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-   -   pic: 6-sided tank drive (http://www.chiefdelphi.com/forums/showthread.php?t=130318)

evanperryg 18-08-2014 20:01

pic: 6-sided tank drive
 

Arpan 18-08-2014 20:02

Re: pic: 6-sided tank drive
 
Not sure if the 1*1 stuff supporting the bumpers is vexpro versachassis stuff, but if so I'd double layer it or use thicker material. That stuff is really thin for a bumper frame.

evand4567 18-08-2014 20:24

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by Arpan (Post 1396816)
Not sure if the 1*1 stuff supporting the bumpers is vexpro versachassis stuff, but if so I'd double layer it or use thicker material. That stuff is really thin for a bumper frame.

If it's welded together with 1/8" walls, it shouldn't be a problem

Arpan 18-08-2014 20:28

Re: pic: 6-sided tank drive
 
right; the 1*1 vexpro stock has much thinner walls. I'm not sure which it is.

BBray_T1296 18-08-2014 22:47

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by evanperryg (Post 1396815)

If I may ask, why are your angles "149.07 degrees" and "105.46"? You will never ever need that kind of precision in a FRC situation, especially on a frame which will be bashed and smashed into every 6 seconds anyways.*

Even with a chopsaw/bandsaw/mill/cnc mill/whatever, it is certainly a better real world design if you round those off to some amount. How critically important is it that you are exactly perfect? In your robot's frame, just about never.

Also, just a recommendation, While it is less pretty, using 1/32" (or preferably 1/16" or 1/8") increments instead of decimals is much less of a hassle for whoever will measure the parts, and just a couple clicks in CAD

Not trying to be a wet blanket on this design, it certainly is cool, but it would be beneficial for every party involved if you simply rounded to the most convenient dimensions, where there will be an immeasurable difference in performance, but a significant improvement in both engineering design quality, and manufacturing


*after all, the entire point of a 6 sided drive like this is for the very purpose of escaping trapping t-bones"

evanperryg 19-08-2014 07:13

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by BBray_T1296 (Post 1396861)
If I may ask, why are your angles "149.07 degrees" and "105.46"? You will never ever need that kind of precision in a FRC situation, especially on a frame which will be bashed and smashed into every 6 seconds anyways.*

Even with a chopsaw/bandsaw/mill/cnc mill/whatever, it is certainly a better real world design if you round those off to some amount. How critically important is it that you are exactly perfect? In your robot's frame, just about never.

Also, just a recommendation, While it is less pretty, using 1/32" (or preferably 1/16" or 1/8") increments instead of decimals is much less of a hassle for whoever will measure the parts, and just a couple clicks in CAD

Not trying to be a wet blanket on this design, it certainly is cool, but it would be beneficial for every party involved if you simply rounded to the most convenient dimensions, where there will be an immeasurable difference in performance, but a significant improvement in both engineering design quality, and manufacturing


*after all, the entire point of a 6 sided drive like this is for the very purpose of escaping trapping t-bones"


The weird angles are the result of the not-weird side lengths. The tolerance should be pretty high.
Oh, and it's welded 1/8" aluminum tubing

Rosiebotboss 19-08-2014 10:06

Re: pic: 6-sided tank drive
 
Does it meet the 110" rule?

g_sawchuk 19-08-2014 10:14

Re: pic: 6-sided tank drive
 
Question for you, how exactly is this useful? I love the design, it looks pretty fancy, but in the long run it will amount to more work and not be worth it if doesn't have any specific benefits compared to a 4-sided tank drive.

cxcad 19-08-2014 11:45

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by GrifBot (Post 1396915)
Question for you, how exactly is this useful? I love the design, it looks pretty fancy, but in the long run it will amount to more work and not be worth it if doesn't have any specific benefits compared to a 4-sided tank drive.

This design is helpful for avoiding t-bone pins and defense in general. Also hexagons have a greater area to perimeter ratio.

BBray_T1296 19-08-2014 12:36

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by cxcad (Post 1396925)
This design is helpful for avoiding t-bone pins and defense in general. Also hexagons have a greater area to perimeter ratio.

If you are going to forgo the square, a hexagon is really the best option for a traditional tank drive. For things like holonomic and 3 wheeled swerve, other n-gons may be appropriate.

Circles are mathematically the optimal perimeter-to-area figures, but would be difficult to make, and a nightmare to put bumpers on.

AdamHeard 19-08-2014 12:41

Re: pic: 6-sided tank drive
 
You can more efficiently optimize the use of the perimeter sizing by moving the front/rear wheels to inside the frame, and making the center wheel wider.

g_sawchuk 19-08-2014 12:45

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by cxcad (Post 1396925)
This design is helpful for avoiding t-bone pins and defense in general. Also hexagons have a greater area to perimeter ratio.

Ah, good point, although T-Bone pins are rather rare. However, would the bot be able to play an effective defense? For example, if the objective was to T-Bone a bot of the other alliance, it would require rather exact precision as to hit the bot right in the middle of their side.

BBray_T1296 19-08-2014 12:52

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by GrifBot (Post 1396934)
Ah, good point, although T-Bone pins are rather rare.

I saw them happen quite a bit this season. Robots waiting for the ball from a human player after a truss were prime candidates for being bulldozed back to the inbound station

AdamHeard 19-08-2014 12:53

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by GrifBot (Post 1396934)
Ah, good point, although T-Bone pins are rather rare. However, would the bot be able to play an effective defense? For example, if the objective was to T-Bone a bot of the other alliance, it would require rather exact precision as to hit the bot right in the middle of their side.

Not necessarily, if they are hit square to an angled face, at least the drivetrain is not perpindular to the t-boning robot.

T-bones happen a LOT at the high level of play in certain games.

g_sawchuk 19-08-2014 13:15

Re: pic: 6-sided tank drive
 
Quote:

Originally Posted by AdamHeard (Post 1396937)
Not necessarily, if they are hit square to an angled face, at least the drivetrain is not perpindular to the t-boning robot.

T-bones happen a LOT at the high level of play in certain games.

Fair enough. It is true that they happened this season a lot, but this was due to the lack of mobility some robots had as they waited for the ball from the human player. On a good driver, t-bones tend not to be effective as a good driver will stay in motion as much as possible.


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