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IRI Final Results
67 Teams, 3 countries
Alliance Selection: 1-1730-1114-3641-0016 2-2056-1023-1806-2502 3-0118-2826-1640-67 4-0195-0033-0233-68 5-1756-0624-0330-3824 6-1310-1619-2468-4039 7-0179-0548-5254-503 8-2338-2122-0107-0234 Semi-Finalists: 8-2338-2122-0107-0234 3-0118-2826-1640-67 2-2056-1023-1806-2502 1-1730-1114-3641-0016 Finalist Alliance: 3-0118-2826-1640-67 Winning Alliance: 2-2056-1023-1806-2502 (automatic, paid entry to 2016 IRI) Scholarships: IFI – Luke Hart, Team 234 AndyMark – Brandon Kreitzer, Team 2338 IRI – Emily Cummings, Team 1325 Rolls-Royce – Andrew Luchenbach, Team 27 Mentor of the Year: Eyal Hershko, Team 1657 FIRST Foundations: Chris Noble Volunteer of the Year: Brett Heininger Lip Sync Winners: Jacob Komar Nikki Panda Charity: 121 Backpacks! $3700 Auction for Riley and The Community Foundation of Howard County Blood Drive: 20 Units Donated |
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What were some of the large Items at this years auction?
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A few more wins and 2056 will practically be making a profit:D
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It's a little shocking to think that 2056 has won IRI 3 times in a row.
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2056's gear went for over a hundred dollars. |
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A lot of silver for 1640 this year:
Hatboro-Horsham finalists MAR Championship finalists Archimedes finalists MidKnight Mayhem finalists IRI finalists At least they won Seneca. |
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It was an honor to attend IRI, and it was exciting to play with some of the greatest teams out there. In particular, I'd like to thank 2122, 107, and 234 for helping us make a strong alliance from a tough position. |
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My first time at this most relevant competition.
Many of the best teams elevating Recycle Rush to a place where I hope we can grudgingly respect it. The high scores were impressive. The average score was 203, The top half averaged 221 with a standard deviation of 3 noodles, or a six stack. The top 16 were separated by a capped six stack with a standard deviation of 2 noodles. The bottom half averaged 184 with a standard deviation of 15. Dropping one RC could make a difference between being selecting or hoping to be selected. Failing to make a coopertition stack just once could drop your final rank by 8 places! Some of the better aspects of the game theory behind Recycle Rush became more apparent: (Not that these weren't present at the CMP) - High Scores meant obstructed views. You needed to get the left landfill cleared first. Watching drive teams craning their necks was humorous. They couldn't see the clock on the other side of the field either. - Swampthing consistently had a stack almost ready to place after autonomous. It never occurred to me that the highest autonomous score for an alliance was 66 points. This is doable (Wavething?) - The game required such focus as to not make any errors. It could sometimes be like watching a downhill ski race, golf, or gymnastics. At IRI, the game was quite unforgiving. - There is an end game in Recycle Rush. 20 seconds left and you have to decide on another tote or two versus safely placing a stack. With the tight scores here, even an uncapped 6 stack made a difference in who went to the finals. If you weren't careful your Robot would knock down a stack or two on the congested field. Slowly wending my way home. Oh yeah, almost forgot. Some Fieldside Videos Five Qualifications, Two SemiFinals, Two Finals. |
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Watching 118 methodically make two capped and noodled stacks of 6 during eliminations was incredible. They would bring their first stack to the alliance wall to noodle, then place it against the left backstop, then place their second stack against the right backstop such that their human player could reach over and noodle it. Part of why the 118-2826-1640 alliance made finals was due to this. 118 and 1640 could place stacks right up against one another, leaving room for Wave to easily place their stacks. The entire finalist alliance used cans in the sideways orientation, while the entire championship alliance used them standing up. 2056 had to deal with the tipped cans, and the speed and ease with which 2056 righted them was incredible. |
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I'm pretty sure 107 did that wheelie accidentally... I saw their driver taking a picture of it. I had a feeling 2122 would fall to the back of the draft, but we definitely got really lucky. As soon as my lead scout and I saw 2122 feeding the yellow totes we both yelled "THEY'RE OUT OF TOTES!" It was really exciting. From the beginning we knew we wanted to have a pair of strong feeder bots, but I didn't expect to get three strong feeder bots and 234's god of a human player. Our first semifinal match is going to haunt me, though... So much awesome stuff happened at IRI. Thanks to 1023 for scouting with us- we couldn't have assembled the Blue It Tatorboticsward alliance without that data. It was really exciting to see 1657, they definitely lived up to all of the pre-season hype. 179 got really, really good at landfill. They were one of the first teams to wipe out the landfill at IRI, and there's something to be said for that. And, even though we got knocked out, our friends at 1023 and 2826 advanced and we saw some amazing finals matches. Oh, 1756: I would have said yes... too bad I had an alliance to manage :D |
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