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elfenari 27-02-2015 07:58

Game Terms for Quick Communication
 
I figured this would be the best place for something like this, as most of the community visits here.

What terms and phrases can we come up with to make strategy and in-match communication more efficient? For example, at Suffield, we started calling putting a bin onto a stack capping the stack. I just saw on Delphi someone calling a robot that takes from the landfill a miner. Any other terms that you think will be useful for strategizers and drivers?

Cap a stack - put a bin on top of a scored stack
Miner - robot that takes totes from the landfill and stacks them
??? - robot that takes totes from the human player station and stacks them
??? - robot that can take totes from anywhere and stack them
Grabber? - robot that takes bins from the step
??? - robot that can make a cooperation stack
??? - full scoring auto
Snaking? - moving the robot around the scoring platforms, in a way that alliance partners need to be aware
??? - any others you guys can come up with?

GeeTwo 27-02-2015 08:31

Re: Game Terms for Quick Communication
 
I've merged the list I've been using in my head with yours:
  • Cap a stack - put an RC (aka a can) on top of a scored stack
  • Fully capped - capped, with litter in/on the RC
  • Pre-Cap - put an RC atop a stack before it's scored
  • Up-capper - a robot that caps with a vertical RC
  • Down-capper - a robot that caps with a horizontal RC
  • Miner - robot that takes totes from the landfill and stacks them
  • Chuter - robot that takes totes from the human player station and stacks them
  • Toter - robot that can take totes from anywhere and stack them
  • Grabber - robot that takes bins from the step
  • Auto-grabber - robot that takes bins from the step in autonomous
  • Auto-stacker - robot that scores an Auto Stack of yellow totes
  • Noodler - robot with device or technique to efficiently get noodles into cans
  • Litterer (or chucker) - HP who's efficient at getting noodles past the landfills
  • Processor - A robot that processes litter
  • Tote-Flipper - a robot that can score inverted totes, either inverted or by flipping them
  • Tether-Bot - a robot with two or more separate chassis, connected by a tether
  • Bird Farm - a robot with one or more tethered quadcopters or other flying chassis
  • Sprawler - a robot that takes up a lot of real estate, and not just a tether
  • Top-stacker - a robot that builds stacks by placing new totes on top
  • Bottom-stacker - a robot that builds stacks by placing new totes on the bottom (or by putting a built stack atop a single tote)
  • ??? - robot that can make a cooperation stack
  • ??? - full scoring auto
  • Snaking? - moving the robot around the scoring platforms, in a way that alliance partners need to be aware
  • Inside stacker - the robot stacks game pieces (mostly) within its wheel base
  • Outside stacker - the robot stacks game pieces outside its wheel base
  • Squatter - the robot has no drive train
  • Fork lift - lift has forks that extend out from the chassis and goes around the game pieces
  • Side lift - lift gets game pieces from one side; does not go around
  • Cargo lift - lift gets game pieces from all sides, or from two opposite sides inside the robot
  • ??? - any others you guys can come up with?

BBray_T1296 27-02-2015 09:38

Re: Game Terms for Quick Communication
 
Quote:

Originally Posted by GeeTwo (Post 1450616)
  • Fully capped - capped, with litter in/on the RC

I tend to find myself referring to these as "Noodled 6 Stacks", etc.

c.shu 27-02-2015 09:51

Re: Game Terms for Quick Communication
 
Quote:

Originally Posted by elfenari (Post 1450608)
Cap a stack - put a bin on top of a scored stack
Miner - robot that takes totes from the landfill and stacks them
Stack Factory - robot that takes totes from the human player station and stacks them
??? - robot that can take totes from anywhere and stack them
Step Master - robot that takes bins from the step
Ko-op King - robot that can make a cooperation stack
??? - full scoring auto
Snaking? - moving the robot around the scoring platforms, in a way that alliance partners need to be aware
??? - any others you guys can come up with?

Some of ours.

GeeTwo 27-02-2015 09:56

Re: Game Terms for Quick Communication
 
Quote:

Originally Posted by elfenari (Post 1450608)
I just saw on Delphi someone calling a robot that takes from the landfill a miner.

We've been using the term at 3946 since design phase, so I did some searching. ON CD, Kevin Leonard used the word miner first this season (unless it was in the Quotes thread; I didn't sift through that monster):
Quote:

Originally Posted by Kevin Leonard (Post 1448585)
The landfill-miner is cool, and the whole robot looks fantastic!

I did use the verb form a bit earlier:
Quote:

Originally Posted by GeeTwo (Post 1447983)
  • unable to mine the landfill without making a mess

and the noun form a bit later:
Quote:

Originally Posted by GeeTwo (Post 1450254)
  • a tote-flipping landfill miner


Kevin Leonard 27-02-2015 10:09

Re: Game Terms for Quick Communication
 
Quote:

Originally Posted by GeeTwo (Post 1450648)
We've been using the term at 3946 since design phase, so I did some searching. ON CD, Kevin Leonard used the word miner first this season (unless it was in the Quotes thread; I didn't sift through that monster):

I did use the verb form a bit earlier:

and the noun form a bit later:

#trendsetter


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