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Which Gearbox Should I Use?
So my team wants to build several different chassis this fall to find which we think is best. Anyways, I am leading the 6-CIM drive-train group. The idea I'm working on is a 6 wheeled design with a dropped center wheel direct driven by a 3-CIM gearbox.
I went on VEX to look at my options for gearboxes, and now I'm stuck. I found these gearboxes online, and I think they would work well. The only problem is that I have no idea what gear reductions I should buy. Basically, I want it to be two speeds, one for driving fast, and one (more importantly) with a lot of torque to push other bots around. What's your opinion on what I should get? And thanks in advance to anyone who posts an answer :) |
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You need more quantifiable goals for the drivetrain. When you can put things in numbers, it's much easier to choose. For example, the calculator that thatprogrammer posted has a rough calculation on time it would take to cover a certain distance at every gear ratio. If it was 2013, a logical choice would be to pick your high gear to minimize the time between the feeder station and your shooting location. If it was 2014, what distance would you want to cover in the least amount of time? Or would there be some other factor that you would want to maximize your drivetrain toward? There is no correct answer; it is both dependent on the game and your strategic choices for the game.
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It's great to see that your team wants to experiment in the offseason with different drive trains! My team tried building a 6 wheel WCD in the off season a few years ago and probably wont go back for a long time.
It's hard to say what gear ratios you need without knowing anything else about your drive train plans. Are you planning to have a directly driven center wheel? Live axle/dead axle? And most important for determining your gearing is what wheel size are you planning on using? Before we recommend a gear box or a gear ratio we need to know more about your set up. If you are asking for generalized speeds for how fast your high and low gear speeds should be, it is generally considered for a low gear the gear ratio should be set for somewhere around 4-6 (maybe even a little higher) feet per second. And a high gear around 14 -16 feet per second. (Some teams gear their high gear for 18 - 20 fps even). It really depends on the game to determine the exact ratios. If you feel that there will be a lot of defense like this last year then having a low gear on the bottom end could be of value, but if the field is also open and you need to move fast having a upper end of the high gear values is also very realistic. |
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And now for a another question. The only thing that seems to change between the 2-CIM and 3-CIM gearboxes is the Force @ 40 amps box. (If I'm wrong in my next assumption, please feel free to correct me. I'm a mechanical engineer, not electrical) Now if there are less motors on the robot (I.E. 4 CIMs vs. 6), wouldn't there be a higher amperage for those less motors? If so, wouldn't the 2-CIM gearbox be producing more than the 3-CIM? |
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What I really want is a gear ratio that can give me a lot of torque. I've noticed over my years in FIRST that most teams either get pushed around or stalemate with other robots on the field. Teams that can push others around are always recognizable and are almost always picked for alliances, even if it's just to play defense (Team 2013 was a perfect example of that this year). And even in games where speed is important (2013), I always see cases where being able to downshift would have given a team a boost to victory. |
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(Again, not an electrical engineer, just a confused mechanical one :) ) |
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To prevent overheating, you can use compressed air to cool the breaker between elimination matches.
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