Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   General Forum (http://www.chiefdelphi.com/forums/forumdisplay.php?f=16)
-   -   State Power Alliances 2015 (http://www.chiefdelphi.com/forums/showthread.php?t=137412)

Kevin Leonard 02-06-2015 10:50

State Power Alliances 2015
 
In the general them of this thread from 2014, but not limited to robots that attended championships, what would be the power alliance from your state/province/country in 2015? It may not be the best three robots in a state, but instead the three robots that compliment each other best, can put up the highest scores, or win the majority of finals matches.

In New York, I'd have to say 340-5254-1507 would be our best possible alliance.
340 makes 2 stacks from the feeder station, and can cap any stacks of 5 made by either 5254 or 1507 that are without containers for whatever reason, as well as grab 2 containers from the step faster than nearly any other robot in the state
5254 makes 3 stacks from the feeder station,
1507 hits their 3-tote auto, and makes a few stacks from the landfill. They can also grab a container off the step during teleop if necessary.

What's your state's power alliance?

EDIT:
There might be slightly different alliances for qualifying rounds vs. Eliminations rounds as well. For example, I might switch 340 for 263 during qualifying rounds, since can grabber speed is less necessary, and 1507 might be able to grab the additional necessary cans for the match, or 1507 for 329 if the tote stack auto was less important (or didn't work with 5254's ramp) than a really fast can grab in eliminations. Feel free to post both the eliminations version and the qualifications version of your state's alliance.

halowaffle47 02-06-2015 11:27

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Kevin Leonard (Post 1485407)
What's your state's power alliance?

For Michigan it could be 33, 107, 1918.

33 puts up 2-3 six stacks with RC, one of them will have litter, from the landfill

107 puts up 2-3 six stacks with RC and litter, from the chute door(Yes, chute door).

1918 has RC burglers, and can put up 2 six stacks with RC and litter, from the human player station.

Only thing I would change, cheesecake RC burglers on to 33 if the dont have them already.

MikLast 02-06-2015 11:41

Re: State Power Alliances 2015
 
for the PNW (its a state, don't argue.):
1983
2930
955

OR just 1983 and 1318.

BariSaxGuy 02-06-2015 11:48

Re: State Power Alliances 2015
 
For Missouri:

1730: 2-3 6-stacks With RC from HP station
1986: 2-3 6 stacks with RC from Landfill
1987: Puts out a wall of stacks of 4-6 totes from HP station, but needs to be capped.

BrendanB 02-06-2015 12:30

Re: State Power Alliances 2015
 
New Hampshire has a few interesting combos.

319: I'd put them on the power alliance first since they bring The most bag of tricks up their sleeves (hence why I call their robot The Leatherman). Primarily a landfiller this year they started playing around with a ramp recently for HP feeding making them adaptable to play either role depending on who the other two robots are.

1519: With 319 taking the HP slot/left overs from the landfill 1519 can run their can burglars and work on the landfill. With 1519's 3 tote autonomous being one of the most consistent of the year they could run theirs instead of 319s but it takes a set of can arms off the step.

3467: HP stacker and runs can burglars in autonomous with 1519. Makes a few tall stacks in their corner HP slot and caps stacks as needed. Uses the tipped over RCs which are more of a hassle for MAYHEM and B.O.B.

Alternatives:

1058 could easily replace 3467 if can arms weren't a desire and crank out 1-2 full stacks from their corner.

95 can also replace 3467, grab 1 RC in auto, and then run with their GSD strategy of 1519 making stacks and 95 playing the capper.

Bennett548 02-06-2015 12:48

Re: State Power Alliances 2015
 
In Michigan:

If reliability isn't a concern:
2054: 28 point auton, 3x capped and noodled six stacks from the left feeder station
67: very fast canburglars, 3x capped and noodled stacks from the right feeder station, can pick up a downed RC
33: up to 3 capped six stacks, can reach containers on the step in teleop, and if 2054 takes care of auton, maybe grab a RC in auton. they would run out of cans on this alliance, so the score would be limited.

But, because reliability is a concern, and the above teams were inconsistent at times here is my actual selection:

1023: 20 point auton, 3x capped and noodles stacks from the left feeder station. Very consistent.
548: Fast canburglars, 3x capped and noodled five stacks, sometimes a fourth uncapped, mostly from the right feeder station. When the feeder station is empty goes to the landfill. Can upright RCs easily. On this alliance they would have to move to landfill only and get 1x capped and noodled five stack, and another 2 or 3 uncapped 5 stacks.
2137: decent canburglars, 2x capped and noodled 6 stacks from the right feeder station. I'm not sure if they ever demonstrated the ability to get a third capped and noodled six stack from the landfill, but I think they could. If not, 548 would use that RC.

Deke 02-06-2015 12:55

Re: State Power Alliances 2015
 
Quote:

Originally Posted by halowaffle47 (Post 1485411)
For Michigan it could be 33, 107, 1918.

33 puts up 2-3 six stacks with RC, one of them will have litter, from the landfill

107 puts up 2-3 six stacks with RC and litter, from the chute door(Yes, chute door).

1918 has RC burglers, and can put up 2 six stacks with RC and litter, from the human player station.

Only thing I would change, cheesecake RC burglers on to 33 if the dont have them already.

I would do this:

1023: 20 pt auto, 3 capped 6 stacks, good noodle thrower

1918: 2 capped 6 stacks, fast can burgulars

548: 2 capped 5 stacks from land fill, fast can burgulars

1023 and 1918 will clear out the chute totes, 548 can landfill. 1918 and 548 are two of the faster can grabbers that are able to stack the cans after getting them.

302 points with 7 cans (no noodles thrown)
250 with 5 cans (no noodles thrown)

Abhishek R 02-06-2015 13:02

Re: State Power Alliances 2015
 
I'll format in a bit.

Texas:
118-148-3310

118 would easily clear the landfill, and if they could tether a ramp to 148, make a 4th stack from the feeder station (though with this alliance, probably unnecessary). Their key role however, would be their can dom game in auto, demonstrated effectively at the championship.

148 would be the feeder station and auto extraordinaire. Capable of 3+ stacks consistently, they would be the rock holding the alliance average up, and the stacks would all be noodled as well.

3310 is what gives this alliance the edge over the other states/regions though. With their lightning fast can grab, it would be tough to beat these guys to the step. Cherry on top is that they're pretty dang good at stacking from the station too.

One thing that allows this alliance to perform at their best is the fact that the primary stackers both prefer their cans fallen over, so no time is wasted trying to pick them back up.

Simply trying to figure max point counts in this game is slightly irrelevant because of how important those cans are, so that was one of the first things I looked for in this alliance.

Kevin Leonard 02-06-2015 13:09

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Infinity2718 (Post 1485427)
I would do this:

1023: 20 pt auto, 3 capped 6 stacks, good noodle thrower

1918: 2 capped 6 stacks, fast can burgulars

548: 2 capped 5 stacks from land fill, fast can burgulars

1023 and 1918 will clear out the chute totes, 548 can landfill. 1918 and 548 are two of the faster can grabbers that are able to stack the cans after getting them.

302 points with 7 cans (no noodles thrown)
250 with 5 cans (no noodles thrown)

I mean IMO (as a non-Michiganer), any MI alliance without 33 isn't as good as it could be, because 33 is the only MI bot I know of capable of making three stacks from the landfill. It might seem crazy to leave 1023 out of the ideal MI alliance, but if you want two fast canburglars, the MI alliance might be 33-548-1918. Or 67. 67's canburglars were wicked fast at worlds, beating 3339 to the cans every time they raced.

Michigan (as always) has a ton of really powerful potential alliances to choose from. (27 could easily end up in some really cool alliance, considering their fast canburglars as well).
33-27-67 would be a crazy alliance along those lines (one of our scouting notes about 67 in Carson was how fast they were at stacking compared to how long it took them to acquire cans).

AllenGregoryIV 02-06-2015 13:19

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Abhishek R (Post 1485429)
I'll format in a bit.

Texas:
118-148-3310

I agree but if you are playing IRI or ChezyChamps rules 624 replaces 3310.

I would like to see 118-148-1296 as well just because the doable tether bots would fun to watch.

Deke 02-06-2015 13:35

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Kevin Leonard (Post 1485431)
I mean IMO (as a non-Michiganer), any MI alliance without 33 isn't as good as it could be, because 33 is the only MI bot I know of capable of making three stacks from the landfill. It might seem crazy to leave 1023 out of the ideal MI alliance, but if you want two fast canburglars, the MI alliance might be 33-548-1918. Or 67. 67's canburglars were wicked fast at worlds, beating 3339 to the cans every time they raced.

Michigan (as always) has a ton of really powerful potential alliances to choose from. (27 could easily end up in some really cool alliance, considering their fast canburglars as well).
33-27-67 would be a crazy alliance along those lines (one of our scouting notes about 67 in Carson was how fast they were at stacking compared to how long it took them to acquire cans).

I agree 100% 33 is the best landfill team from Michigan. If they could beat 548 to two cans in auto, I would take them.

1918 was much faster at champs with the can burglars, they could have been higher pick at MSC with that speed.

I don't see any power alliance leaving out 1023, they just dominated Michigan from week 1 to champs with their consistency and scoring. I would pick 107 for a replacement for the auto and stacking ability.

Lij2015 02-06-2015 13:45

Re: State Power Alliances 2015
 
Virginia runs into a huge problem in that we have no real can burglars... But if that's not a problem somehow then 2363 on the landfill and we can get cans off in tele-op (this isn't optimal but we have no landfill bots that cap their own stacks), 384 and 623 on the human player stations.

aeastet 02-06-2015 13:55

Re: State Power Alliances 2015
 
Quote:

Originally Posted by halowaffle47 (Post 1485411)
For Michigan it could be 33, 107, 1918.

33 puts up 2-3 six stacks with RC, one of them will have litter, from the landfill

107 puts up 2-3 six stacks with RC and litter, from the chute door(Yes, chute door).

1918 has RC burglers, and can put up 2 six stacks with RC and litter, from the human player station.

Only thing I would change, cheesecake RC burglers on to 33 if the dont have them already.

107 also has a 20pt auton that went 12 for 12 at the world championships.

halowaffle47 02-06-2015 14:55

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Infinity2718 (Post 1485436)
I don't see any power alliance leaving out 1023, they just dominated Michigan from week 1 to champs with their consistency and scoring. I would pick 107 for a replacement for the auto and stacking ability.

Totally forgot about 1023 *fasepalm*. I might replace 107 with 1023. Because 1023 also had a 20 point auton. They could really be interchangeable. Or if the thread was doing alliances like at worlds champs (four teams on an alliance) have all of them.

Also for a four team alliance I would add 4967(the team i'm on). Not just because I could, but because our team has a decent landfill bot(1-2 six stack with RC and litter plus any extra we can do) but also because our drive team has really good strategy's that we can used in multiple different situations. We also have a four tote landfill auton, so while another team does there 20 point auton, we are still setting up for telop.

Rachel Lim 02-06-2015 15:12

Re: State Power Alliances 2015
 
This isn't any easier than the top 5 teams from your state...

Code:

                Regular                        IRI/CC Rule Changes
NorCal                254, 1678, 971                254, 1678, 1671
SoCal                3476, 973, 1717/3309        3476, 973, 1717/3309
All                254, 1678, 973                254, 1678, 1671/3476

Notes:
1. I'm assuming 254 could do LF only if they wanted (as far as I know, they never have, but I'm also pretty sure 1678/971/1671/3476 do HP only).
2. I still cannot figure out if 973 counts as northern or southern CA--they're basically right between San Jose and LA.
3. For 3476+973+1717/3309, I'm assuming 973 does HP, but for 254+1678+973 I'm assuming they do LF.
4. To create the alliances, I prioritized getting one LF bot / two HP, two 2C autos, and then stacking ability. For IRI/CC changes, I changed it to one 2C auto and put stacking ability higher.
5. This was the data I used to decide on the alliances. I'm not sure how accurate it is for the teams I haven't seen in person (especially those in southern CA).
Code:

Team        Stacks        Number        Height        Auto        Notes

254        LF + HP        1 + 2-3        6T+C+N        3T        Both LF+HP (total stacks 3-4)
1678        HP        3        5T+C+N        3T/2C
1671        HP        3        6T+C+N       
971        HP        2-3        6T+C+N        2C
2085        HP        2        6T+C       
701        HP        2        6T+C

3476        HP        3        6T+C+N       
973        LF/HP        2-3        6T+C/+N        2C        Either LF or HP, 6T+C for LF, 6T+C+N for HP
1717        LF        2-3        6T+C        3T
3309        LF        2-3        6T+C        3T
330        HP        2-3        6T+C


cjl2625 02-06-2015 15:29

Re: State Power Alliances 2015
 
Here are my thoughts for CT:

195 CyberKnights
As the king of stacking for New England, its impossible to leave the CyberKnights out of this alliance. 3 six stacks, all capped and noodled.
Furthermore, they undoubtedly have the fastest canburglar in CT.

2067 Apple Pi
I'll try not to be biased toward my own team :P
In the landfill, 2067 can do two capped six stacks. It's not 100%, but I think its good enough to be the choice for the landfiller.
Additionally, 2067 can grab cans in auto. Its fairly quick, though not nearly as fast as 195.

Third robot is trickier; there are multiple contenders. I'll give three candidates:

2836 Team Beta
Consistent two six stacks from the human player. Their consistency in what they do has paid off, helping them to earn the #1 seed in Galileo and #1 at CT champs.

2170 Titanium Tomahawks
Another human player robot capable of two six stacks. The Titanium Tomahawks have really had a good season with this nicely performing machine. Since they do the same thing as Beta, I guess it comes down to which one performs more consistently.

228 GUS
GUS started off with a rough season, but has gotten really good recently. They are capable of at least two six stacks, though they sometimes drop them, probably more frequently than 2836/2170. However, in a good match, they can really shine. In 2836/3647's battlecry match with their 10 stacks, you can see 228 quietly working on the other side of the field. That match, they put up three capped six stacks. I havent seen enough matches to know how often 228 can do two, or how often they can do three, but I'd say they're definitely a contender for this power alliance.

jSchnitz 02-06-2015 15:30

Re: State Power Alliances 2015
 
Quote:

Originally Posted by BariSaxGuy (Post 1485415)
For Missouri:

1730: 2-3 6-stacks With RC from HP station
1986: 2-3 6 stacks with RC from Landfill
1987: Puts out a wall of stacks of 4-6 totes from HP station, but needs to be capped.

As great as 1987 is, I'm not sure they fit on that alliance. There's nobody to cap them, and only 12 totes left in the HP station for their wall of stacks after 1730 makes 3 six stacks. Having the R-7 Alliance on an alliance would be awesome, though.

My opinion for Missouri:

1730: 3 six stacks with noodles from human station, 20 point auto

1986
: 2 six stacks from landfill, steal 2 cans in auto

4522: 2 four stacks from human station, steal 2 cans in auto

IRI / CC rule change: Switch 1806 or 1658 for 4522. They could make 3 noodled six stacks from the HP station without competing with 1730 for cans and totes.

CalTran 02-06-2015 15:31

Re: State Power Alliances 2015
 
Quote:

Originally Posted by BariSaxGuy (Post 1485415)
For Missouri:

1730: 2-3 6-stacks With RC from HP station
1986: 2-3 6 stacks with RC from Landfill
1987: Puts out a wall of stacks of 4-6 totes from HP station, but needs to be capped.

Not that I'm from Missouri (Does being from Kansas count? :rolleyes:), nor do I have something against 1987's amazing robot, but I would say that 1658 fits better with 1730 and 1986, since 1658 is almost identical to 1730. Both of them can take the HP stations while 1986 clears out the Landfill and grab some cans during Auto.

carpedav000 02-06-2015 15:33

Re: State Power Alliances 2015
 
I'll take a shot at IN.

234 - 2 capped 6-stacks from HP station

1024 - see strategy below

1720/1741/71- all would be good for the strategy below, although 71 and 1741 stack slightly faster

Strategy:

234 does their thing and makes their HP stacks, 1024 makes capped and noodled stacks of 2. During this, the alliance landfill bot makes stacks of 4 for 1024 to make 6-stacks out of (1024 already does stack 4 and place 2 and a container on top)

Bennett548 02-06-2015 16:34

Re: State Power Alliances 2015
 
I didn't watch much of 67 in St. Louis. If they were able to get reliability up then I would do 1023-548-67.

I might also consider 503 in the third position depending on the landscape of the event. They are the fastest canburglars in MI as far as I know, and if a choke hold strategy is viable then I would pick 1023-548-503.

Hgree56 02-06-2015 17:18

Re: State Power Alliances 2015
 
Quote:

Originally Posted by carpedav000 (Post 1485465)
I'll take a shot at IN.

234 - 2 capped 6-stacks from HP station

1024 - see strategy below

1720/1741/71- all would be good for the strategy below, although 71 and 1741 stack slightly faster

Strategy:

234 does their thing and makes their HP stacks, 1024 makes capped and noodled stacks of 2. During this, the alliance landfill bot makes stacks of 4 for 1024 to make 6-stacks out of (1024 already does stack 4 and place 2 and a container on top)

I would like to add team 829 to the list of third pick bots. They did rather at all four events in the state.

GKrotkov 02-06-2015 17:28

Re: State Power Alliances 2015
 
Here's my thinking about MAR:

If feel that any MAR alliance without 1640 isn't really doing as best it can. They bring a pretty quick canburgular and an upside of 3 stacks from the human player station.

There are only really two dominant landfill robots from MAR: Vulcan Robotics and TechFire. As far as I (and my scouting data) can tell; Vulcan comes out ahead in pure points scored, but TechFire has the advantage when it comes to being a great 3rd partner, facilitating high scores by human player stackers on their alliance and having a slightly faster canburgular. I think that 225 would edge out 1218 for the landfill spot on a MAR alliance.

As for the last robot, it would have to feed from the human player, and preferably either have a 20 pt autonomous or canburgulars (this allows this alliance to fight over all 4 cans and go for a 20pt auto). Efficiency with cans is desirable as usual, with extra importance because of the likely ability of this alliance to use all 7 cans. Also, there are only 5 stacks of totes behind the alliance wall, so a robot capable of >2 stacks isn't better than one capable of exactly 2 stacks (given 1640 running 3 stacks). Of the high tier HP loaders in MAR, I can only think of 3 robots that fulfill these requirements pretty reasonably. 303 (incredibly consistent 2 stacks from HP station), 2607 (3 tote auto?), 219 (Center canburgulars). 303 would make the alliance incredibly consistent, but the highest upside for the alliance would come with 2607, for whom my data says 2 stacks of 6 is a stretch, but doable.

Final decision: 1640, 225, 303

AdamHeard 02-06-2015 17:48

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Rachel Lim (Post 1485460)
2. I still cannot figure out if 973 counts as northern or southern CA--they're basically right between San Jose and LA.

It's okay, neither can we.

tindleroot 02-06-2015 19:11

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Hgree56 (Post 1485480)
I would like to add team 829 to the list of third pick bots. They did rather at all four events in the state.

829 was an HP bot though, so they wouldn't mesh well with a 234-1024 alliance.

John Weissman 02-06-2015 19:57

Re: State Power Alliances 2015
 
Thank you for putting 1640 on your MAR alliance. Just a afterthought add on a 20 pt. autonomous.

EricH 02-06-2015 20:27

Re: State Power Alliances 2015
 
Quote:

Originally Posted by AdamHeard (Post 1485483)
It's okay, neither can we.

All right then...

Which side of the Grapevine (just to pick a dividing point) do you attend the most events in? We'll just toss ya in that group until you attend more on the other side.

Clayton Summerall 02-06-2015 20:35

Re: State Power Alliances 2015
 
4587 has been wanting to see if it would be possible to run with 148 all season. Maybe this summer?

The other Gabe 02-06-2015 20:43

Re: State Power Alliances 2015
 
Quote:

Originally Posted by MikLast (Post 1485413)
for the PNW (its a state, don't argue.):
1983
2930
955

OR just 1983 and 1318.

why have 3 feeder station robots when you could have 1318 or 2471? I'd pick Mean Machine over IRS just because they can cap if needed, and I think their canburglar's a bit faster
also 4488 is a bit better than 955, and could get the 4th can (i'd keep skunks around to manage the downed containers)

the thing about the PNW is that we didnt have an over powered landfill bot (a 1114, 1717, 118 type robot), and the robot you pick there determines a lot of your other strategy. I would prefer a PNW alliance completely different from yours, although both could be quite strong

Left feeder: 4488. best robot in the PNW, fast canburglar too. their need for upright containers is their only real flaw
Landfill: 4911. by Champs, they had a 2 can burglar that was faster than 2471's, and can get 2 uncapped stacks of 6 from the landfill and still have some capping time. their noodle thrower is also quite talented
Right Feeder: 948. yes, 955 can pump out more stacks. but this alliance doesnt need that. with 3 cans used by 4488 and 1 for 4911, to optimize point values, having the 3 point auto makes more sense- 92 points for two noodled stacks of 5 and an auto stack, compared to 84 points for 2 stacks of 6.

with all 3 cans that they go for burgled, this alliance could score 272 points before noodles

Dunngeon 02-06-2015 21:41

Re: State Power Alliances 2015
 
Quote:

Originally Posted by The other Gabe (Post 1485506)

Left feeder: 4488. best robot in the PNW, fast canburglar too. their need for upright containers is their only real flaw
Landfill: 4911. by Champs, they had a 2 can burglar that was faster than 2471's, and can get 2 uncapped stacks of 6 from the landfill and still have some capping time. their noodle thrower is also quite talented
Right Feeder: 948. yes, 955 can pump out more stacks. but this alliance doesnt need that. with 3 cans used by 4488 and 1 for 4911, to optimize point values, having the 3 point auto makes more sense- 92 points for two noodled stacks of 5 and an auto stack, compared to 84 points for 2 stacks of 6.

with all 3 cans that they go for burgled, this alliance could score 272 points before noodles

I agree with your first pick, although 4488 performs much better on the right feeder for obvious reasons.

I don't agree with your landfill pick for 2 reasons, the first is that 4911 doesn't produce 2 capped stacks consistently, and second is that 2471 is at least 200ms faster into the cans than 4911 was. 4911 wasn't even close to Mean Machine in terms of speed. Also, 4911 was a single can grabber, whereas 2471 was a 2 can grabber.

948 will provide the auto, but little else the alliance needs. This third bot would preferably be able to play with tipped over cans, and create 2 of their own capped stacks. 948 doesn't do tipped over bins and rarely (ever?) did 2 full stacks. 1983 would be my pick here. They consistently do 2 stacks, capped and noodled, provide decently quick can grabbing ability, and are extremely reliable.

Left: 1983
Mid: 2471
Right: 4488

Brian Maher 02-06-2015 21:46

Re: State Power Alliances 2015
 
Quote:

Originally Posted by GKrotkov (Post 1485481)
Final decision: 1640, 225, 303

I agree. We attended two district events and DCMP with 303, and I can count on one hand the number of times the number of times they didn't score at their peak ability (2 capped 6-stacks at DCMP).

2590 deserves an honorable mention. At North Brunswick, they consistently scored 2-3 capped six stacks from the HP station. However, after North Brunswick they became less consistent. Both 303 and 2590 have phenomenonal machines, and on the same alliance at North Brunswick they emptied their Human Player stations.

Now for some state alliances.

Based on what I said right there, my NJ alliance would be 303, 2590 (making ~5 capped 6-stacks between them), and 1923 (because wicked fast canburglaring, with some landfill stacking ability).
My Eastern PA alliance would be 1640 (best human player stacker in MAR, stacked tote auto, canburglars), 225 (amazing landfill stacker, stacked tote auto, canburglars), and 2607 (strong HP bot).

My Delaware alliance would comprise 365, 1370, and 4954. Mainly because I don't know anything about the fourth Delaware team :P

zinthorne 02-06-2015 22:06

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Dunngeon (Post 1485517)
I agree with your first pick, although 4488 performs much better on the right feeder for obvious reasons.

I don't agree with your landfill pick for 2 reasons, the first is that 4911 doesn't produce 2 capped stacks consistently, and second is that 2471 is at least 200ms faster into the cans than 4911 was. 4911 wasn't even close to Mean Machine in terms of speed. Also, 4911 was a single can grabber, whereas 2471 was a 2 can grabber.

948 will provide the auto, but little else the alliance needs. This third bot would preferably be able to play with tipped over cans, and create 2 of their own capped stacks. 948 doesn't do tipped over bins and rarely (ever?) did 2 full stacks. 1983 would be my pick here. They consistently do 2 stacks, capped and noodled, provide decently quick can grabbing ability, and are extremely reliable.


Left: 1983
Mid: 2471
Right: 4488

Just a note 4911 had a fairly fast 2 rc grabber at champs that nearly got their alliance into finals. They were a 3rd pick due to some unlucky qualification match pairings. They only got to play one elimination match, but beat the other robot to the cans and got both.

My ideal alliance would be 4488, 3663, and 2471. I picked this alliance to maximize scoring, and consistency. 3663 and 4488 tied in PNW for the farthest playing team in worlds this year as division finalists. Both are very consistent, and both have can grabbers. 2471 has a 2 can grabber that is also fast. 4488 would put up three stacks of 6 capped and noodled. (They could start by grabbing a rc in the middle or by the right feeder station depending on the alliance being played...) 3663 would take the left station and one rc from in front of it, creating two stacks one capped and noodled and one not. 2471 would place on more can for 4488 to use and then make one stack of their own, cap it, then cap 3663 second stack. The remaining rc (if in possession) would be put on the highest stack remaining. Once 3663 is done with the second stack they can go and do a 4-6 high stack from the landfill.

The other Gabe 02-06-2015 23:07

Re: State Power Alliances 2015
 
Quote:

Originally Posted by zinthorne (Post 1485526)
Just a note 4911 had a fairly fast 2 rc grabber at champs that nearly got their alliance into finals. They were a 3rd pick due to some unlucky qualification match pairings. They only got to play one elimination match, but beat the other robot to the cans and got both.

My ideal alliance would be 4488, 3663, and 2471. I picked this alliance to maximize scoring, and consistency. 3663 and 4488 tied in PNW for the farthest playing team in worlds this year as division finalists. Both are very consistent, and both have can grabbers. 2471 has a 2 can grabber that is also fast. 4488 would put up three stacks of 6 capped and noodled. (They could start by grabbing a rc in the middle or by the right feeder station depending on the alliance being played...) 3663 would take the left station and one rc from in front of it, creating two stacks one capped and noodled and one not. 2471 would place on more can for 4488 to use and then make one stack of their own, cap it, then cap 3663 second stack. The remaining rc (if in possession) would be put on the highest stack remaining. Once 3663 is done with the second stack they can go and do a 4-6 high stack from the landfill.

a few problems with this, at least for me. the first is that your entire alliance has issues with downed containers (which was the main reason I chose 4911 over 2471; I've seen them handle the cans better overall than Mean Machine). While they had a great robot, the main reason CPR advanced so far into playoffs was their brilliant scouting, allowing them to create a super solid alliance in one of the strongest divisions; keep in mind that 492 technically placed higher, qualifying for Einstein (even if they never played a match on there), and that was because they were on the best team in their division. Also CPR would have neither the time nor the ability to go from the Landfill (I have gone to every event they have, and they have never done landfill). for your alliance, I feel like the Skunks would make more sense (assuming you want all 4 containers, if not, 955)

[quote=Dunngeon] "I agree with your first pick, although 4488 performs much better on the right feeder for obvious reasons."
I was visualizing the feeder stations from the step, not behind the alliance wall, sorry for the confusion
[quote=Dunngeon] "948 will provide the auto, but little else the alliance needs. This third bot would preferably be able to play with tipped over cans, and create 2 of their own capped stacks. 948 doesn't do tipped over bins and rarely (ever?) did 2 full stacks."

I was relying on 4911 to right containers in the way my team did for CPR and 255 did for 4488, eliminating that issue. also, having been the lead scout for my team, I watched every match on Curie, and seem to remember them doing 2 capped 5 stacks in tele during elims, and 1+ during Quals (since they did co-op instead)... I have some evidence here (although my team unfortunately stole all their containers, so only one stack is capped) http://www.thebluealliance.com/match/2015cur_sf1m1 these appear to be 6 stacks, too, which makes my argument for them even better :P Skunks are a good pick too, though

(sorry, havent figured out multi-quoting)

logank013 03-06-2015 02:05

Re: State Power Alliances 2015
 
Indiana would probably be 234 or 135 and 1024 at HP. Then landfill would probably be 1720 or 71. Maybe even 1741 at landfill too. My thoughts would be 234-1024-1720

logank013 03-06-2015 02:06

Re: State Power Alliances 2015
 
On a whole league stand point, the best alliance would be 254-148-1114 to me.

FIMAlumni 03-06-2015 08:01

Re: State Power Alliances 2015
 
FIM was strong as ever this year, but almost all of the top teams were HP fed (1023, 548, 1918, 67, 469, 3641, 2137, 68, 217, 314, 2054, and 1025). The only member of the "elite" FIM teams taking from the landfill was 33, so they are the first selection.
33: 2-3 stacks from the landfill, ability to grab RCs from the step missed by others in auton, 20 point auto.

Now that I have my 20 point auto and a landfill miner, I need Canburglars and HP feeding for the next alliance member. This leaves 548, 1918, 67, 2137, and 217.

548: First choice due to reliability, by worlds they were grabbing two step cans and making 4 stacks of 5 from the HP station.

I am tempted to pick one of the other 4 for the final position, but assuming 548 plays up to potential, that leaves only 10 totes for the other robot from the HP. With so many FIM robots able to do this, Canburglar speed is far more important. This leaves me with 503 and 27.

503: The super fast Canburglar puts them on this alliance, but also the ability to stack the last 10 totes from the HP.

So 33, 548, and 503 would be my the ultimate Michigan Power Alliance.

Kevin Leonard 03-06-2015 08:19

Re: State Power Alliances 2015
 
Quote:

Originally Posted by logank013 (Post 1485554)
On a whole league stand point, the best alliance would be 254-148-1114 to me.

Now thats another interesting idea- best alliance in the world.
The problem with 254-148-1114 is that a) there are faster canburglars than both 254 and 1114's, and they run out of totes far too quickly! (Good problem to have).

The best alliance in the world should probably have the fastest canburglars, so probably some combination of Group A and Group B:
A: [67, 548, 971, 973, 1678, 1918, 3310] (Good Human Player Robots with some of the fastest can grabbers in the world)
B: [33, 118, 254, 1114] (Landfill Robots capable of 3+ stacks/match and a 20 point auto)

There's also something to be said for a robot like 225 that can use step totes during teleop (for an alliance like 1114-148 that could use all of the other totes), or for cappers like 27 that can augment another robot's abilities on the right alliance.

With IRI rules, speed no longer matters, so your best alliance changes as well. I'd argue that:
254-148-225 would be the best possible alliance under these circumstances, as 148 and 254 together can probably clear out the entire landfill and feeder station together, and 225 can grab step totes and help with the landfill if necessary.

Did any really good robot this year use upside-down totes?

EDIT: I stand corrected on the subject of can grabbing. 254's were ridiculously fast (I'm told they were the same ones 973 and 971 were using).
In which case I think the best alliance in the world would be 254-1114-225, considering between 1114 and 254, they can clear out the landfill and human player station, as well as have tons of can grabbing ability and a 3-tote auto. They also get step totes from 225.

CJ_Elliott 03-06-2015 10:12

Re: State Power Alliances 2015
 
IMO, I would say for MN it would be 3130 at landfill, 2512 at human player position, and 2502 at the other human player position. 3130 could get 2 bins off of the step, and with 2512's stacking autonomous that could probably beat any other alliance in Minnesota.

kyle_hamblett 03-06-2015 10:15

Re: State Power Alliances 2015
 
Quote:

Originally Posted by logank013 (Post 1485554)
On a whole league stand point, the best alliance would be 254-148-1114 to me.

They would probably run out of totes to stack...

jajabinx124 03-06-2015 10:19

Re: State Power Alliances 2015
 
Quote:

Originally Posted by CJ_Elliott (Post 1485586)
IMO, I would say for MN it would be 3130 at landfill, 2512 at human player position, and 2502 at the other human player position. 3130 could get 2 bins off of the step, and with 2512's stacking autonomous that could probably beat any other alliance in Minnesota.

I was thinking of that as well. 2512 would take out their can burglars if push came to shove for cans from the STEP. 3130 has can burglars but they have to drive back to get them(Reliable but sometimes not fast enough, part of the reason they didn't use it at champs in eliminations was because it wasn't fast enough. That's why they picked 3310 with their quick can burglars instead of running their own at champs).

This alliance would be a factory to watch honestly.. the top 3 robots in MN in one alliance.. haha

Ben Martin 03-06-2015 10:30

Re: State Power Alliances 2015
 
For MAR PA, 1640 + us to get the step cans, or one robot gets one set of cans and the other does a 20 point auto. The 3rd bot could be either 2607 or 1218 with a ramp to finish out the feeder station.

For NJ, besides those previously mentioned, I think 1403 is in the conversation--they were doing 3 stacks of 5 at district events, and they were pushing sixes at MAR champs. Also, 316 was consistently doing 2 stacks of 5 + noddle and 1 uncapped stack of 6 by the end of MAR champs.

ice.berg 03-06-2015 10:41

Re: State Power Alliances 2015
 
Quote:

Originally Posted by jajabinx124 (Post 1485588)
I was thinking of that as well. 2512 would take out their can burglars if push came to shove for cans from the STEP. 3130 has can burglars but they have to drive back to get them(Reliable but sometimes not fast enough, part of the reason they didn't use it at champs in eliminations was because it wasn't fast enough. That's why they picked 3310 with their quick can burglars instead of running their own at champs).

This alliance would be a factory to watch honestly.. the top 3 robots in MN in one alliance.. haha

OR we could give our can burglars to someone else.... :D

Dunngeon 03-06-2015 11:45

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Kevin Leonard (Post 1485568)
Now thats another interesting idea- best alliance in the world.
The problem with 254-148-1114 is that a) there are faster canburglars than both 254 and 1114's, and they run out of totes far too quickly! (Good problem to have).

The best alliance in the world should probably have the fastest canburglars, so probably some combination of Group A and Group B:
A: [67, 548, 971, 973, 1678, 1918, 3310] (Good Human Player Robots with some of the fastest can grabbers in the world)
B: [33, 118, 254, 1114] (Landfill Robots capable of 3+ stacks/match and a 20 point auto.

There is only one (technically 2) robot in the world faster than 254's can grabbers and that is 1678. I'm not counting the harpoons for this, since they are a totally different strategy.

Quote:

Originally Posted by themccannman (Post 1476791)
Since I don't want to clutter the forums I figured I'd post these two threads under the same title. First off, I spent all of thursday, and friday recording can grabbers on newton, and all of saturday recording grabbers on other fields during elims. I recorded at 120 fps with a samsung galaxy S6, then went back and counted frames for each grabber to try to get accurate speeds. Because of the fact that 120fps recording gives me a time resolution of 8.3ms I rounded times to the closest 10 or 5 ms increments so times aren't perfectly accurate. The other thing to note is that I didn't have a way to know exact enable times for matches that we (1678) didn't play in so I don't know exactly how long grabbers took to startup. Our triggers took about 2 frames (~15ms) to fire when tested off the field so that was the only robot I had an accurate initialization time for. All times for recorded grabbers are posted.

These times are all hook-to-the-can. I'm not putting time-to-unstealable because it's hard to tell how far the can needs to tip for the other team to not
In no particular order:

1114 harpoons - 105 milliseconds (word of mouth)
1114 2 can - 350 ms
971/254/973 cheesecake - 175 ms
148/1923 cheesecake - 175 ms
1678 (4 wraps, on the field) - 175 ms
1678 (5 wraps, pits) - 158 ms
987 - 290 ms
3310 - 205 ms
5027 - 266 ms
2056 - 250 ms
3940 - 300 ms
1918 - 225 ms
1711 - 370 ms
330 - 400 ms
2046 - 350 ms
3339 - 470 ms
368 - 370 ms
1983 - 480 ms
166 - 400 ms

I accidentally deleted some videos but I think I recall a couple of times for some teams I recorded, give me a heads up if I made any mistakes:

67 - 205 ms
118 - 205 ms
548 - 205 ms
16 - 350 ms?


IronicDeadBird 03-06-2015 11:52

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Dunngeon (Post 1485602)
There is only one (technically 2) robot in the world faster than 254's can grabbers and that is 1678. I'm not counting the harpoons for this, since they are a totally different strategy.

Anybody have this list with number of cans they grab cause unless you swipe 3 the score can be evened up.

Michael Corsetto 03-06-2015 11:56

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Dunngeon (Post 1485602)
There is only one (technically 2) robot in the world faster than 254's can grabbers and that is 1678. I'm not counting the harpoons for this, since they are a totally different strategy.

I'm not sure ours were faster than 254's grabbers, we never went head to head. Even if the times you quoted are 100% accurate (which they're not), winning isn't about getting to the cans, its about getting the cans away from the other guys.

Maybe we'll do a can drag (literally!) race at Chezy Champs or Capital City Classic?

-Mike

CJ_Elliott 03-06-2015 12:06

Re: State Power Alliances 2015
 
Quote:

Originally Posted by ice.berg (Post 1485594)
OR we could give our can burglars to someone else.... :D

we couldn't take them, we have a ramp... #teamtether:D

JohnChristensen 03-06-2015 13:19

Re: State Power Alliances 2015
 
Quote:

Originally Posted by ice.berg (Post 1485594)
OR we could give our can burglars to someone else.... :D

Please tell me you have been keeping that Cheesecake refrigerated... It would be a little rancid by now otherwise. :D

Citrus Dad 03-06-2015 16:03

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Rachel Lim (Post 1485460)
This isn't any easier than the top 5 teams from your state...

Code:

                Regular                        IRI/CC Rule Changes
NorCal                254, 1678, 971                254, 1678, 1671
SoCal                3476, 973, 1717/3309        3476, 973, 1717/3309
All                254, 1678, 973                254, 1678, 1671/3476

Notes:
1. I'm assuming 254 could do LF only if they wanted (as far as I know, they never have, but I'm also pretty sure 1678/971/1671/3476 do HP only).
2. I still cannot figure out if 973 counts as northern or southern CA--they're basically right between San Jose and LA.
3. For 3476+973+1717/3309, I'm assuming 973 does HP, but for 254+1678+973 I'm assuming they do LF.

[/code]

1. 254 was 100% LF at CVR. They added a ramp at SVR. We ran with 254 like we did with 118. It's a tough choice between 1671 and 971 (and now you can see why we were so happy to get 1671.)
2. Put 973 wherever you want--they do that already! ;)

Kevin Leonard 03-06-2015 16:06

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Citrus Dad (Post 1485633)
1. 254 was 100% LF at CVR. They added a ramp at SVR. We ran with 254 like we did with 118. It's a tough choice between 1671 and 971 (and now you can see why we were so happy to get 1671.)
2. Put 973 wherever you want--they do that already! ;)

You might want to re-watch CVR.

carpedav000 03-06-2015 18:41

Re: State Power Alliances 2015
 
Quote:

Originally Posted by logank013 (Post 1485553)
Indiana would probably be 234 or 135 and 1024 at HP. Then landfill would probably be 1720 or 71. Maybe even 1741 at landfill too. My thoughts would be 234-1024-1720

I just dont know about 1720 and 71. Both are EXCEPTIONAL landfill bots, but if you look at stacking ability at worlds, I think 1741 out-stacked both of them (Newton QF5 especially)

Abhishek R 03-06-2015 19:14

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Citrus Dad (Post 1485633)
1. 254 was 100% LF at CVR. They added a ramp at SVR. We ran with 254 like we did with 118. It's a tough choice between 1671 and 971 (and now you can see why we were so happy to get 1671.)
2. Put 973 wherever you want--they do that already! ;)

I thought 254 fed almost exclusively from the human player at CVR, using their old intake system.

TDav540 03-06-2015 19:17

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Lij2015 (Post 1485440)
Virginia runs into a huge problem in that we have no real can burglars... But if that's not a problem somehow then 2363 on the landfill and we can get cans off in tele-op (this isn't optimal but we have no landfill bots that cap their own stacks), 384 and 623 on the human player stations.

I'd imagine it would be an issue. Though there are a few possible options here:

1086: IMO best landfill bot in Virginia. Especially as time progressed, their drivers (only juniors btw), improved significantly and can now do at least three four or five stacks, depending on their partners.

2363/384: Although I would take 2363 just based on more driver experience this year (Chesapeake), both teams are interchangeable and highly effective at making capped six stacks.

1885/540 That's where the VA canburglars are. Although I haven't seen enough matches to truly gauge their effectiveness, I know that they made the playoffs in Carson and did well at Pittsburgh and Greater DC. They can cap 1086's stacks and clean up the cans 2363/384 doesn't use. 540 only has a one canburglar unfortunately, but we can also quickly grab cans off the step and cap stacks during tele-op as well.

You're right that the state does lack major canburglar power though. However, there are multiple options for a powerful alliance.

Citrus Dad 03-06-2015 19:33

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Abhishek R (Post 1485664)
I thought 254 fed almost exclusively from the human player at CVR, using their old intake system.

Quote:

Originally Posted by Kevin Leonard (Post 1485635)
You might want to re-watch CVR.

You're right, I had it backwards. 254 added the LF capability at SVR and a ramp.

tindleroot 03-06-2015 19:40

Re: State Power Alliances 2015
 
Quote:

Originally Posted by carpedav000 (Post 1485660)
I just dont know about 1720 and 71. Both are EXCEPTIONAL landfill bots, but if you look at stacking ability at worlds, I think 1741 out-stacked both of them (Newton QF5 especially)

I didn't see 1741, 1720, or 71 at worlds (more than maybe a passing glance), but here's my take:

At ISC, I think personally 1720 was the best, but 71 was a little more consistent (probably why they were picked by 3rd seed 1501). 1741 was definitely the best at getting cans from the step accurately with the claw. As far as worlds goes, it looks like 1720 had the edge again given that they had the highest average of the three teams and seeded 6th in Newton (same division as 1741). For these reasons I feel like 1720 would be the best fit for an Indiana alliance, but that being said I did not see the teams enough at worlds to make the best judgment.

evanperryg 03-06-2015 20:17

Re: State Power Alliances 2015
 
For IL:
2481/1756/2451: 2481 is an incredible landfill bot, 1756 has a very consistent 20pt auto and ramp loads 3 6 stacks (sometimes a 7 :D ) and 2451's energy chain can pullers and ramp-less feeder stacking rounds out the alliance well.
MI, just my speculation:
A 1023/548/503 alliance would have 2 of the fastest can pullers in the world, which helps. 503 handles landfill while 1023 and 548 do their thing. 503 would fight the can wars- the fishing line thing is too useful to let it go to waste (see Archimedes SF2).

Lij2015 03-06-2015 20:23

Re: State Power Alliances 2015
 
Quote:

Originally Posted by TDav540 (Post 1485666)
I'd imagine it would be an issue. Though there are a few possible options here:

1086: IMO best landfill bot in Virginia. Especially as time progressed, their drivers (only juniors btw), improved significantly and can now do at least three four or five stacks, depending on their partners.

2363/384: Although I would take 2363 just based on more driver experience this year (Chesapeake), both teams are interchangeable and highly effective at making capped six stacks.

1885/540 That's where the VA canburglars are. Although I haven't seen enough matches to truly gauge their effectiveness, I know that they made the playoffs in Carson and did well at Pittsburgh and Greater DC. They can cap 1086's stacks and clean up the cans 2363/384 doesn't use. 540 only has a one canburglar unfortunately, but we can also quickly grab cans off the step and cap stacks during tele-op as well.

You're right that the state does lack major canburglar power though. Multiple options for a powerful alliance though.

Whoops, I forgot about 1885 since i haven't seen them this year

MaGiC_PiKaChU 03-06-2015 21:17

Re: State Power Alliances 2015
 
Quote:

Originally Posted by BMSOTM (Post 1485519)
2590 deserves an honorable mention.

I will put them on my list for Quebec, as they were at Montreal.

Anyways...

3360 : most efficient LF bot in Quebec, making 2 capped 6 stacks, and 20 points auton. Added can burglars at worlds.

2590 : Good HP bot. 2 capped 6 stacks almost every match, can pick upside down cans

3rd robot : pick any of these 2

3996 : Good HP bot, 2 capped 6 stacks added canburglars, but can't work with ramp when they use it, so they make +- 1 stack

3117 Good HP bot, 2 capped 5-6 stacks.

total of either :

6 stacks with 20 point auto and 2 cans;
5 stacks with 20 point auto and 4 cans;
6 stacks with 4 cans in auto;

BrennanB 03-06-2015 21:57

Re: State Power Alliances 2015
 
Quote:

Originally Posted by logank013 (Post 1485554)
On a whole league stand point, the best alliance would be 254-148-1114 to me.

Will raise you one and will say the best Ontario alliance could be 1114-2056-1325 would be a mighty close second place.

logank013 03-06-2015 22:02

Re: State Power Alliances 2015
 
Quote:

Originally Posted by BrennanB (Post 1485700)
Will raise you one and will say the best Ontario alliance could be 1114-2056-1325 would be a mighty close second place.

2 landfill bots? or are you suggesting that 1114 or 2056 uses their tethered ramp? ;)

jajabinx124 03-06-2015 23:24

Re: State Power Alliances 2015
 
Quote:

Originally Posted by logank013 (Post 1485703)
2 landfill bots? or are you suggesting that 1114 or 2056 uses their tethered ramp? ;)

1114 and 2056 were together at waterloo and they used a tethered ramp, in fact they used 2 tethered ramps. I think this alliance would still work out fine and be a high scoring one even though it has 2 landfill bots(1114 and 2056 worked fine together in waterloo).

#TetherCompatibility2Strong

Gregor 04-06-2015 00:06

Re: State Power Alliances 2015
 
Quote:

Originally Posted by BrennanB (Post 1485700)
Will raise you one and will say the best Ontario alliance could be 1114-2056-1325 would be a mighty close second place.

If 1325 had the weight for one of 1114 or 2056's ramps that would be perfect.

BrennanB 04-06-2015 08:14

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Gregor (Post 1485723)
If 1325 had the weight for one of 1114 or 2056's ramps that would be perfect.

Even if they don't, 2056/1114 make a tote ramp for the one side.

This alliance would put up, say 7 - 6 stacks conservatively. With that number going up to 9 easily, possibly one more.

EmileH 04-06-2015 09:05

Re: State Power Alliances 2015
 
For Massachusetts:

125: At Champs they could put up 2-3 six stacks from their HP station with their feed-through-the-back-style intake. Also has super fast tennis ball can grabbers in auto.

2877: Another feeder station bot, 2877 can contribute 2 capped and noodled 6-stacks from their feeder station.

246: Landfill bot that can do 1-2 five-stacks capped and can grab 1 can in teleop if needed with their "scorpion" arm.

1768 could replace 2877 as a HP bot and still contribute 2-3 five stacks capped with litter. Also has a center can grabber that grabs 2 cans in auto.

TJP123 04-06-2015 13:06

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Bennett548 (Post 1485474)
I didn't watch much of 67 in St. Louis. If they were able to get reliability up then I would do 1023-548-67.

I might also consider 503 in the third position depending on the landscape of the event. They are the fastest canburglars in MI as far as I know, and if a choke hold strategy is viable then I would pick 1023-548-503.

You're being modest. Until unseated, the crown for fastest in MI goes to 548. The side-by-side in the qualifying match we played together at MICMP was a virtual tie, but you guys were in the hole just ahead of us.

carpedav000 04-06-2015 13:10

Re: State Power Alliances 2015
 
Quote:

Originally Posted by tindleroot (Post 1485681)
I didn't see 1741, 1720, or 71 at worlds (more than maybe a passing glance), but here's my take:

At ISC, I think personally 1720 was the best, but 71 was a little more consistent (probably why they were picked by 3rd seed 1501). 1741 was definitely the best at getting cans from the step accurately with the claw. As far as worlds goes, it looks like 1720 had the edge again given that they had the highest average of the three teams and seeded 6th in Newton (same division as 1741). For these reasons I feel like 1720 would be the best fit for an Indiana alliance, but that being said I did not see the teams enough at worlds to make the best judgment.

Okay, upon re-watching a lot of match video of all three teams, Ive come to this conclusion (not including can grabbing because all three teams have very accurate 1-can grabbers):

1720- Definitely the best IN landfill bot if you are looking for large amounts of points.
Biggest advantage: Fast tote intake
Biggest disadvantage: slow(ish) lift
Max. scoring ability: 2 36-point stacks

1741- Container specialist that can also stack from landfill
Biggest advantage: Able to cap stacks of 6
Biggest disadvantage: Rear 4-bar arm makes maneuvering the left landfill difficult once stacks start going up.
Max. scoring ability: 1 36 point stack and a stack of 4

71- Very good all-around landfill bot. Most consistent of the three robots
Biggest advantage: Faster lift
Biggest disadvantege: Their containers tend to roll of of their stacks
Max. scoring ability: 1 capped 4-stack and an uncapped stack of 5

logank013 04-06-2015 13:28

Re: State Power Alliances 2015
 
Quote:

Originally Posted by carpedav000 (Post 1485790)
Okay, upon re-watching a lot of match video of all three teams, Ive come to this conclusion (not including can grabbing because all three teams have very accurate 1-can grabbers):

1720- Definitely the best IN landfill bot if you are looking for large amounts of points.
Biggest advantage: Fast tote intake
Biggest disadvantage: slow(ish) lift
Max. scoring ability: 2 36-point stacks

1741- Container specialist that can also stack from landfill
Biggest advantage: Able to cap stacks of 6
Biggest disadvantage: Rear 4-bar arm makes maneuvering the left landfill difficult once stacks start going up.
Max. scoring ability: 1 36 point stack and a stack of 4

71- Very good all-around landfill bot. Most consistent of the three robots
Biggest advantage: Faster lift
Biggest disadvantege: Their containers tend to roll of of their stacks
Max. scoring ability: 1 capped 4-stack and an uncapped stack of 5

I definitely agree with this. 1720 was also sort of slow to take the stack to the scoring platform if I remember right. 71 could also usually do 2 4-stacks capped but as you said, if they were not completely still, bins would roll. I know at IN District Championships, 1741 would usually just make 1 stack of 5 with bin and litter and then would usually spend the rest of the time capping everyone else's stacks. I believe that they are definitely capable of what you said they could do but I never saw them do that. I bet that's what they did at worlds.

logank013 04-06-2015 13:30

Re: State Power Alliances 2015
 
Quote:

Originally Posted by BrennanB (Post 1485744)
Even if they don't, 2056/1114 make a tote ramp for the one side.

This alliance would put up, say 7 - 6 stacks conservatively. With that number going up to 9 easily, possibly one more.

I know that we haven't ever seen that alliance but i bet we will see plenty of 9 or 10 stacks at great events like IRI or Chezy Champs. Cant wait to see what these teams do in off season events.;)

Kevin Leonard 04-06-2015 13:43

Re: State Power Alliances 2015
 
Quote:

Originally Posted by logank013 (Post 1485794)
I know that we haven't ever seen that alliance but i bet we will see plenty of 9 or 10 stacks at great events like IRI or Chezy Champs. Cant wait to see what these teams do in off season events.;)

I think we will see 9 stacks on a field a few times.
We might see 10.
But "plenty" of matches with 9 or 10 stacks on the field is a little crazy, even for IRI or Chezy Champs. That requires you to have three robots on the field each capable of at least 3 stacks that don't interfere with eachother and perform well, and 10 stacks requires one of those robots to be capable of 4 stacks.
10 stacks means every rightside-up non-step grey tote is scored (including your extra HP totes). That's a lot of totes.

logank013 04-06-2015 13:45

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Kevin Leonard (Post 1485796)
I think we will see 9 stacks on a field a few times.
We might see 10.
But "plenty" of matches with 9 or 10 stacks on the field is a little crazy, even for IRI or Chezy Champs. That requires you to have three robots on the field each capable of at least 3 stacks that don't interfere with eachother and perform well, and 10 stacks requires one of those robots to be capable of 4 stacks.
10 stacks means every rightside-up non-step grey tote is scored (including your extra HP totes). That's a lot of totes.

Yeah. Plenty was the wrong word. I meant that mostly for elims when you have 2 powerhouse teams per alliance and better 2nd and 3rd picks than in divisions at worlds.

Hgree56 04-06-2015 15:25

Re: State Power Alliances 2015
 
Quote:

Originally Posted by tindleroot (Post 1485494)
829 was an HP bot though, so they wouldn't mesh well with a 234-1024 alliance.

In their match with 1501 and 5188 at state champs, they played landfill and that was the match to set the high score in Indiana. Although they were best at HF the did do well in the LF

logank013 04-06-2015 15:33

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Hgree56 (Post 1485806)
In their match with 1501 and 5188 at state champs, they played landfill and that was the match to set the high score in Indiana. Although they were best at HF the did do well in the LF

I must have missed that. I never saw 829 at the landfill... but that'd be cool to see again.

logank013 04-06-2015 15:39

Re: State Power Alliances 2015
 
Quote:

Originally Posted by carpedav000 (Post 1485465)
I'll take a shot at IN.

234 - 2 capped 6-stacks from HP station

1024 - see strategy below

1720/1741/71- all would be good for the strategy below, although 71 and 1741 stack slightly faster

Strategy:

234 does their thing and makes their HP stacks, 1024 makes capped and noodled stacks of 2. During this, the alliance landfill bot makes stacks of 4 for 1024 to make 6-stacks out of (1024 already does stack 4 and place 2 and a container on top)

1741 seems like a good match.I didn't think hard on that. Forget 1024 capping. 234 can make 3 full stacks easily out of the hp (1 with bin. other 2 without bins.) then, 1024 makes 2 full stacks with bins. 1741 makes their 5 stack w/ bin and caps 234s other 2 stacks. Easy 246 points with litter in all bins and 20 points for auto if 234 auto works. If it was with 1720, then it would probably only be 5 full stacks and with 71, we would have only five stacks because i would probably want 1024 to cap 71s stacks to make 6 stacks. Never thought about 1741 like that... sounds awesome.

carpedav000 04-06-2015 17:57

Re: State Power Alliances 2015
 
Quote:

Originally Posted by logank013 (Post 1485810)
1741 seems like a good match.I didn't think hard on that. Forget 1024 capping. 234 can make 3 full stacks easily out of the hp (1 with bin. other 2 without bins.) then, 1024 makes 2 full stacks with bins. 1741 makes their 5 stack w/ bin and caps 234s other 2 stacks. Easy 246 points with litter in all bins and 20 points for auto if 234 auto works. If it was with 1720, then it would probably only be 5 full stacks and with 71, we would have only five stacks because i would probably want 1024 to cap 71s stacks to make 6 stacks. Never thought about 1741 like that... sounds awesome.

So what Im hearing is... all IN IRI alliance? :p Also on that note, if that alliance happened during quals at IRI and coop happened + 234's auto , this alliance would score 306.

logank013 04-06-2015 18:15

Re: State Power Alliances 2015
 
Quote:

Originally Posted by carpedav000 (Post 1485815)
So what Im hearing is... all IN IRI alliance? :p Also on that note, if that alliance happened during quals at IRI and coop happened + 234's auto , this alliance would score 306.

Ready for the schedule to come out... lol. I really am excited to see all the crazy events in the offseason...

IndySam 04-06-2015 18:56

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Hgree56 (Post 1485806)
In their match with 1501 and 5188 at state champs, they played landfill and that was the match to set the high score in Indiana. Although they were best at HF the did do well in the LF

Yes we can landfill but we don't do it well :) HP is our thing.

I can't believe that you are leaving 447 out of the landfill group.

carpedav000 04-06-2015 18:59

Re: State Power Alliances 2015
 
Quote:

Originally Posted by IndySam (Post 1485819)
I can't believe that you are leaving 447 out of the landfill group.

Can you explain why they should be in the landfill group (besides the fact that they are a landfill bot)

bam-bam 04-06-2015 19:16

Re: State Power Alliances 2015
 
Quote:

Originally Posted by carpedav000 (Post 1485820)
Can you explain why they should be in the landfill group (besides the fact that they are a landfill bot)

They are deceptively a smart team. There's a reason why they had led the number 8 alliance at Purdue to the finals and the number 5 alliance at Indianapolis to a win. 447 would have gotten our number 8 alliance into semi-finals at INDCP if we weren't disabled at the station with one more stack to go (and 234-1024-292 knocked more stacks down).

They basically mine the landfill, steal one of the bins, and build their stack. It's not much, but you have 1720 doing the same thing (albeit in a cleaner manner). At this point late in the season with the can stealers, they are somewhat rendered unable to build a stack, but so is 1720 if they can't speed up there can stealer.

logank013 04-06-2015 19:17

Re: State Power Alliances 2015
 
447 was a good landfill bot but they didn't show to be nearly as good as 1741, 1720, or 71. They were more of a good week 1 robot. They just didnt improve as much as the other bots did.

logank013 04-06-2015 19:20

Re: State Power Alliances 2015
 
Quote:

Originally Posted by bam-bam (Post 1485822)
They are deceptively a smart team. There's a reason why they had led the number 8 alliance at Purdue to the finals and the number 5 alliance at Indianapolis to a win. 447 would have gotten our number 8 alliance into semi-finals at INDCP if we weren't disabled at the station with one more stack to go (and 234-1024-292 knocked more stacks down).

They basically mine the landfill, steal one of the bins, and build their stack. It's not much, but you have 1720 doing the same thing (albeit in a cleaner manner). At this point late in the season with the can stealers, they are somewhat rendered unable to build a stack, but so is 1720 if they can't speed up there can stealer.

If I remember right, 1501 was the leader of those alliances at those events. Don't get me wrong, 447 was a good robot. They complimented 1501 very well but I don't think they were the leader as far as the bot capabilities went.

DWCEagles228 10-06-2015 23:28

Re: State Power Alliances 2015
 
In CT I think that there are a couple teams up that could work.
#1 2168, 2067, 228

2168 can steal cans from middle and make stakes from landfill or use there ramp and go from human, i have seen them make two perfect stakes from landfill consistently and when they use there ramp i think they could make three perfect stakes if nothing goes wrong.

2067 can steal can from middle, as well as play with other alliances minds in auto, they make stakes from landfill consistently and they have they best human player there is for throwing noodles

228 can not steal cans, but they can consistently make three perfect stakes from human player and get on naked stake done as well. They also are able to stake faster than 195


my other alliance would be
#2 195 2067 228

195 can steal from middle and make three perfect stakes with 20 seconds to spare, they can right the cans with there ramp,

2067 can steal can from middle, as well as play with other alliances minds in auto, they make stakes from landfill consistently and they have they best human player there is for throwing noodles

228 can not steal cans, but they can consistently make three perfect stakes from human player and get on naked stake done as well. They also are able to stake faster than 195

bkahl 10-06-2015 23:31

Re: State Power Alliances 2015
 
Quote:

Originally Posted by DWCEagles228 (Post 1486440)
They also are able to stake faster than 195

Is there proof of this somewhere?

DWCEagles228 10-06-2015 23:42

Re: State Power Alliances 2015
 
Quote:

Originally Posted by bkahl (Post 1486441)
Is there proof of this somewhere?

At BattleCry i had three people time 228 and 195 and 228 was faster by 2 to 3 seconds.

bkahl 10-06-2015 23:44

Re: State Power Alliances 2015
 
Quote:

Originally Posted by DWCEagles228 (Post 1486442)
At BattleCry i had three people time 228 and 195 and 228 was faster by 2 to 3 seconds.

At Battlecry, IIRC, 228 only placed 3 capped 6 stacks 2 times.

195 Has been consistently been placing 3 6 stacks since week 5.

EDIT:

https://www.youtube.com/watch?v=FN9DhyR3aFc

228: First tote fed: 130s Stack Placed:88s Stack Time: 42s

195: First tote fed: 112s Stack Placed: 86s Stack Time: 26s

Brandon Holley 11-06-2015 10:42

Re: State Power Alliances 2015
 
Quote:

Originally Posted by bkahl (Post 1486443)
At Battlecry, IIRC, 228 only placed 3 capped 6 stacks 2 times.

195 Has been consistently been placing 3 6 stacks since week 5.

EDIT:

https://www.youtube.com/watch?v=FN9DhyR3aFc

228: First tote fed: 130s Stack Placed:88s Stack Time: 42s

195: First tote fed: 112s Stack Placed: 86s Stack Time: 26s

Seems like 195 is the faster staker.

DWCEagles228 12-06-2015 02:10

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Brandon Holley (Post 1486459)
Seems like 195 is the faster staker.

Yes they may be the faster staker once they start to stake, but 228 can stake faster from once they get the can inside to when they place the stake down

Kevin Leonard 12-06-2015 07:54

Re: State Power Alliances 2015
 
Quote:

Originally Posted by DWCEagles228 (Post 1486517)
Yes they may be the faster staker once they start to stake, but 228 can stake faster from once they get the can inside to when they place the stake down

From what I'm understanding of this conversation, when the vampires attack, I need to go to Connecticut.
Got it. :rolleyes:

Andrew Schreiber 12-06-2015 08:14

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Kevin Leonard (Post 1486521)
From what I'm understanding of this conversation, when the vampires attack, I need to go to Connecticut.
Got it. :rolleyes:

Yes, but not if you need something spelled correctly... Or, apparently, to determine which of something is faster. They seem to have a funky definition there which doesn't take reality into account.

cjl2625 12-06-2015 08:36

Re: State Power Alliances 2015
 
Quote:

Originally Posted by DWCEagles228 (Post 1486517)
Yes they may be the faster staker once they start to stake, but 228 can stake faster from once they get the can inside to when they place the stake down

Even if you feel that 228 could complete a stack faster than 195 under perfect conditions, you need to look at the facts.
195 consistently makes 3 six stacks in a typical match, capped and noodled.
228 does not. Your claim of 3 capped stacks + 1 uncapped just isn't true (if I understand your English correctly).

228 is a very good team, and we enjoyed playing with you at CT champs. But you can't really deny the reality here.

electroken 12-06-2015 08:51

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Andrew Schreiber (Post 1486522)
Yes, but not if you need something spelled correctly... Or, apparently, to determine which of something is faster. They seem to have a funky definition there which doesn't take reality into account.

Yo mama.

An mi speling is fyn. ;)

And we can skip the trash talk. 195 and 228 have an opportunity to slug it out in Wolcott tomorrow, while the TorMentors knock all their stacks over.

bkahl 12-06-2015 09:39

Re: State Power Alliances 2015
 
Quote:

Originally Posted by electroken (Post 1486526)
while the TorMentors knock all their stacks over.

With 195's practice robot!

electroken 12-06-2015 09:55

Re: State Power Alliances 2015
 
Quote:

Originally Posted by bkahl (Post 1486530)
With 195's practice robot!

Nope. It's Talon XVI's evil twin. It's already in Wolcott.

Waiting.

bkahl 12-06-2015 10:13

Re: State Power Alliances 2015
 
Quote:

Originally Posted by electroken (Post 1486532)
Nope. It's Talon XVI's evil twin. It's already in Wolcott.

Waiting.

Oh jeez. I'm probably a few weeks behind. The mentors were preparing ours to go as well.

electroken 12-06-2015 10:21

Re: State Power Alliances 2015
 
Quote:

Originally Posted by bkahl (Post 1486533)
Oh jeez. I'm probably a few weeks behind. The mentors were preparing ours to go as well.

I believe yours is to be piloted by one of the two pre-rookie teams. They should be thrilled to have the use of such a fine machine.

evanperryg 12-06-2015 11:24

Re: State Power Alliances 2015
 
Quote:

Originally Posted by TJP123 (Post 1485788)
You're being modest. Until unseated, the crown for fastest in MI goes to 548. The side-by-side in the qualifying match we played together at MICMP was a virtual tie, but you guys were in the hole just ahead of us.

Of course, you guys have the somewhat evil, extremely cool detaching hooks, which is a big bonus. Even if it partially caused our lowest scoring match of the season at the worst possible time, it was one of the coolest things I have seen this season.

Quote:

Originally Posted by Kevin Leonard (Post 1486521)
From what I'm understanding of this conversation, when the vampires attack, I need to go to Connecticut.
Got it. :rolleyes:

where did that FRC humor thread go? Cause this would be the only funny thing in it :rolleyes:

I did an Illinois one earlier, but here's one for the Midwest (excluding MI)
2481: good can pullers, one of the best landfillers in the world. I haven't gotten to see their pullers myself, but I've heard a lot of really good things about them.
1756: good can pullers, can ramp load 3 6 stacks capped. They could also handle landfill, but both 2481 and 1756 would score the most points if 1756 stayed at their long ramp. Their ramp also folds up, so it won't be in the way of 2826's auto.
2826: by far the best auto in the world, possibly the best robot in the world. Nothing to explain here, they're incredible.

Every robot here is capable 3 6es capped, or more. Under IRI rules, a single alliance could have access to up to 9 cans, assuming the other alliance doesn't get theirs in auto, so there's potential for a ridiculous score. 2826 would have to be attached to 1756's ramp, but they showed off a tethered ramp in their pre-champs reveal, so I wouldn't be worried about a drop in performance. 1756 would take one of the preload cans, and the other would be placed sideways in the staging zone so they could get to it quickly after their first stack.

carpedav000 12-06-2015 11:42

Re: State Power Alliances 2015
 
Quote:

Originally Posted by evanperryg (Post 1486535)
Of course, you guys have the somewhat evil, extremely cool detaching hooks, which is a big bonus. Even if it partially caused our lowest scoring match of the season at the worst possible time, it was one of the coolest things I have seen this season.

Any match video of this?

bkahl 12-06-2015 12:09

Re: State Power Alliances 2015
 
Quote:

Originally Posted by carpedav000 (Post 1486536)
Any match video of this?

http://www.thebluealliance.com/match/2015arc_sf1m2

TJP123 12-06-2015 15:36

Re: State Power Alliances 2015
 
Quote:

Originally Posted by evanperryg (Post 1486535)
Of course, you guys have the somewhat evil, extremely cool detaching hooks, which is a big bonus. Even if it partially caused our lowest scoring match of the season at the worst possible time, it was one of the coolest things I have seen this season.

Don't tell anybody, but that was completely unintentional.

There's a right and left side to the hooks and they're removed for transport configuration. One pin in each on the field and they're ready to go. Because of some confusion in queue, they were switched. The pins didn't match the holes, and we incorrectly thought that was because something got bent in the previous match tug-of-war with 1538. The head ref was starting to get antsy about how long we were taking so I just shoved it down as hard as I could and hoped we'd hook the can and be out of there before anybody else had a chance to grab on. I didn't know that our HP was having the same problem on the other hook, or we might have put 2+2 together and figured out they were switched.

To make it even worse, we had shortened our go-forward distance to avoid interfering with 234's 20-pt auton, and something didn't work so we didn't move at all. We got down into the holes pretty quickly... and just sat there. The surgical tubing on the hooks is just to pull the arms back down under the height limit, they weren't intended to withstand the force of two robots pulling in opposite directions.

Either that, or it was all a diabolical ploy to bait an unsuspecting alliance into the most awesome tug of war of the season. I'll leave that up to the reader to decide.

evanperryg 13-06-2015 09:40

Re: State Power Alliances 2015
 
Quote:

Originally Posted by TJP123 (Post 1486552)
Don't tell anybody, but that was completely unintentional.

There's a right and left side to the hooks and they're removed for transport configuration. One pin in each on the field and they're ready to go. Because of some confusion in queue, they were switched. The pins didn't match the holes, and we incorrectly thought that was because something got bent in the previous match tug-of-war with 1538. The head ref was starting to get antsy about how long we were taking so I just shoved it down as hard as I could and hoped we'd hook the can and be out of there before anybody else had a chance to grab on. I didn't know that our HP was having the same problem on the other hook, or we might have put 2+2 together and figured out they were switched.

To make it even worse, we had shortened our go-forward distance to avoid interfering with 234's 20-pt auton, and something didn't work so we didn't move at all. We got down into the holes pretty quickly... and just sat there. The surgical tubing on the hooks is just to pull the arms back down under the height limit, they weren't intended to withstand the force of two robots pulling in opposite directions.

Either that, or it was all a diabolical ploy to bait an unsuspecting alliance into the most awesome tug of war of the season. I'll leave that up to the reader to decide.

We were slightly suspecting... We delayed our auto because we didn't want to get into a tug of war with you guys, hoping you might miss one and we'd get it. Instead, you didn't move forward and then did some detaching hook magic to get the can again. We had never missed our 2-can auto until after that can war. We seriously thought you guys had just made the most brilliant strategic maneuver I've ever seen, but either way that was the best tug-of-war of the season, easily.

carpedav000 13-06-2015 11:40

Re: State Power Alliances 2015
 
Quote:

Originally Posted by evanperryg (Post 1486654)
We were slightly suspecting... We delayed our auto because we didn't want to get into a tug of war with you guys, hoping you might miss one and we'd get it. Instead, you didn't move forward and then did some detaching hook magic to get the can again. We had never missed our 2-can auto until after that can war. We seriously thought you guys had just made the most brilliant strategic maneuver I've ever seen, but either way that was the best tug-of-war of the season, easily.

That tug-of-war was good, but not the best. (IMO) The best involved 3310 and another team that I forget, they both hooked on to the same cans and their grabbers didnt release, so they got to spent the majority of the match in an epic tug-of-war.

Citrus Dad 13-06-2015 19:28

Re: State Power Alliances 2015
 
Quote:

Originally Posted by carpedav000 (Post 1486662)
That tug-of-war was good, but not the best. (IMO) The best involved 3310 and another team that I forget, they both hooked on to the same cans and their grabbers didnt release, so they got to spent the majority of the match in an epic tug-of-war.

That was 5027. They were on our SVR alliance and they were using the hooks we left with them. No match video up yet on that one.

carpedav000 13-06-2015 20:42

Re: State Power Alliances 2015
 
Quote:

Originally Posted by Citrus Dad (Post 1486684)
That was 5027. They were on our SVR alliance and they were using the hooks we left with them. No match video up yet on that one.

I forget, was there ever a 1678/3310 can battle? I'd be interested to see who would win that.


All times are GMT -5. The time now is 15:26.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi