| Citrus Dad |
03-05-2014 21:57 |
Re: Was Aerial Assist Better than Ultimate Ascent?
Quote:
Originally Posted by Pault
(Post 1382173)
For all the people that claim Arial Assist raised the floor:
The floor did not have better robots this year. They were just rewarded more for doing less. I would not call that raising the floor. In fact, it actually lowers it in some senses, because:
a) Teams were encouraged not to use some of their more sophisticated mechanisms because they weren't reliable enough
b) If this type of game continues, teams will start to realize that they should not strive for lofty goals, and instead simply grab the low hanging fruit and get tons of driver practice. I know my team had a lot of people who really pushed to have a defense/assist robot, even though we were fairly confident in our ability to build a shooter. This limits teams and doesn't really help FRC get more competitive.
Now, don't misunderstand me and think that I want the lower tier robots to be unable to score points. It's critical that they are able to feel important to their alliance. But we need to make sure that we are always incentivising teams to go for more difficult strategies, instead of making it so that only 1 robot (usually) can be the finisher and 1 robot (usually) has to be a dedicated inbounder/defender that never shoots the ball.
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Young teams are like young children--you don't start them out trying to solve algebra equations, even if they want to. They have start out with being proficient at addition and subtraction. Rewarding them with success for gaining that proficiency gives them a stronger incentive to reach for the next level.
All of the rookie teams we helped in St. Louis outperformed their expectations. We hope that gives them the boost to build even better robots next year.
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