Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   Rules/Strategy (http://www.chiefdelphi.com/forums/forumdisplay.php?f=6)
-   -   Noodle Throwing Strategy (http://www.chiefdelphi.com/forums/showthread.php?t=132044)

alexander.h 05-01-2015 14:49

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by alexander.h (Post 1422099)
Yes, there is an UNLESS. There is no rule stopping the Human Player from throwing noodles over the Alliance Wall prior to the last 20 seconds. Let me find the rule number ...

Rule G33 :

Quote:

LITTER may be introduced onto the FIELD only during TELEOP and only in the following ways:
A. through the LITTER CHUTE, or
B. over the ALLIANCE WALL prior to the last twenty (20) seconds of the MATCH.
VIOLATION: FOUL per LITTER.
Oops, guess cgmv123 beat me to it!

nxtmonkeys 05-01-2015 14:53

Re: Noodle Throwing Strategy
 
Ahh...



Note to self:
get a football player on my robotics team
must be able to throw noodles fifty feet.

Mscoree 05-01-2015 14:54

Re: Noodle Throwing Strategy
 
Don't build a robot, just throw noodles.

alexander.h 05-01-2015 14:55

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by nxtmonkeys (Post 1422105)
Ahh...



Note to self:
get a football player on my robotics team
must be able to throw noodles fifty feet.

Or this guy :
Quote:

Originally Posted by wolfgang42 (Post 1421635)
Here's a video of someone doing this: http://youtu.be/vyboSYt6J8I


alexander.h 05-01-2015 14:56

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by Mscoree (Post 1422106)
Don't build a robot, just throw noodles.

Hmmm ... I wonder how that strategy will work out :D

Linkathon1986 14-01-2015 18:24

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by TankerRed101 (Post 1420908)
It is called an atlatl. It is an ancient hunting weapon used for throwing spears. LINK I checked the rules and could not see anything against as of second day of build season. I have not tested it on a noodle but seems like it could work just probably not as accurate as the historic equivalent.

The rules may say that you can't use the atlatl, but it may be possible to match the atlatl's shape with your hand.

lark95 15-01-2015 10:45

Re: Noodle Throwing Strategy
 
We just got in some more noodles that we ordered from andymark(i think) and they are a much stiffer and easier to throw noodle. We were able to throw them 30-35 feet no problem. It amazed me how direrent they are from the one that came in the kit of parts.

Ozuru 15-01-2015 11:23

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by lark95 (Post 1428649)
We just got in some more noodles that we ordered from andymark(i think) and they are a much stiffer and easier to throw noodle. We were able to throw them 30-35 feet no problem. It amazed me how direrent they are from the one that came in the kit of parts.

They may be stiff for the first few matches but anyone who has ever played with a pool noodle in a pool knows that they become warped very soon.

Noodles this year are going to be that thing that your alliance partner's human player is going to want to try and you're going to have to try to convince them that they're taking too large of a risk without coming off as being controlling.

ttedrow 15-01-2015 11:39

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by lark95 (Post 1428649)
We just got in some more noodles that we ordered from andymark(i think) and they are a much stiffer and easier to throw noodle. We were able to throw them 30-35 feet no problem. It amazed me how direrent they are from the one that came in the kit of parts.

Now take those noodles and run over then with your robot to test how it will handle all that litter you are going to create. Then try throwing them because that is the condition of the noodle after the first few matches. :(

JacobD 15-01-2015 11:48

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by Bluejackets (Post 1421290)
noodles that came with the kit of parts fly great as it is I got them to fly 40 feet

In the manual it says that the noodles vary in thickness and hardness.

lark95 15-01-2015 12:23

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by Ozuru (Post 1428681)
They may be stiff for the first few matches but anyone who has ever played with a pool noodle in a pool knows that they become warped very soon.

Noodles this year are going to be that thing that your alliance partner's human player is going to want to try and you're going to have to try to convince them that they're taking too large of a risk without coming off as being controlling.

The new noodles are almost a different material. We ran over the origanal noodle with mecnum drive, we have yet to do it to the knew ones, but i think they will be much more durable.

toastnbacon 15-01-2015 16:42

Re: Noodle Throwing Strategy
 
I've found that practice really matters. I was throwing around a pretty beat up one for fun for about an hour. It took me about half that time to actually throw one to the other side, but now I get about every other one over. I've been throwing it javelin style, but I can't wait to try these new techniques!

2130driven 15-01-2015 18:50

Re: Noodle Throwing Strategy
 
I found that if you just leave it non streightened and put the curve facing up then it will be straight. then throw it but don't use full force:D

LittleJoe 16-01-2015 19:33

Re: Noodle Throwing Strategy
 
Quote:

Originally Posted by lark95 (Post 1428711)
The new noodles are almost a different material. We ran over the origanal noodle with mecnum drive, we have yet to do it to the knew ones, but i think they will be much more durable.

Actually, we didn't run over the original one, we just beat it up till it was barely legal :p

the result was the same however....

I was able to throw the beat up one 20-30+ feet pretty consistantly.

and the beat up ones actually straighten out petty well for pool noodles.


All times are GMT -5. The time now is 14:15.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi