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Human Player Pneumatic Noodle Launcher
Just a thought, but after looking through the manual I cannot tell if it prohibits the human player from using "devices". Can a human player bring a "pneumatic cannon" into the zone as long as it has nothing to do with the robot?
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Re: Human Player Pneumatic Noodle Launcher
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Re: Human Player Pneumatic Noodle Launcher
Per T21(E.6.) this might be allowed, provided it is so ineffective that it has no chance to affect the outcome of a MATCH. :rolleyes: ::rtm:: :) ;)
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Re: Human Player Pneumatic Noodle Launcher
My team was joking around about this at the beginning of the season. I have now since gotten the chance to be my teams human player and (not bragging) have gotten fairly skilled at throwing noodles where most of them make it. I believe that making a cannon would be inefficient but is it really necessary if your alliance has at least one human player that can throw? :p
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Re: Human Player Pneumatic Noodle Launcher
I'm surprised no one has come up with a noodle shooter -- bonus points for automatic reloading. For off-season fun, of course.
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Re: Human Player Pneumatic Noodle Launcher
how bout an atlatl?
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Pls check Q&A, there was something about using devices...
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An atlatl does not impart spin, and because it pushes from the rear, is more likely to induce curvature than a hand toss. Again, we're talking about an off-season project, not something to use in this game. |
Re: Human Player Pneumatic Noodle Launcher
Yes, which is why I said "For off-season fun, of course."
After watching 3 weekends worth of noodle throwing as a Field Resetter, I even had "The Science of Throwing the Noodle" paper written in my head. The "tail" of the noodle appears to have the same slow rotation as a cat tail when dropping. What would be the ideal noodle shooter? |
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