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Re: Team 254 Presents: Chezy Champs
After spending a good 11 hours organizing our finally back from IRI road case and going over all of Game Sense's plans, I can say for certain that all of you are going to be blown away by what Game Sense is bringing to the table. This will be the best live/venue streaming and sports casting ever in FIRST history*. Also, yes the Chezy Arena FMS overlay looks more amazing than anything you have seen so far. I actually wish it was the standard, with the CC logo replaced with the FIRST logo.
*I heard the ESPN stuff was pretty good, but come on that was so long ago. |
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All,
We expect to have the following rule changes for Chezy Champs. Notable changes from IRI include the lack of a 4th autonomous ball, standard serpentine draft, no picking of backups, and allowing timeouts during elims.
Nick |
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Well there goes our 4 ball auto... :rolleyes:
On a more serious note, these changes are going to be fantastic for the game. I'm curious, though, why you chose to keep the serpentine draft. |
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Looking forward to watching a great event! |
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Just because you played the draft intelligently and ended up winning the competition with a solid robot doesn't mean you can claim a number 1 or 2 seed out of it. ;) Anyway, overall, rule changes are nice. I'm hoping to see some interesting strategies develop. I also have a feeling that the Chezy Champs trophies are going to look pretty cool as well... |
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Chezy Champs is less than a week away! This message contains some important information about the event.
Food Options We have a couple of food options available for Chezy Champs:
Our planned event schedule is as follows:
Preorders for pizza and swag are still open at chezychamps.com. Quantities of everything are limited - the preorder form will say when something is sold out. Power & Wifi Unfortunately, it's looking like the power in the pits will be shut off overnight during the event. Premium pits are in a different building and are unaffected. Also, we are trying our best to ensure reliable wireless internet access for teams at the event but will not be able to guarantee anything. Rule Changes Thanks to everyone for the feedback on rule changes. We will be adding one additional change: Yelling of 'robot' in the pits will not be permitted. Hope everyone is looking forward to what is shaping up to be a great event! More information about logistics and a pit map will come later in the week. |
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What are the rules/specifics on the mentor matches?
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All,
We've had a last minute drop and have an open spot for Chezy Champs this weekend! If any teams are interested in participating, please email us as soon as possible at cc@team254.com Nick |
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Andrew Lawrence asked: How many qualification matches would you estimate are planned per team?
With 8 hours of Qualification Matches scheduled, and estimating 6 minutes per match, you could squeeze in 82 matches which would mean 14 matches for each of 35 teams plus 2 teams playing a dummy match. (82 matches * 6 team slots = 492 divided by 35 teams = 14 matches per team with a remainder of 2 dummies.) The more matches, the less luck in finding the Alliance Captains. :) How many matches per team do you plan? When do you think you will you post a Match Schedule List? :confused: We are excited to be making our first trip up to a Bay Area competition. :yikes: |
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We're planning on running a more relaxed cycle time than six minutes, to allow time for GameSense commentary. Count on 10-12 matches per team.
We probably won't be able to post a match schedule in advance of the event, as we are still waiting for a couple of teams to confirm their attendance and send payment. |
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We're excited to see everyone tomorrow. Here's a bit more information about the event.
Load-In Load in will be on Friday from 6pm-9pm and on Saturday morning from 8am onward. See the map below for the load-in location. Pit Map A pit map is available here. Awards We will be giving out the following awards: - Winner (3x) - Finalist (3x) - Quality Award - Professionalism Award - Most Improved Team - Programming Award - Judges Award - Golden Corndog Due to a generous sponsorship from NASA, the winners of the Quality and Professionalism awards will each be awarded $1000 towards their 2015 FRC Registration. Parking Parking is available in any of the on-campus lots except for the marked Jesuit community parking. Do not park in the Jesuit community parking. A map of parking is provided below. Access to the main parking lots is from 960 West Hedding Street, San Jose. For spectators, we recommend the arena parking lot. Arena parking is located at 799 Emory Street, San Jose. Arena parking is not accessible from the Bellarmine main entrance. Campus Map The event is at 960 W. Hedding St, San Jose. A map of the campus is below with the load-in location marked is below. There will be signs on campus with arrows towards the event. A PDF of the map is available here. ![]() |
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So far, very impressed with the event. Whoever put in the order for the PortaCool units, you are my hero. Also, the signage is very well done. Looking forward to a great weekend here!
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We have generated a tentative qualification schedule which is posted to The Blue Alliance as well as attached.
We will run with this schedule unless there is a no-show team tomorrow. |
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For those of you who are into data and statistics, detailed match breakdown (auton points, assist points, truss & catch points, etc.) will be available through the TBA API. Many thanks to 254 for adding live data publishing to TBA in their offseason FMS. GameSense, real-time detailed data, and an overall professionally but Chezily (can I use this as an adverb?) organized event -- this is an FRC competition done right! |
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Awesome job to 254! This is honestly the best I've ever watched. Paul and Karthik are the best set of announcers ever. Combined with gamesense and the cool graphics (both the match with picture/predictions, and the "Head-to-Head" display), the time between matches is just as entertaining as the matches themselves.
Team 254's FMS is far superior to FIRST's FMS system, and the graphics for scores, overlays, and rankings are beautiful and smoothly animated. The color displays above the driver stations with team names are awesome. Pedestal lighting and hot goal lights are correct. Scores update instantly, field lights respond instantly, and the assist counters appear instantly, which never happened before. There are no delays with anything here. On top of all that, it was developed in months, vs. the years that FIRST has had to work on theirs. I have a few questions for any team 254 people who worked on this FMS Do you guys plan on releasing any parts of it? For the field LEDs, do you guys use the Phillips Colorkinetics that normally are used in fields? If so, what sort of controller do you guys use? What do you use to generate the schedule? Do you use FIRST's matchmaker executable (matchmaker.exe) or do you guys have another method? |
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Team 696 is offering free corn dogs in the pit for the next two hours only, for Facebook and twitter followers. Stop by and get one cooked to order!
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Will there be any videos from, say, GameSense, posted before tomorrow AM?
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P.S. Roger, If you're there tomorrow, stop by and say hi! |
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Somebody please tell me that there is a video of F1-1 that I can watch again. One of the best matches of the year.
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In the mean time, it's probably on our Twitch VOD until its muted due to the music. |
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I said this at the end of the tournament, and I'll say it again here. Not only was that the best offseason competition that I've been to, that was the best competition I've ever been to PERIOD. Really well put together and very fun. 2073 had a blast. I wish our own offseason could be as cool. The matches were more exciting than most of the matches on Curie this year and every match was very intense. Just plain awesome.
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From what I saw it looked like a blast, and seems like this may be a very nice alternative to IRI for west coast teams. In fact there were some things about this competition that IRI may want to look at adding for next year
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What an awesome event! 5136 had a blast and enjoyed working with our alliance partners 2485 and 604. We can't wait to see some similar faces at CVR in March!
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Who were the award winners?
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The GameSense crew has uploaded all the elimination matches from Chezy Champs to our youtube, including the pre and post-match commentary.
http://www.youtube.com/playlist?list...jwYzkixkmI7rtH |
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Will all of the Chaezy Champs matches be posted? Would like to watch them. Also I never saw skystalker at the event.
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Side note, if anyone has pictures or vids of #EJRoomba before and after EJ heads were added along with screenshots of it being featured on FRC GameSense, could you post them? Looking to compile all of its media footage.
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I had a great time at Chezy Champs this year,
my only complaints (constrictive criticism) would be a: Try to space out the matches a bit more (we had 2 sets of back to back matches, and each time, our robot broke in the first match, resulting in 2 matches with a dead robot). b: The "get to the chopper" 30 second mark was a bit distracting as a driver |
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For those wondering about the couple of delays on Saturday, Cheesy Arena was picking up on sporadic dropped packets between all of the team's driver stations and robots after all the robots were connected prior to the match. We delayed starting the matches to investigate and looked at the switch logs to figure out if there was any abnormal traffic, but didn't find anything. The packet loss went away as soon as we started the matches, and all six robots remained connected throughout. We finally figured out the root cause during the quarter-finals on Sunday -- the wireless handheld camera from the PNW A/V setup transmits at 5GHz, and was causing packet loss while it was on and in certain positions relative to the field/robots. Since we would switch to the full-field camera at the start of the match and shut the handheld off, the problem was never manifesting during the match itself and so was more difficult to troubleshoot. We'll be releasing the source and binaries to Cheesy Arena within the next couple of weeks, once I remove the CC branding and write some documentation. The lights are custom -- the Phillips lights and DMX controllers are prohibitively expensive so we made our own, driven by an embedded processor which was controlled over the field network via UDP. |
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One thing I'm wondering is how easy will this be to run alongside the real FMS at regionals, just so we can use the graphics on web streams. Basically we would have to enter the match schedule and hand input scores, unless the new API gets integrated. The event was awesome to watch live and I thank everyone that worked on it for showing us all how an FRC competition should be broadcasted. It would be nice to know how much the setup cost for other off-seasons/regionals that want to invest in this. Plus how many people were dedicated to the production experience for the viewers. |
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This was absolutely the best off-season event I ever been too. I can vouch for 766, 3309 and 3476, they had a fantastic time.
A few things I thought were awesome: 1. The Chezy Arena was fantastic. The pedestal lighting timing, and real time scoring were awesome. I thought the LCD displays for the driver stations were cool and very useful for making sure your robot was connected. Plus there was no arena faults that I was aware of, absolutely awesome. 2. The team of FTAs and mentors that were debugging robots on the field was amazing. They caught so many robot issues, got so many robots running and helped so many team fix their problems. They really made sure everyone got the most out of their matches. 3. The Refs were really good and there were only 4 of them. They made some very excellent calls. Plus they were super nice too. 4. Of course the best MCs Paul and Karthik, they had some really good match intros and play by plays. I am going to have to listen back to all their jokes. 5. The whole gamesense crew took this event to a whole new level. I am still processing how sureal have such a professional commentary at an robotics event. All my students were really proud to hear their name in match analysis. It was really inspirational for them to step into that limelight. Overall, I was very happy to come to this event. I big thank you for all the volunteers for making this happen. I look forward to the 2015 chezy champs. |
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I was really disappointed that I moved out of the Bay Area in time to miss the inaugural Chezy Champs, but the production value of the GameSense stream and Cheesy Arena's nice score overlays made it an amazing remote-viewing experience. Also, it was great to have Cheesy Arena publish scores, rankings, and alliance selections to TBA throughout the event. I hate hunting around for offseason event results, and the results were available faster than those for official FIRST events! |
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FIRST is missing a HUGE opportunity to improve their code (FMS/CRio libraries/Driver Station/ect.) by not open sourcing it all. There are so many incredible student and mentor programers that could help build the future of FIRST if they just let us send pull requests... I hope you guys continue to lead the way in open sourcing everything and showing FIRST that a small group of students and mentors can build better systems then they could ever pay for. |
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Other than the scorekeepers, we had one person on the video switcher and one camera operator, plus the six-person GameSense crew. I can't speak to the cost of the production equipment since we got most of it with the PNW field we rented, but their forthcoming white paper should explain it. The field electronics added up to around $2000, which includes the networking hardware, LEDs, alliance station displays, and cables. Considerably less than the $100k+ cost of the official electronics, judging by how much insurance offseasons using them are expected to obtain. |
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On another note, I sadly didn't get the chance to sit down and watch the broadcast properly, but after seeing the VODs I was a bit disappointed in some production choices. Otherwise it looked great and I congratulate the Game Sense crew on a great first event as a production team. Did the highlight reel get posted anywhere? |
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What a great event!
Everything about it was pleasant... it's just the little things that add up. The match timing was hectic, which is common for CA offseasons... but usually we're not playing such good teams every match and have more room to breath! I hope everyone enjoyed me embarrassing myself in a "Bro-Tank", my team always comments I take things too seriously so I figure if there was any event to be Chezy it was this one. I apologize for anyone suffering from eye damage due to the paleness. As for our performance, I think it is a great reminder to our students (and other teams) that the phrase , "Fail to plan, plan to fail" is always true. A lot of little details were overlooked going into the event, and these add up to bite you. This combined with the completely unforseeable failure of driveshafts made us play awful. I know my student leaders will learn a great deal from this painful lesson. I hope no one gets offended by this, but winning a non-champs event as a 3rd is not how 973 would like to win events. As for our drive failures, we started snapping our gearbox output shafts (3CIM ballshifter we turned to .5" round then milled to 7/16" hex, snapped at that junction) at this event and ran out of spares Sunday morning. We actually didn't even have spares made, we just pulled them from practice bot. Similar geometry hasn't failed on us before, so this was scary. This game is far more intense than previous years though. The same shafts did last our 2nd regional and champs for reference. This combined was terrifying to us as we couldn't predict when they'd break again (as some had lasted several events, some had lasted 3 matches). If we broke another in elims we'd have to be subbed out. For other small and combined reasons, we weren't able to reliably shoot top goal or truss (there was a time lag on the truss release, which made aiming to the HP very difficult). We also were bending frame in a way that made our intake incapable of picking up balls in most matches. All of these will be fixed of course! I warned most of the alliance captains I could find, because 973 is very conservative when drafting teams, as I would appreciate knowing such risks about potential picks. We very much appreciate our buddies on 1678 and 254 taking chance on us, I guess it was easier for their alliance to take the risk for two reasons. First, they were darn good. Second, they knew the next seeded team was 114, who was likely the quality of their non-973 options anyway. So if we died, they'd have a decent replacement. For those accusing us of being deceptive, we're just as good of friends with 971 as the above teams, and they chose to PASS on us knowing the risks we had. If I were any of the alliance captains, I likely would not have picked us (except maybe in 1678's spot, knowing 114 was the backup). I'm glad we broke no shafts in elims, as it would have been very upsetting to us to let others down. We are also grateful to teams 4543 and 5136 for allowing our scouts to work with you for alliance selections. Our students were bummed that the scouting they practiced wouldn't be useful for guiding picks for 973, so being able to discuss and have some input with picks of other teams was a cool experience for them. Sounds like some of the students made some new friends out of it too. Watch out for 5136 in the future, they're a team that gets it. They work within their means and are looking to also increase their resources. I'm excited for their potential. Overall it was a well run event and lots of fun. The humor the Paul/Karthik combo brought along with the reduced seriousness of the event was a nice change of pace compared to the typical event. I hope (and expect!) an even bigger and better Chezy Champs next year! |
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254, thank you so much for showing the world how truly awesome competitive robotics at the FRC level can be. When you combine passion, skill and an unwavering desire for excellence, its no wonder Chezy Champs has become the best event in FRC.
And it goes a lot deeper than proper pedestal and hot goal timing:
Poofs, you put on an incredible event. I can't thank you enough. And a HUGE thank you to the GameSense crew and FIRST WA for helping make this event possible. GameSense worked unbelievably hard to put together the best live coverage of an FRC event in history. They truly are the ESPN of FIRST and its a shame we can't clone them to cover every event. FIRST WA, thanks for sending the field and AV equipment, you guys have an incredible set up! Huge thanks to 254 and 973 for taking our all-Einstein, "Suns Out, Guns Out" alliance all the way. Nice to play on the same side of the glass for once this season. Thanks to 971, 846 and 2135 for making the finals the most epic matches I've ever seen. It was amazing how high the scores were with all that defense! Special thanks to our friends on 148, 1318, 1983 and 2928 for coming from out-of-state for this event. We hope you want to come back next year, and maybe bring some of your friends with you! **cough** 118 **cough** This really was the Best in the West. We can't wait for CC 2015! -Mike Side note: For those of you interested, I told 973 on Sunday morning that there was no way they would be available as a 24th pick, and I would literally do a backflip if we got to pick them. Well, it happened, and here is that backflip. |
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urrrr, right...:o We like to forget that part.... |
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I second Mike's comments. Incredibly fun. Every match seemed to count toward having an impact on the final rankings and alliance choices. 254 demonstrated that we can have a high quality event outside of Regionals for a reasonable cost. All in all a great success.
My only complaint - the match schedule had us competing with and against several teams (e.g., 2928, 846) 3 or 4 times, while we never were in a match with others (e.g., 3476, 696). Not sure what's the setting on matchmaker to avoid that problem. I know that the Poufs were rushed at the end due to late drops. Only a minor complaint. |
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We have posted the raw images of all the robots at the event at our imgur. These are the same images you may have seen over the weekend.
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Hmmm, who might that have been? |
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The other missing team is 254, but the photo was theirs, so I do not feel it's appropriate to re-post it. |
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I think that Mike Corsetto summed up my feelings about Chezy Champs pretty well so I don't have much to add. I will say that I had more fun at this event than at any regional we have attended in recent history. The atmosphere was very relaxed and supportive of students which is really what FIRST is all about.
The idea to run awards during elimination matches was a brilliant move. No-one likes to hang around for another hour or two once finals are done. The elimination matches were some of the most exciting we have played this season and that includes our matches against 254 on Einstein. Thank you to all of the amazing teams (especially those who travelled from afar) who cranked up the excitement level. So I really want to extend a huge thank you to the Poofs and all the other volunteers who helped make this a landmark off-season event. We are already looking forward to Chezy Champs 2015. |
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Simply put, in terms of the overall experience, Chezy Champs was easily the best off-season event I've attended. In fact, it might have been the best FRC event I've ever attended. It was nice to be at an event where the focus was on the teams, and all the volunteers worked to make sure the teams had the best experience possible. The event was what I would call "team friendly", which is something many FRC events have lost over the years. Each and every volunteer was most concerned with the teams having a great time, as opposed to being focused on their own experience. It was crazy how big of a difference this made in the event atmosphere.
Essentially the organizing committee found a way to capture all the things that make FRC awesome, while discarding the things that we've all grown frustrated with. I know I walked away with a lot of mental notes that I'm going to be taking forward to any events I end up being involved with in the future. Thanks to Team 254 for inviting me out to this event and being such amazing hosts. It's been a long time since I've actually had fun MCing an FRC event, so thanks for reminding me what this all supposed to be about. Schedule permitting, I'll absolutely be back next year. |
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GameSense has posted a survey to get some feedback from everyone who watched the event either in-person or online. Please help us improve for next time!
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I also loved that the event was both chill, but really focused on performance. It's not like everyone was running around red lined on adrenaline, but the event was set up so every team was called to compete on the highest level they could. This is in contrast to the regionals I've been to, where there a very tangible level of stress around the teams and volunteers, but at the same time, the event seems to be more focused on being a "STEM celebration" as opposed to a competition (at least compared to Chezy Champs). Oh yeah, and the field was everything it was supposed to be. Professional looking graphics, quick to connect, perfect timing, zero scoring/pedestal issues, and best of all, zero foghorns! Lets just make every regional like CC! |
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I've had some pretty bad experiences with volunteers at regionals, the ones at CC were very relaxed and helpful, compared to some of the bad volunteers I've seen, these ones actually wanted to be there (or at least acted like so). |
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To echo everyone else's comments, Chezy Champs was the best FIRST event I've ever attended.
Team 5012 walked away from the competition with many lessons learned from the highest caliber of west coast teams. The eliminations matches were amazing to watch. Kudos to all eliminations teams! After suffering from many robot issues all weekend, we'd like to extend our most sincere thanks to the following entities: Team 254 and Bellarmine College Preparatory The constant advice and assistance throughout the weekend was very much appreciated. From our arm getting destroyed in quals 2 to our constant software and electrical issues, your help has been extremely valuable. Also, thanks to Bellarmine for housing the event. BCP was possibly the best venue for an FRC event I've seen, rivaling even the Championship Event. Signage was very clear, volunteers were helpful, and pits were spacious, ventilated, and well lit. Team 1678 Thanks so much to team 1678 for assisting us after our arm failure in our first match! The materials and advice given to us by your pit crew members was critical in us getting a functioning intake working before remainder of our qual matches. Citrus Circuits are a class act and I really enjoy attending an event with them as they strive to raise the competition all the while setting the bar themselves. Also special thanks to 8, 399, and 5136 in lending us more parts and materials to get some things working! Personally, I hope to be back in some capacity for Chezy Champs 2015! Congratulations to every team who attended and thanks for making it a memorable experience! Hope to see a few of our SoCal friends at Fall Classic and Battle at the Border! |
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I would love an explanation on something that happened during Alliance Selections, Karthik said that Code Orange had Velcro on their scouting sheet can either he or someone from the team elaborate/show a picture of what he saw. The idea intrigues me but sound like a practicality nightmare and would love to know how they did it.
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I believe that Gary Hedge, who mentored Team 980, introduced it to them. |
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The 3309 students loved this system and are very thankful for Gary teaching them. Gary uses it to gut check the quantifiable atributes. Its then used as the pick list. |
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For those wanting a more in-depth explanation, 3476's velcro board consists of several lines of velcro ("loop" side) on the inside of our Scouting Binder. Each team's number is printed out and glued to smaller pieces of velcro ("hook" side). The pieces are color-coded to provide another visual cue. For each year, we assign other visual markings to indicate "classes" or capabilities of robots. For example, we might have marked a 2013 5+ disk autonomous robot with a green "5" or a full-court shooter with a purple dot. Teams are generally arranged "top to bottom, left to right" style. Sometimes teams possessing a certain attribute (say, goalie pole or exceptional defense) will be ranked in a separate column of their own. The nice thing about this system is that it is extremely liquid. It adds a qualitative level to our quantitative data (and yes, before anyone asks, Code Orange does take qualitative data as well). For example, say that the head scout notices team #XXXX is scoring 50 points per match, but falters under defense. Meanwhile, team #YYYY is scoring 45 points per match, but consistently plays through defense. The velcro board allows the scouts to reflect observations that might not be quite as visible in the "hard data." Since teams are removed after they are selected, it is also very handy to take a look at the board during Alliance Selections and see teams that might be slipping through the cracks. Yes, we have our "hard data" that we bring on the field for Alliance Selections too, to compare findings with our alliance partner and to make last-minute references. It has worked very well for us the past three years. |
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Also, what happens if a team (469 for example) rolls around where they would fit into multiple categories. would they have multiple pieces of velcro to allow them to be ranked in both the offensive and goalie pole categories or just a dot? What about a team like 973 who clearly has an offensive robot but plays great defense for most of the match? |
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We've never yet divided our pick lists into a defined "First Pick" and "Second Pick" columns. The danger in that I've noticed is that if a team slips through the "First Pick" list then you might disregard them even though they can still fill your "Second Pick" criteria. Furthermore, we don't generally divide the entire field into columns for offense, defense, etc., as many robots possess both of these qualities. That's what the labeling system that I explained earlier is used for. Rather, we have one large list arranged from top to bottom and left to right. To explain a bit better, we might consider each row or few rows a "tier," and robots to the further left would be top of the tier. The individual columns I explained earlier would be for robots that displayed one attribute outstandingly, and we were paying special focus on them for that attribute. So to answer your second question, each team only gets one piece of velcro, but a team like 469 might get three different color dots (one for defense, one for offense, one for pole). Of course, these attributes would probably put them very high on the overall list, too :p 973 would probably be in a similar situation. EDIT: I apologize for my first official thread de-rail. |
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Do you have a picture of this system?
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Cool! I'd be interested in seeing that in action.
Can you start a thread in the Scouting section on this? |
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