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Re: The math of the cans...
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On the other hand, in Recycle Rush moderate-power teams that can work as a team can score more points together than they can separately, especially if they have complementary capabilities; there's no requirement that each stack be built by exactly one robot. I think that one noodling canner and two tote stackers that can execute their tasks well can score much more together than three robots that can do both fairly. I believe this will be a game of specialization and teamwork at both low and high levels. Further, smart alliance selection for elims/playoffs will be based more on teamwork capability than seeding rank or OPR. |
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At least this year the quarter of a second is at the beginning of the match, not the end. Saves you about two minutes that you can spend going to the concessions stand or something. |
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And to be on the other side, if we get those 4 bins from the middle, it comes down to how well have you practiced as a driver. There is literally nothing the other team can do to prevent you from scoring, they can only attempt to outscore you, which won't happen at the top level of play. |
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The rich will get richer in this game. |
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This game has almost no match strategy. |
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This does not require an advanced mechanism. I think you will be surprised that some "dark horse" teams make it to Einstein along with the Powerhouses. Because they have shown to be valuable in ever changing game conditions this year...sort of like a Wes Welker or Danny Woodhead like robot. This year is so unique that I think some Powerhouse teams who have not adapted to this mentality and use previous winning precision formulas will fail. There are many teams that if things aren't PERFECT they will be useless. We plan to compete and I for one LOVE this bringing everyone to a certain level this year. So many variables its going to be a constantly changing leader board. As for match strategy it will change with the other two you have...I find it fascinating. |
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This year, for very strong alliances, strategy will be key to them winning. They can't just tell their third bot to just inbound a ball and then play defense. Every robot will either contribute or be essentially useless. Robots may play very different, separate roles, but I'd still consider it a strategic game. Like always, the range of matches will be huge, from little to no strategy in week 1 or less competitive to incredible alliances on Einstein. In the first set, matches will be difficult to watch and strategy won't play as huge a role, since just being able to control game pieces is usually enough. In the second, with many capable robots, how they divide up tasks will be crucial. But only time can show what this game will bring. |
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Look at 148 as an example. They will potentially empty the human loading stations entirely. That would be 3 stacks, with noodles and cans, and 2 stacks with no noodles/cans and 34 points in auton. Total of 184 points by themselves (plus coop points, if they do it themselves). An average robot probably can't even create a 6 stack or takes the entire match to do so. Let's be charitable and say you could make a 6 stack and a 3 stack. That's only 18 points without someone getting cans off the step to cap with (which assumes someone other than 148 can cap cans). 18 points isn't trivial, but its 10% that of 148. To be fair, even elite robots will fail to make 5 6 stacks on their own, so the bar isn't quite that high. But the overall contribution of the average team will still be minimal, compared to last year where you absolutely needed them to contribute in order to get high scores. The only way a middle of the road team could have differentiated themselves was with a multi recycling can autonomous grabber...but the problem is the elite teams will all do it faster/better than those middle of the road teams do, leading to the middle of the road 2 (or 4) RC grabber robot being useless once lined up against the elite team with their 2 or 4 RC grabber robot. |
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Have you seen how long it takes 148 to stack 6 + RC+ noodle? (I saw a lot of clips of it driving around with 6 loaded which many bots can do) Remember theroretical scores are just that until duplicated in action under game conditions in 135 seconds. Its easy to be enamored/wowed with glossy reveal videos...lets see it in action first. It takes TIME to build any stack (even at HP station) and many of these robots need perfection to build those stacks in the first place. Potentially empty the HP station is just that... potential not necessarily reality..our bot could potentially score all landfill totes doesn't prove anything. I think 148 will be solid but also rely to a certain extent on decent alliance players or they will fail it they expect to "do it all" and waltz into the Championship Finals. I see a shakeup this year at the Top...not a predictable as in past do to variability in game conditions. Many robots are very similar in design and that makes it difficult for many to separate including powerhouse teams. |
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