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Re: Getting Mentors out of Comfort zone
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That! ^ Then show them our Performance & Team Awards for the last 2 ~3 years...And our Performance & Awards this year so far...WoooHooo, CHANGE IS REALLY GOOD! Thanks kids. |
Re: Getting Mentors out of Comfort zone
You’ve gotten a lot of really good feedback in this thread so far regarding what teams have done specifically to combat this problem, and how it has worked out for them. Based on the several teams I’ve worked with over the years, here is what I would try:
Hope that helps! |
Re: Getting Mentors out of Comfort zone
Read most of the posts before, and maybe I'm oversimplifying, but human beings (engineers included), typically have a reason for what they are doing. You can spend your time guessing as to why they are insisting on a drive train design, or discuss it with them and understand why.
As you understandably didn't share details on your team or what the drive train is, I could see an argument that if you are working on a solid 6WD style drivetrain, and lack sophistication in your scoring mechanisms and intake, then the right answer might be to push back on drive train iteration and focus on manipulator prototyping and practice in the offseason. There could be a concern with the amount of money needing to be spent on offseason practice bots that might not be fruitful, and a lack of time by your mentors to spend the time to help make it successful. I could go on for pages on what the problems could potentially be, but I recommend you approach your mentors in a non-combative way. Don't take an attitude of "the mentors are the problem" into the conversation, but instead seek to find out why they are doing what they are doing, and work together with them to see what you can do as a team to get out of the rut. |
Re: Getting Mentors out of Comfort zone
Just to play devil's advocate here though... sometimes it really is that "the mentors are the problem". In environments like this there is often at least one strong-willed individual who knows everything and can do no wrong. (C'mon, you all know who I'm talking about.*)
Mentors are human; humans are imperfect. It might not be a bad idea to reinforce and emphasize that Gracious Professionalism applies to everyone, not just the students! Engineers are often in this career because they are extremely intelligent, driven, and with that sometimes comes a big ego. And it is human nature, nobody likes to think they are wrong. And with something like FRC when you become passionate about an idea or design it becomes an extension of your own identity, e.g. telling me that you don't like my idea is seen as a personal attack on me. At least engineers are (or should be) open to quantitative analysis ("if you can PROVE me wrong, I will accept it") but even then, some people just have hard heads! :rolleyes: If this is the case and one or more of your mentors seem to be unreasonably stubborn, then it may be time to have a conversation about what FIRST is about, who should be driving the decisions, letting kids make their own mistakes, etc. It's not a fun conversation to have but it will help the mentors with their own personal development as well. It's not just engineers and FRC; I volunteer with another non-profit organization and deal with this all the time. And, oh yeah, at my workplace too. *I know, I know... I'm that guy sometimes. We all do it. The trick is recognizing and acknowledging it and being intentionally open minded. |
Re: Getting Mentors out of Comfort zone
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The biggest unforeseen (or downplayed) consequence of such a risk is lack of available weight in order to adapt to the game that is being played (i.e. metagame) rather than the game that was thought about during kickoff. Depending on which subsystem took the risk, there may be no celebration of failure because there is very little room to recover from it in order to have any modicum of success at an event. Success is defined differently for each team: some teams want a Win - others just want the robot to work as-intended so the team has something to cheer for on the field. For example, creating a fancy drive train when the team hasn't proven it can create a successful robot with a simple drive train is probably seen as a major risk factor. If the team doesn't have a proven track record with the simple things, then maybe they're struggling as-is and new engineering talent is needed? Alternatively, if the drive train itself is successful then it may inspire/propel the team to better designs in the future - which the mentors will have to deal with on their own. This year specifically has one team with a drive train that was definitely designed for the game. This robot can be seen as a work of art because every major subsystem synergizes with the other major subsystems in some way. It also happens to be the most successful robot this year: SideSwipe. Using this robot as the ultimate of design methodologies to imitate may be how to get your mentors out of their rut, if they're humble enough to understand there's a problem in the first place. |
Re: Getting Mentors out of Comfort zone
^ Yes. On my team we quickly made a decision to stick with "the gold standard" which was a 4-CIM, 8-wheel-drive, 2-speed, custom gearbox drive that had served us beautifully in past years. We nailed that decision down almost instantly because, well, why mess with what works?
6+ weeks later we recognize that, for this game at least, it might have been worth looking into omni wheels or some other drivetrain that maybe wasn't as powerful and fast but more maneuverable. And the possibility of a U-shaped drive chassis that would surround a tote rather than forcing us to come up with ways to lift the tote into/onto the chassis (our original plan) or stack the totes in front of the driveframe (traditional forklift design). At least now we know! |
Re: Getting Mentors out of Comfort zone
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Re: Getting Mentors out of Comfort zone
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A great teacher once told me Take chances, make mistakes, get messy. |
Re: Getting Mentors out of Comfort zone
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If your mentors are burnt out, allowing students to try new things - with support - can re-energize them. |
Re: Getting Mentors out of Comfort zone
Experienced mentors are huge assets to any FRC team, but student ideas fuel team investment and success. FIRST students are constantly in brainstorming mode and asking questions in order to better themselves and their team. Mentors do need to help students evaluate their ideas in a logical manner, it is a part of FIRST learning. Our team built 3 different elevator lifts this build season before making a final decision on the one that would ultimately be used. Through each iteration, the students asked if we could do it and together we weighed resources like time, money, weight, and the intended function before deciding to move forward. Getting mentors to ask students these questions (or any) can be tough, especially when a mentor knows what the answer will be before asking the student the question. The students may provide an answer the mentor didn't consider. Remembering to ask questions may be enough to rejuvenate the way mentors work with students.
Nate |
Re: Getting Mentors out of Comfort zone
^ This.
I've been in many meetings -- FRC teams, summer camp committees, work -- that look like this: Leader A: Let's brainstorm. All ideas are welcome! Students: *give out multiple ideas* Leader B: No, those won't work. I really think we should do X. Students: *variety of pros and cons of multiple ideas* Leader B: No, no, trust me, we should do X. Students: *maybe a variation of X, but include Y?* Leader B: No, it's really got to be X, guys. Students: I thought you said all ideas were welcome? Leader B might be brilliant -- she might even be absolutely right -- but this is not the way to foster inspiration and innovation amongst students. |
Re: Getting Mentors out of Comfort zone
The biggest challenge of being a mentor is allowing some of your ideas to take a backseat and allowing students the chance to wrestle with the challenges set forth in a given game.
I agree with the notion that simply saying "No that won't work" is not the way to inspire and educate. When I think something may not work in a discussion, I instead like to ask questions to spur further thinking about overcoming an issue that I can see with the suggestion. Ex. "Have you thought about Y?" "How would would overcome X?" What I hope this does is allows students to be able to see what my years of experience building robots have taught me. Often times these types of questions will lead to better ideas from both mentors and students. Mentors will shed some of their inherent biases, and students will gain a greater understanding of some of the details that need to be worked out. In terms of trying to get mentors to change their biases, proof is your best option. The biggest issue with changing a drivetrain is that it is often (nearly always) the most critical system of a robot. A fantastic mechanism may mean nothing if you can't easily maneuver around the field. Developing a new drivetrain would be a great offseason project. This allows iteration away from the time pressures of the 6-week build (nothing ever goes as smoothly as you'd like). Then during build season you have another tool in your design toolbox that you can use to accomplish the game task. |
Re: Getting Mentors out of Comfort zone
I'm going to hijack the thread a little bit.
I'm the lead mentor for a second year team, and when we were rookies I was the only mentor. While I'm very passionate about FIRST, I quickly realized that running a team with 1 mentor is certainly a recipe for not good things. I was successfully able to get 2 new mentors but have unable to been get them to come consistently, and this year has again ended up being somewhat a 1 mentor team. Being a larger team with more resources, I end up being a severe bottleneck as major design decisions generally involve a mentor, and I'm the only one around. I was hoping by being very relaxed and nonchalant about it would create an environment of interest to the mentors and they would come more often but that definitely backfired. How can I get these mentors to come out more or be more involved? I'm worried that bringing this up will me lose the once a week they show up during build season. Side-note, any tips for cold recruiting mentors. I don't have good connections with local companies or industries. |
Re: Getting Mentors out of Comfort zone
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Sometimes when adults are recruited to a FRC team, they don't really understand what that entails. Nobody sat them down and explained that FIRST, while incredibly rewarding, will suck most of the free time out of your life for approximately 4-6 months of the year. A lot of adults simply don't have the time or free mental/emotional energy to deal with that but want to help anyway. Quote:
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Chief Engineer oversees all robot production/design/documentation. Chief of Business Operations oversees financial management and budgeting, administrative matters, food and event scheduling, etc. Chief of Public Relations handles community outreach, team documentation, Woodie Flowers submission, Business Plan submission, Chairman's submission, Animation submission, etc. Ideally, each of these positions would have at least one or two other mentors to help divide tasks. By having a built in leadership structure at the mentor level, you can assign expectations to each position, and make sure that the position is filled by somebody every season. This way, they know what they're responsible for and it doesn't turn into a personal attack on their commitment to the team. It's much easier to say "Steve, as Chief Engineer you are expected to be present at least four days/week during the build season" than "Steve, you really need to show up more because I can't do all of this by myself!!!". Quote:
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Re: Getting Mentors out of Comfort zone
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The harder part of your question is getting mentors to come often. FRC Build season is a frankly unreasonable amount of time to commit, especially if your mentors have full time jobs and/or families. The best solution, if you can't find anyone else crazy enough to lead, is to recruit as many "part timers" as you can. Try to get everyone to commit to some minimum amount of attendance / responsibility during the off season, and then plan your meetings / team ambitions to suit. Good luck! |
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