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-   -   2015 HINT DISCUSSION (http://www.chiefdelphi.com/forums/showthread.php?t=131671)

Christopher149 22-12-2014 21:48

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by beefbobjones (Post 1416120)
If the recycling bins are game pieces I officially call dibs on making Junk Bot :)


I so miss that game. Hey Lego! Put him back.

zinthorne 22-12-2014 21:49

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by RegaCaska (Post 1416121)
I would like to point out that lunacy's caption states, "Primary field surface isn't carpet for first time since 1992."

Both "Primary" and "first time since 1992" read out to me.

maybe two different field surfaces.

They better not be recycling the material they used for the regolith in lunacy.

I was just going to point that out. Why use that wording? None of the other captions say FIRST TIME or SINCE 1992. May I point out that the part about the carpet field is in section 2.2.1 of the 2014 manual. He was on the second page, and then he seems to put back a page...

TimTheGreat 22-12-2014 21:50

Re: Discuss the Game Hint
 
Quote:

Originally Posted by Maine951 (Post 1416080)
The pattern is the sizes of the robots and the alliances.

Should we expect bigger alliances and/or robots?

dodar 22-12-2014 21:51

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by RegaCaska (Post 1416121)
I would like to point out that lunacy's caption states, "Primary field surface isn't carpet for first time since 1992."

Both "Primary" and "first time since 1992" read out to me.

maybe two different field surfaces.

They better not be recycling the material they used for the regolith in lunacy.

Primary is used because in 2006 they had a "secondary" field surface of metal for the platforms used for the endgame.

Jarren Harkema 22-12-2014 21:51

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by beefbobjones (Post 1416120)
If the recycling bins are game pieces I officially call dibs on making Junk Bot :)


MY CHILDHOOD!!!

April_robo 22-12-2014 21:51

Re: 2015 HINT DISCUSSION
 
Champs is getting bigger if they go to 600 teams you can't have 6 divisions so something has to give. Also MSC is doubling the amount of teams. Both of these events take place in the same timeframe as before but with many more teams.

PopeRyanI 22-12-2014 21:51

Re: Discuss the Game Hint
 
I think smaller alliances but three (triangle)

Oblarg 22-12-2014 21:52

Re: 2015 HINT DISCUSSION
 
I will bet with very good odds that the size/number of alliances is not changing.

tcallan 22-12-2014 21:54

Re: 2015 HINT DISCUSSION
 
Lets all remember after last years game reveal how everyone thought the game was unfinished. Teams halfway expected the GDC to add something midway through the season, especially since the truss was so over-designed for something we weren't allowed to touch. What if something caused the GDC to use that game prematurely and now this year they are going to add to it and "finish" it, therefore recycling the game. I mean frank did recycle the *2014* manual...

Mini bots on the truss anyone:D

mman1506 22-12-2014 21:54

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by zinthorne (Post 1416123)
I was just going to point that out. Why use that wording? None of the other captions say FIRST TIME or SINCE 1992. May I point out that the part about the carpet field is in section 2.2.1 of the 2014 manual. He was on the second page, and then he seems to put back a page...

Technically a number of games have had secondary field surfaces that were not carpet (bridges 2012, ramps 2006 .ETC)

Jacob Bendicksen 22-12-2014 21:55

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by mrnoble (Post 1416068)
Almost every bit of the footage showed something happening at the highest height that each year shown reached for. It seems pretty straightforward on that front: we will be going high this year, probably with an elevator. Taller maximum starting configuration? High goal at 15'?

I suspect that they are serious that there will be unprecedented changes to the robots and game play this year. We won't be cruising through build season, I think.

The height thing is an interesting observation, and I think one that we should pay attention to. Could this be related to the oddly long and thin item in the Kit of Parts?

AdamStockton 22-12-2014 21:55

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by dodar (Post 1416125)
Primary is used because in 2005 they had a "secondary" field surface of metal for the platforms used for the endgame.

The 2009 field surface also had a 1ft perimeter of carpet. This could also be why the word primary was used, since there were technically 2 field surfaces that year.

Wayne TenBrink 22-12-2014 21:56

Re: Discuss the Game Hint
 
First (and only) Rule of Game Hints: They are useless for figuring out the game.

Purpose of Game Hints: Create some excitement about the new game (the theme of which cannot be determined from the clue). This hint accomplishes that task.

My guesses on the game clue: It isn't about the specific game. Something about the robot rules or tournament format will change:

1) The controller is new this year. (Old news. Moot point for a clue)
2) Match length will change.
3) New floor (something that lasts longer than carpet in the 6 CIM age)
4) No more 6 CIM drive trains.
5) No more 6 week build deadline - no "bag day"
6) OK to "recycle" fabricated components. Re-use old drive trains.
7) Moderately different field size. They are modular and it would be easy to change.
8) Four robot alliances on a wider field.
9) The DJ's will not be allowed to play "Cotton Eyed Joe", "YMCA", or "The Chicken Dance"

dodar 22-12-2014 21:58

Re: Discuss the Game Hint
 
Quote:

Originally Posted by Wayne TenBrink (Post 1416137)
First (and only) Rule of Game Hints: They are useless for figuring out the game.

Purpose of Game Hints: Create some excitement about the new game (the theme of which cannot be determined from the clue). This hint accomplishes that task.

My guesses on the game clue: It isn't about the specific game. Something about the robot rules or tournament format will change:

1) The controller is new this year. (Old news. Moot point for a clue)
2) Match length will change.
3) New floor (something that lasts longer than carpet in the 6 CIM age)
4) No more 6 CIM drive trains.
5) No more 6 week build deadline - no "bag day"
6) OK to "recycle" fabricated components. Re-use old drive trains.
7) Moderately different field size. They are modular and it would be easy to change.
8) Four robot alliances on a wider field.
9) The DJ's will not be allowed to play "Cotton Eyed Joe", "YMCA", or "The Chicken Dance"

9b)In lieu of these song restrictions, only Darude-Sandstorm is to be played.

Oblarg 22-12-2014 21:58

Re: Discuss the Game Hint
 
Quote:

Originally Posted by Wayne TenBrink (Post 1416137)
9) The DJ's will not be allowed to play "Cotton Eyed Joe", "YMCA", or "The Chicken Dance"

There would be a mutiny.

icecube45 22-12-2014 21:59

Re: Discuss the Game Hint
 
Quote:

Originally Posted by dodar (Post 1416138)
9b)In lieu of these song restrictions, only Darude-Sandstorm is to be played.

I nominate walk the dinosaur as well

JB987 22-12-2014 21:59

Re: Discuss the Game Hint
 
Quote:

Originally Posted by Wayne TenBrink (Post 1416137)
First (and only) Rule of Game Hints: They are useless for figuring out the game.

Purpose of Game Hints: Create some excitement about the new game (the theme of which cannot be determined from the clue). This hint accomplishes that task.

My guesses on the game clue: It isn't about the specific game. Something about the robot rules or tournament format will change:

1) The controller is new this year. (Old news. Moot point for a clue)
2) Match length will change.
3) New floor (something that lasts longer than carpet in the 6 CIM age)
4) No more 6 CIM drive trains.
5) No more 6 week build deadline - no "bag day"
6) OK to "recycle" fabricated components. Re-use old drive trains.
7) Moderately different field size. They are modular and it would be easy to change.
8) Four robot alliances on a wider field.
9) The DJ's will not be allowed to play "Cotton Eyed Joe", "YMCA", or "The Chicken Dance"

With so many events taking place in smaller venues (high school gyms) it would be hard to make field wider.

mdituri 22-12-2014 22:01

Re: 2015 HINT DISCUSSION
 
1 Attachment(s)
change ball
http://www.theodmgroup.com/2010/11/0...with-purchase/

Wyatt Jordan 22-12-2014 22:01

Re: 2015 HINT DISCUSSION
 
Ok so I think the Hocky game holds some merit, its a big sport that FRC has overlooked, I mean we've had soccer and basketball, baseball is kind of overlooked because it's really just throwing a ball and Aim High was kind of that game. Also if you google "most popular sports" you get this:

"Overview[edit] The most popular team sports in the United States are American football, basketball, baseball/softball, soccer, and ice hockey."

So we're only missing hockey also a shout out to TalHolm who added up all the differences between the years with subtitles and got 19, the most retired NHL number. And I also believe we will see the Lunacy surface again if it is a hockey game.

Also for the 2001 game Diabolical Dynamics the subtitle was "Robots race against the clock" you're telling me none of the challenges before that had a time limit? How did they end? Can someone check this for me, did you have to score a certain amount to end the game?

pandamonium 22-12-2014 22:02

Re: 2015 HINT DISCUSSION
 
I am 99% positive the first part of the video was literally recycled. They played that exact video at championships!

Why would they do that?
A. To further emphasize Recycle
B. To fill time the length of the video 1 min is important

Thoughts?

dellagd 22-12-2014 22:03

Re: 2015 HINT DISCUSSION
 
We all know FIRST wasn't very happy with the amount of paper airplanes on the field at eninstied last year, and they said they were going to do something about it. To make it fun for everyone, the new game literally WILL BE recycling. The crowd throws paper airplanes onto the field and the robots have to pick them up as fast as possible and put them into recycling bins.

Alright well one game hint down start the timer for next year :D

XenObliv 22-12-2014 22:03

Re: 2015 HINT DISCUSSION
 
The phrase
"Change is Coming."
Could easily refer to the name of the game or maybe a change in the way we play the games. Possibly a change in the alliances or how we compete to get points.
Your thought?

HelloRobot 22-12-2014 22:04

Re: 2015 HINT DISCUSSION
 
This might be a stretch... but he was standing on the game field, so maybe human players can get be in the field at some point in the game? I know a lot of fouls were called last year because of human players reaching in. So it's just a thought.

Anyway, I think maybe it's got something to do with 3D printing. Several teams got environmentally-friendly 3D printers from Ekocycle, right? And a lot of the discussion has been focused around triangles, yes? Maybe the game pieces will require a specialized "grabbing" or "loading" mechanism that might not be as widely-available, so we have to design it ourselves. It gives the CAD crew a chance to shine, like how auton is kind of the programmers' claim to fame.

I feel like they wouldn't do anything too complex and outrageously different, like change the field design.

Oh,
Quote:

Originally Posted by Wayne TenBrink (Post 1416137)
9) The DJ's will not be allowed to play "Cotton Eyed Joe", "YMCA", or "The Chicken Dance"

(*Jams out to Cupid Shuffle, Sandstorm, and La Macarena)

Duffy509 22-12-2014 22:05

Re: 2015 HINT DISCUSSION
 
I went through the video and didn't see any interactions between human players and the bots. Could they be getting rid of human players as a result of some of the essays and posts about the penalties that were given last year?

Oblarg 22-12-2014 22:06

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by HelloRobot (Post 1416147)
This might be a stretch... but he was standing on the game field, so maybe human players can get be in the field at some point in the game? I know a lot of fouls were called last year because of human players reaching in. So it's just a thought.

Due to safety concerns, I can pretty much assure you this will never happen.

maxwellt 22-12-2014 22:06

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by BenBraun3090 (Post 1416030)
Can anyone list all the years that they made changes and what they are? that might help if there is a pattern.

I watched the video and here is what I got

1992: First game
1993: Bigger Robots and they go Wireless
1996: Robot's weight increase
1999: Alliances Begin
2001: Robots race against the Clock
2003: Autonomous introduced
2005: 3v3 introduced
2009: Field Surface isn't carpet for the first time since 1992
2010: field back to carpet
2013: Frame perimeter changes (it was an elongated stop sign)
2014: Had side human players to put game pieces back in to play and each alliance could only have one game piece at a time
2015: "Change is Coming" and the 2014 manual is thrown into the Recycling bin

The video at certain points as what was added to the game

Nemo 22-12-2014 22:07

Re: 2015 HINT DISCUSSION
 
The changes listed included three size/weight constraints (93,96,13), and four related to competition match structure (99,01,03,05).

If the hint is meant to showcase the evolution of robot constraints and match structure, maybe those aspects of FRC will take another significant evolutionary step this year.

Messing around with the match timing structure is definitely something they could do, such the autonomous endgame idea. In fact, they could do an autonomous end game without adding any additional scoring objectives - just figure out a way for the robot to continue playing for the last n seconds.

While 4vs4 seems like an appropriate change, I can't think of a good way to modify the 3v3 alliance structure when the fields have 3 alliance stations on each side. All of the ideas I can brainstorm are problematic. Maybe they use one or both human player stations as a driver's station. One of the robots on a 4 team alliance could be fully autonomous. 4v4 seems unlikely to me, but it would be cool if they have a way to do it.

I wouldn't be surprised to see a decreased weight limit. It has gotten easier to stay below 120 lbs, and our frame perimeter decreased. Smaller robots would be safer to lift and would perhaps be slightly less able to damage each other in collisions (unless everyone just gears faster to keep a constant KE=1/2mv^2). I think the rough play from last year could have prompted robot rule changes aimed at reducing robot carnage.

Honestly, the hint should have just said this:
1992-2014: no footballs used as game piece
2015: footballs used as game piece

JB987 22-12-2014 22:09

Re: 2015 HINT DISCUSSION
 
Google search of "Change is Coming" leads to Youtube video of song with those lyrics and 2 things that stand out..."world is crumbling down....and hold on", so maybe we knock things down like Stack Attack and have another hanging style end game (using last years "recycled" truss)???

Anstrilator 22-12-2014 22:10

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Nemo (Post 1416151)
The changes listed included three size/weight constraints (93,96,13), and four related to competition match structure (99,01,03,05).

If the hint is meant to showcase the evolution of robot constraints and match structure, maybe those aspects of FRC will take another significant evolutionary step this year.

Messing around with the match timing structure is definitely something they could do, such the autonomous endgame idea. In fact, they could do an autonomous end game without adding any additional scoring objectives - just figure out a way for the robot to continue playing for the last n seconds.

While 4vs4 seems like an appropriate change, I can't think of a good way to modify the 3v3 alliance structure when the fields have 3 alliance stations on each side. All of the ideas I can brainstorm are problematic. Maybe they use one or both human player stations as a driver's station. One of the robots on a 4 team alliance could be fully autonomous. 4v4 seems unlikely to me, but it would be cool if they have a way to do it.

I wouldn't be surprised to see a decreased weight limit. It has gotten easier to stay below 120 lbs, and our frame perimeter decreased. Smaller robots would be safer to lift and would perhaps be slightly less able to damage each other in collisions (unless everyone just gears faster to keep a constant KE=1/2mv^2). I think the rough play from last year could have prompted robot rule changes aimed at reducing robot carnage.

Honestly, the hint should have just said this:
1992-2014: no footballs used as game piece
2015: footballs used as game piece

I can definitely see the footballs thing

Jacob Bendicksen 22-12-2014 22:11

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Nemo (Post 1416151)
Honestly, the hint should have just said this:
1992-2014: no footballs used as game piece
2015: footballs used as game piece

We should keep in mind the other hint - the KOP hint. Whatever we come up with needs to reconcile with the absurdly long and skinny thing, and I'm not quite sure how football would do that.

dodar 22-12-2014 22:12

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Jacob Bendicksen (Post 1416154)
We should keep in mind the other hint - the KOP hint. Whatever we come up with needs to reconcile with the absurdly long and skinny thing, and I'm not quite sure how football would do that.

3x3x60 = football goal posts

mman1506 22-12-2014 22:13

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Jacob Bendicksen (Post 1416154)
We should keep in mind the other hint - the KOP hint. Whatever we come up with needs to reconcile with the absurdly long and skinny thing, and I'm not quite sure how football would do that.

Parts for a Football goal post :D

Jacob Bendicksen 22-12-2014 22:14

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by dodar (Post 1416155)
3x3x60 = football goal posts

Fair enough, but I'd think that goal posts would be possible to make on your own, without FIRST sending you special stuff.

(Not trying to shoot anyone down, just trying to make sure that all the facts are considered.)

Nemo 22-12-2014 22:16

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Jacob Bendicksen (Post 1416154)
We should keep in mind the other hint - the KOP hint. Whatever we come up with needs to reconcile with the absurdly long and skinny thing, and I'm not quite sure how football would do that.

The long package is just weird. Could just be pool noodles because volunteers are sick of teams showing up without bumpers, or it could be a roll of the new hyper-durable/low density unobtanium field surface.

EricH 22-12-2014 22:16

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Oblarg (Post 1416149)
Due to safety concerns, I can pretty much assure you this will never happen.

WRONG! In 2003, the HPs were on the field, every single match.

However, the robots were disabled while the humans were on the field.

Quote:

Originally Posted by Wyatt Jordan (Post 1416143)
Also for the 2001 game Diabolical Dynamics the subtitle was "Robots race against the clock" you're telling me none of the challenges before that had a time limit? How did they end? Can someone check this for me, did you have to score a certain amount to end the game?

You're reading it wrong, but I can't blame you because you weren't there (at least, I'm pretty sure you weren't). In all games before and since, there was a time limit to how long the game went, and you competed against your opponents to score the most points. In 2001, there were NO opponents except the clock. 4v0. Also, one of the least-liked FRC games of all time.

Christopher149 22-12-2014 22:16

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Wyatt Jordan (Post 1416143)
Also for the 2001 game Diabolical Dynamics the subtitle was "Robots race against the clock" you're telling me none of the challenges before that had a time limit? How did they end? Can someone check this for me, did you have to score a certain amount to end the game?

In 2001, the faster you finished the match, the more points you got. I think this is what it means.

Quote:

Originally Posted by Oblarg (Post 1416149)
Due to safety concerns, I can pretty much assure you this will never happen.

In 2003 (Stack Attack), human players walked onto the field for 10-seconds pre-match to set up stacks.

Edit: very ironically ninja'd just above.

tStano 22-12-2014 22:18

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by pandamonium (Post 1416144)
I am 99% positive the first part of the video was literally recycled. They played that exact video at championships!

Why would they do that?
A. To further emphasize Recycle
B. To fill time the length of the video 1 min is important

Thoughts?


I think the 1 min is important. I think the match length will be drastically changed. Maybe 1 min auto, maybe 1 minute match altogether. Although, match length changes all the time, just not very drastically...



Another unrelated thought. the game hints, in my expierience, correct me if I'm wrong usually get at the game that will be played, and not so much like the intricacies behind it(robot size, robot part restrictions, season length, game length, etc)...

Short Stuff 22-12-2014 22:19

Re: 2015 HINT DISCUSSION
 
A big change that I can think of is either moving the autonomous period to the end of the match, or they will add an autonomous period at the end of the match in addition to the period at the beginning.

tindleroot 22-12-2014 22:19

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Wyatt Jordan (Post 1416143)
Ok so I think the Hocky game holds some merit, its a big sport that FRC has overlooked, I mean we've had soccer and basketball, baseball is kind of overlooked because it's really just throwing a ball and Aim High was kind of that game.

...

Also for the 2001 game Diabolical Dynamics the subtitle was "Robots race against the clock" you're telling me none of the challenges before that had a time limit? How did they end? Can someone check this for me, did you have to score a certain amount to end the game?

In 2001 only 1 "alliance" played at a time. The 4 robots had to work together to complete certain tasks (balancing goals on bridge, etc.), and when they were complete the match would end automatically. Teams would get point bonuses based on the time left on the clock. This is different than other years since teams WERE racing against the clock to get points.

As for hockey, 2009 had "ice" surface, and the idea of controlling a puck was used in 1999 Double Trouble. So FRC has actually had hockey games before.

Saool 22-12-2014 22:21

Re: 2015 HINT DISCUSSION
 
In 2009 the regolith was white and was pretty reflective. In the end of the hint you can see the reflection of the floor and its clearly not white.(This is assuming he was standing on the playing field).

Boe 22-12-2014 22:21

Re: 2015 HINT DISCUSSION
 

maxwellt 22-12-2014 22:23

Re: Discuss the Game Hint
 
Quote:

Originally Posted by matthewdenny (Post 1416052)
Does the rail look higher than usual?

It did seem that way remember how high the walls were for 2012 but they were not that high back then in the video the walls are just below his hips

MichelB 22-12-2014 22:23

Re: 2015 HINT DISCUSSION
 
Just gonna point out that Obama's slogan was Change...maybe it has something to do with Obama, or the government. The government has three parts so maybe three alliances?

Nemo 22-12-2014 22:24

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by tStano (Post 1416161)
I think the 1 min is important. I think the match length will be drastically changed. Maybe 1 min auto, maybe 1 minute match altogether. Although, match length changes all the time, just not very drastically...

Another unrelated thought. the game hints, in my expierience, correct me if I'm wrong usually get at the game that will be played, and not so much like the intricacies behind it(robot size, robot part restrictions, season length, game length, etc)...

I think shortening matches would be going in the wrong direction because of the setup time. The shorter you make matches, the lower percentage of time you get to see any robots on the field.

2014 was nice in that regard. Fewer moving pieces led to short field reset times, so the extra 20 seconds of match time didn't make the events longer.

Abhishek R 22-12-2014 22:24

Re: 2015 HINT DISCUSSION
 
To further support the autonomous endgame theory, the recycling symbol could be a sign of that, i.e moving the phases from one part to the other in rotation.

Ginger Power 22-12-2014 22:26

Re: 2015 HINT DISCUSSION
 
1.75 1992
1.63 1993
2.09 1994
2.10 1995
2.18 1996
2.32 1997
2.19 1998
2.10 1999
2.43 2000
2.24 2001
2.30 2002
3.02 2003
2.20 2004
2.51 2005
2.59 2006
2.58 2007
2.41 2008
2.44 2009
2.67 2010
2.53 2011
3.01 2012
2.97 2013
2.89 2014

Here is a list of the the time in seconds each clip was shown during the video. Each was hand timed at least twice and averages were taken to ensure accuracy. I really find it interesting that 2003 as well as the 3 most recent games were distinctively longer than all the rest. Each was very near 3 seconds... do with that what you wish:D

What I think: I believe it could be a mashup of different aspects from each of the bolded games. Coopertition/Assisting/bins from 2003 etc. Hence recycling.

dodar 22-12-2014 22:26

Re: Discuss the Game Hint
 
Quote:

Originally Posted by maxwellt (Post 1416167)
It did seem that way remember how high the walls were for 2012 but they were not that high back then in the video the walls are just below his hips

It does look higher than normal.

You can also see a field marker reflected onto the wall behind the recycling bin. It looks as if the field may be split into 3 sections again.

Brennan4256 22-12-2014 22:28

Re: 2015 HINT DISCUSSION
 
(real opinion) First loves the number 3. A three part logo etc. So i am also on this triangle bandwagon. whether that means "delta" in the name or triangle games pieces. The change may not be huge. I mean some of the changes they list are minor.

(false opinion) water molecule is the shape of a triangle-- thus a water game

Rangel 22-12-2014 22:32

Re: 2015 HINT DISCUSSION
 
Something that stood out to me was the recycling bin and the fact that safe zones were not mentioned as a game change. Have safe zones always been in the games because it seems like it is something that became popular in mostly the recent games except for 2014? If I had to go on a long shot, I would guess a version of stack attack but with safe zones so that stacking is actually the goal of the game.

theawesome1730 22-12-2014 22:32

Re: 2015 HINT DISCUSSION
 
Did anyone else catch that the video is in 4:3 aspect ratio? FIRST has posted 16:9 videos for a while now. 4:3 could be a throwback to older games?

Mike Marandola 22-12-2014 22:34

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by theawesome1730 (Post 1416177)
Did anyone else catch that the video is in 4:3 aspect ratio? FIRST has posted 16:9 videos for a while now. 4:3 could be a throwback to older games?

They probably just didn't want black bars for 3/4s of the clips.

Chief Hedgehog 22-12-2014 22:36

Re: 2015 HINT DISCUSSION
 
I would like to see a triangular field with each side playing host to both a Red and Blue driver's station. That would mix things up a bit.

Duffy509 22-12-2014 22:37

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by theawesome1730 (Post 1416177)
Did anyone else catch that the video is in 4:3 aspect ratio? FIRST has posted 16:9 videos for a while now. 4:3 could be a throwback to older games?

43 seconds is 2012, rebound rumble in which there where 4 nets and a 3pt line.
4 times 3=12

arizonafoxx 22-12-2014 22:38

Re: 2015 HINT DISCUSSION
 
In 97 and 99 was the field and game piece really the same. In the video it looks like the exact same game. The camera shot is even almost the same. Field size appears to be the same. Can someone verify that played those years.

Kwolfe 22-12-2014 22:38

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by theawesome1730 (Post 1416177)
Did anyone else catch that the video is in 4:3 aspect ratio? FIRST has posted 16:9 videos for a while now. 4:3 could be a throwback to older games?

This could be hinting at 4 alliances of 3 teams.

MichelB 22-12-2014 22:38

Re: 2015 HINT DISCUSSION
 
Or with each side having an alliance (three alliances) or having one not per side with three bots totally (doing away with alliances).

sarahbellum123 22-12-2014 22:38

Re: 2015 HINT DISCUSSION
 
in 2005, they introduced 3v3. with the way the program is growing, i would not be at all surprised if they change it so alliances now have 4 teams each...4v4??? yikes.

Short Stuff 22-12-2014 22:40

Re: Discuss the Game Hint
 
Quote:

Originally Posted by dodar (Post 1416172)
You can also see a field marker reflected onto the wall behind the recycling bin. It looks as if the field may be split into 3 sections again.

It depends on what part of the field the video was filmed on. It does seem that parts of old games will be recycled. The triangle comments that have been made throughout may be referring back to the tetrahedrons that will be used again, along with possibly the lack of end game from last year

Landonh12 22-12-2014 22:42

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by sarahbellum123 (Post 1416185)
in 2005, they introduced 3v3. with the way the program is growing, i would not be at all surprised if they change it so alliances now have 4 teams each...4v4??? yikes.

I could definitely see this happening. Worlds is going to have more teams this year, quoting Frank "540 to 600". Add another team on each winning alliance and you get more teams in St. Louis.

XenObliv 22-12-2014 22:43

Re: 2015 HINT DISCUSSION
 
Maybe auto mode will be different
Longer?

Rangel 22-12-2014 22:44

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Landonh12 (Post 1416187)
I could definitely see this happening. Worlds is going to have more teams this year, quoting Frank "540 to 600". Add another team on each winning alliance and you get more teams in St. Louis.

I don't think that's quite right. If I understand, the issue is space and adding more teams per alliance wouldn't really allow for more teams at St. Louis.

RegaCaska 22-12-2014 22:46

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by arizonafoxx (Post 1416181)
In 97 and 99 was the field and game piece really the same. In the video it looks like the exact same game. The camera shot is even almost the same. Field size appears to be the same. Can someone verify that played those years.

Looking at the video you are right.

Also, looking at old videos on youtube for those years, it looks like 1999 is wrong based off of this video:

https://www.youtube.com/watch?v=Q0CDop_IwW8

Mr V 22-12-2014 22:48

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Rangel(kf7fdb) (Post 1416189)
I don't think that's quite right. If I understand, the issue is space and adding more teams per alliance wouldn't really allow for more teams at St. Louis.

It has already been determined that there will be between 540 and 600 teams at CMP. Making 4 team alliances would mean that most Regionals would send 7 teams. So that is a way to get more teams to earn a spot at CMP w/o dipping into the wait list too significantly.

On the other hand with districts a 4 team alliance will not work to have a full 4 round elimination bracket in a number of cases.

Duffy509 22-12-2014 22:50

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by RegaCaska (Post 1416191)
Looking at the video you are right.

Also, looking at old videos on youtube for those years, it looks like 1999 is wrong based off of this video:

https://www.youtube.com/watch?v=Q0CDop_IwW8

Could this just be a mistake that they used the 97 game for 99 clip, or is this supposed to direct us back two years aerial assist?

EricH 22-12-2014 22:50

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by arizonafoxx (Post 1416181)
In 97 and 99 was the field and game piece really the same. In the video it looks like the exact same game. The camera shot is even almost the same. Field size appears to be the same. Can someone verify that played those years.

No, they most emphatically were NOT. Not in any way, shape, or form.

1997 was played in similar manner to 2007 and 2011: place tubes on scoring structure. Only... it was 1v1v1 on a hexagonal field.

1999, better known as Double Trouble, was 2v2 on a square field. Take your "floppies" (think a flat bean-bag chair full of styrofoam peanuts with some velcro), raise 'em over 8' from the floor and hold 'em there at the end of match. Move large flat "puck" around the field and park on it for more points (2x for puck position, not sure about parking on it).

Poseidon5817 22-12-2014 22:50

Re: 2015 HINT DISCUSSION
 
Quote:

I was just going to point that out. Why use that wording? None of the other captions say FIRST TIME or SINCE 1992. May I point out that the part about the carpet field is in section 2.2.1 of the 2014 manual. He was on the second page, and then he seems to put back a page...
And on that note, has anyone noticed the white floor at the very end of the video?

Quote:

in 2005, they introduced 3v3. with the way the program is growing, i would not be at all surprised if they change it so alliances now have 4 teams each...4v4??? yikes.
That could happen, what with alliances having 4 teams and all at nationals.

tindleroot 22-12-2014 22:51

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by RegaCaska (Post 1416191)
Looking at the video you are right.

Also, looking at old videos on youtube for those years, it looks like 1999 is wrong based off of this video:

https://www.youtube.com/watch?v=Q0CDop_IwW8

1999 is DEFINITELY wrong now you mention it. That year was floppies (Bean bag discs), not toruses. Why would FIRST use the wrong footage? Just a mistake, or deliberate?

Abhishek R 22-12-2014 22:51

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Poseidon1671 (Post 1416197)
And on that note, has anyone noticed the white floor at the very end of the video?

Don't do this to us FIRST...please...

Ginger Power 22-12-2014 22:54

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by tindleroot (Post 1416198)
1999 is DEFINITELY wrong now you mention it. That year was floppies (Bean bag discs), not toruses. Why would FIRST use the wrong footage? Just a mistake, or deliberate?

I couldn't see them doing that on accident. I think you may be onto something.

Hallry 22-12-2014 22:56

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Ginger Power (Post 1416201)
I couldn't see them doing that on accident.

I can. I guess I need new glasses.

avanboekel 22-12-2014 22:56

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Poseidon1671 (Post 1416197)
And on that note, has anyone noticed the white floor at the very end of the video?

No, can you get a screen shot of this? I didn't think they ever showed the floor at the end.

Rypsnort 22-12-2014 22:58

Re: 2015 HINT DISCUSSION
 
Where do you think the 3x3x60 box comes into this. Sorry if this is a repeat, but I don't want read through 11 pages to see if this repeat. If it is then I am sorry and can you tell me what page to look on for info regarding this topic.

Austin2046 22-12-2014 23:00

Re: 2015 HINT DISCUSSION
 
The game pieces are sheets of paper and the goals are recycling bins.

Poseidon5817 22-12-2014 23:02

Re: 2015 HINT DISCUSSION
 
Quote:

No, can you get a screen shot of this? I didn't think they ever showed the floor at the end.
In order to be able to see the white floor, you need to go to the youtube link at the beginning of the thread, full screen it, and run it at 0.25x speed. You can't see it if the scrolling bar with the current time is open. It is between the recycling bin and him at the very end.

arizonafoxx 22-12-2014 23:03

Re: 2015 HINT DISCUSSION
 
So does that mean the floppies will return as the game piece? How can FIRST just mess up and not show 1999.

I don't think they will recycle just one thing and Franks mention of "slowing down" still has me thinking Regolith.

SO

stacking floppies in a movable goal on Regolith sure seems like stacking pizza topping while moving really slow.

Abhishek R 22-12-2014 23:04

Re: 2015 HINT DISCUSSION
 
I guess someone got fed up with the paper airplanes at Championships and decided to do something about it.

runneals 22-12-2014 23:05

Re: 2015 HINT DISCUSSION
 
Has anyone mentioned anything about the build season? Maybe the rules around it will change? Maybe split in half?

I think Auton at the end game will be highly likely

Lil' Lavery 22-12-2014 23:07

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by dodar (Post 1416028)
2002 Stack Attack + 2009 Lunacy = 2015 Game Confirmed

Stack Attack was 2003.

avanboekel 22-12-2014 23:07

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Poseidon1671 (Post 1416207)
In order to be able to see the white floor, you need to go to the youtube link at the beginning of the thread, full screen it, and run it at 0.25x speed. You can't see it if the scrolling bar with the current time is open. It is between the recycling bin and him at the very end.

I still don't see it...

Schnabel 22-12-2014 23:10

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by maxwellt (Post 1416167)
It did seem that way remember how high the walls were for 2012 but they were not that high back then in the video the walls are just below his hips

They seem normal, also I do not see a white floor at the end.

I think having auto mode at the end of a match would be awesome! How many times when teams are setting up their robots for auto mode do humans actually aim the robots at a stationary target. Seriously I don't think half of teams would score in auto-mode if they couldn't go position their robot perfectly before hand. What if the match is exactly opposite of literally every other auto-enabled year.
2 minutes teleop followed by 10-20 seconds of an auto-mode end game.

Anthony Galea 22-12-2014 23:13

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Poseidon1671 (Post 1416207)
In order to be able to see the white floor, you need to go to the youtube link at the beginning of the thread, full screen it, and run it at 0.25x speed. You can't see it if the scrolling bar with the current time is open. It is between the recycling bin and him at the very end.

That is the bar on the bottom of the field. If you look at the field wall, you can see a field tape reflection, and a normal colored carpet.

arizonafoxx 22-12-2014 23:14

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Schnabel (Post 1416213)
2 minutes teleop followed by 10-20 seconds of an auto-mode end game.

That would be cool. You would need to spend 10 sec or so of teleop to position the robot in the correct spot before Auto. I could see many teams needing to utilize the Estop if the robot was not in the correct position though. Would want dead reckoning to be executed when the robot is facing the side field scoring station.

Jack_O 22-12-2014 23:16

Re: 2015 HINT DISCUSSION
 
Going back to the whole '97 '99 thing. During the supposed 1999 clip it says something about alliances being introduced. Maybe by leaving out the 1999 footage they are hinting that alliances will be disbanded. Not sure what that would mean for eliminations and such but it just hit me. This sounded much better in when I started typing...

Schnabel 22-12-2014 23:17

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by arizonafoxx (Post 1416216)
That would be cool. You would need to spend 10 sec or so of teleop to position the robot in the correct spot before Auto. I could see many teams needing to utilize the Estop if the robot was not in the correct position though. Would want dead reckoning to be executed when the robot is facing the side field scoring station.

Can you imagine the pain of the veteran teams who position their robot perfectly just to have a kitbot pull in front of them last second using momentum.

It's an evil thought yet

GeeTwo 22-12-2014 23:22

Re: 2015 HINT DISCUSSION
 
I think most of the replies are overthinking the situation. "Change is Coming" is also reflected in the history - each clip showed some change taking place, and this year will be no exception.
Not trying to be a pisher, but given that the venues are already selected, we can pretty much count on the following assumptions being preserved:
Game played on a surface which can be laid over a concrete floor -- not a "water game" (or a "space game" or an "air game", for that matter) -- my personal favorite concept of launching rockets to harvest comets to deliver water to a moon colony is right out!
Field size not too much larger (certainly no larger than a basketball court)

We know up front that the control system will change (roboRio vs cRio, new PDB, pneumatic board, and so forth), but the game hint says that ain't all:
Rules we have come to accept as canon but which we can probably figure that at least one will change:
robot size (changed from 120" to 112" frame perimeter just 2 years ago, di'n't it?)
2 alliances of 3 teams
weight limit
bumper rules
carpet as a surface
And finally, the rule I hope they really are keeping: "if it ain't forbidden, it's allowed"

The bottom line is that SOMETHING changes every year, and this year is no different. This isn't a clue as much as a reminder (or perhaps a warning)!

My personal take on the real clues so far (large lightweight and long units in the KOP) is some sort of game in which the opposing alliance(s) robots (or trailers towed by those robots) are targets of a peculiar attack involving 60" long arms. 'Taint worth much, but that's my take so far.'

GeeTwo

Short Stuff 22-12-2014 23:24

Re: 2015 HINT DISCUSSION
 
I do not think that is white floor in the video. I think it is the aluminum base of the field perimeter

arizonafoxx 22-12-2014 23:24

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Schnabel (Post 1416219)
Can you imagine the pain of the veteran teams who position their robot perfectly just to have a kitbot pull in front of them last second using momentum.

It's an evil thought yet

Its not the kitbots fault. The veteran team should have anticipated the positioning and had a sensor that would detect the bot and enable to crab drive to move 3ft to the left and then execute Auto. Its never the kit bots fault. LOL

who716 22-12-2014 23:34

Re: 2015 HINT DISCUSSION
 
after reading through every single post so far i have concluded on four possible scenarios:

1. game using recycled game elements from previous game different one

2. recycling theme similar to jr. fll and fll

3. possible white floor idk if i see it or not can't tell

4. the mix-up with the 1997-1999 game


these seem to me t be the most valid scenarios so far

Wayne TenBrink 22-12-2014 23:38

Re: 2015 HINT DISCUSSION
 
Four team alliances create some interesting possibilities:
1) More "teamwork" based games like Aerial Assist. Four teams could help insulate alliances against a weak or broken member.
2) With more of the robots on the field at any time, match times could be longer. The total number of matches could be reduced, while giving each team the same number of matches.
3) Elimination alliances could be 5 teams (one as the backup bot). That would allow all 40 teams at a district qualifier to be in the eliminations. (I'm not necessarily in favor of that).
4) A four-team alliance would require the field to be about 6 feet wider (one more driver station panel at each end). Doesn't work for two strips of standard width carpet rolls, but maybe the floor won't be carpet...
5) They probably had to modify the field control system to work with the new RoboRio. Convenient time to add a couple more channels for larger alliances.

Bryce Paputa 22-12-2014 23:44

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by who716 (Post 1416225)
2. recycling theme similar to jr. fll and fll

That was a joke, the 2014/2015 (jr) FLL game is based around education.

gavmac928 22-12-2014 23:45

So, my input so far:
1. The field perimeter will be basically the same (ie. Not triangular), but who's to say there won't be some sort of triangular zone within the field?
2. There is no way that they accidentally RECYCLED footage from 1997 for the 1999 section of the video.
3. The recycling has to be important. As my previous point implied, maybe something from the 1997 game will be reused this year?
4. That long box in the kit of parts, as many people have said on that thread, has to be something we can't easily replicate and is critical to the game, or its donated raw materials.
5. I really, really hope they're not recycling and modifying the 2014 game, because if not it means theres a huge change coming, which is what I was hoping for this year.

tindleroot 22-12-2014 23:46

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Wayne TenBrink (Post 1416226)
3) Elimination alliances could be 5 teams (one as the backup bot). That would allow all 40 teams at a district qualifier to be in the eliminations. (I'm not necessarily in favor of that).

Indeed, that's how it worked in 2001. 5 teams were crowned champs that year I believe.

Poseidon5817 22-12-2014 23:48

Re: 2015 HINT DISCUSSION
 
Here's a screenshot of the white floor, possibly a rail though... But looking at 2014 there was no rail there on the guard wall...

https://onedrive.live.com/embed?cid=...Gdsoa3LlkCDF5s

mateoland 22-12-2014 23:51

Re: 2015 HINT DISCUSSION
 
The recycle bin was a red herring. It simply meant that Aerial Assist is trashed for now but will be reused again someday in the future.

In apocalyptic terms, "Change is coming" could possibly be translated to "The End Is Nigh". (The recent Mayan "end of days" was supposed to be a "change" rather than doomsday. "Nigh" is translated to "near" or "close".)

End game confirmed.

Mr V 22-12-2014 23:52

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Wayne TenBrink (Post 1416226)
3) Elimination alliances could be 5 teams (one as the backup bot). That would allow all 40 teams at a district qualifier to be in the eliminations. (I'm not necessarily in favor of that).

But there are no district events in PNW MAR and IN with 40 teams, only half of the NE events have 40 teams and there are even a couple of the FiM events that don't have 40 teams.

The capacity of the PNW events was set at 32 teams, and there are 2 that haven't filled up.

crafty 22-12-2014 23:54

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Bryce Paputa (Post 1416231)
That was a joke, the 2014/2015 (jr) FLL game is based around education.

But the 2015/2016 FLL/JrFLL game themes are based on recycling.

tindleroot 22-12-2014 23:54

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Mr V (Post 1416236)
But there are no district events in PNW MAR and IN with 40 teams, only half of the NE events have 40 teams and there are even a couple of the FiM events that don't have 40 teams.

The capacity of the PNW events was set at 32 teams, and there are 2 that haven't filled up.

That's true - FIRST could make only 4 finals alliances too.

Mr V 22-12-2014 23:55

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Poseidon1671 (Post 1416234)
Here's a screenshot of the white floor, possibly a rail though... But looking at 2014 there was no rail there on the guard wall...

https://onedrive.live.com/embed?cid=...Gdsoa3LlkCDF5s

Since this field perimeter was introduced there has always been a piece of angle at the bottom of the side rails.

Schnabel 22-12-2014 23:56

Re: 2015 HINT DISCUSSION
 
Quote:

Originally Posted by Mr V (Post 1416236)
...even a couple of the FiM events that don't have 40 teams....

The lottery hasn't happened yet. All FIM districts will have 40 teams.

Abhishek R 22-12-2014 23:58

Re: 2015 HINT DISCUSSION
 
One of the programmers on our team found that in the administrative manual, in section 4.5.1, it talks about how the number of practice matches must be divisible by 6, basically confirming 6 robots on the field.

He also found this: http://www.chiefdelphi.com/forums/sh...0&postcount=67


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