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Champs is getting bigger if they go to 600 teams you can't have 6 divisions so something has to give. Also MSC is doubling the amount of teams. Both of these events take place in the same timeframe as before but with many more teams.
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I think smaller alliances but three (triangle)
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I will bet with very good odds that the size/number of alliances is not changing.
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Lets all remember after last years game reveal how everyone thought the game was unfinished. Teams halfway expected the GDC to add something midway through the season, especially since the truss was so over-designed for something we weren't allowed to touch. What if something caused the GDC to use that game prematurely and now this year they are going to add to it and "finish" it, therefore recycling the game. I mean frank did recycle the *2014* manual...
Mini bots on the truss anyone:D |
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Re: Discuss the Game Hint
First (and only) Rule of Game Hints: They are useless for figuring out the game.
Purpose of Game Hints: Create some excitement about the new game (the theme of which cannot be determined from the clue). This hint accomplishes that task. My guesses on the game clue: It isn't about the specific game. Something about the robot rules or tournament format will change: 1) The controller is new this year. (Old news. Moot point for a clue) 2) Match length will change. 3) New floor (something that lasts longer than carpet in the 6 CIM age) 4) No more 6 CIM drive trains. 5) No more 6 week build deadline - no "bag day" 6) OK to "recycle" fabricated components. Re-use old drive trains. 7) Moderately different field size. They are modular and it would be easy to change. 8) Four robot alliances on a wider field. 9) The DJ's will not be allowed to play "Cotton Eyed Joe", "YMCA", or "The Chicken Dance" |
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Ok so I think the Hocky game holds some merit, its a big sport that FRC has overlooked, I mean we've had soccer and basketball, baseball is kind of overlooked because it's really just throwing a ball and Aim High was kind of that game. Also if you google "most popular sports" you get this:
"Overview[edit] The most popular team sports in the United States are American football, basketball, baseball/softball, soccer, and ice hockey." So we're only missing hockey also a shout out to TalHolm who added up all the differences between the years with subtitles and got 19, the most retired NHL number. And I also believe we will see the Lunacy surface again if it is a hockey game. Also for the 2001 game Diabolical Dynamics the subtitle was "Robots race against the clock" you're telling me none of the challenges before that had a time limit? How did they end? Can someone check this for me, did you have to score a certain amount to end the game? |
Re: 2015 HINT DISCUSSION
I am 99% positive the first part of the video was literally recycled. They played that exact video at championships!
Why would they do that? A. To further emphasize Recycle B. To fill time the length of the video 1 min is important Thoughts? |
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We all know FIRST wasn't very happy with the amount of paper airplanes on the field at eninstied last year, and they said they were going to do something about it. To make it fun for everyone, the new game literally WILL BE recycling. The crowd throws paper airplanes onto the field and the robots have to pick them up as fast as possible and put them into recycling bins.
Alright well one game hint down start the timer for next year :D |
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The phrase
"Change is Coming." Could easily refer to the name of the game or maybe a change in the way we play the games. Possibly a change in the alliances or how we compete to get points. Your thought? |
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This might be a stretch... but he was standing on the game field, so maybe human players can get be in the field at some point in the game? I know a lot of fouls were called last year because of human players reaching in. So it's just a thought.
Anyway, I think maybe it's got something to do with 3D printing. Several teams got environmentally-friendly 3D printers from Ekocycle, right? And a lot of the discussion has been focused around triangles, yes? Maybe the game pieces will require a specialized "grabbing" or "loading" mechanism that might not be as widely-available, so we have to design it ourselves. It gives the CAD crew a chance to shine, like how auton is kind of the programmers' claim to fame. I feel like they wouldn't do anything too complex and outrageously different, like change the field design. Oh, Quote:
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I went through the video and didn't see any interactions between human players and the bots. Could they be getting rid of human players as a result of some of the essays and posts about the penalties that were given last year?
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1992: First game 1993: Bigger Robots and they go Wireless 1996: Robot's weight increase 1999: Alliances Begin 2001: Robots race against the Clock 2003: Autonomous introduced 2005: 3v3 introduced 2009: Field Surface isn't carpet for the first time since 1992 2010: field back to carpet 2013: Frame perimeter changes (it was an elongated stop sign) 2014: Had side human players to put game pieces back in to play and each alliance could only have one game piece at a time 2015: "Change is Coming" and the 2014 manual is thrown into the Recycling bin The video at certain points as what was added to the game |
Re: 2015 HINT DISCUSSION
The changes listed included three size/weight constraints (93,96,13), and four related to competition match structure (99,01,03,05).
If the hint is meant to showcase the evolution of robot constraints and match structure, maybe those aspects of FRC will take another significant evolutionary step this year. Messing around with the match timing structure is definitely something they could do, such the autonomous endgame idea. In fact, they could do an autonomous end game without adding any additional scoring objectives - just figure out a way for the robot to continue playing for the last n seconds. While 4vs4 seems like an appropriate change, I can't think of a good way to modify the 3v3 alliance structure when the fields have 3 alliance stations on each side. All of the ideas I can brainstorm are problematic. Maybe they use one or both human player stations as a driver's station. One of the robots on a 4 team alliance could be fully autonomous. 4v4 seems unlikely to me, but it would be cool if they have a way to do it. I wouldn't be surprised to see a decreased weight limit. It has gotten easier to stay below 120 lbs, and our frame perimeter decreased. Smaller robots would be safer to lift and would perhaps be slightly less able to damage each other in collisions (unless everyone just gears faster to keep a constant KE=1/2mv^2). I think the rough play from last year could have prompted robot rule changes aimed at reducing robot carnage. Honestly, the hint should have just said this: 1992-2014: no footballs used as game piece 2015: footballs used as game piece |
Re: 2015 HINT DISCUSSION
Google search of "Change is Coming" leads to Youtube video of song with those lyrics and 2 things that stand out..."world is crumbling down....and hold on", so maybe we knock things down like Stack Attack and have another hanging style end game (using last years "recycled" truss)???
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(Not trying to shoot anyone down, just trying to make sure that all the facts are considered.) |
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However, the robots were disabled while the humans were on the field. Quote:
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Edit: very ironically ninja'd just above. |
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I think the 1 min is important. I think the match length will be drastically changed. Maybe 1 min auto, maybe 1 minute match altogether. Although, match length changes all the time, just not very drastically... Another unrelated thought. the game hints, in my expierience, correct me if I'm wrong usually get at the game that will be played, and not so much like the intricacies behind it(robot size, robot part restrictions, season length, game length, etc)... |
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A big change that I can think of is either moving the autonomous period to the end of the match, or they will add an autonomous period at the end of the match in addition to the period at the beginning.
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As for hockey, 2009 had "ice" surface, and the idea of controlling a puck was used in 1999 Double Trouble. So FRC has actually had hockey games before. |
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In 2009 the regolith was white and was pretty reflective. In the end of the hint you can see the reflection of the floor and its clearly not white.(This is assuming he was standing on the playing field).
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Just gonna point out that Obama's slogan was Change...maybe it has something to do with Obama, or the government. The government has three parts so maybe three alliances?
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2014 was nice in that regard. Fewer moving pieces led to short field reset times, so the extra 20 seconds of match time didn't make the events longer. |
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To further support the autonomous endgame theory, the recycling symbol could be a sign of that, i.e moving the phases from one part to the other in rotation.
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1.75 1992
1.63 1993 2.09 1994 2.10 1995 2.18 1996 2.32 1997 2.19 1998 2.10 1999 2.43 2000 2.24 2001 2.30 2002 3.02 2003 2.20 2004 2.51 2005 2.59 2006 2.58 2007 2.41 2008 2.44 2009 2.67 2010 2.53 2011 3.01 2012 2.97 2013 2.89 2014 Here is a list of the the time in seconds each clip was shown during the video. Each was hand timed at least twice and averages were taken to ensure accuracy. I really find it interesting that 2003 as well as the 3 most recent games were distinctively longer than all the rest. Each was very near 3 seconds... do with that what you wish:D What I think: I believe it could be a mashup of different aspects from each of the bolded games. Coopertition/Assisting/bins from 2003 etc. Hence recycling. |
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You can also see a field marker reflected onto the wall behind the recycling bin. It looks as if the field may be split into 3 sections again. |
Re: 2015 HINT DISCUSSION
(real opinion) First loves the number 3. A three part logo etc. So i am also on this triangle bandwagon. whether that means "delta" in the name or triangle games pieces. The change may not be huge. I mean some of the changes they list are minor.
(false opinion) water molecule is the shape of a triangle-- thus a water game |
Re: 2015 HINT DISCUSSION
Something that stood out to me was the recycling bin and the fact that safe zones were not mentioned as a game change. Have safe zones always been in the games because it seems like it is something that became popular in mostly the recent games except for 2014? If I had to go on a long shot, I would guess a version of stack attack but with safe zones so that stacking is actually the goal of the game.
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Did anyone else catch that the video is in 4:3 aspect ratio? FIRST has posted 16:9 videos for a while now. 4:3 could be a throwback to older games?
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I would like to see a triangular field with each side playing host to both a Red and Blue driver's station. That would mix things up a bit.
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4 times 3=12 |
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In 97 and 99 was the field and game piece really the same. In the video it looks like the exact same game. The camera shot is even almost the same. Field size appears to be the same. Can someone verify that played those years.
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Or with each side having an alliance (three alliances) or having one not per side with three bots totally (doing away with alliances).
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in 2005, they introduced 3v3. with the way the program is growing, i would not be at all surprised if they change it so alliances now have 4 teams each...4v4??? yikes.
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Maybe auto mode will be different
Longer? |
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Also, looking at old videos on youtube for those years, it looks like 1999 is wrong based off of this video: https://www.youtube.com/watch?v=Q0CDop_IwW8 |
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On the other hand with districts a 4 team alliance will not work to have a full 4 round elimination bracket in a number of cases. |
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1997 was played in similar manner to 2007 and 2011: place tubes on scoring structure. Only... it was 1v1v1 on a hexagonal field. 1999, better known as Double Trouble, was 2v2 on a square field. Take your "floppies" (think a flat bean-bag chair full of styrofoam peanuts with some velcro), raise 'em over 8' from the floor and hold 'em there at the end of match. Move large flat "puck" around the field and park on it for more points (2x for puck position, not sure about parking on it). |
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Where do you think the 3x3x60 box comes into this. Sorry if this is a repeat, but I don't want read through 11 pages to see if this repeat. If it is then I am sorry and can you tell me what page to look on for info regarding this topic.
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The game pieces are sheets of paper and the goals are recycling bins.
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So does that mean the floppies will return as the game piece? How can FIRST just mess up and not show 1999.
I don't think they will recycle just one thing and Franks mention of "slowing down" still has me thinking Regolith. SO stacking floppies in a movable goal on Regolith sure seems like stacking pizza topping while moving really slow. |
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I guess someone got fed up with the paper airplanes at Championships and decided to do something about it.
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Has anyone mentioned anything about the build season? Maybe the rules around it will change? Maybe split in half?
I think Auton at the end game will be highly likely |
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I think having auto mode at the end of a match would be awesome! How many times when teams are setting up their robots for auto mode do humans actually aim the robots at a stationary target. Seriously I don't think half of teams would score in auto-mode if they couldn't go position their robot perfectly before hand. What if the match is exactly opposite of literally every other auto-enabled year. 2 minutes teleop followed by 10-20 seconds of an auto-mode end game. |
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Going back to the whole '97 '99 thing. During the supposed 1999 clip it says something about alliances being introduced. Maybe by leaving out the 1999 footage they are hinting that alliances will be disbanded. Not sure what that would mean for eliminations and such but it just hit me. This sounded much better in when I started typing...
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I think most of the replies are overthinking the situation. "Change is Coming" is also reflected in the history - each clip showed some change taking place, and this year will be no exception.
Not trying to be a pisher, but given that the venues are already selected, we can pretty much count on the following assumptions being preserved: Game played on a surface which can be laid over a concrete floor -- not a "water game" (or a "space game" or an "air game", for that matter) -- my personal favorite concept of launching rockets to harvest comets to deliver water to a moon colony is right out! Field size not too much larger (certainly no larger than a basketball court) We know up front that the control system will change (roboRio vs cRio, new PDB, pneumatic board, and so forth), but the game hint says that ain't all: Rules we have come to accept as canon but which we can probably figure that at least one will change: robot size (changed from 120" to 112" frame perimeter just 2 years ago, di'n't it?) 2 alliances of 3 teams weight limit bumper rules carpet as a surface And finally, the rule I hope they really are keeping: "if it ain't forbidden, it's allowed" The bottom line is that SOMETHING changes every year, and this year is no different. This isn't a clue as much as a reminder (or perhaps a warning)! My personal take on the real clues so far (large lightweight and long units in the KOP) is some sort of game in which the opposing alliance(s) robots (or trailers towed by those robots) are targets of a peculiar attack involving 60" long arms. 'Taint worth much, but that's my take so far.' GeeTwo |
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I do not think that is white floor in the video. I think it is the aluminum base of the field perimeter
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after reading through every single post so far i have concluded on four possible scenarios:
1. game using recycled game elements from previous game different one 2. recycling theme similar to jr. fll and fll 3. possible white floor idk if i see it or not can't tell 4. the mix-up with the 1997-1999 game these seem to me t be the most valid scenarios so far |
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Four team alliances create some interesting possibilities:
1) More "teamwork" based games like Aerial Assist. Four teams could help insulate alliances against a weak or broken member. 2) With more of the robots on the field at any time, match times could be longer. The total number of matches could be reduced, while giving each team the same number of matches. 3) Elimination alliances could be 5 teams (one as the backup bot). That would allow all 40 teams at a district qualifier to be in the eliminations. (I'm not necessarily in favor of that). 4) A four-team alliance would require the field to be about 6 feet wider (one more driver station panel at each end). Doesn't work for two strips of standard width carpet rolls, but maybe the floor won't be carpet... 5) They probably had to modify the field control system to work with the new RoboRio. Convenient time to add a couple more channels for larger alliances. |
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So, my input so far:
1. The field perimeter will be basically the same (ie. Not triangular), but who's to say there won't be some sort of triangular zone within the field? 2. There is no way that they accidentally RECYCLED footage from 1997 for the 1999 section of the video. 3. The recycling has to be important. As my previous point implied, maybe something from the 1997 game will be reused this year? 4. That long box in the kit of parts, as many people have said on that thread, has to be something we can't easily replicate and is critical to the game, or its donated raw materials. 5. I really, really hope they're not recycling and modifying the 2014 game, because if not it means theres a huge change coming, which is what I was hoping for this year. |
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Here's a screenshot of the white floor, possibly a rail though... But looking at 2014 there was no rail there on the guard wall...
https://onedrive.live.com/embed?cid=...Gdsoa3LlkCDF5s |
Re: 2015 HINT DISCUSSION
The recycle bin was a red herring. It simply meant that Aerial Assist is trashed for now but will be reused again someday in the future.
In apocalyptic terms, "Change is coming" could possibly be translated to "The End Is Nigh". (The recent Mayan "end of days" was supposed to be a "change" rather than doomsday. "Nigh" is translated to "near" or "close".) End game confirmed. |
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The capacity of the PNW events was set at 32 teams, and there are 2 that haven't filled up. |
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One of the programmers on our team found that in the administrative manual, in section 4.5.1, it talks about how the number of practice matches must be divisible by 6, basically confirming 6 robots on the field.
He also found this: http://www.chiefdelphi.com/forums/sh...0&postcount=67 |
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