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IRI Predictions
IRI might be three weekends away, but it's never too early to start making totally bold, ridiculous predictions.
ALLIANCES: 1) 1114-148-1619-225 2) 2056-2826-1806-3130 3) 1023-118-548-1625 4) 624-33-67-16 5) 1730-2468-1218-3824 6) 195-1310-1640-217 7) 330-2338-1756-125 8) 234-233-469-179 1 and 2 score incredible scores in quarterfinals, as do 4 and 6. Alliance 3 is barely outside the top 4, as is alliance 5. Alliances 7 and 8 score well, but aren't consistent enough to move on. In their match against the 4 seed, 1114 misses a can in autonomous, which 33 immediately snatches up in teleop, causing the 1 seed to post a lower score than expected, and the 4 seed to set the event high score. 2826 misses auto once, causing the 2 seed to post a lower score than expected, while the 6 seed absolutely kills it in all three matches. Alliances 4 and 6 move on to finals with all four alliances being within 10 average points of one another on the scoreboard. 4) 624-33-67-16 vs. 6) 195-1310-1640-217 in finals Match one has 67 drop a can, while 1310 has a rare autonomous slip-up, causing an incredible close match decided by litter in favor of the 6 seed. Match two has everything go wrong for the #6 alliance, with a noodle landing on 195's ramp and 1640 falling over, making a blowout in favor of the #4 seed. Match three sees everyone at their best in an IRI finals match. 624 makes 3 capped stacks and an uncapped short stack, 33 makes 3 stacks, and 67 makes 1 capped, two uncapped stacks. 195 makes three capped stacks and an uncapped short stack, 1310 makes two stacks capped, one stack uncapped, and 1640 makes two capped stacks, one uncapped stack. Litter points are close, and the match is decided by a few upside-down totes that 33 managed to place in the closing seconds of the match. Theoretical IRI Champions: 624-33-67-16 The Hot Killer CRyptoSquad Let's see your (likely more reasonable) predictions! |
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I'd pretty much wager on anything at this point that if 1114 is the 1 seed, there is no way anyone except 2056 is their first pick, and vice-versa. That being said, assuming that doesn't happen, 148 would be a natural pick as they look to re-do what almost was at Champs this year.
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My prediction is that totes will be stacked in a faster than average rate on a more consistent basis.
That's my prediction and I'm sticking to it. |
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My prediction is that the #1 seed will face off against a low seed (6, 7, or 8) in the finals, where the #1 alliance comes in on the blue side, but manages to pull a victory in the end due to a capped 3-stack placed in the last 5 seconds. I'm thinking my odds are pretty high;) |
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However for that alliance to make it as far as I predicted, they'd need some serious luck. Teams also tend to pick teams they can work with well, so teams often end up on the same alliance a few different times. I also have 33 and 624 together again (they allied together at last year's IRI) |
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Wait, can the alliance captains choose each other this year? I thought they couldn't.
Also, it would be AWESOME if we were able to partner with 1114, 148, and 225! |
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Looks like 179 and 233 will bring back the reign.
Lol maybe not with 1114 and 148. ;) |
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If I recall correctly, 1114 and 148 were switching between 1st and 2nd throughout the entirety of qualification matches. Now I'm not sure if we're going to be seeing the same performance that was at champs, but if 148 is ranked 1, they will most likely pick 1114, therefore splitting up the 2056+1114 combo.
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I mean it depends on data from IRI, but most people this year considered 148 better than 2056. 1114 doesn't generally pick a team because they're friends, they pick teams they think will glean them a competitive advantage.
And I would say 1114 is more likely to seed 1st than 148, because 1114 can take on the landfill and let their partners take the feeder station in qualifications, when most of their partners will be feeder station-only. |
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I don't know much about rules that will be changed? But i think with these kind of alliances we will see 300+ scores!?
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Anyone have any idea as to when the IRI match schedule is released?
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I can honestly see a 234-1024-1741-(insert another robot that can cap stacks of 6 here) alliance forming due to discussion in a previous thread that revealed an unexpected strategy that could amount to a potential 266 points w/o litter
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1741 hasn't shown the ability to make three landfill stacks, and 234 and 1024 are unable to landfill. |
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Is the first one on the alliance the alliance captain? I doubt that 234 (my team) would be in the theoretical 15th spot at IRI but who knows. IRI will definitely be interesting.
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I know Opr isn't everything but it is a pretty good statistical point for this years game. I made this Spreadsheet earlier using Ed Law's scouting database and using blue alliance. This can help make some predictions.
Also remember that some teams have changes. I know my team has made some good changes to our robot after worlds and many teams, like mine, will also have rookie drivers at IRI. So nobody can really call IRI at all. |
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Me reading the post:
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I kid, but both those things bring back some not-so-shiny memories from this season. In our first finals match on Carson 67 got stuck in a can and we spent the entire match trying to dig them out. Then just this weekend we didn't win Midknight Mayhem because in the last finals match 1640 fell over. Good times... :D |
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I have nothing but the utmost respect for all of the teams attending IRI, and all of my crazy predictions are just for fun. By the way, I've heard rumors that one of the teams in my predictions might not be able to make it to IRI, so maybe I should have waited to start this thread until a finalized team list came out. Oops! |
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https://col128.mail.live.com/att/Get...anBlZw_3d_3 d
It was a sad sight seeing 1640's robot laying on it's side. It's a bitter sweet victory your opponents help you beat them. Still I'm proud of the rookie drive team we had at Midknight Mayhem, and all they accomplished throughout the day. Thanks to 303 for picking us despite our... "sub optimal" performance during the qualifiers. I'm also thrilled that I had the opportunity to volunteer at the event. It was run very well and was a rewarding experience. I'm getting sidetracked. Can't wait to see all the MAR teams at IRI. We're looking forward to bring the best our team has to offer. Good luck to everyone. |
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Guys guys... Let's all be honest with ourselves here...
2614-1218-125 gonna win this |
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results;
1)1114-2056-1806 Finalists 2)2826-118-1640 Semi-finalists 3)1023-624-3130 IRI Champions 4)148-33-1619 5)1730-2338-3641 Semi-finalists 6)2122-1756-1625 7)16-234-548 8)330-1310-67 explanation; The Semi-finalists -The 5th seed makes it to the semi-finals with 1730 doing their 20 point auto and 3 42pt stacks from the human player station. 2338 offers 2 42pt stacks from the land fill and their canburglers in auto. 3641 gets two 42pt stacks in teleop. Consistency issues keep them from the finals. -The 2nd seed has 2826 doing their 28pt auto and 3 42 stacks. 118 does 2-3 42 pt stacks from the landfill and uses their canburglers. 1640 provides 2 42 stacks from the feeder station. Consistency issues in 2826's auto keep them from the finals The Finals -The 3rd alliance has 1023 do their auto and make 4 42 stacks EVERY SINGLE PLAYOFF MATCH. 1023 uses the the 5 extra lbs to add another ramp. 624 uses their canburgler in auto and makes 3 42 point stacks. 3130 sits tight in auto and makes 2-3 tote stacks (no cans) in telop. The amazing consistency and repetativeness of of 1023 and 624's tasks are what put them above the #1 alliance, in addition to the fact they always stack all 7 cans and almost all the totes. This alliance will set the world high score of 358. 294(7 max stacks)+ 20(auto)+ 36(3 tote only 6 stacks)+8(2 of 3 remaining noodles) =358 -The 1st alliance has 1114 do their auto and 2056 run their canburglers. In teleop, 1114 and 2056 go and clear out the landfill first thing. While this is happening 1806 makes a stack from one of the 2 ramps tethered to their robot. Then 1806 gets out of the way while 1114 and 2056 take over the feeder stations. The 1st alliance has the same scoring potential as the 3rd alliance but fails to beat them as 1114/2056 occasionally take too long in the landfill and cannot make enough stacks from the feeder station. in each of the 3 finals matches, each alliance gets the 20 point auto and makes 7 canned and noodled stacks, but the advantage goes to the 3rd alliance that they can stack more extra totes. |
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I know, I didn't bother to put in the 4th robots as they are not often used and the deapth of iri makes it hard to predict who will get picked and who will not.
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Time for my predictions, 1) 1114, 2056, 1730, 16 (SF) 2) 148, 118, 548, 1806 (W) 3) 2826, 33, 1640, 2512 (F) 4) 2338, 2468, 1756, 20 (QF) 5) 330, 195, 1218, 1325 (SF) 6) 2590, 624, 469, 234 (QF) 7) 1023, 2122, 503, 27 (QF) 8) 1310, 67, 1619, 225 (QF) |
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This is all just speculation on my part as I haven't done much with them this year, so I have no idea what they have planned for IRI. |
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I will eat my robot if an alliance wins IRI without landfill totes. (That being said, I thought the same thing about a divisional championship alliance, and yet somehow 1325-3339-20-1711 made Einstein. Maybe I shouldn't make these bets :D) |
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Here's an even crazier set of predictions (because upset #1 seeds and declines at IRI are interesting)
1) 1806-2056-1619-4678 2) 1023-33-548-469 3) 1114-195-1310-1325 4) 148-1625-2468-217 5) 118-624-3824-67 6) 2826-3130-2122-2512 7) 2338-234-125-1218 8) 330-1730-16-107 1806 plays like they did at the MO State Championship, and has a nice schedule and seeds first. Despite their great performance, they are rejected by 1114, 148, 118, and 2826 before they settle on 2056, who accepts. With many of the major powerhouses split up, IRI eliminations is very interesting. Quarterfinals have the 1, 3, 5, and 6 seeds advancing, with the 5 seed leading the pack posting the highest scores. The 4 seed underperformed, with 2468 dropping a can, and the 7 seed tried 2338-234-125 and 2338-234-1218, with neither posting high enough scores to move on. The 3 seed has 195 holding both their ramp and 1114's ramp, while 1310 mines the landfill. Semifinals show the #3 seed really start to mesh, not once posting a score below 300. The 6 seed and 1 seed both falter, with 3130 spending too much time righting a can and being unable to make the two-three landfill stacks they were posting in quarterfinals, and 1619 gets a noodle caught in their backfeed ramp. The #3 seed (1114-195-1310-1325) and #5 seed (118-624-3824-67) move on to finals. In finals match #1, 195's swerve drive starts acting up, and they only place one stack, and despite 3824 getting a noodle caught in their elevator, they post two stacks. The #5 seed takes the first match on close margins. In finals match #2, the #3 seed bring out 1325 in place of 195 as 195 frantically works to fix their swerve problems. 1325 places their three stacks, 1114 places 4, and 1310 places 2, while 3824 drops a stack due to well placed noodles. The 3 seed takes the match. Finals match #3 sees 195 come back on the field, but 3824 is replaced by 67 for the 5 seed. the three seed alliance works at maximum capacity, while the #5 seed has to adjust to 67 being on the field instead of 3824. The 3 seed places one more uncapped stack of 6 than the 5 seed, but the 5 seed threw more noodles. In the end, the 3 seed comes out on top. Theoretical IRI Champions: 1114-195-1310-1325 SimVerse CyberMede (What, is this too crazy?) |
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I would like to talk about 2826's first pick. Even though 3130 is a rock solid landfill bot, I'd think that 2826 would consider 2338 as their first pick before considering 3130. Just my opinion on a bit of your predictions. |
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Both robots are 2-ish stacks from the landfill, anyway. |
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1) 1806-2056-1619-4678 (1806 makes 3, 2056 makes 3, 1619 makes 3) 2) 1023-33-548-469 (1023 makes 3, 33 makes 3, 548 makes 3.5) 3) 1114-195-1310-1325 (1114 makes 4, 195 makes 3, 1310 makes 2.5) 4) 148-1625-2468-217 (148 makes 4, 1625 makes 2.5, 2468 makes 3) 5) 118-624-3824-67 (118 makes 3, 624 makes 3.5, 3824 makes 3) 6) 2826-3130-2122-2512 (2826 makes 3.5, 3130 makes 2.5 , 2122 makes 3) 7) 2338-234-125-1218 (2338 makes 2.5, 234 makes 3, 125 makes 3) 8) 330-1730-16-107 (330 makes 2.5, 1730 makes 3, 16 makes 3) Basically every alliance here makes about 8.5-9.5 stacks in theory, the difference between all of them being stack height (in the case of 548), noodles thrown, or uncapped stacks. They all have 20-28 point autonomous modes and can grabbers. Whichever alliance consistently performs near maximum capacity wins. |
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2338 also has reliable can burglars(compatible with IRI rules, they have the ability to take 2 right cans from the STEP) and 3130 can't run their can burglar in auto because 3130 takes the 2 middle cans from the STEP in auto which is prohibited at IRI due to changes in the rules(Assuming 3130 doesn't modify their can burglar before IRI). 2338 also has a tethered ramp which they can pull out during eliminations if changes in strategy are needed. I will agree that both robots are pretty equal in terms of stacks made from the landfill at the end of the match, but if both robots are playing well at IRI, I'd take 2338 because of their can burglars and tethered ramp compatibility. |
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I think it is almost impossible to predict the field at IRI because some teams will get better some many crumble under the pressure. I think to be in the top eight a team will need to consistently make 3 capped stacks and have a consistent 20 pt autonomous . Consistency is the key word . How many teams
attending can do that I am not sure, but I am curious about the number of teams that can do it. |
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IRI is always tough to predict because of the rule changes and the extra five pounds per robot, so I think that the best predictions are simply the alliances that you have always wanted to see face off against each other. Then go from there. Here's what I want IRI to look like:
Alliance 1: 2826 - 118 - 27 W Alliance 2: 148 - 1114 - 195 SF Alliance 3: 2056 - 1023 - 1730 SF Alliance 4:624 - 469 - 125 QF Alliance 5: 3824 - 33 - 2614 F Alliance 6: 330 - 548 - 1218 QF Alliance 7: 1325 -2468 - 16 QF Alliance 8: 3641 - 379 - 4143 QF This list excludes fourth picks, as very few of those robots would actually get to play. Alliance 1: 2826 as first seed could pick 118, a two can grabber with good landfill speed. Their second pick could be 27, so that 118 could push out tote stacks while 27 can cap with cans and noodles quickly. Alliance 2: 148 is second seed and decides to choose 1114 ( assuming: they have a fancy new can grabber that doesn't break when grabbing cans). 195 is a good feeder bot and an excellent second pick. Alliance 3: 2056 as fourth seed has been bumped up a spot and decides to choose the sixth seed 1023. 1730 matches up nicely as a second feeder bot. Alliance 4: I just want to see this alliance. I don't even know why; I think it would be cool to see. Alliance 5: 3824 is a good three stack robot. They pick 33 so they have a good landfill bot and a three tote autonomous. They pick 2614 because they know them from a previous competition [;)] and they know that they can get a solid two six stacks from a feeder. This equates to 7-8 stacks per match. Alliance 6: Another cool alliance I want to see play. Alliance 7: Two feeders and a landfill. Solid alliance. Alliance 8: The Flying Cat Wars alliance. Who doesn't want that? |
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Every thread like this needs an outrageous prediction, so here it is.
1. 1114-2056-1310-1325 2. 148-118-624-2468 3. 2122-2826-1619-3130 4. 1730-1806-3824-225 5. 1023-33-27-67 6. 2338-195-1640-125 7. 1657-548-1756-2512 8. 330-234-233-16 The Canadian teams decide to team up with each other. The Texan teams follow along, with the alliance nickname of "The Appreciative CRypto-Robowranglonauts." The #5 alliance gets jealous and decides that they need the nickname of "The HOT Killer Rush Express." All the other alliances choose each other and don't create names, with the exception of Alliances 8 and 1, which choose to call themselves "The Pink-Blue Beach Squad" and "The Runnymede OP-Simbotics Paradox," respectively. The eliminations begin with Bedford's alliance performing well against Driven's, thanks to the fact that Bedford can now make four six-stacks. The next round begins with a fantastic performance from Gear it Forward's alliance after the Tators' alliance realizes that three chute door robots on one alliance might not work too well. The Robowranglers' alliance kills it in the next round, as does Simbotics'. Both alliances they face perform respectably. In Quarterfinals 6, SWAT reveals a new autonomous mode that cuts out the center of the step with lasers, allowing it to be moved. When the match enters teleop, SWAT drives forward into the other side of the field, allowing it to steal totes and bins from the other alliance. That gives them a huge advantage over the other alliance, and Driven becomes the first alliance in the world to score over 300 points. The next round puts Bedford's alliance against Tators'. When autonomous begins, it is revealed that Tators has developed a new autonomous mode to cut out a new chute door from the wall, allowing the Tators' alliance to put up incredible scores. After the final two quarterfinals, the alliances that move on are Simbotics', the Robowranglers', Tators', and Driven's. The semifinals show some truly impressive scores; there isn't a single match where an alliance scores under two hundred points. SWAT's lasers don't work during a match, which leaves them to have to use their own totes. Up-A-Creek sets a new record by placing a fifteen-stack on the scoring platform with bin and noodle. The Robowranglers pull off a successful autonomous every time. Simbotics scores five stacks in one match. While the final averages of all four alliances are within two points of each other, Simbotics and the Robowranglers are the ones that move on. The finals have arrived, and the tension is in the air. The MC counts down to begin the first finals match. "3, 2, 1..." He is stopped just before saying Rush. The MC turns off the microphone and has a heated debate with the referees. They stop arguing and the field resetters begin to modify the field. The MC reveals some startling news to the anxious crowd: There will be a a third alliance, the green alliance, for the IRI finals. As the field resetters begin to add a third side to the field, the MC explains that the green alliance consists of teams that didn't realize how intense IRI would be until they saw the quarterfinals. They had all decided to form an alliance and fly to Indianapolis to attempt to get into the competition. It had worked. Their alliance name, he says, is known as "The Hawaiian Cheesy Citrus Shockwave." The crowd cheers, realizing the Cheesy Poofs will be playing after all. The 1114-2056-1310-1325 alliance is given the red side. The 254-1678-4488-359 alliance is given the blue side. The 148-118-624-2468 alliance is given the green side. Finals 1 shows an impressive autonomous for all alliances. The cans that were not grabbed are immediately snatched by Simbotics' harpoons as soon as teleop begins. Simbotics puts them to work. OP is at its best. Runnymede is killing it. Meanwhile, the Poofs and Citrus Circuits show just how well they work together. Shockwave is putting up an incredible amount of stacks, but accidentally knocks over one. The Robowranglers and Robonauts show that they can work really well together, but CRyptonite has connection issues, preventing them from doing their best. The match ends, and the scores revealed. With an impressive score of 327, Simbotics' alliance scores a win. One more is all they need. Finals 2 has Citrus Circuits reveal their just-developed autonomous mode of grabbing the two cans it can, then lining up to race Simbotics and grab the other two during teleop. Simbotics fires the harpoon just after the bell. Citrus Circuits deploys the rakers they're famed for. The whole thing takes less than a third of a second. Against all odds, Citrus Circuits beat Simbotics to the cans. They and the Poofs immediately put them to work, while Shockwave stacks and stacks. The Robowranglers do what they always do, as do the Robonauts, but CRyptonite still is plagued by connection issues. OP puts up stacks, but Simbotics, still in disbelief about how Citrus Circuits managed to beat the harpoons, accidentally drops a can without the time to get it. Runnymede does what it always does. The round ends, and the Poofs' alliance sets a new high score with 345, winning the match. Finals 3 arrives, and everyone is tense. The new autonomous mode of Citrus Circuits works like a charm, and Simbotics is ready to fire the harpoons again. Meanwhile, the Robonauts grab their bins. The bell sounds, and Simbotics' harpoon doesn't fire due to technical issues. The Robonauts realize what just happened and manage to grab the other two cans before OP can get the chance. CRyptonite has managed to find the connection problem and fix it, and their machine performs better than ever before. The Robowranglers immediately work with the bins, along with the Robonauts and CRyptonite. Simbotics goes to work with the five bins they have, with OP and Runnymede taking some. During the match, Runnymede suddenly stops working. Citrus Circuits and the Poofs stack and stack, with Shockwave accompanying them. With 10 seconds left to go, however, the Poofs accidentally drop a bin. The round ends. While Simbotics' alliance did what they could with the totes, without the bins and Runnymede, they couldn't score as high as the others. The Poofs' alliance put up stacks, but not all were as highly scored as could be. The Robowranglers' alliance, however, managed to go through the match without a single can dropped or stack fallen. The match goes to them, but just barely. Everyone is incredibly tense as the IRI finals go into a fourth round. Finals 4 had a few changes on each alliance. On Simbotics' alliance, the disabled Runnymede was swapped with Inverse Paradox, and the harpoons were removed. On the Poofs' alliance, Citrus Circuits' autonomous was perfected. On the Robowranglers' alliance, it was made certain that CRyptonite was good to go. The match begins with Citrus Circuits, Simbotics, and the Robonauts all successfully grabbing their containers. The Robowranglers get ready to use the bins. The bell sounds, and Citrus Circuits grabs the other two cans. All robots on all alliances create a fantastic display of six stacks with bin and noodle. Suddenly, CRyptonite stops stacking and grabs a single tote. Everyone wonders what the robot is doing. It was in this moment that CRyptonite chose to unveil their ultra-secret project they had kept under wraps until now: THE TOTE CANNON. Both the blue and red alliance had stacks fall to the ground as CRyptonite launched totes across the field. While everyone is stunned, they are also amazed that a team made a tote cannon. After knocking over a few stacks, CRyptonite returns to stacking. Later in the match, the Poofs unveil their secret weapon: THE STACK STEALER. Two really long arms emerge from their robot, move to the Robowranglers' side, and steal a six-stack from their alliance, successfully bringing it back and scoring it. They do this again with one of Simbotics' stacks, and then resume stacking. The match then takes a sudden twist when Simbotics and OP use their ramps as a method of getting onto the step to grab totes from it, since they have run out of nearly all their other totes. Two six-stacks are created from the step and scored by OP and Simbotics, with only two seconds remaining. The field is almost entirely clear. The scores come in. The score is really close, but 148's alliance beats 254's and 1114's by only one point. The Appreciative CRypto-Robowranglonauts win, and the IRI of 2015 is remembered as one of the greatest FRC events of all time. |
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I think another important factor will be an alliance's ability to not push their individual robots to their absolute potentials. There are a few teams that were rock solid consistent all year preforming at their best (148 seems to spring to mind), but most teams had trouble staying consistent. This year's championship winning alliance was an excellent example of relieving stress on the individual teams. If a can was dropped by 118, 1678 was there to still use it, because they themselves (due to an excellent third robot in 1671) were responsible for less than their full potential in the alliance's strategy. For that reason I don't think we'll see any of the teams on alliances attempting to handle more than 3 cans on their own, and instead spreading them evenly (3,2,2) among the whole team, which should reduce the stress and leave room to recover fallen cans. Due to the two additional cans, I think we'll see quite a few more multiple robot recycling container sets and (dare I say?) even a few 32pt autos. I believe the alliances will all be very evenly matched, and it will come down to which alliances have the most organized and developed plan. TL;DR: IRI won't disappoint, and that last prediction is obviously the best thing I've seen in a long time |
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But how what even- What I'm trying to say is... Has anyone really been far as decided to use even go want to do look more like? |
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Which teams are most likely to team up?
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*Reads through it once* What--??? *Reads it again* Um...??? *Thinks about what I just read* Okay... *Thinks about it some more* I really want to see that *Thinks about it yet more* This is making less sense each time I think of it so I'll just stop trying to make sense of it and accept that it's awesome. |
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Please disregard the fact that I may or may not be associated with one of the teams included in your prediction. That clearly has nothing to do with how I feel about said prediction. |
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Realistically, if I were one of the good landfill robots, I'd accept 1806. They're an incredible feeder station robot with a 20 point autonomous, and you get the first pick of the second round. I wouldn't put much faith in my predictions :P. |
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I would have to say 148 is a really, really, really long shot for 2015.
(they have decided not to attend IRI this year). :cool: |
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I guess I'll have to make some revised predictions :D Also, that "maybe" list is very interesting: Code:
1 68 Truck Town Thunder |
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Let's make some new predictions, shall we?
1) 1114-2056-1640-217 2) 118-624-1619-1625 3) 2338-1023-1806-3130 4) 2826-33-548-67 5) 1310-195-2590-125 6) 330-16-234-1024 7) 469-1756-3824-233 8) 225-1730-2122-1218 2826 rejects 2338 The infamous 1114-2056 combination is your #1 seed, as the hours 1114 and 2056 have played this game together overpower all other considerations for a selection. 1114 grabs cans and clears the landfill, 2056 hits a 3 tote autonomous and uses a tethered ramp, and 1640 makes stacks from the feeder station. 118 selects their friends on 624, and then picks up 624's Utah alliance partner 1619 in the second round for a killer alliance with every robot doing exactly what they like to be doing. 118 grabs cans and makes landfill stacks, 624 hits the 3 tote autonomous and makes feeder stacks of their own, and 1619 makes stacks from the feeder as well. 2338 reunites with their championship alliance partners, 1023, as well as 1806. The consistency of all three robots is top-notch, with 2338 in the landfill, and 1023 and 1806 making feeder stacks with their respective ramps. 2826 managed to form quite the alliance from the #4 seed, with 33 and 548 having chemistry from their run in Hopper together. What sets them apart is their ability to grab missed cans in teleoperated mode immediately due to 33's claw. They use this to take advantage of a few low seeded alliances to move on to semifinals. Alliances 5-8 have consistency issues in their quarterfinals matches that keeps them out of the top 4 moving on to semis. Perhaps the closest to moving on was the 8 seed alliance, with 225 sitting out, instead playing 1730-2122-1218. They fail to move on by slim margins since 1218 was only building stacks of 5. Going into semifinals, the alliances are ranked 4-1-2-3, with alliance 4's extra cans setting them apart in quarterfinals. In semifinals, team don't miss cans, but they do mess up in other ways. 2056 accidentally hits their ramp and it becomes misaligned with the feeder station. They spend nearly half the match fixing it carefully, and as a result, post a low score in their second semifinal, causing them to be eliminated. Similarly, 2338 drops a can off a stack when a haphazard piece of litter gets caught between their wheel and the scoring platform. They too, are eliminated. Moving on to finals are the #2 seed (118-624-1619-1625) and #4 seed (2826-33-548-67) Finals #1 has 548 miss a can in autonomous. 118 and 33 race to get the can before the other, and 33 prevails. 1619 drops a stack for the first time in eliminations, and the #4 seed prevails. Finals #2 sees both alliances get two cans in auto, a tote stack, a container set, and even a robot set for an even 32-32 split after auto. Both alliances play at maximum capacity, and the 2 seed prevails since 548 was making stacks of 5. Finals #3 has the 4 seed bring 67 on the field in place of 548 in hopes of making up that difference between stacks of 5 and stacks of 6. Unfortunately for them, 67 misses a can in autonomous. 33 and 118 again race to grab the can before the other. This time, 118's rake mechanism gets caught on 33's claw, and the two robots get caught on each other, rendering both useless for the entire match. 1619 makes 2 capped, 1 uncapped stack, and 624 makes 3 capped stacks from the feeder before heading to the landfill to place as many additional totes as they can. 2826 also makes three capped, one uncapped stack, while 67 makes two capped stacks. The match is extremely close looking out on the field. 118's alliance placed a few more totes, while 2826's alliance threw more noodles. It turns out one of 67's stacks is supported partially by 118's robot according to the ruling on the field, and that difference is enough to give 118-624-1619-1625 the win. 118 becomes the second ever world champion to win IRI in the same year, and 1625 wins IRI two years in a row. IRI finals continues to be insane, and the 2015 IRI Champions are crowned: The Up-a-Win CRyptoNauts (118-624-1619-1625) (I'm not sure if these were crazy enough. Not a single quarterfinals upset!) |
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As for the first alliance, would it be in 1114's best interests to choose 2826? I don't see why it wouldn't.
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I would rely on scouting data to make that decision, and educated discussion about match strategy. I could not make that call right now, so I had 1114 picking 2056 because it makes logical sense to. |
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When I first saw 118 and 148 on the accepted list, I thought they did so planning to use their practice or real bot. Both teams currently have one of their robots heading to China which left LAX yesterday in a crate with ours and a few other notable teams.
This was part of the reason we decided not to attend IRI as the timing of the coordinators planning the CUYRA China event didn't align with the IRI planning as both events unfolded. We always only build 1 robot due to time and mentor resource constraints. Good luck to all participating! It'll be different watching from a computer vs. coaching on the field since 2009. |
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FRC 2468's robot is in the crate on the way to China rather than 118. We are taking their robots place a CUYRA. Three students from FRC 2468 along with my wife and I will be attending CUYRA as well. We are very excited to get the opportunity to compete at IRI and in China. We are also very fortunate to be able to build two robots each year.The robot on the way to China is our practice robot from this year. Norman |
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Lucky you built two robots! Two is better than one for sure in this case!:) |
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OK, here's my predictions (the whole thing could change if some robots decide not to attend, but this is the idea I had)
Rankings: 1)2826 (auto sets them apart) 2)118 (super consistent, rake allows them to scoop up extra cans quickly for their alliance) 3)1023 (consistency is key) 4)2056 (All around solid landfill bot) 5)195 (I just feel like they'd be ranked here) 6)1114 (Got a bit reckless driving a few times, just like on Einstein) 7)1310 (still a good bot) 8)1325 (they got a bit lucky, but aren't bad anyway) Alliances: 1) 2826-118-1619-67 (W) 2) 1023-1114-234-1625 (SF) 3)2056-1730-469-225 4)195-33-1806-1756 5)1310-2122-68-3130 (F) 6)1325-503-4039-233 (the built-in-parts alliance: I just really want to see this happen regardless of practicality) 7)2468-330-1218-125 8)624-548-2338-16 (SF) A rather uneventful IRI, or so it seemed: After winning the event, it is announced that their trials are not over: The winning alliance must face the ultimate champions; The PNW all-stars team. The terror inducing silhouette of 4488 is seen, framed behind by the dynamic duo of 1983 and 1318. The robots take their places, and the match begins. 1318's can grabber works as it has since week 1: not the fastest, but always there. and speed doesnt matter this time, as their opponents cannot contest them for the cans, meanwhile, 1619's canburglars miss a can. 118 quickly swoops in to collect the missed can, with no net loss for their team. Both teams are hard at work throughout the entire match: with all the cans they could ever need nearby, 4488 is able to create a wall of 4 capped 6 stacks, with 1318 putting up 1 capped and 1 uncapped 6 stack. 1983, having utilized the extra weight limit to add a mechanism that acts actively on the totes, is able to put out 2 capped 6 stacks, as well as another 5 totes. Their opponents play to the same caliber that let them win IRI, however, with Wave's auto giving the team an early 28 point advantage, while in teleop they put up 3 capped stacks, matched in totes, by both of their allies, who only cap 2 of their stacks. with the score at 316 to 332. In the second match, everything that could go wrong did go wrong. 2826's auto messes up, jamming the yellow totes in their robot all game, rendering 3 containers useless. however, on the other side, things are no better: 1318's claw is letting containers slip off stacks, while 1983's lift won't work at all, having not been put together quite correctly. with one alliance restricted to 4 cans, and the other relying on a single robot to make tall stacks, things are grim for everyone. 4488 has the highest scoring single robot game in history, putting up 4 capped 6 stacks as well as an extra 4 totes, while 118 and 1619's robots perform exactly as they had before. however, since 1318 and 1983 are still able to shove totes around or make short stacks, they are able to eke by a win, 210 to 200. 1983 is able to fix their issue, but 1318 can't solve theirs. with Wave's auto working properly, the winners of IRI get to keep their title. TL;DR I just wanted a chance to headcannon my perfect PNW alliance for IRI, so you can probably ignore the giant paragraph if you want. the predictions above are for real though |
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In response to Abhishek R (sorry, can't figure out multiquoting) who said: "Don't believe that's quite true. Both machines are capable of 4 full stacks, and I've seen both of them do it in person. I don't think 148 ever really tried to co-op, and although I didn't get to see many of their qualification matches at champs, I heard 1114's attempt to co-op didn't go too well (or the co-op worked but the rest of the match didn't go too well, something like that)." 1114 never managed more than 3 full stacks due to not using their ramp, and their attempts at co-op. on of those attempts got a tote sideways in their bot, and other times it took too much time. They got used to it later and could do it a bit better |
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To keep the thread on topic, I'll post my prediction... (Purposefully leaving out 3rd picks - there's no way I will be able to guess those) Seeding: 1) 2826 2) 1023 3) 118 4) 1114 5) 2056 6) 624 7) 1730 8) 1325 Alliances and Results: 1) 2826-118-234 (F) 2) 1023-1114-330 (W) 3) 2056-1325-4039 4) 624-33-2468 (SF) 5) 1730-16-67(SF) 6) 1310-2338-316 7) 195-503-233 8) 548-469-1640 ...meanwhile at the theoretical West-Coast-IRI, since everyone seems to love talking about what would happen if PNW, CA, and HI were there... Seeding: 1) 254 2) 4488 3) 1678 4) 971 5) 368 6) 955 7) 973 8) 359 Alliances and Results: 1) 254-973-3674(W, after the most epic 3 matches of recycle rush ever... which were still only mildly more exciting than the average AA Elims matchups...) 2) 4488-971-1318 (F) 3) 1678-368-4450 4) 955-1983-1595(SF) 5) 359-2471-2990 6) 2550-948-2907 (SF) 7) 3476-4061-2046 8) 3663-399-2635 |
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You want a BOLD, CRAZY prediction? You got it!
Seeding: 1) 33 2) 2056 3) 1114 4) 2826 5) 1023 6) 548 7) 330 8) 234 Alliances: 1) 33, 548, 4039, 1741 (W) 2) 2056, 1114, 1806, 2512 3) 2826, 195, 1310, 1720 (F) 4) 1023, 233, 2338, 27 (SF) 5) 330, 2468, 225, 67 6) 234, 624, 16, 5188 (SF) 7) 1619, 1730, 4678, 217 8) 503, 3641, 1024, 1756 |
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I will just predict these alliances.
1. 1114, 2826, 179 4. 195, 2338, 1657 Let's see how wrong my predictions are :D |
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We're going. There were problems with getting the check from our School, but it has been sorted out. If the committee hasn't recieved it yet, they will soon.
Don't count us out, we'll be there! |
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Hey, does anyone know how many qualification matches IRI has? Will it be the normal 10 or due to the number of teams, will it be more like 9 or 8? Thanks
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