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-   -   IRI - 2015 Rule Modification Ideas? (http://www.chiefdelphi.com/forums/showthread.php?t=136415)

MikLast 10-04-2015 16:40

Re: IRI - 2015 Rule Modification Ideas?
 
maybe have one half go to NYC, the other Israel? seems like a good way to do things, plus, you can get more people too!

Bob Steele 11-04-2015 00:13

Re: IRI - 2015 Rule Modification Ideas?
 
Yellow totes, if used in a stack would double the score of the stack. (but only one per stack... ie no stacking of bonus) ......at least allow them to be used for scoring as a grey tote.

Load 3 of the pool noodles with a weight in the end..with sufficient padding.. (might be a safety concern) allow them to be thrown from one end to knock down a RC or stack.
Big penalty for these to leave the field.... loaded noodles can only be thrown in last 20 seconds.

Very exciting in the end if stacks fall and knock down other stacks...

:yikes:

Dunngeon 11-04-2015 03:01

Re: IRI - 2015 Rule Modification Ideas?
 
Quote:

Originally Posted by Bob Steele (Post 1469432)
Big penalty for these to leave the field.... loaded noodles can only be thrown in last 20 seconds.

Going off this,

If noodle throwing isn't removed, add a penalty for a thrown noodle leaving the field (4pts)... It would add quite a risk/reward to throwing noodles.

Derek Bessette 11-04-2015 08:07

Re: IRI - 2015 Rule Modification Ideas?
 
Only 1 robot from each alliance is allowed to start in the zone between the landfill and autozone. Red gets to place their robot last in round 1 and 3 of every elimination level. For all other matches blue gets to place last.

Lij2015 11-04-2015 19:55

Re: IRI - 2015 Rule Modification Ideas?
 
While keeping the can and noodle as a "3x Multiplier" each tote should be worth: 2 + Number of totes below it, this is how I would have done it seeing as making a 5 or 6 stack is hard in this game but only worth 10 or 12 points for doing so.

Now a five stack is worth 19 with a six stack being worth 25, while not jacking up the value of the lower stack counts (1-3).

DarkRune 16-04-2015 19:29

Re: IRI - 2015 Rule Modification Ideas?
 
Serious:
Change the ranking back to a win/loss format
No upside down totes
Stacking on top of a single yellow tote in eliminations raises the score

Joking:
2 robots on the field for each alliance, the other team (the center teams swap sides, so blue is on red and vice versa) drives a totebot on the opposite color side of the field, and there are bonus points for stopping the totebot and stacking on top of it.

KyleH 16-04-2015 19:42

Re: IRI - 2015 Rule Modification Ideas?
 
Let people be able to stack yellow totes in play-offs. I really hate to see game pieces go to waste.

Gweiss96 16-04-2015 21:18

Re: IRI - 2015 Rule Modification Ideas?
 
Totes on step worth more than 2 points

The other Gabe 16-04-2015 21:25

Re: IRI - 2015 Rule Modification Ideas?
 
Quote:

Originally Posted by avanboekel (Post 1466566)
Maybe flip the last row of totes in the landfill to be right-side-up, like the rest of them. This will result in extra usable game pieces on the field, and wont detract from anyone's existing strategies.

EDIT: Andrew beat me to it

Well technically 4334 has a tote flipper, or at least did at one point

aphelps231 16-04-2015 22:13

Re: IRI - 2015 Rule Modification Ideas?
 
Some that I'm seeing that I agree with:
  • Remove the maximum stack height
  • Flip the back row of totes in the landfill
  • More RC's on the divider
  • The more totes on a stack, the more points the stack is worth (1 tote = 2 points, 2 totes = 4 ponits, 3 totes = 9 points, etc.)
  • 6 high coop stacks worth 60 points

mman1506 16-04-2015 22:29

Re: IRI - 2015 Rule Modification Ideas?
 
Quote:

Originally Posted by aphelps231 (Post 1472398)
Some that I'm seeing that I agree with:
  • Remove the maximum stack height

Pretty much any robot with a stabilizer won't be able to handle more than 6 properly (1114, 2056, 254, 118, 4488, 148...)

Caleb Sykes 16-04-2015 23:57

Re: IRI - 2015 Rule Modification Ideas?
 
Quote:

Originally Posted by mman1506 (Post 1472408)
Pretty much any robot with a stabilizer won't be able to handle more than 6 properly (1114, 2056, 254, 118, 4488, 148...)

Pretty much any robot without a stabilizer also won't be able to handle more than 6 properly.

Pouncing Zebra 17-04-2015 01:47

Re: IRI - 2015 Rule Modification Ideas?
 
Choosable driver stations would be cool- landfill bots that can see the landfill and hp loaders that can line up easier/faster may increase scoring potential.

BL0X3R 17-04-2015 01:59

Re: IRI - 2015 Rule Modification Ideas?
 
Quote:

Originally Posted by mman1506 (Post 1472408)
Pretty much any robot with a stabilizer won't be able to handle more than 6 properly (1114, 2056, 254, 118, 4488, 148...)

we have a stack stabilizer? I need to go to our meetings more often... [/sarcasm] :rolleyes:

Carolyn_Grace 17-04-2015 09:23

Re: IRI - 2015 Rule Modification Ideas?
 
Every match, each alliance gets one hollow litter that's been stuffed with PVC.

Keep litter rules.

Watch dominoes happen.


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