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Re: Summer Design Competition 2015
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Re: Summer Design Competition 2015
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Re: Summer Design Competition 2015
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But I got a good laugh out of it anyway :p Although now that I think about it, I can see some resemblance. |
Re: Summer Design Competition 2015
This is great, thanks for putting it together.
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Re: Summer Design Competition 2015
I really do love the element of the snitch and I am so excited that our team is taking on the challenge this summer. Looking forward to seeing all of the designs!
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Re: Summer Design Competition 2015
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never mind the past - maybe crowd-source game design? This game would be fun! Isn't that inspirational! and clever use of bludgers as a gracious form of defense! and use of snitch. (not making comment on this year game - just moving forward) |
Re: Summer Design Competition 2015
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Not only could you knock over stacks but you could void six stacks being carried in a robot before they make it on the scoring platform! |
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My suggestion was not adopted. |
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Re: Summer Design Competition 2015
The only problem I can find with the snitch(blue) is when the human players(blue) are driving it, and two robots(red) from the opposing alliance are chasing said snitch, if the human player(blue) drives towards a third robot(red) from the opposing alliance to try to escape, what will be the consequence? Will the robot's(red) alliance be fouled, or will the snitch's(blue)?
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Re: Summer Design Competition 2015
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If the ball is being dragged behind the robot, of course it would be possessed. :rolleyes: But what if the rope is loose and not exerting any force on the ball? Would the ball still count as being possessed by the robot? |
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Re: Summer Design Competition 2015
Umm... maybe I missed it in the rules but since there seems to be four stations per side so is this game played with alliances of four robots per alliance?
Edit: Haha, thanks for the response! :) |
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