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-   -   MidKnight Mayhem III - June 27, 2015 (http://www.chiefdelphi.com/forums/showthread.php?t=137068)

Hallry 13-06-2015 14:26

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Phalanx (Post 1486671)
Is there going to be a Webcast?

The post above your's:

Quote:

Originally Posted by Libby K (Post 1486262)
Quote:

Originally Posted by TheBoulderite (Post 1486252)
Will this event be livestreamed?

Not 100% sure yet. Hoping to!

We have tried in the past, but the school's network isn't happy with it. Working with the IT department this year to see if we can get it nailed down.


Libby K 14-06-2015 20:43

Re: MidKnight Mayhem III - June 27, 2015
 
With 1676 joining the fray, we're back to 34 teams!

11: MORT - Flanders, NJ
56: R.O.B.B.E - Bound Brook, NJ
25: Raider Robotix - North Brunswick, NJ
102: The Gearheads - Somerville, NJ
193: MORT Beta - Mt. Olive, NJ
203: One TUFF Team - Sicklerville, NJ
224: The Tribe - Piscataway, NJ
225: TechFire – York, PA
271: Mechanical Marauders - Bay Shore, NY
303: T.E.S.T. Team - Bridgewater, NJ
316: LuNaTeCs - Carneys Point, NJ
369: High Voltage - Brooklyn, NY
423: Simple Machines - Wyncote, PA
484: RoboForce – Havertown, PA
533: PSIcotics - Lindenhurst, NY
869: PowerCord - Middlesex, NJ
1257: Parallel Universe, Scotch Plains, NJ
1640: Sab-BOT-tage – Downingtown, PA
1676: The Pascack Pi-Oneers - Montvale, NJ
1712: Dawgma - Ardmore, PA
1796: RoboTigers – Long Island City, NY
1923: The MidKnight Inventors – Plainsboro, NJ
2016: Mighty Monkey Wrenches – Ewing, NJ
2495: HHW Robotics - Hamilton, NJ
2590: Nemesis - Robbinsville, NJ
2607: Fighting RoboVikings – Warminster, PA
3142: Aperture - Newton, NJ
3974: E=McD - Wyncote, PA
4281: The Bulldogs – Somerset, NJ
4361: Roxbotix - Roxbury Township, NJ
4460: Green MASHine - West Vincent Township, PA
4954: Palindrome Robotics, Middletown, DE
5254: Robot Raiders - Trumansburg, NY
5404: Gearaffes - Lansdale, PA

34 teams registered, 2 spots available!

Mayhem Rule/rule changes & more event info being emailed out to our teams Monday - will post them here shortly thereafter.

Hallry 14-06-2015 21:15

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Libby K (Post 1486797)
With 1676 joining the fray, we're back to 34 teams!

Mayhem Rule/rule changes & more event info being emailed out to our teams Monday - will post them here shortly thereafter.

Glad to be returning to MKM this year after having to pass last time! (Do the Wacky Waving Inflatable Arm Flailing Tube Men still make an appearance?)

Can't wait to see the rule changes soon.

Ari423 17-06-2015 11:01

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Libby K
Mayhem Rule/rule changes & more event info being emailed out to our teams Monday - will post them here shortly thereafter.

We (423 Simple Machines) did not get an email with the rule changes. Can you make sure our email is in the list and send it to that email or PM it to me? Thanks

Libby K 17-06-2015 11:17

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by arimb1999 (Post 1487087)
We (423 Simple Machines) did not get an email with the rule changes. Can you make sure our email is in the list and send it to that email or PM it to me? Thanks

Yep, all teams should be getting that today - the team (and both key mentors) just got back from Rush's National Advocacy Conference late last night so we're catching up on emails now. You're on my list, I promise :)

Also of note, 4281 has had to drop out so we are down to 33 teams again.

Libby K 18-06-2015 12:47

Re: MidKnight Mayhem III - June 27, 2015
 
Sorry for the double-post but I just barely missed the edit window.

2015 MidKnight Mayhem
“Recycle Rush” Rule Changes

Please make note of these rule changes, as they will be put into effect at MidKnight Mayhem. Anything not listed here will be ruled as in the latest edition of the 2015 Game Manual.

1. All robots may weigh up to 130 lbs.
2. The two centermost totes on the step are removed in an attempt to make the 20-point Co-Opertition Set feasible.
3. G24 is amended, causing no foul for yellow totes that transfer onto the opposite side of the field if it is the result of an attempted Co-Op.
4. G33B is eliminated, allowing litter to be introduced over the alliance wall at any point in the teleoperated period.
5. All playoff matches are double-elimination, using the 2014 bracket structure.
6. Tethers may be eliminated for one robot piece under 20 lbs. This counts towards a team’s 130 lb allowance.
7. Mentor Matches during the lunch break are 6v6 Dodgeball on the FRC field. Registration for ‘alliances’ will be posted at Pit Admin in the morning.
8. Mayhem Rule: Each alliance receives a “Stacks of Seven” coupon with their backup robot & timeout coupons. The alliance may use their Seven Stack Card at any point in the playoff tournament, allowing the alliance to score stacks of seven for additional points in that match only.

Koko Ed 18-06-2015 12:55

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Libby K (Post 1487210)
Sorry for the double-post but I just barely missed the edit window.

2015 MidKnight Mayhem
“Recycle Rush” Rule Changes

Please make note of these rule changes, as they will be put into effect at MidKnight Mayhem. Anything not listed here will be ruled as in the latest edition of the 2015 Game Manual.

1. All robots may weigh up to 130 lbs.
2. The two centermost totes on the step are removed in an attempt to make the 20-point Co-Opertition Set feasible.
3. G24 is amended, causing no foul for yellow totes that transfer onto the opposite side of the field if it is the result of an attempted Co-Op.
4. G33B is eliminated, allowing litter to be introduced over the alliance wall at any point in the teleoperated period.
5. All playoff matches are double-elimination, using the 2014 bracket structure.
6. Tethers may be eliminated for one robot piece under 20 lbs. This counts towards a team’s 130 lb allowance.
7. Mentor Matches during the lunch break are 6v6 Dodgeball on the FRC field. Registration for ‘alliances’ will be posted at Pit Admin in the morning.
8. Mayhem Rule: Each alliance receives a “Stacks of Seven” coupon with their backup robot & timeout coupons. The alliance may use their Seven Stack Card at any point in the playoff tournament, allowing the alliance to score stacks of seven for additional points in that match only.

The mentor 6 on 6 dodgeball should have been two tote "castles" with pool noodle spears chucked back and forth between them!

notmattlythgoe 18-06-2015 12:56

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Koko Ed (Post 1487212)
The mentor 6 on 6 dodgeball should have been two tote "castles" with pool noodle spears chucked back and forth between them!

Isn't that just a normal meeting night?

Koko Ed 18-06-2015 12:59

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by notmattlythgoe (Post 1487213)
Isn't that just a normal meeting night?

I was really hoping one of the field at the championships would do it but they were content to make tote sculptures instead on lunch break.

Kevin Leonard 18-06-2015 13:10

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Libby K (Post 1487210)
Sorry for the double-post but I just barely missed the edit window.

2015 MidKnight Mayhem
“Recycle Rush” Rule Changes

Please make note of these rule changes, as they will be put into effect at MidKnight Mayhem. Anything not listed here will be ruled as in the latest edition of the 2015 Game Manual.

1. All robots may weigh up to 130 lbs.
2. The two centermost totes on the step are removed in an attempt to make the 20-point Co-Opertition Set feasible.
3. G24 is amended, causing no foul for yellow totes that transfer onto the opposite side of the field if it is the result of an attempted Co-Op.
4. G33B is eliminated, allowing litter to be introduced over the alliance wall at any point in the teleoperated period.
5. All playoff matches are double-elimination, using the 2014 bracket structure.
6. Tethers may be eliminated for one robot piece under 20 lbs. This counts towards a team’s 130 lb allowance.
7. Mentor Matches during the lunch break are 6v6 Dodgeball on the FRC field. Registration for ‘alliances’ will be posted at Pit Admin in the morning.
8. Mayhem Rule: Each alliance receives a “Stacks of Seven” coupon with their backup robot & timeout coupons. The alliance may use their Seven Stack Card at any point in the playoff tournament, allowing the alliance to score stacks of seven for additional points in that match only.

So #6 means that ramps (so long as they weigh less than 20 lbs) can be on the field without being tethered to the robot, correct?

And I'd assume that the stacks of 7 rule just means that those stacks would be scored as if the rules didn't prohibit stacks of 7? (i.e. a fully capped and noodled 7 stack would be worth 48 points [2*7+4*7+6=48]

EricDrost 18-06-2015 13:10

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Kevin Leonard (Post 1487215)
So #6 means that ramps (so long as they weigh less than 20 lbs) can be on the field without being tethered to the robot, correct?

And I'd assume that the stacks of 7 rule just means that those stacks would be scored as if the rules didn't prohibit stacks of 7? (i.e. a fully capped and noodled 7 stack would be worth 48 points [2*7+4*7+6=48]

Correct, and correct.

Lil' Lavery 18-06-2015 13:13

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Libby K (Post 1487210)
5. All playoff matches are double-elimination, using the 2014 bracket structure.

Are they double elimination or are they using the 2014 bracket structure? Because those two things are not the same.


Quote:

Originally Posted by Libby K (Post 1487210)
6. Tethers may be eliminated for one robot piece under 20 lbs. This counts towards a team’s 130 lb allowance.

There are no rules regarding tethers. I'm assuming this to mean one <20lb. piece may be placed on the field outside of contact with the robot, and not be penalized for intentionally detaching components. However, please provide clarification as to how this impacts setting up in the beginning of the match. Can I place this component on the other side of the autonomous zone?


Quote:

Originally Posted by Libby K (Post 1487210)
8. Mayhem Rule: Each alliance receives a “Stacks of Seven” coupon with their backup robot & timeout coupons. The alliance may use their Seven Stack Card at any point in the playoff tournament, allowing the alliance to score stacks of seven for additional points in that match only.

When do alliances have to declare they are using this coupon? When will the opposing alliance be informed that their opponents are using this coupon?

EricDrost 18-06-2015 13:34

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Lil' Lavery (Post 1487218)
Are they double elimination or are they using the 2014 bracket structure? Because those two things are not the same.

No loser bracket, 2014 structure.

Quote:

There are no rules regarding tethers. I'm assuming this to mean one <20lb. piece may be placed on the field outside of contact with the robot, and not be penalized for intentionally detaching components. However, please provide clarification as to how this impacts setting up in the beginning of the match. Can I place this component on the other side of the autonomous zone?
You may place an untethered, <20 lb. piece of robot anywhere inside your alliance's half of the field excluding the Landfill Zone, the Step, and the Auto Zone. For example: A team may place a 110 lb. robot piece in the Unnamed Zone and a 20 lb. robot piece in the Staging Zone as long as each piece follows all other existing rules and is within the guardrails and alliance walls.

Quote:

When do alliances have to declare they are using this coupon? When will the opposing alliance be informed that their opponents are using this coupon?
If an alliance wishes to call a Mayhem Coupon, they must submit their coupon to the Head Referee within two (2) minutes of the field reset signal preceding their match. If there is no preceding match, the Mayhem Coupon must be submitted no later than two (2) minutes before the scheduled match time.

Additionally, the Blue Alliance is allowed to react with their own coupon for one (1) minute after the Red Alliance declares, even if outside the "legal" window. The Red Alliance, however, may not react with their own coupon unless it is within the "legal" window.

Karthik 18-06-2015 14:43

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Lil' Lavery (Post 1487218)
Are they double elimination or are they using the 2014 bracket structure? Because those two things are not the same.

When I first read the post, I was really excited for the return of a 1998 style double elimination bracket!




Libby K 18-06-2015 14:55

Re: MidKnight Mayhem III - June 27, 2015
 
Quote:

Originally Posted by Karthik (Post 1487230)
When I first read the post, I was really excited for the return of a 1998 style double elimination bracket

As cool as that would be, we apologize for the mis-naming. :)

Eric's clarification is correct.


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