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-   -   [FRC Blog] Duck Vine (http://www.chiefdelphi.com/forums/showthread.php?t=138096)

orangemoore 03-09-2015 21:00

[FRC Blog] Duck Vine
 
Posted on the FRC Blog, 9/3/15:http://www.usfirst.org/roboticsprogr...blog-Duck-Vine
Quote:

Duck Vine

Blog Date: Thursday, September 3, 2015 - 15:45

Duck Vine
http://www.usfirst.org/sites/default...uck%20Vine.mp4
One squeaky duck toy = a squeaky duck toy

Dozens of squeaky duck toys = the Visigoths descending on Rome



Frank
(Is it possible to embed videos in a post?)

EricH 03-09-2015 21:08

Re: [FRC Blog] Duck Vine
 
Well, guess I better go start figuring out how to play "Duck, Duck, Goose" with a robot now.


Oh, and all y'all complaining about the lack of contact last year, there IS contact in that game. Just not aggressive contact!

JB987 03-09-2015 21:35

Re: [FRC Blog] Duck Vine
 
Interesting game piece...

orangemoore 03-09-2015 21:42

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by JB987 (Post 1495140)
Interesting game piece...

Other than the mishap this previous year I don't think FIRST has every given away a game piece like this ever.

Mike Schreiber 03-09-2015 21:45

Re: [FRC Blog] Duck Vine
 
My biggest concern if that is a game piece is not robot related at all... It's how annoying that sound is going to be all year.

Rachel Lim 03-09-2015 21:45

Re: [FRC Blog] Duck Vine
 
I am torn between this being the most awesome game piece ever, because we could squeak them nonstop, and this being the most terrible game piece ever, because we could squeak them nonstop...

ratdude747 03-09-2015 22:34

Re: [FRC Blog] Duck Vine
 
We're missing the real challenge: manipulate this "gamepiece" without breaking the noisemaker rule!

And you thought this year required delicate handling... :D

Electronica1 03-09-2015 22:35

Re: [FRC Blog] Duck Vine
 
Best bumpers ever :P

EricH 03-09-2015 22:40

Re: [FRC Blog] Duck Vine
 
Actually, on further reflection...


It's a witch game. Water may be involved in some way, as might wood, but it's definitely a witch game.



And the inspectors will need to use their biggest scales.




*ducks*

Jacob Bendicksen 03-09-2015 22:43

Re: [FRC Blog] Duck Vine
 
something something ducks ponds water water game confirmed

FrankJ 03-09-2015 22:46

Re: [FRC Blog] Duck Vine
 
Beats shouting robot.

MikLast 03-09-2015 22:46

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by Jacob Bendicksen (Post 1495157)
something something ducks ponds water water game confirmed

But the opposite of water is space.

Space Game Confirmed

Also, its fun to see that a duck vine translates to "Guess the 2016 game!" for everyone.

EricH 03-09-2015 22:56

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by MikLast (Post 1495159)

Also, its fun to see that a duck vine translates to "Guess the 2016 game!" for everyone.

It's not that it's a duck vine. It's who posted it.



And some of us are here just to have fun--and see how many people actually think we're serious.

Darkseer54 03-09-2015 23:08

Re: [FRC Blog] Duck Vine
 
Ducks... as in Duck, North Carolina. North Carolina being the Old North State. North of the US is Canada. Canada produced the Canadarm, a robotic arm which is on the Space Shuttle. KUKA robotics also produces robotic arms, one of which can be seen here playing ping pong against world renowned player Timo Boll. He was born on March 8, 1981, which was also the date of an accident at the Tsuruga Nuclear Power Plant in Japan which led to the spill of thousands of gallons of radioactive wastewater. Japan also had a nuclear incident because of the 2011 Tohuko earthquake and tsunami. Natural Disasters were the center of the 2013 FLL challenge, Natures Fury. In 2013 the FRC challenge was ultimate ascent, in which we had to throw frisbees and climb pyramids. The Pyramids of Giza are the most famous pyramids, and the Great Pyramid of Giza housed Khufu, of which the only depiction is a Ivory Figurine. Ivory is generally gathered from Elephants. One of the most iconic loves of elephants are peanuts. Hundreds of uses for peanuts were found by George Washington Carver, for whom we have named a division. The first pick for Playoffs in the Carver division was team 1717, D'Penguineers. Penguins are one of the only flightless birds. However, they were depicted as flying by the BBC in 2008 as an April Fools joke. One of the BBC's most famous pranks however was their 1957 Spaghetti Tree prank.
In conclusion we will have a spaghetti game, or at least Frank likes spaghetti.

wilsonmw04 03-09-2015 23:38

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by Darkseer54 (Post 1495163)
Ducks... as in Duck, North Carolina. North Carolina being the Old North State. North of the US is Canada. Canada produced the Canadarm, a robotic arm which is on the Space Shuttle. KUKA robotics also produces robotic arms, one of which can be seen here playing ping pong against world renowned player Timo Boll. He was born on March 8, 1981, which was also the date of an accident at the Tsuruga Nuclear Power Plant in Japan which led to the spill of thousands of gallons of radioactive wastewater. Japan also had a nuclear incident because of the 2011 Tohuko earthquake and tsunami. Natural Disasters were the center of the 2013 FLL challenge, Natures Fury. In 2013 the FRC challenge was ultimate ascent, in which we had to throw frisbees and climb pyramids. The Pyramids of Giza are the most famous pyramids, and the Great Pyramid of Giza housed Khufu, of which the only depiction is a Ivory Figurine. Ivory is generally gathered from Elephants. One of the most iconic loves of elephants are peanuts. Hundreds of uses for peanuts were found by George Washington Carver, for whom we have named a division. The first pick for Playoffs in the Carver division was team 1717, D'Penguineers. Penguins are one of the only flightless birds. However, they were depicted as flying by the BBC in 2008 as an April Fools joke. One of the BBC's most famous pranks however was their 1957 Spaghetti Tree prank.
In conclusion we will have a spaghetti game, or at least Frank likes spaghetti.

The logic: Infallible.

Jalerre 03-09-2015 23:49

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by MikLast (Post 1495159)
But the opposite of water is space.

Space Game Confirmed

Also, its fun to see that a duck vine translates to "Guess the 2016 game!" for everyone.

FRC Space Jam

hectorcastillo 04-09-2015 00:03

Re: [FRC Blog] Duck Vine
 
Has anyone else given a thought to the items in the other two cages? Perhaps the ducks are red herrings. In which case ducks are now fish and I've broken biology.

logank013 04-09-2015 00:05

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by Mike Schreiber (Post 1495146)
My biggest concern if that is a game piece is not robot related at all... It's how annoying that sound is going to be all year.

Would it be illegal to add an amplifier to your robot? You could have your drive team wear ear muffs and have a super loud amplifier to stun every team and spectator around. Haha.

dodar 04-09-2015 00:09

Re: [FRC Blog] Duck Vine
 
Does anyone else just watch this and laugh hysterically when he does the big push?

RamZ 04-09-2015 00:14

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by logank013 (Post 1495171)
Would it be illegal to add an amplifier to your robot?

Quote:

R8 ROBOT parts shall not be made from hazardous materials, be unsafe, cause an unsafe condition, or interfere with the operation of other ROBOTS.
...
B. Speakers, sirens, air horns, or other audio devices that generate sound at a level sufficient to be a distraction
Technically, it was :p

MikLast 04-09-2015 00:15

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by logank013 (Post 1495171)
Would it be illegal to add an amplifier to your robot? You could have your drive team wear ear muffs and have a super loud amplifier to stun every team and spectator around. Haha.

Coming soon to an FRC event near you:
MLG FRC
Airhorns in the background

orangemoore 04-09-2015 00:30

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by Electronica1 (Post 1495176)
Easy work around would be handing out Vuvuzelas.

Check the admin manual 4.12.3

Michael Hill 04-09-2015 01:04

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by Jalerre (Post 1495167)
FRC Space Jam

Everybody get up, it's time to slam now
We got a real jam goin' down
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam,
Alright...

Koko Ed 04-09-2015 02:41

Re: [FRC Blog] Duck Vine
 
Whammy chicken.

GaryVoshol 04-09-2015 06:12

Re: [FRC Blog] Duck Vine
 
This bin holds the entire supply of game pieces currently in North America. All the others will need to be imported by teams. Expect to receive them about 2 days before Bag n Tag - plus or minus a week.

Shifter 04-09-2015 09:07

Re: [FRC Blog] Duck Vine
 
A seagull rather than a duck:

http://camon.it/en/22/54/latex-seagull

Drivencrazy 04-09-2015 09:10

Re: [FRC Blog] Duck Vine
 
Notice the fork trucks in the background as he backs away from the ducks.

Forklift Simulator game confirmed. Again.

jman4747 04-09-2015 09:18

Re: [FRC Blog] Duck Vine
 
If that's the game piece I'm buying a safe to lock it in when we don't need it...

FrankJ 04-09-2015 13:03

Re: [FRC Blog] Duck Vine
 
Y'all just don't understand
  1. Those ducks have no bones
  2. First never shows game pieces
  3. The missing bones must be the game pieces.
  4. The game will be a takeoff on operation.
  5. Start working on your manipulation arms & hands.

logank013 04-09-2015 13:10

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by jman4747 (Post 1495188)
If that's the game piece I'm buying a safe to lock it in when we don't need it...

Our team as it is should get some sort of locking mechanism for old game pieces. Old Basketballs from Rebound Rumble are sometimes thrown at least once during meetings and practices. Same goes with exercise balls from Aerial Assist. Frisbee come out of storage time to time. So much chaos ;) With that said, I don't think we will have to worry about anyone using totes or recycle bins as toys next year... haha.

Jared Russell 04-09-2015 14:53

Re: [FRC Blog] Duck Vine
 
Presenting the 2016 FRC game: Duck Hunt

Duck Hunt is played by two alliances of three robots each in a 54 foot by 27 foot arena with rubber ducks starting perched in and around a variety of field structures. The objective of Duck Hunt is to 'hunt' as many ducks as possible and retrieve them using your alliance's Duck Obtainment Gizmo, or D.O.G. The D.O.G. is a wheeled receptacle that starts in front of your alliance's player station and can be pushed around the field.

You score one point for every duck that ends up in the D.O.G. at the end of the match. Robots may pick up and manipulate (or even throw) ducks in order to feed them to the D.O.G. Special bonus ducks are worth 3 points each, and start perched higher than the maximum robot height limit of 60" (no vertical extension is allowed). To knock down bonus ducks, robots and human players may throw/shoot Poof Balls at them. But be careful! You'll want to park your D.O.G. (or maybe a teammate) underneath first to make sure the opponent doesn't get them all!

Additional bonus points can be earned by shooting Poof Balls at your OPPONENT's D.O.G. One point is awarded for each Poof Ball that ends the match inside the D.O.G.

Good luck, and watch out for flying ducks!

Knufire 04-09-2015 15:10

Re: [FRC Blog] Duck Vine
 
1 Attachment(s)
Quote:

Originally Posted by Jared Russell (Post 1495207)
Presenting the 2016 FRC game: Duck Hunt

Duck Hunt?

Done.

JesseK 04-09-2015 15:50

Re: [FRC Blog] Duck Vine
 
Frank isn't giving us a hint.

He's inferring that on a match-by-match basis, the aggregate group of us will be fine with this game. But on a holistic scale, there will be a fragmented group who will be so annoyed with the upcoming game that they will come together and consider sacking FIRST HQ.

wilsonmw04 04-09-2015 17:19

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by JesseK (Post 1495216)
Frank isn't giving us a hint.

He's inferring that on a match-by-match basis, the aggregate group of us will be fine with this game. But on a holistic scale, there will be a fragmented group who will be so annoyed with the upcoming game that they will come together and consider sacking FIRST HQ.

sounds like a prediction for every season.

AdamHeard 04-09-2015 17:24

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by Knufire (Post 1495210)
Duck Hunt?

Done.

Great use of 2d parts to achieve complex 3d geometry!

DonRotolo 04-09-2015 18:11

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by dodar (Post 1495172)
Does anyone else just watch this and laugh hysterically when he does the big push?

Yes. That might not every get old
Quote:

Originally Posted by FrankJ (Post 1495197)
Y'all just don't understand
Those ducks have no bones.

Ice cream also has no bones. I think there is a connection...

Ducks McGucks?
(Or, technically, Seagull McGeegull)

Seriously: This may have been a potential game piece in for testing. The background looks like the basement of FIRST Place.

GaryVoshol 04-09-2015 20:11

Re: [FRC Blog] Duck Vine
 
My dad used to sing, "I love bananas, because they have no bones."

GeeTwo 04-09-2015 20:26

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by MikLast (Post 1495159)
But the opposite of water is space.

You obviously missed Solar Slingshot. (It's a floor wax and a dessert topping in one!)

GeeTwo 04-09-2015 20:32

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by GaryVoshol (Post 1495240)
My dad used to sing, "I love bananas, because they have no bones."

'F it were my dad, it would have been "b'nanas got no b'nones", "b'nanas got no b'nones".

SamcFuchs 06-09-2015 12:03

Quote:

Originally Posted by Jared Russell (Post 1495207)
Presenting the 2016 FRC game: Duck Hunt

Duck Hunt is played by two alliances of three robots each in a 54 foot by 27 foot arena with rubber ducks starting perched in and around a variety of field structures. The objective of Duck Hunt is to 'hunt' as many ducks as possible and retrieve them using your alliance's Duck Obtainment Gizmo, or D.O.G. The D.O.G. is a wheeled receptacle that starts in front of your alliance's player station and can be pushed around the field.

You score one point for every duck that ends up in the D.O.G. at the end of the match. Robots may pick up and manipulate (or even throw) ducks in order to feed them to the D.O.G. Special bonus ducks are worth 3 points each, and start perched higher than the maximum robot height limit of 60" (no vertical extension is allowed). To knock down bonus ducks, robots and human players may throw/shoot Poof Balls at them. But be careful! You'll want to park your D.O.G. (or maybe a teammate) underneath first to make sure the opponent doesn't get them all!

Additional bonus points can be earned by shooting Poof Balls at your OPPONENT's D.O.G. One point is awarded for each Poof Ball that ends the match inside the D.O.G.

Good luck, and watch out for flying ducks!

Bonus ducks!

Ginger Bread 06-09-2015 12:31

Re: [FRC Blog] Duck Vine
 
I found a wonderful remix of the vine
https://video-iad3-1.xx.fbcdn.net/hv...b5&oe=55EC8070

saikiranra 06-09-2015 20:42

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by EricH (Post 1495156)
Actually, on further reflection...


It's a witch game. Water may be involved in some way, as might wood, but it's definitely a witch game.



And the inspectors will need to use their biggest scales.




*ducks*


And coconuts?

EricH 06-09-2015 20:46

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by saikiranra (Post 1495356)
And coconuts?

Carried by swallows, of course.

Now, whether those swallows are African or European is an open question.

SamcFuchs 06-09-2015 20:47

Quote:

Originally Posted by Ginger Bread (Post 1495333)
I found a wonderful remix of the vine
https://video-iad3-1.xx.fbcdn.net/hv...b5&oe=55EC8070

Mirror please?

Ginger Bread 06-09-2015 21:17

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by SamcFuchs (Post 1495358)
Mirror please?

I think you might have to like the page on fb to watch it, but basically when they press down on the ducks the second time it plays the John Cena music.

Mike Schreiber 08-09-2015 12:09

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by EricH (Post 1495357)
Carried by swallows, of course.

Now, whether those swallows are African or European is an open question.

The GDC will fail to specify and it will cause a disaster at the Week 0 event (or whatever we decided to call it) and cause several team's robots to need complete redesign.

pandamonium 08-09-2015 16:55

Re: [FRC Blog] Duck Vine
 
So is it just a coincidence that this video is posted on the same day that Tom Brady's suspension was overturned? I am actually serious when I say this points to footballs being used as game pieces not deflatable duck toys. Also 50 years of NFL? If footballs will be used as game pieces this will be the year.

EDesbiens 08-09-2015 16:59

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by pandamonium (Post 1495481)
So is it just a coincidence that this video is posted on the same day that Tom Brady's suspension was overturned? I am actually serious when I say this points to footballs being used as game pieces not deflatable duck toys. Also 50 years of NFL? If footballs will be used as game pieces this will be the year.

I like that :)

mwmac 08-09-2015 17:48

Re: [FRC Blog] Duck Vine
 
NFL was founded in 1920.

Darkseer54 08-09-2015 18:07

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by mwmac (Post 1495488)
NFL was founded in 1920.

However it is the 50th Superbowl, which I'm guessing was what he was referencing.

EricH 08-09-2015 18:10

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by Mike Schreiber (Post 1495444)
The GDC will fail to specify and it will cause a disaster at the Week 0 event (or whatever we decided to call it) and cause several team's robots to need complete redesign.

And due to not knowing about the difference in airspeed velocities, I suspect a number of teams will be in [the Chasm Of] despair. I also predict that the Blue alliance will do quite well.

rsisk 10-09-2015 00:06

Re: [FRC Blog] Duck Vine
 
OMG, its a convergence

https://www.facebook.com/JamieandAda...0071183764875/

tindleroot 10-09-2015 01:10

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by rsisk (Post 1495583)

Notice the white toy robot in the bottom left hand corner. It is obvious that the 2016 game will require teams to build small hordes of robots to perform various functions, the most important of which is dancing. The team whose robots have the craziest moves and the best performance to "Never gonna give you up" will win.

Reference:
https://www.youtube.com/watch?v=fP1Qdn1w-vI

runneals 10-09-2015 03:06

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by Mike Schreiber (Post 1495146)
My biggest concern if that is a game piece is not robot related at all... It's how annoying that sound is going to be all year.

I was thinking the EXACT SAME THING! Maybe they'll have to pass out earplugs :D I would also imagine it would make a dog go CrAzY! :P

ShotgunNinja 10-09-2015 11:41

Re: [FRC Blog] Duck Vine
 
I doubt it'll be the game piece. This year's piece has to be triangular, since the last two were square and round.

a2alexa 14-03-2016 14:21

Re: [FRC Blog] Duck Vine
 
Quote:

Originally Posted by dodar (Post 1495172)
Does anyone else just watch this and laugh hysterically when he does the big push?

https://www.youtube.com/watch?v=uR0sO8mYuVU

This is also worth watching.


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