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Throwing Noodles, is it Worth it?
So, I've been watching some week one matches and it didn't take me long to realize that throwing noodles is a very viable game strategy. At first many teams (including I) thought the noodles were too flimsy to throw and wont go far, essentially rendering them useless unless you put them in a container, but now I'm seeing noodles actually fly clear to the other side. In many cases teams are scoring far more in noodle points than in anything else. I know my team was originally planing on to not even touch the noodles, but now I'm reconsidering seeing how many teams are scoring big on noodles. What do you guys think.
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Re: Throwing Noodles, is it Worth it?
There are several threads already running about throwing noodles. One thing that I noticed among the posts was that throwing a well-used noodle is not as easy as throwing a fresh one. If you do decide to throw noodles, here are some rules I'd follow:
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Geetwo beat me to it, but I completely agree.
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I would boil it down to do you want more eyes on the field or do you want more potential score.
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One thing i observed :
The "not so good" human players have a chance of taking away more points than they will give by throwing outside the field... (a foul takes away a lot of points) It might be worth it to start praticing shooting ;) |
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One thing that caught my attention: At one of the Week Zero events, the pool noodles seemed to be taped at each end and in the middle. This would greatly increase the potential for throwing them. We've spent a lot of time throwing noodles (both new and used) and have come to the conclusion that consistently throwing the noodles will be near impossible.
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Some thoughts:
As MaGiC_PiKaChU claimed, throwing noodles and not having them land inside the field does NOT seem to be a foul. G23 states "ROBOTS may not cause TOTES, RECYCLING CONTAINERS, and/or LITTER to completely leave the FIELD." Robots. Not Human Players. There's nothing in the rules about HPs accidentally throwing outside of the field. Also, even if you're not going to throw them, don't try and restrict other teams from throwing noodles. I can guarantee you that there's a certain technique to throwing noodles that can get noodles the proper distance 95% of the time, with most going exceptionally far. The tape helps a little bit in keeping the noodle fly straighter, but it's not too much. We're absolutely going to be throwing at least 3 noodles a match. |
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Could someone possibly post a link to a video or a few of today's practice matches i'm having some trouble finding any.
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I might as well comment on your first rule, anyways. I agree that if the opposing alliance is attempting to make a coopertition set/stack, you should hold off on throwing noodles. However, if you wait too long you're not going to be as successful. It's possible you could run out of time to throw them all, and if you're rushing to throw the noodles there's a greater chance (in my experience) that you'll mess up. What I'll probably do is ask the other alliance if they're planning to make the coopertition set/stack. If no, hurl away. If yes, tell them they have a minute after teleop starts before the noodles come flying. My original comment was kind of more toward MrJohnston in that he thinks consistently throwing noodles will be close to impossible. It's a semi-common idea that I've been seeing on Chief Delphi where teams are claiming that they are going to be actively discouraging their alliance partners from throwing noodles. This isn't a good idea, in my opinion. In the Week 0 event I attended, I saw a pretty big difference in the abilities of the various Human Players. If your alliance has a good HP, it's a great idea to have them throw noodles. If they don't, I think you should hold off. |
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Saw an interesting side effect of throwing noodles as a defensive mechanism to neutralize good robots as a tossed pool noodle got trapped in 987's robot and they couldn't put down a stack at all.
Obviously it's a long shot as a strategy but at least it's something. https://fbcdn-sphotos-f-a.akamaihd.n...0050ae5cc17376 |
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FWIW, I expect that finals-quality alliances will need three working HPs to get those 40 game pieces out from behind the alliance wall to where they can be scored. |
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Our human player is pretty good but sometimes litter goes right or left if it's damaged... otherwise he can shoot it on the opposite alliance's wall |
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After watching a few of the first qualifying matches of 2015 I find throwing way too risky.
I just watched a match where a teams own litter prevented them from scoring. |
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A bit of an update:
I was able to watch some of Week 1 in South Florida (it's the only one that I checked which is streamed on Youtube, which is the only one I can access at school) today. It seems that only 20% or so of the noodles actually make it the proper distance there. I did see one or two HPs who made almost every single noodle, which was nice. I can guarantee you that over the next few weeks the method of throwing will change quite a bit. |
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One other week 1 observation...Way too many penalties called for throwing Litter in the last 20 seconds of matches, negating many hard won points already scored...(when that 20 seconds left in the match horn sounds), Coaches will need to notify HP's (and pre-notify and remind all 3 HP's), HP's on your Alliance....To simply stop throwing the litter onto the field!
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In our 2nd finals match the opposing alliance scored 44 litter points and won that match. Fortunately for us, Cy Young wasn't around for the 3rd finals match.
An anomaly? Maybe, but that kid could throw. |
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I think whether or not you should throw litter depends entirely on the skill of your human player. At GSC, we averaged 23~ LP a game, and our final QA was ~52 iirc. We had more litter points than any other team there and finished seeded second. In Qualifying matches, we threw the litter usually with 60 seconds left. Our human player (aka noodle jesus) didn't have any problem getting 6+ noodles across to the other side in 40 seconds. In playoffs, we threw the noodles immediately because we knew that the noodles would get in the other alliance's way. In our second quarterfinal match, not only did our human player score all ten noodles by throwing them to the other side, giving us 40 points, he also inherently slowed the other side down, which gave us a huge advantage and allowed us to qualify for the semifinals.
After participating in a week 1 regional, I am convinced noodle throwing is a great strategy. |
Re: Throwing Noodles, is it Worth it?
This is going to be an extremely unpopular opinion, but my captain has implemented a no-noodle policy that we as strategists are supposed to ask our alliance partners to respect if possible during match planning. He would like to avoid the possibility of the noodles getting stuck underneath the other alliance's robots' wheels and preventing them from functioning properly (as mentioned earlier) or getting stuck whilst driving (a side effect that we noticed at Suffield Shakedown), even to the effect that we gain four points per piece that they do not manage to corral into the landfill zone.
There's also the point that a lot of times the human player put in charge of noodle throwing can't throw it as far as they think they can, and it ends up hurting our alliance by cluttering up our side of the field and giving us more obstacles to maneuver around. Less of an issue for us with our sick H-Drive, but an issue nonetheless. :cool: |
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If you're alliance isn't productive elsewhere then throwing is a more viable strategy, but with a good alliance it probably isn't worth the risk. In watching a half dozen regionals last week I saw only two HPs who could get 80% over to the other side. The rest looked to be mostly haphazard. I think we're playing in an arena this week where the air conditioning will affect the noodle flight. It was a problem in 2013 with the frisbees. Supposed to be in the mid-70s so expect the AC will be on. |
Re: Throwing Noodles, is it Worth it?
I think most people have been too harsh on noodles. At the Georgia Southern Classic, very many human players were able to get noodles onto their opponent's side of the field. Teams were able to get an extra 20+ points just from throwing noodles. Some teams with Noodle Jesus watching over them got even more. There weren't too many times robots struggled with noodles on the floor, but sometimes those were noodles thrown by their opposing alliance. I think noodles being useful to comes down to how you answer two questions:
If the answer to both are "Yes", I believe you should be throwing noodles. If the answer to the first question is "No", I don't think the noodles are worth being used for that competition. If the answer to the second question is "No", I suggest you train your human player more noodles that can be thrown accurately but aren't absurdly stiff. |
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As a ref who got very used to pressing the "unprocessed litter" button at Hatboro, we had a few Noodle Apostles and at least one Noodle Jesus.
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