| The other Gabe |
02-05-2015 20:38 |
Re: Tips to make your team a contender?
Quote:
Originally Posted by matthew_martin
(Post 1479319)
Don't think inside the box. By that I mean, don't design your robot around the robot crate height to the Champs. I know a lot of teams who did that this year, mine being one. Keep the crate size in mind, but don't prioritize it.
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I saw a few teams with two stage lifts that avoided that problem this year, as well as some whose tops could come off (once during a competition; whoops) in order to fit in the crate.
Not thinking inside the box can work beyond just height limitations. If you're a low resource team, and you choose to follow what Ri3D teams make, or base your robot off of existing mechanisms (ie a nerf disc gun in 2013), you run the danger of not being able to replicate it. I saw many teams in 2014 with the El Toro style collectors who had more trouble than teams with scoops- some couldn't even collect with it. if you instead conceptualize your own design, prototyping if possible, then you have tested it to make sure it works. Then you consult things like Ri3D for inspiration as to how to improve your mechanisms. this year especially many teams that are usually not that great came out of nowhere with brilliant designs, things that weren't even close to what Ri3D made, even some designs I never saw closely replicated anywhere else.
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