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Re: Tether rules?
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Re: Tether rules?
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Re: Tether rules?
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Re: Tether rules?
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At first, I thought this game was too simple - the main game pieces have handles, for crying out loud! Then, as we started to break down the scoring, availability of game pieces, and dynamics, this has actually become my favorite game, and second favorite challenge (behind Ultimate Ascent) in my four years being in or near FRC. In order to continue to inspire the next generation of technology and business leaders, the FIRST GDC must continually invent new games, and try not to reuse concepts in the same 4-year period. By the nature of this, each game will have strengths and weaknesses relative to the others. I believe that FIRST has also done an intentional service to these students by including a "placement" game every few years. By my count, this is the 8th game with a primary stacking/hanging activity, with the first being Toroid Terror in 1997. The GDC does this even though placement games like Recycle Rush and golf have less spectator appeal. Why would they do this? How many commercial robots throw exercise balls or frisbees or mini basketballs through goals? And how many commercial robots pick up, align, and precisely place rectangles and cylinders and other well-defined but oddball shapes? I expect that we'll see flying game pieces and defense the next two or three years and a placement game again in three or four years. |
Re: Tether rules?
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They can also stick to a "competition" format, and not toss aside the W-L-T system that makes FRC what it is (not a science fair). My problem with this game isn't that the type of scoring is boring, its that they removed so much of what makes FRC, FRC. ---- Anyway this discussion is about tethers and tethered robots. As I said earlier, tethers are an extrapolation of the lack of size restrictions, and thus there are no rules specifically about tethers except that the second piece of your robot ALSO NEEDS TO HAVE NUMBERS ON ALL SIDES OF IT. |
Re: Tether rules?
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Re: Tether rules?
From the sentence in the blue box you didn't quote:
"If an observer has to follow a tether to identify the ROBOT’s team number, that is considered not clearly visible and does not meet the requirements of R2." |
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Re: Tether rules?
What is so hard about putting your REQUIRED license plates on the ramps or other robot pcs.? (Look at it this way....You actually "get to display your specific team # at least 4 more times,"....Nice and boldly!)
Hmmm, I think FIRST needs to develop the FIRST DMR (FIRST Department of Motorized Robots), at championships this year. Then add a nice license plate fee if other attached (tethered, leashed, extended), robot pcs. are missing ANY of their required Team # Plates. Make that fee high, give the $$$'s raised to some deserving charity. The game is very exciting, and has many elements beyond the expected "Wherehouse Stacking" that many thought it would only be. |
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