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-   -   The 2015 game is... Recycle Rush! (http://www.chiefdelphi.com/forums/showthread.php?t=131911)

JayNico 03-01-2015 11:53

Re: The 2015 game is... Recycle Rush!
 
1 Attachment(s)
IT'S
TOO
COMPLICATED
guess it's time to repeatedly read the rules for the next 24 hours
again

James1902 03-01-2015 11:53

Re: 2015 FRC Game : Recycle Rush
 
Quote:

Originally Posted by EricH (Post 1419672)
Folks, first impressions are not what a game is judged on in the long run. Give it time.

Fair. We'll find out in 6 weeks. Till then i'm looking forward to seeing everyone's solutions.

kingc95 03-01-2015 12:36

Re: The 2015 game is... Recycle Rush!
 
Quote:

Originally Posted by TankerRed101 (Post 1419645)
Let me clarify I have not seen that if that happens it is not allowed.

There is no reason to build a defense bot as such. The maximum damage it could accomplish is stopping a possible 40 pts out of 318

ATannahill 03-01-2015 12:42

Re: The 2015 game is... Recycle Rush!
 
I'm not sure if blocking is really a viable strategy.

All that matters in ranking is your score, not your score relative to the other alliance. This means you should try to score the litter, but you do not mind the other alliance getting points for unprocessed litter.

lakecat 03-01-2015 12:47

Re: The 2015 game is... Recycle Rush!
 
It seems as if FRC has been pushing more for cooperation among alliance members. This competition seems to be the logical conclusion to that considering that each alliance is isolated to themselves and there is no interaction between aliances beside launching litter at them.

kingc95 03-01-2015 12:49

Re: 2015 FRC Game : Recycle Rush
 
Quote:

Originally Posted by Jim Giacchi (Post 1419657)
Seconded... I had the same exact thought. This isn't a competition it is an exhibition with points.


The new elimnation system is based off of averages so in the quarter finals you need to do well on both matches or you will not advance.

The only good thing about the new elimination style is all teams in the playoffs have an equal shot and seeding doesnt matter. So the number 8 alliance can have a better chance of advancing in a game against a #1 seed.

Seeing as wins dont matter your average scores do any seeded team can move on.

George A. 03-01-2015 12:56

Re: The 2015 game is... Recycle Rush!
 
Wow.

The elimination bracket completely throws the past out the window.

Now you change what alliance you play each match in the quarter finals and semi finals....but the top 4 and top 2 alliances advance regardless if they are the "winner".

Qeueing should be fun....

ATannahill 03-01-2015 13:16

Re: The 2015 game is... Recycle Rush!
 
Quote:

Originally Posted by George A. (Post 1419745)
Wow.

The elimination bracket completely throws the past out the window.

Now you change what alliance you play each match in the quarter finals and semi finals....but the top 4 and top 2 alliances advance regardless if they are the "winner".

Qeueing should be fun....

Not to mention a cool down between most semi final match.

rjmah 03-01-2015 13:17

Re: The 2015 game is... Recycle Rush!
 
I see this as a "material handling" design challenge. Not having individual game winners makes it less interesting for spectators.

JosephC 03-01-2015 13:26

Re: The 2015 game is... Recycle Rush!
 
Quote:

Originally Posted by rtfgnow (Post 1419730)
I'm not sure if blocking is really a viable strategy.

All that matters in ranking is your score, not your score relative to the other alliance. This means you should try to score the litter, but you do not mind the other alliance getting points for unprocessed litter.

I disagree, while it is true that your own score is the most important, you still want the opposition to score a few points as possible. The 40 points you block could be the difference between them having more QA than you when eliminations comes around.

While its true that blocking itself seems like a waste of weight, You still have the last 20 seconds of the match to pick up the trash on the ground and deposit it into the landfill.

MasterEric 03-01-2015 13:42

Re: The 2015 game is... Recycle Rush!
 
Quote:

Originally Posted by kingc95 (Post 1419722)
There is no reason to build a defense bot as such. The maximum damage it could accomplish is stopping a possible 40 pts out of 318

Quote:

Originally Posted by JosephC (Post 1419782)
The 40 points you block could be the difference between them having more QA than you when eliminations comes around.

You two do not appear to have a good grasp of the Coopertition points.
Cooperation points go to BOTH teams; they're mainly used to boost your average match score.

MasterEric 03-01-2015 13:46

Re: The 2015 game is... Recycle Rush!
 
Quote:

Originally Posted by Sam Westgard (Post 1419638)
Disney Made a Game With the Same Name
http://games.disney.com/recycle-rush

Wow. That milk carton looks like he is screaming from the endless and painful agony that is existence.

JosephC 03-01-2015 13:47

Re: The 2015 game is... Recycle Rush!
 
Quote:

Originally Posted by MasterEric (Post 1419797)
You two do not appear to have a good grasp of the Coopertition points.
Cooperation points go to BOTH teams; they're mainly used to boost your average match score.

We are talking about blocking pool noodles thrown by human players, not coop points.

Briansmithtown 03-01-2015 13:50

Re: The 2015 game is... Recycle Rush!
 
The thing I see with this game is that it is very boring for spectators.

KevinG 03-01-2015 14:48

Re: The 2015 game is... Recycle Rush!
 
I'm... underwhelmed. It's not going to be terribly exciting for the spectators to watch, which was one of my favorite aspects of last year's game. From a design perspective it should be interesting, but the lack of actual competition (save going for the bins and totes in the center) leaves something to be desired.

That said I'm excited to see what my students come up with. I think the design challenge should prove fun for them.


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