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Stacking vs Capping vs ???
From what I looked at in the game I think I found two roles on the field the GDC intended to have...
But with three robots that means roles overlap and that doesn't make sense all things considered. Two scoring platforms Two feeder stations Two mid piles Am I just crazier then I thought? Does this not add up to anyone else? Am I wrong? (Am I wrong), For thinking out the box from where I stay? P.S I just really quoted a pop song lyrics... |
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There are 30 totes behind the feeder station, 28 totes in the landfill, and 12 on the step. Three robots at the highest levels will have difficulty scoring all of them, and then there are 7 containers you are able to grab. And that doesn't even touch upon litter. I can see all sorts of different alliances with different robots serving different roles being viable in Recycle Rush. |
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Re: Stacking vs Capping vs ???
Comparing this thought to previous years (2013 for example) you either scored disks, climbed, or were some combination of the two. There were enough disks too rarely run out and enough room on the pyramid to allow for all three to climb. This year there are enough game pieces (and enough variety) and enough space on the scoring platforms that you can have three robots playing the same role.
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Robots that are effective at picking up and scoring totes from the feeder station (up to height xxx), robots that are effective at picking up and scoring containers from the ground, robots that are effective at picking up totes from the step and landfill and scoring them (up to height xxx), robots that are effective at picking up both containers and totes from the ground, robots that are effective at picking up containers from anywhere, robots that are effective at picking up containers from the ground and totes from the feeder station, ETC. There are quite a few different roles, and different types of these robots work together better with each other. |
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I bet there will be (at least) two classes of stackers: ones that can make small stacks very quickly, and ones that can make small stacks into big stacks, perhaps at a slower rate. Feel free to sub-divide these into 'from human station' or 'from landfill' or whatever.
Take any of the Ri3D robots, for example, and pair them with a team that can make stacks of 3 totes really quickly. The 'pick and place one tote/stack' sort of design common to Ri3D could make stacks of 6 with one or two (careful) maneuver(s) while the second robot cranks out stacks of 3 totes wherever they can manage to place them. A third robot caps these stacks with cans, maybe with litter. This might be my ideal alliance... |
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Recycle rush is a PvE based game where interaction between teams isn't as big of a factor as interaction within teams. This is due to it being based around resource management. The asymetrical field design ensures there are absolutely optimal areas for each scoring platform. There is the driver station scoring platform with a close driver station andd a far driver station. The obvious ideal is the close driver station. There is also the step scoring platform. Where you have two resource piles one closer one farther again optimal areas availiable. The sacrifice for running three stackers is that you don't really have an area to create stacks without causing traffic jams. So yeah you could triple up on stackers but then you restrict movement incase you get noodled. So yeah there is enough space on the platforms I don't believe there is enough driving space to support that. 2013 on the other hand is pvp you don't play tetris the same way you play chess |
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Got the comment its kinda like cooking "Yo I opened the cookie dough!" "Dude were in the sick ward of a hospital and we don't have an oven..." |
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2013 was disks and climbing 2012 was baskets and balancing 2011 was tubes and minibots This year we have totes, bins and noodles that are worth different amounts in different arrangements. If the GDC had given us another way to score (different game piece or end game) then the game would get too complicated. |
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Anyway what I am hearing is there is stacking and capping. Correct me if I'm wrong of course |
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Looking at this from an eliminations standpoint, only two robots should need the feeder station at any given time with maybe one overlap. If you have one robot stacking stacks of three or four on the ramp, one robot collecting recycle containers and placing them on the three high stacks, and one robot stacking a three high with a container onto another three high. Your quickest stacker does the stacks of three, your best manipulator does the final stacking, and the last robot does as many containers as you can. Three unique roles. Although they are lifting just the same for the totes, it is different enough to that at any median level regional atleast two of the roles wouldn't be interchangable, of course this would change at champs, but for the most part there are three independent roles, and that's with ignoring the noodles.
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One thing that makes this game interesting is that you are going to have to approach the game a little differently each match, depending on the capabilities of your allies. The real trick is for alliances to figure out how to maximize points and not overlapping abilities.
It will be important to figure out which robot/s can quickly stack totes and bins at the feeder station so that the third can claim the recycling containers on the step. Or, better, if a single robot is able to make three stacks at the feeder station (with recycling containers, of course!), it would make sense to send both of the other two to the step immediately - even if they are able to, as individual bots, stack more quickly from the feeder. How many points should the alliance try to score during autonomous? It might be worthwhile for an alliance to forfeit some autonomous points so as to get a jump on the recycling bins on the step... This might depend not just on your alliance, but on the capabilities of the opposing alliance.. Is the other alliance capable of participating in coopertition? If so, will it be worth the effort to do it? Etc. I just see so many variables that I do not believe that any full strategy can be worked out before truly sitting down and assessing the capabilities of all the robots on the field... I also think we will see a lot of math being done as robots are waiting in line to get onto the field... |
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LITTER may be introduced onto the FIELD only during TELEOP and only in the following ways: A. through the LITTER CHUTE, or B. over the ALLIANCE WALL prior to the last twenty (20) seconds of the MATCH. VIOLATION: FOUL per LITTER. |
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However getting a piece of litter into the landfill with 5 seconds remaining is slightly more legal. |
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I believe that the strongest alliances will have two robots that can stack 6 totes tall. Of those two, one will get totes from the feeder station while the other collects from the field. The third robot will get as many recycling bins from the center as it can, fill them with litter, and then top off the already made stacks.
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It's physically possible, but seems unlikely to me, and the failure modes are bad. I think bottom-stacking* is the only way we're likely to see max height stacks with bins on top. *EDIT: or stacking a stack-with-bin on top of a stack-without-bin. |
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I'm pretty sure at this point that making it into eliminations will be done independent of alliance partners. The robots that have the highest average score (the "winners") will be those that can score totes and bins both, independently, and quickly. The winners of eliminations will be the team that gets the bins from the step the quickest.
This is a very challenging game. Well played, GDC. |
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In reverse.
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we have a mechanism that will securely grip a container in the last 4 inches and is not likely to let go.
We will see but the wooden prototype worked well, the aluminum one should work better. |
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No one here is talking about a robot that can stack totes and deliver stacks to the scoring zone at the same time. The rules allow such a robot this year.
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We have a rookie team this year & do not have the typical rookie defense option in this game, so we decided that the recycle containers were not our goal, but stacking & moving totes totes or removing litter would be our best bet. I have seen some interesting mechanisms on social media & look forward to seeing what others come up with!
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