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Re: Official FIRST Stronghold Teaser!
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I'm excited, as always, for something new - and I know sharing the trailer around the office has gotten a bunch of employees hyped for the season too! |
Re: Official FIRST Stronghold Teaser!
After watching the video multiple times,
1. People are reading too much into the tents with the colored flags, imagine the tents are pits, no two are the same and all have different colors. 2. The map looks mirrored (somewhat), with a obstacle on each half (placement about like the scoring platform of recycle rush) and a major obstacle in the center, which resembles a "figure 8". My best guess of something fun is, of course "Capture the Flag", however with a "twist". To get to the opposite side of the field, or return, you have to drive the "Figure 8" (enter in the middle, do a full 8 and exit the middle. Imagine the collisions! Or better yet. after running half of the 8 you have to pass the flag off to an alliance partner to complete the 8 and return to your half for scoring. :ahh: :ahh: We all know there are many things that can happen from the multiple possible hints given in the video. :confused: Who knows, maybe the GDC is reading this and many other forums for hints on how to alter their plans for the game. There's still plenty of time to change the game and cut the release video. Be careful what you guess it might come true. :deadhorse: Have Fun and Good Luck |
Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
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That being said, given the discussions of possible game play, I am optimistically anticipating a game that could be quite entertaining for spectators. |
Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
What if the only thing relevant from the teaser is the game logo at the end? (notice the striped flag)
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Re: Official FIRST Stronghold Teaser!
Sticking with a capture the flag and defend/attack theme I'm thinking maybe a target that you fling game pieces at (bean bags?) that will raise your alliance flag (some sort of balance) while it's possible for the opposition to fling them at an opposing target that would lower your flag. You're then left with the choice of trying to raise your flag or lower the opposition's.
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Re: Official FIRST Stronghold Teaser!
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Re: Official FIRST Stronghold Teaser!
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http://www.usfirst.org/roboticsprogr...y-Pool-Noodles |
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