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-   -   Official FIRST Stronghold Teaser! (http://www.chiefdelphi.com/forums/showthread.php?t=138575)

logank013 14-10-2015 22:11

Re: Official FIRST Stronghold Teaser!
 
Quote:

Originally Posted by Trey178 (Post 1500149)
Bumpers were confirmed to return a few weeks ago. It's unlikely they'll be different from its many previous incarnations. But for all I know they could color the team numbers and have a solid, neutral color for the cover.

Source? I believe you but I'm curious.

lewislongbottom 14-10-2015 22:12

Re: Official FIRST Stronghold Teaser!
 
I think it has an obvious component of offence and defense due to the medieval theme that Disney has created.
I am intrigued by the fact that the blueprint is shown, it seems to good to be true. But I agree that it look as if it depicts a typical FRC field, it seems somewhat symmetrical (even when the image is inverted).

We have like 2.5 months to analyze what FIRST has given us, so hopefully the ideas don't die out fast.

Jay O'Donnell 14-10-2015 22:12

Re: Official FIRST Stronghold Teaser!
 
Quote:

Originally Posted by Sierra3883 (Post 1500150)
Yes but my point is why release it? The fun of kickoff is finally figuring it all out at once yet for them to release a big part like the name in video form, it takes fun away from kickoff and creates wonder in all of us. Why would they choose this year to release their first game hint with the name itself. In past years it's been jumbles of numbers that none of us can solve yet why this year are they telling us all so soon?

The goal was to get more excitement outside of FIRST people. A normal hint has no chance to get people into the game, but a teaser video might.

dellagd 14-10-2015 22:13

Re: Official FIRST Stronghold Teaser!
 
Here's a little bit more done with the Blueprint perspective correction. It really looks like it could be a really rough field sketch.


Poseidon5817 14-10-2015 22:14

Re: Official FIRST Stronghold Teaser!
 
Quote:

Originally Posted by Travis Hoffman (Post 1500144)

I thought of this:


Monochron 14-10-2015 22:15

Re: Official FIRST Stronghold Teaser!
 
I'll throw in my speculation as well. I'm thinking some sort of asymmetric game-type or field. One alliance is assaulting the other's Stronghold. Possibly switch mid-math ala 2005 or possibly even (though unlikely) playing a whole match on one side.

Capture the flag type game fits . . . but I'm not sure it could be done in a way that isn't just robots spinning their wheels against each other for two and a half minutes.

Trey178 14-10-2015 22:15

Re: Official FIRST Stronghold Teaser!
 
Quote:

Originally Posted by Travis Hoffman (Post 1500144)

Seeing as these details aren't reflected on the blue flag, they're probably little more than red herrings. :D

eli2410 14-10-2015 22:15

Re: Official FIRST Stronghold Teaser!
 
My first thought was, is this supposed to be like an animated Engineering version of Game of Thrones?

However, I think this whole Walt Disney Imagineering (henceforth refereed to as WDI or Imagineering) & FIRST partnership is great. As a FRC alum and a giant Disney Parks/WDI fan/geek, I love seeing two things I love come together.

Far warning to all, WDI is just as secretive as the FRC game design committee, but a hell of a lot more elaborate. Having been a Cast Member this past summer, I can tell you that everything there has a very elaborate backstory. During the orientation (On With the Show) for the park I worked at (Hollywood Studios/MGM Studios), they spent 15+ minutes talking about the backstory of the building at the front of the park that serves as Guest Relations, Sid's. Why did they do this? To point out the fact that they care about the story and the details for every singe thing there, whether it's the Guest Relations building, a restaurant (Mama Melrose's), or why there's giant dinosaur footprints near the lake (each of these they spent 15+ minutes talking about).

Why should you care? Because most of the stories they told didn't have much to do with the final product. Similar to FRC clues, you usually look back and realize "Oh, that make sense". So, what I'm saying is that it's pretty unlikely that this teaser has an immediate and direct connection. More than likely, this is just the beginning of an extremely elaborate storyline that we can't even predict where it is going to end.

Oh and just remember to take your time this season and "let the concrete dry". You don't want to end up with a Disco Yeti (sorry WDI, especially Joe Rohde, but I feel like this is a great example of when you should double check everything and take the extra time to make sure it's right).

Darkseer54 14-10-2015 22:15

Re: Official FIRST Stronghold Teaser!
 
Quote:

Originally Posted by dellagd (Post 1500154)
Here's a little bit more done with the Blueprint perspective correction. It really looks like it could be a really rough field sketch.


Have to say I hope I'm wrong but the more I look at those towers the more they seem to seperate the field. I hope they are just hills or something similar. :eek:

logank013 14-10-2015 22:16

Re: Official FIRST Stronghold Teaser!
 
Quote:

Originally Posted by dellagd (Post 1500154)
Here's a little bit more done with the Blueprint perspective correction. It really looks like it could be a really rough field sketch.


Thanks. That makes it seem so much easier to read. I feel like the blueprint means nothing major. I don't see anything that really resembles anything. It could have something minor in it but nothing really import at in my opinion

Poseidon5817 14-10-2015 22:16

Re: Official FIRST Stronghold Teaser!
 
A lot of the figures on the blueprint look like music notes, and the lines near the top and bottom like lines in a staff. Maybe there is a message hidden as music?

Travis Hoffman 14-10-2015 22:18

Re: Official FIRST Stronghold Teaser!
 
Quote:

Originally Posted by Trey178 (Post 1500157)
Seeing as these details aren't reflected on the blue flag, they're probably little more than red herrings. :D

The blue one has half-egg shapes on it. Those are CLEARLY the scoring goals, and these are the game pieces. Wow I can't wait to begin prototyping tomorrow!

Wait - half eggs? THE DRAGONS HAVE HATCHED! CLONES OF EMILIA CLARKE WILL BE A PART OF THE PLAYING FIELD!

FIRE GAME!

tealmini 14-10-2015 22:19

Re: Official FIRST Stronghold Teaser!
 
To review:
Flags
>red and blue same shape, yellow different shape
>>flag bearing alliance identification and co-op?
>tower with blue and yelloe gryphon flag, gone towards end of match, pole, dragon red "vex" flag
>>mini bots climb poles like 2011, robots climb poles, pulley rope system
Other possibilities
>robot suspension
>field barriers
>larger drive team
>triangle based (flag?)
25th anniversary!!

MikLast 14-10-2015 22:19

Re: Official FIRST Stronghold Teaser!
 
-Reserved for the 10% speed teaser that is uploading right now for your dissection-
Edit: here you go, have a field day. https://youtu.be/gEUS6nHKnp4

Tom Line 14-10-2015 22:21

Re: Official FIRST Stronghold Teaser!
 
Quote:

Originally Posted by Sierra3883 (Post 1500150)
Yes but my point is why release it? The fun of kickoff is finally figuring it all out at once yet for them to release a big part like the name in video form, it takes fun away from kickoff and creates wonder in all of us. Why would they choose this year to release their first game hint with the name itself. In past years it's been jumbles of numbers that none of us can solve yet why this year are they telling us all so soon?

The game hint has been many things, from a poem-style teaser to a fish picture. It simply generates excitement, since without exact understanding of the game there's no real gain to be made by guessing what the hints might mean.


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