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G10, The Dallas Disable & Crickets Chirping in Manchester
I am surprised that FIRST had NOTHING to say about rule G10 in light of the fiasco (yes, I think we can call it a fiasco) that happened in Dallas Week 1.
Seriously, if ever a rule needed some clarification, it seems like this one does. G10 DRIVE TEAMS may not cause significant or repeated delays to the start of a MATCH.Not to mention this jewel of a rule penumbra in the blue box: "DRIVE TEAMS are expected to stage their ROBOTS for a MATCH safely and swiftly. As a guideline, ROBOTS should be configurable in fewer than sixty (60) seconds." What should teams plan on for Week 2 and beyond? Will the Dallas Disable become the norm? Should the crowd start a countdown chant for each robot? Seriously though, I am really surprised that FIRST has not spoken up on this topic. Dr. Joe J. |
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They posted a blog about investigating particularly this situation further.
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As the Blog says, they are still gathering information, and "will have more to share once the facts are in."
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I agree - it's a little unclear what G10 really means.
If it's referring to simply taking too long to set up your robot (and I have a hunch that's what the GDC was going for), then that's to be expected - if one team is causing the whole event to run late, then perhaps they should be disabled for a match. However, if a team is, through its actions, causing the refs and other field personnel to hold matches to ensure the robot's legality (what happened in Dallas), then it gets fuzzier. In some ways, it would be good for this rule to apply even then, as it would force teams to make robots that are easily proven to be safe and within the rules. However, in other ways, it would stifle creativity - many robots every year are right up against the legal limit, and if teams thought they could be disabled for an almost-illegal-but-not-quite robot, the amount of variety in robot designs would decrease significantly. So yes - it would be nice to see a clarification on G10. EDIT: a few people ninja'd me. I think the clarification is necessary as to who held the match up - the team, via their actions setting up the robot, or the field crew, checking that the robot was within the rules. |
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Could you explain what happened exactly? It sounds like the intent of the GDC was to allow a wide variety of robots, but they didn't want teams to delay matches when assembling their robot. I know week one events are usually slow (the event I watched was 1 1/2 hours behind at points!), but I can see the same happening with teams. As the season goes on, they'll get better at assembling their robot quickly and safely.
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Let me be clear about my surprise. IN GENERAL, I think it is bad for FIRST to have the mood of a head ref. determining who wins a tournament or not. And that is exactly what we have as far as I can see.
The rules should be clear enough to both the participants and those enforcing the rules that every regional anywhere on the planet is playing the same game. That was not the case last weekend. I would have thought that FIRST would have quickly responded to this situation. Dr. Joe J. |
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EDIT: they were also disabled in the semis for supposedly taking too long to set up, thanks Abishek R. |
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Did you play last year's game at all? The mood of the head ref definitely played a huge factor. Heck, whether assists were counted depended on where on the field it occurred with some refs not counting assists and others counting them. I'm sure I could find examples of this going back many years. FIRST's rules are not, never have been, and never will be perfect. |
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It's important to note that the sixty second guideline (not rule) is in a blue box. The standard blue box disclaimer makes them somewhat useless. The referee can always tell you that a rule takes precedence and can ignore the blue box legally. The same goes for any q and a response that doesn't make it into a team update.
At the beginning of the manual, this disclaimer about blue boxes is posted inside of a blue box. Quote:
A team may delay the start of the match, even if it takes them less than 60 sixty seconds to set up. If the match would have normally started 30 seconds after the robots were placed on the field (not likely), and you force them to wait sixty seconds, you have delayed the match. If you do this twice, it's a repeated delay. |
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Also, when does that 60 seconds start? Right when the gates open? After we're done waiting for the yellow totes to be set back up by referees since teams may not change the position of the autonomous game pieces, so that we can line our robots up with them? |
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http://www.usfirst.org/roboticsprogr...hes-resolution
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Personally I'm looking forward to pushing past my alliance partners to be first on the field so they can be disabled not me!
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I'm also glad our robot requires no adjustment from transport configuration so we can avoid these setup time issues. |
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Along similar lines...Transport Configuration.
I'm curious how it was enforced and implemented in other areas of the country. In South Florida- teams were permitted to exit Transport Configuration once they reached the on-deck queue boxes. Will this be the norm? Is this how it was done in other venues? -Brando |
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The head ref at the Indy event gave us a warning about us taking to long during set up.
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As I understand it, utilizing this tool is at the discretion of the event, based on the needs of the event. If there's no need, then I doubt it'll be used. |
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An email from Kevin Ross (PNW Chairman) stated that this practice would not be permitted in our week 2 event and that we were expected to strictly abide by the limit. I have also gotten word (indirectly) from the head ref of that event that the 60 second time limit will be enforced. I really don't think it's a big deal: We knew it would be an issue on day 1 and made design decisions about our robot knowing that the time limit would exist - albeit we did not know how much lenience there would be. If a veteran team creates a robot that simply cannot be assembled in less than, say, 90 seconds, they should be warned, then disabled. We have to play by the rules. If it is a rookie team, perhaps a little more patience would be wise - though not in elimination matches. |
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Has an MC ever managed to damage a robot while introducing the teams?
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The 60 second setup time can be brutal, teams often took way longer than that in previous years with no transport config.
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At Northern Lights, we didn't end up relaxing the transport configuration rule as we only ran an hour behind and teams were pretty good about setup time. There were some laggards, but we communicated with them and they got better.
Going longer than 60 seconds is a risk, not a rule. During quals, when the event is an hour behind and your robot is in the #3 box -- more likely to be an issue. During practice matches -- less risky. |
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A big challenge this year comes in the semifinals.
Teams need time to be able to tether (although I read somewhere you cant?) to reset their robots, fill air tanks and do other software/mechanical checks and setups prior to playing another match. What happens if you play back-back matches during the round robin 3 matches? Some teams at IE were rushing to get going again because of this. |
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In 2013, there were several calls that upset people relating to interfering with climbing. IIRC, a team fell off the tower and gave another alliance a penalty when the other alliance did not cause the fall. |
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Many times I've been part of proposal teams where the engineers, younger versions of myself included, get way too pedantic. Some times common sense is the way to go - ask the customer (in this case the GDC) how they intended the game be played or the contract be bid. In this case Frank has spoken for FIRST and spoken wisely (in my opinion). |
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The "Team Experience" is very important, and the fact that we pay so much to compete makes it harder to let things slide. |
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Frank gets it; Team Experience. If the volunteers think that the Team Experience will be enhanced by counting the timer at some arbitrary time and counting 60 seconds, then they don't get it. I hope the week 2 volunteer leaders at each event are smarter than this. If not, then I have some questions: 1. When does the 2 minutes start? 2. What if field reset people are in the way? 3. What if the person timing the 60 seconds isn't using a stop watch? 4. What if my robot doesn't get on the field until 30 seconds after your robot? When does the time start then? Are there multiple time keepers? We are asked to understand the intent of a rule so I ask the same of the volunteers. We do not want unnecessary delays because of setting up potentially gangly robots. A stop watch is not necessary. I am really interested in what Frank and the rest of the GDC intended for this rule. Someone really needs to go through match footage and look at how much time teams took last year. I bet the average was more than 1 minute from the time the robot broke the plane of the field border and the time the last drive team member left the field. Paul |
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How I preferred to enforce the rule at IE:
If you were the last team setting up on my side of the field, I'd be standing nearby watching. Nothing like a striped shirt watching you to indicate that maybe you need to move faster. We never did call anybody though--one or two teams did take a while, but no call was made (particularly if they'd had a really fast turnaround). That might be because we were pretty much on schedule throughout the event. |
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But that is not how the game itself is played. Our "customer" gives us a set of design criteria on the first Saturday and we have 6+ weeks to design, construct and test a product. In the context of the game, FIRST and the GDC is the customer. On the higher plane (where we are paying big $$$), Frank has spoken for FIRST promising just what you ask for. Maybe it is time to move on? |
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Glad to see the tethering update, I remember at Indy a red card was given for such (I was the scorekeeper who had to enter it).
IMHO (my opinion alone), it was a somewhat lame red card to be given, but G14 was G14, cut and dry. Live and learn, the rules take few exceptions. |
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At the MAR event where I am LRI, if we are running behind I will ask to allow teams to exit Transport Configuration in queue, where there is little risk to the general public. But if all is running smoothly*, then it'll be enforced pit to field....keeping the team experience in mind. No need for Transport Configuration Police. *Yeah, when will that ever happen? :p |
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The issue we ran into at Lake Superior is that often times teams don't want to turn on their robot until after they have finished getting out of their transport configuration, as working on the robot while it is on can present a safety issue.
However, what this means, is that we significantly increase the cycle time, because the flow for teams goes something like this and nothing can happen in parallel:
G10 has been around for a while, primarily to minimize the effect of #3. #4 can also be excruciatingly slow. If we assume each of these tasks takes about a minute, that plus the match takes up pretty much the entirety of the 7 minute cycle, and we haven't even thought about any potential issues teams might have connecting to the field, the MC introducing teams, and the gap between the end of the match and the field going green. The way we handled it at Lake Superior was that we pushed teams to turn their robots on as soon as (safely) possible. If I noticed that a team was on the field longer than their alliance partners, that is when I would glance at the clock and start watching them more closely. If a minute or so passed (I gave very lenient minutes) and they weren't off the field yet, I let them know it was time to start moving. We never called any G10s, and by eliminations every team had their system down to a workable time. |
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The transport mode really messes with getting robots on and off the field in timely manners. A lot of people mentioned field reset was going to take a really long time this year and limit the cycle time per match. After doing it for a weekend its the transport configuration that is holding up the process because it takes longer for teams to setup and leave the field holding up the next round of teams. We found this combined with moving teams in a High School gym (where most districts are held) wasn't optimal since the limited room for staging caused many traffic jams. |
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I believe that none of us are customers; neither teams nor HQ or GDC. Rather, we are members of a community. A community comprised almost entirely of volunteers.
"Gracious Professionalism is part of the ethos of FIRST. It's a way of doing things that encourages high-quality work, emphasizes the value of others, and respects individuals and the community." Emphasis mine. I agree that Frank, "gets it" and lives it and is encouraging all of us to do the same. |
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...crickets will be chirping till next season.
We remind our drive team to be wary of G2, G10 and G14. Over excited or shocked team members' actions are hard to predict. |
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That said: the 60 second rule gets progressively more strict as the tournament proceeds. Numerous teams were warned at the beginning of qualification matches when they were taking too long. By the time we got to the elimination matches, we didn't have a problem with setup. If we were having a problem, here is what I would do: I would identify the problem teams, and make it clear to them when the 60 seconds starts (stand there and say your 60 seconds starts now). I would warn them at 50 seconds, and again at 60 seconds. I would then give them 15 seconds to clear the field. At that point, they would have earned the disabled. Whether they are disabled or not would depend upon whether they are delaying the start, or if other things are going on (field connection problems with another bot, another bot still in their 60 seconds, etc.). BTW: By the time you get to 50 seconds, you should make sure the robot can play as is. That is, it is at an allowable placement on the field. If you don't have time to screw on the last part, then play without the last part. Playing hobbled is not a problem (as long as it is not dangerous). Starting in the wrong place is a problem. |
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I suppose that Frank's mention of training and team experience will help homogenize the disparate interpretations of this rule but I would feel better if FIRST came out with a statement to the general FIRST community that would get everyone on the same page. But... ...given that nothing has happened yet, I think it will have to wait until next season... ...or another case on the scale of Dallas Week 1. Dr. Joe J. |
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60 seconds wasn't even enough time for most teams last year. The 60 seconds should really only refer to the exiting of transport config, the usual undetermined amount of time for loading in and alignment should be separate. |
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Just as a matter of cya, #1 question of officiating crew at every event's drivers meeting should be "How will the 60 second setup timing be handled during this event?" #2 "How will the enforcement of the 60 second setup timing be changed as the event proceeds whether due to schedule lag or the beginning of playoffs?"
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As mentioned previously, the 60 second guideline is just that. A guideline, NOT a rule. I hope that it is being treated as such at all events.
The rule is this: G10 DRIVE TEAMS may not cause significant or repeated delays to the start of a MATCH. VIOLATION: The offending ROBOT will be DISABLED My take: When are you actually delaying a match? Assuming you have turned on your robot in a timely manner (which you presumably will be reminded of constantly by the field crew) you are only delaying the match if you are still on the field adjusting things when the stack light on the scoring table goes green. At least that's the way I see it. Of course there are teams that try to game the system by being the last robot to turn on, thus giving them more time to position for auto or whatever. Those teams may fall under the repeated delay situation, but more often that not, we're talking about an extra 20-30 seconds. Hardly enough time to justify making them sit out a match. |
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As a key volunteer, we want to provide teams a quality event experience. This doesn't mean that every team will be happy with the outcome of every decision or call on the field, but as a whole, the team will leave an event having had a good time and an overall positive experience. Even if events are running behind schedule, we still want teams to have an enjoyable experience and feel like they were given every reasonable accommodation to compete.
The 60 second guideline is a measure for teams to understand that there needs to be some reasonable approach to their robot design. It is understood that early on in a competition, there will be delays as teams are not necessarily well-practiced or efficient in setting up their robot. If a single team takes 5-6 minutes to set up every match, it could potentially delay a competition an hour. The refs and FTAs really do not want to disable a robot. It is a last-call measure and it has to be reported. As far as the comments about "crickets chirping in Manchester", I don't know if I read the tone of the statement correctly as being that of inaction by FIRST HQ. I will say that there is no lack of conversation on this topic and there has been some communication on the subject enforcing the priority of a quality team experience. I am sure we will hear more from Frank in the coming days. I would expect that if there is no explicit rule change, FTAs and refs will have been informed of the policy guidance on this rule to adhere to the priority of a quality team experience. |
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With a problem team, I'll be strict in letting them know they have reached the end of the reasonable period. I'll then let the Head Ref know they have been adequately warned, and it is their call whether to impose the disabled penalty. The issue is that it is not a surprise to the team when the disabled penalty is given. If I were the Head Ref, I would be flexible to the point of the team becoming a nuisance. One of my team's scouting questions is whether the team take a long time to get on or get off the field. I would advise my team to avoid selecting a team that has any chance of disabled delay penalty. So, if you are on an alliance with a bot that takes a long time to set up, then make sure that bot is the first one onto the field. That gives them the maximum amount of time to setup before anyone notices how long it is taking. Note: Q437 says that G7 repositioning should be a matter of seconds, so don't rely upon another 15 seconds to position your robot. |
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rich2202,
Please do not take the following sentences as an attack as I surely do not mean them to be, but ... All of your responses to me are your interpretation and they are way more rigid than the suggestion of a Blue box in the rules. If you are a ref, then I do not want to be at your events because my team experience will be horrible if you do, in fact, enforce the rules as you have explained. If 60 seconds is a suggestion, then why do you have a hard limit at 60 seconds? Also, how can you seriously tell people to hurry at 50 seconds if they don't actually know when 50 seconds is? Do you verbally count them out? Is there a timer like for timeouts? Do you give your crew a stopwatch? I don't mean to be a jerk, but the vagueness that causes VASTLY different enforcement criteria by different refs is frustrating, to say the least. Your post simply highlighted all the inconsistencies this vagueness can cause. Paul |
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If a team persisted being a problem (i kept notes of which teams I told to speed it up), I would be a PIA to them. Standing next to them when the robot arrives on the field, and letting them know when their 60 seconds starts. By the time a team is disabled, they would have known they have earned it, and it would not have been a surprise. However, at one match they could receive bonus time because other teams were still setting up. It would appear capricious if the next match they don't get as much bonus time because all the other teams have left the field. No one wants a hard 60 second rule. Variances after 60 seconds is what may lead to what appears to be vastly different enforcement, even within the same ref crew. If someone else is delaying the match, I'm not going to penalize you, just because I can. That should not be taken as a license to take the same amount of time in the future. If your team is delaying the match, and if you have been warned, then the disabled is appropriate, and not a surprise. The rigidity provides a standard framework for warning a team when they have reached the end of the reasonable period. The flexibilty is how much longer they get after that before the penalty is applied. At our regional a robot was disabled for other reasons. But, they had been warned at the end of prior matches. After the disable, they modified their strategy to not do it again. |
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Hey Rich- I just wanted to point out why so many people in this thread are concerned about the interpretation and enforcement of the 60 second setup rule. The bold statements above are all extremely concerning to me as a team mentor. These are all 'judgement calls' and interpretation of individual referees which WILL be different, ref to ref, day to day and event to event. Things like setup time varying based on whats going on elsewhere on the field? That doesn't seem like rigid enforcement, but then holding teams to 'a matter of seconds' not meaning 15 seems like a rigid enforcement of an unwritten time limit (aka an interpretation of a rule which will vary). What constitutes a problem team? A one time offender? Two times? Every single time? Can a team be moved off the 'problem' team list if they make adjustments? It's simply too vague right now and is leaving a wide array of interpretations that have already reared their head in a bad way at an event resulting in corrective action from HQ. -Brando |
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I think the 60 second guideline is: you know it when you see it. Obviously there will be extenuating circumstances, and a team should get more time. But, 99% of the time, a team knows when their 60 seconds starts - they are at their location, and able to place their robot. IMHO: All the other what-if's are red herrings. In general, the Ref's can see the situation, and adjust accordingly. Now, if teams are fighting over who goes where, that is an Alliance Problem, not a Ref/Field problem. |
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I'm going to echo a few points made by others in this thread. And, I'm not meaning to pile on to Rich, but these types of exceptions and bending are exactly what lead to the frustration we as team mentors fear, based on observations so far this year.
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While G10 is vague, the solution isn't to make your own rules around G10. The solution is to tell GDC that we need a better G10. Whether you're a Ref, Head Ref, FTA, team member, or spectator, it's better for all of us to have a better rule than to attempt to make up for the vagueness with "house rules" that change the competition depending on where you are competing. |
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Hey Rich
Just want to chime into say you'd be welcome reffing any regional I'm at. No, the 60-seconds wasn't a hard-and-fast rule in the book, but your warn-then-penalize approach seems fair if implemented as you've said in the thread. If the team knows when the clock starts, gets 60 seconds, knows when it is about to expire, and has gotten several warnings from past matches, it seems fair that they should start getting penalties. Quote:
I'd be fine with the rule being modified to something like: "Teams must be given at least 60 seconds to set up. It is up to the head ref's discretion whether to hand out [penalties of some flavour] 60 seconds after the announced start of a 'setup period'. The start of the 'setup period' must be after all robots competing in the match have entered the field". Edit: I have thought of a loophole, but this kind of rule design might be a fun separate topic itself. If you don't want a penalty with that rule, just make sure you consistently set up fast. Ideally, it'd get built into the FMS and would be skippable if a conditions mean you don't have to enforce it or teams all get off the field super-quick. |
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I was at Perry for the inaugural Georgia Southern Classic. Fortunately we ran pretty much on time without the issues elsewhere. Field reset actually went pretty quickly. I didn't see any issues with teams taking too long to set up their robots so G10 never really came into play. But G10 needs flexibility to suit the varying conditions. Running on time or early you can afford to be lenient. But since there is a limited amount time to complete the competition, the best we can hope for is that management (referees, etc) use their best GP & communication skills to let teams know about the changing conditions. On the team side, common sense should tell you if the matches are running late, you need to be efficient getting on & off the field. Despite the subject line of this thread, please do not take this to be a specific comment about Dallas. I was not there.
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Rich- I think your interpretation of the rule is fair, reasonable and a good example of how to enforce it across every event. The issue is that not every referee is you, and actually can (as depicted in the various examples across this thread) widely vary from the method you are describing. Unfortunately there are situations that have already occurred that leave teams in a bad position and force us to protect ourselves. We need to ensure we are not surprised by rule interpretations when we get to an event. This clarification is something I think all of us would really like to see, somewhere in 'black and white'. -Brando |
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There's a tension here between individual team experience and collective team experience that needs to be recognized. Individual teams want to make sure that they can run their robot in each match. Collectively, teams want the event to run roughly on schedule (volunteer availability, team member's schedules, transportation, meals, etc) and want to maximize the number of matches.
The rules allows those running the event to strike a balance. At Northern Lights, the following things held true:
I think the standard from the team perspective is pretty straightforward. You should be able to set up and position your robot in 60 seconds. You can choose to take longer than that, but you run the risk that you end up disabled because you're delaying the event. |
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I can say that, as an inspector, I tried to help teams as best I could with the set up time. There was one team that specifically comes to mind that added a gripper halfway through the competition, and it had to be attached on the field. When they came up to have it inspected, I did the usual stuff - sharp edges, weight, sizing box, etc. But I also asked them to attach the gripper to the robot. My intent with that was to verify it wouldn't cause issues (like gouging the scoring platforms), but I also times them. When it took about 90 seconds, I warned them that they would need to practice it to get it fast enough for the field. It's not part of the inspection, and they passed without any issue, but I was hoping that they would take the warning to heart, Practice orc and then not have issues setting up on the field. Just a little something extra to help their weekend go smoothly.
With something like this, teams need to consider 60 seconds to be a hard and fast rule. The need to design, build, and practice to ensure they are faster than 60 seconds. And then the field needs to give teams as much leeway as possible, while still maintaining the overall event schedule. While the volunteers are focused on the team experience, we have 60 teams we're worried about, not just the one team that's taking a bit long to get set up. We'll do everything we can to ensure every team has a good time, but the teams need to be focused on their experience as well. Part of that is the experience of engineering to a fixed set of requirements, one of which is the on field setup. It's a harsh lesson to learn sometimes, but the process of engineering isn't just designing something cool. It's designing something cool that meets all of the requirements handed down to you. So treat the 60 seconds as a fixed limit, and trust in the volunteers to do what they can to assist you and ensure you not only play, but play on time so those watching from home can see your match when they expect to. |
Re: G10, The Dallas Disable & Crickets Chirping in Manchester
*Jon above said this much better, but still leaving mine as I feel better now.*
I'm guessing that this won't be popular, but since I'm going to have to deal with this crap in weeks 5 & 6 (maybe 4), and watching several threads all whining about the same thing, I'm going to spill it. /being rant I'm still trying to wrap my head around what the issue really is here. This is sounding a whole lot like my 11-year-old and 7-year-old having a "discussion". Frankly it is amazing to me that it is the "adults" that are the vocal ones here, but I will assume that teams only want one public voice and not a whole slew. As far as I am aware, that 60 sec "guideline" has been in the Game Manual since Kickoff. It was not a surprise addition 5 weeks into Build Season that should suddenly make a team have to redesign their entire robot because their setup takes 2 minutes and they CHOSE to ignore it. In my OPINION (was that plain enough?), a HUGE part of the Engineering Challenge for this game with the very relaxed on-field dimensions was this exact thing. Did the Mentors and Engineers complaining REALLY think that it wouldn't be watched during the competition? If so, then why in the heck would you think the GDC would even put that blue box there in the unarguably slimmed down manual for this year? That blue box gives examples of things that can cause a team to be called for a G10. Section F says specifically, "prolonged assembly/disassembly of a ROBOT to transform is from its TRANSPORT CONFIGURATION," and a specified guideline for that assembly/disassembly says, "ROBOTS should be configurable in less than sixty (60) seconds." Yes, the 60 seconds was not in the white section, but it should give you pause for thought that they took the time to put it in there at all and maybe think, "Ya know, we ought to design to setup in less than 60 seconds." THIS ISN'T HARD. If your team did not follow the guideline and just built a bot with the thought of, "They aren't going to enforce it anyway," then figure out a way now. Do the Engineers complaining completely ignore any guidelines in documentation in their particular fields like many want to do here? Bringing up, "But we paid money to ignore the rules," also doesn't really fly since this was not a post-kickoff rule. /end rant |
Re: G10, The Dallas Disable & Crickets Chirping in Manchester
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We are not complaining. We are asking for some clarification and STANDARDIZATION. And yes, many of us are the voice for our teams for issues like this. Since Frank and the GDC monitor these threads I believe it is a good place to have such discussion. I respect your opinion, but simply disagree with it. For everyone, here is G10 to reference: Quote:
I highlighted "configurable" because this, to me, is the crux of the communication issue. My team read this as "don't make a robot that takes longer than 60 seconds to put together with the new rules". We did not read it as do not take longer than 60 seconds to be back in the driver's station. Why didn't we read it that way? Because, on average, it has taken longer than 60 seconds for this in the past. This rule, to us, was a limitation on how much assembly and robot configuring you could do and seemed reasonable to us. However, it is being enforced differently than that. Paul |
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Past that, there is a higher level argument. We pay lots of money, and the goal is to give students a good experience (in my mind). Decisions that are arbitrary that lead to a lot of pain on students are bad. These should be minimized. We pay to compete BEFORE we see the rules, it's on FIRST to minimize (ideally to zero) the amount of rules that give kids a negative experience. They've generally done a good job of this. The unfortunate issue here is volunteers are clearly making this FAR more punitive than what FIRST intended. A reasonable person assumes the rule means 60 seconds to configure, separate from the traditional setup time. I'd wager just about any team with a shooter auto last year took longer than 60 seconds to setup every single match. If FIRST clarifies we must do it all in 60 seconds, we will. We reserve the right to be grumpy about an arbitrary decision that just hurts the kids however. Oh, also. Paul won the Woodie Flowers Award at champs, and is all around a good dude. I don't think it's reasonable to label his "whining" (which wasn't whining) as that of a 7 year old. Please read this before replying again. |
Re: G10, The Dallas Disable & Crickets Chirping in Manchester
I agree with a lot of the points that Paul C. makes.
My reason for starting this thread was to have a discussion around consistency of rules more than the details of this particular rule. I also was poking FIRST a bit, yes, because, frankly, I am left scratching my head around the question of "what problem is FIRST solving by not providing clarity around this issue?" It is clear from the FRC Blog that they know there is a problem with consistent enforcement. It is also clear that the rule is deliberately vague. I assume that they are working behind the scenes to address this for Week 2 and beyond. So why are they not clearing this up publicly? As I type right now, I believe I have a reasonable theory. FIRST does not want clarity. When a team is just not going to be able to compete under a strict limit, they want to be able to look the other way. BUT but but, they don't want to make this an official policy because A) if team gets ridiculous with respect to the transformation time, they want to be able to rein them in andI don't know if this the really the reason for the lack of clarification but it does seem to explain things. Dr. Joe J. |
Re: G10, The Dallas Disable & Crickets Chirping in Manchester
This entire thread is just a grim reminder to me that the Q&A system is my least talked to friend. This rule seemed clear cut in my mind all it did was add an engineering constraint to the robot. All these responses though prove it is anything but clear.
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Re: G10, The Dallas Disable & Crickets Chirping in Manchester
I find most of the comments crazy!!!
I can see no reason (other than safety issues) for a robot to be disabled in the elimination rounds ! PERIOD!!! |
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You see a few professionals engaging in this thread because they are good at analyzing the "big picture" and recognizing risks of all kinds. The G10-related enforcement issues are a clear and present risk to the experience of the students and the fairness of the game. Without a giant clock (or maybe one on each side like basketball or football) and a crystal clear modification of G10 enforcement is a judgement call by the refs. Even in this thread there are well-intentioned refs with differing opinions. Paul is absolutely correct, "clarification and STANDARDIZATION" is necessary. If I were a ref I'd probably go with a 3-strike setup with plenty of communications with teams, sending emissaries to the pits etc. It would all be very professional and courteous unlike the refs yelling at my students (about a chute door stuck open by a failed mechanism) at Dallas. |
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As said at the beginning of my post, my rant was not directed at anyone in particular, let alone Paul, although I'm not sure what a Woodie Flowers Award has to do with it (I apologize that I apparently do not understand the real reason for the award yet, although if anyone wants to chat with me at Vegas or Arizona East & West I will be happy to). It was directed at the tone of the myriad of threads that have been opened for this same exact issue which pretty much all have degraded into whining. I'll repeat. THIS ISN'T HARD. I guess I'm looking forward to when FIRST releases the manual with a "Here is what you CAN do" instead of "Here is what you CAN'T do". But then CD will be a ghost town. |
Re: G10, The Dallas Disable & Crickets Chirping in Manchester
I can understand the frustration of many folks around the vagueness and/or inconsistency in applying G10, and I think it is appropriate that we try to make sure teams are treated fairly and have a good experience.
That said, I took it as a given in the design of the game that the ability to take a robot from transportation configuration to competition ready in a short time is one of the design parameters this year. The introduction explicitly pointed out that teams would have huge latitude in what a robot looks like on the field, then immediately warned about delays and mentioned the 60-second guideline. They also explicitly clamped down on some other gray areas, such as use of webcams for a "hybrid" autonomous. I see it as inviting creativity and innovation, but attaching some risk to going outside the box. It seemed clear to me that they were inviting a risk/reward calculation – go ahead and add conveyor belts, tethered helpers, and such, but you must be able to assemble it quickly. I guessed that their hesitation to set a hard and fast time limit was to prevent "rules lawyers" from trying to win simply by making sure other teams get penalized. Hence, I can understand the use of vague and general goals rather than specific rules. As a mentor for a team that discarded some designs as impractical because of the time parameters, I don't want infinite laxity. I think Rich actually has outlined a pretty reasonable approach in which teams who are pushing the limits have the expectations made clear to them. Make the team experience the top priority. Then make sure that nobody is exploiting that to gain an advantage counter to the spirit of the game and slow everything down in the process. |
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There is a term in conflict resolution called "Frames" that I feel fits here. You are framing some pretty large assumptions that the reason we are complaining is because we never thought this would actually be enforced. There are a lot of pretty interesting assumptions you are making. I actually find it a bit humorous to insinuate that this cast of characters overlooked ANYTHING in the rule book... Quite honestly you're entire post is insinuating that because we're being vocal (and we're adults) we must be trying to skirt the rules to gain an advantage. Let me frame some things for you: my team never leaves transport configuration, we built to always fit inside of the transport config box. I am being vocal about this issue because if I have a firm understanding of what to expect and how the rules will be enforced, I can ensure my team knows what to look for (for ourselves, our partners and our opponents). This in my opinion is what good coaches do, regardless of sport or activity. I'm also trying to make FRC a better place where we do not have instances of ambiguous rule interpretation governing team experience. -Brando |
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On a side note, from someone that watched the Dallas regional, how often or number of times was this delay of match penalty enforced? Also did the offending team have a significantly longer delay in the eliminations than their normal set up time in the qualifications? -Andrew |
Re: G10, The Dallas Disable & Crickets Chirping in Manchester
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That's what the rules say. Not enforcing the rules is unfair to the teams that invested a lot of time and effort into following them, let alone those that may have compromised some aspects of a design. |
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It sounds a lot to me like G10 was intended to be somewhat similar. |
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If a team's chassis is 1/2 inch bigger than transport configuration, do you want to prevent them from any competition (very hard to reduce chassis size by 1/2 inch in a short amount of time)? In that instance, I think you pass them for Qualifications, but DQ them for Eliminations. That way, they can participate, but not be unfair to the other teams that built within the rules. As a Ref, I had a similar attitude: Very lenient at the beginning of qualifications, and getting more and more strict as the tournament progressed. Ideally, by the last match we are playing Elimination rules so if a team is disabled, the other teams have notice regarding the risk of picking that team for the Elimination Round. |
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The analogy is apt for this situation. If a referee decided to penalise a goalkeeper for holding on to the ball for seven seconds, there would be an uproar, even though it's written in the rules. In a situation like this, where actually timing each team rigorously is unsustainable, what's more important: consistency with the rules or consistency across all events? |
Re: G10, The Dallas Disable & Crickets Chirping in Manchester
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To summarize what Adam is saying, I'm going to layout a typical robot field setup procedure, and the two ways I believe rule G10 has interpreted this past week: Robot Field Setup Procedure: A. Team members enter the field with the robot, and move to the general location where it will be at the start of the match. B. Team members unfold their robot out its transportation configuration. C. Team members precisely align robot for their autonomous routine. D. Team members exit the field and take up positions at their driver station/ human player station Rule Interpretation 1: Teams must complete items A - D in around 60 seconds. Rule Interpretation 2: Teams must complete item B in around 60 seconds, and are given the usual unspecified amount of time to complete items A, C, and D. I would argue that it would have been hard for teams to complete items A, C, and D in seasons past in around 60 seconds (assuming they have an autonomous routine) , and its almost impossible to comply with Rule Interpretation 1 in around 60 seconds. |
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It's worth noting that what the GDC has to do every year is very difficult, and it's not surprising that they create ambiguity in order to lean on referees to account for edge cases. Unfortunately they are victims of their own success; in order to inspire students, they wanted FRC to be taken seriously as a competition, and as a serious competition, it has to live up to the matching standards and scrutiny of its competitors and fans. Especially considering the time, energy and money it requires. Also the fact that they foster a community of engineering, out-of-the-box thinkers doesn't make it easier... |
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