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-   -   The First Seven Days of the Season (http://www.chiefdelphi.com/forums/showthread.php?t=129495)

Charles Boehm 18-05-2014 12:09

Re: The First Seven Days of the Season
 
Our team meets as a whole team(mostly is team leads and more involved members) and talks through the merits of the prototypes and what strategys we could use with them. Dicuss what subsystems compliment eachther, etc.

ttldomination 23-05-2014 23:19

Re: The First Seven Days of the Season
 
Quote:

Originally Posted by Abhishek R (Post 1385790)
Something I've noticed we do differently, for better or for worse, is we don't dedicate an entire week or even a day to strategic planning or an attempt to model the game beyond kickoff. This is probably something we may want to think about a bit more as the games get more complex (in most years, it's basically been score max autonomous points, score a lot of teleop points, then accomplish the endgame as fast as possible). This may have led us to rethink the importance of being able to pick up the ball quickly for assists.

This is interesting to hear. I can't imagine that this strategy wouldn't have worked for any of the games in recent memory, but I get your point that it prevents you from perhaps understanding the slightly finer points of the game.

Quote:

Originally Posted by Citrus Dad (Post 1385811)
1678 will have a session at our fall workshop addressing this part. We've evolved into a highly structured approach. After we've prepared materials for our workshop, we'll probably share them here in October. Message me then to remind me to post them.

I just set a reminder in for October, so I'll hold you to that.

I'll share G3 Robotics's method here, in a brief outline.

Kickoff: Mainly focus on game and game strategy. We try to nail down expected cycle times and set goals for how long we should take to achieve a certain task.

Kickoff+1: Revise strategy talks and talk about robot designs. Everyone gets a chance to speak and we narrow down our prototyping plans.

Kickoff+2: Prototyping groups begin prototyping various ideas. Lead designers continue strategy discussion and begin working prototypes into basic CAD sketches to test for feasibility.

Kickoff+3-5: Prototyping groups continue doing their work. Successful prototyping groups are given the go-ahead to order parts and finalize prototypes as much as possible. Failed prototyping groups are disbanded and asked to move onto other aspects of the robot or help out on other prototyping groups. The design leadership will take the results of the prototyping groups when creating the final design.

Kickoff+6: Repeat the above step, but the team is making headway towards a final product. As items get finalized, they are placed into CAD. At this point in the season, we usually have 1-2 prototyping groups per subsystem and the DT and robot dimensions have been finalized.

My main qualm with this system is that the transition from prototyping to final building and design is a little bit difficult. The team seemed to spend too long "prototyping" rather than settling on something and then trying to refine it.

- Sunny G.


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