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Re: Is your team planning on throwing litter?
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I can also see where driving would be a problem, but if your human player can't throw the litter more than 15 feet or so then that's where the problem is I'd also rather attempt to get 12-28 points(3-7 noodles) even if you risk giving them 3-7 points. Because any alliance that is going to benefit from 3 points isn't a threat in qualifications anyway(elims is different) |
Re: Is your team planning on throwing litter?
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B) Hint: throw it at an established stack. The opponents won't dare touch it if it's lying next to a stack they may knock over. That's if they even see it land there. They can't push what they can't see. Jackpot if it lands on their scoring platform. C) Fair point, but match flow should help mitigate this. It depends on what the alliance is doing with the field totes, and how fast those field totes get manipulated. As far as damaging a game piece, I really hope the refs wouldn't penalize a team for an obvious and expected outcome of soft foam meeting 150 lbs in motion. We'll see. D) The drivers & coach wouldn't waste any time. It's all about the HP who isn't working on loading totes/noodles into the field through the openings. Throwing the 3-5 best noodles for some bonus points seems like a win to me, if it can be done with a net-positive point advantage. At Regionals I'd certainly pick an average bot with a great human player as a 2nd-pick depending on where I were in the rankings. |
Re: Is your team planning on throwing litter?
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When I'm talking about wasting time I am referring to clearing them off of my side of the field once they have failed to reach the other side. |
Re: Is your team planning on throwing litter?
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