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Re: FRC Blog - Something New - Team 'Standards'
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Re: FRC Blog - Something New - Team 'Standards'
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I don't see why we have to have sport themed games for it to be "cool". I brought some friends of mine to a competition this year who would be considered "jocks" or "cool kids" and they didn't care that it was recycling themed (which I would say is worse than medieval in terms of bringing people into FIRST). All they saw were the cool robots doing things and how much fun it was. Not everyone likes sports, some people like other things such as fantasy. We've had plenty of opportunities to use sports themes to bring people in. And this Standard is just like recycling cans this year: symbolic of a theme that matters less than the robots itself. I guess my main beef with your point is that you're making it seem like its an awful thing to be nerdy, when in reality there's nothing wrong with it. My friends found FIRST nerdy but still enjoyed seeing the robots and competitions and thought it was awesome. |
Re: FRC Blog - Something New - Team 'Standards'
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I like to look at most of the VEX games as good examples of robot games. Very few of them are themed in anyway but they allow for season long strategy and robot iterations (in most years). |
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I think had FIRST announced the theme as part of the game at kickoff, this announcement would've been received better. It just feels like HQ is trying too hard to make it a "thing". I've seen ads on sites I visit for Stronghold, and if the first impression of FRC someone gets is a cartoon trailer and a medieval theme, they'll think it's just some ren fair re-enactment using robots or something. We have nerds under the tent. What we want are more engineers to want to mentor, and more of the other crowds of kids. As far as the standard is concerned, it'll be great to have another display of our brand, logo, and sponsors. I could care less about badges and streamers and that nonsense. Our standard will probably just be a professional display that reflects our team. It's a neat idea, and would've been even cooler if they just told us "you can have a team display above your driver station now, here are the specs:", instead of integrating it with the theme. |
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Also, I don't remember there being a lot of groans over teams who won the 4 banner awards at an event being able to cut down the nets in 2012. Why? Great game with a neat theme that wasn't forced. We're projecting the 2015 experience onto the 2016 theme. It's not entirely unfair, but it's a conclusion drawn from incomplete facts. |
Re: FRC Blog - Something New - Team 'Standards'
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Brando |
Re: FRC Blog - Something New - Team 'Standards'
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I know some students on our team will be pumped to spend a few hours on this. I don't see anything wrong with it, it's really no different than a game-themed team flag that gets posted before a match. Plus you get 2 months to spend an hour or two making it. Not that big of a deal. |
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However, there are many schools of thought on how to operate FRC to achieve this. FIRST thinks shotgunning rookie grants, diluting championships, and layering on frills is the answer. Some people think embracing nerdiness is the answer. I think those people live in a bubble. :/ |
Re: FRC Blog - Something New - Team 'Standards'
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Re: FRC Blog - Something New - Team 'Standards'
If we're spinning empty rhetoric, what evidence is there that "bubble" doesn't exist around those who feel that FRC isn't "cool" enough?
"Geeky" and "nerdy" are trendier than ever. Video games have become a part of mainstream culture. The upcoming Star Wars film directed by JJ Abrams is likely going to be the biggest blockbuster in movie history. Comic Con is now a huge mainstream event, and comic book movies top the box office charts. Star Trek and the X Files are returning to TV. Mediocre reviewed Hobbit films grossed over $3B worldwide. You see members of the audience at NFL games in what can only be described as cosplay. Neil deGrasse Tyson is a internet demigod. "I F***ing Love Science" is a massive social media presence. It's time to capture the zeitgeist of pop culture geekiness and convert it into honest-to-goodness appreciation for STEM. There are still plenty of "geeks" and "nerds" who appreciate the pop culture and video games, but don't know what goes into them. It's time to take the fans of science fiction and fantasy and make them fans of science. "Normal people" are far more open to the nerdy aspects of culture than you expect. Do I love "theme games?" No. I don't. But the ridiculous vitriol expressed towards every decision FIRST has without any consideration of the possibility is tiring. There's no reason to think that a theme game will be any worse than a "non-themed" game. We've done sports games and "non-themed" games for decades, I'm open to the possibility of trying something else. I'm open to the possibility that maybe Disney and FIRST HQ might know something about game design and public appeal that I don't. I'm fine that my personal vision of FIRST is not 100% congruent with FIRST HQ's. That doesn't mean I'm "in a bubble." Cut out the ridiculous vitriol. It's tiresome. Be productive. |
Re: FRC Blog - Something New - Team 'Standards'
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Re: FRC Blog - Something New - Team 'Standards'
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Everyone overreacts to this because they don't have a robot to build. If it were January there'd be a handful of posts on this thread. Build season can't come soon enough. |
Re: FRC Blog - Something New - Team 'Standards'
I think it's a decent idea. I don't think the standards have some huge negative or positive effect on the competition other than aesthetically matching the "theme" witch is good.
The theme itself doesn't strike me as invasive really. It's more like adding a paint job to a car than changing out engine components. To me it really doesn't feel much different than just naming a game. Like how Aerial Assist has "aerial" referencing launching balls and "assist" referencing the assist/passing system. 2015: "recycle" = cans/litter 2013: "assent" = climbing pyramid 2012: "rebound" = basket ball hoops/ball 2011: "logo" = FIRST logo parts 2016: "stronghold" = something about game play just as it usually has Thus I don't see how naming something and having a new cosmetic option for teams would detract from the game design. I'll bet any game could be framed to fit many different names and "themes" but ultimately the flow of the match, the difficulty level, and the spectators understanding are what will make it fun to watch or play. These things can be good or bad regardless of theme or name. And to the cynics saying FIRST might compromise the game for the theme, what if they made a good game and found a theme to fit it instead of the other way around? |
Re: FRC Blog - Something New - Team 'Standards'
I would like to see teams using retroreflective tape on the standards. This could theoretically enable teams to find known landmarks on the field for better autonomous.
Actually, it doesn't even need to be retroreflective really, just a color and shape you can identify at a distance. I'm seriously going to ask one of our students for a unique Zebracorn logo for this purpose. EDIT: As pointed out below, the retroreflective tape idea is a no-go. |
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Maybe Disney Imagineering is EXACTLY what we need to increase appeal. |
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Re: FRC Blog - Something New - Team 'Standards'
Personally, I have no issue with giving teams the option of making a Standard.
It will work well with this year's theme, but we may not see it in future games. It just doesn't make sense to mount Standards above the DS if that area of the field will be used for scoring. We will make use of this opportunity to have a few students (read that "just 2 or 3") use this as an engineering exercise. We were give limitations, and goal objectives. So, we will use them to design our Standard. Besides, has anyone given any thought to the possibility that this opportunity to build a Standard this year was the entire reason to have the "Teaser video" in the first place? I wouldn't put it past the GDC to head fake us like that. |
Re: FRC Blog - Something New - Team 'Standards'
Not sure if this has been brung up or not, but I found these two sentences from the blog post interesting. Emphasis mine:
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Second paragraph, seems to indicate that the standard could interfere with gameplay if not the right size -- does this again point to scoring elements above the DS? Or Do they mean that if one is too tall, it could fall and hurt someone, etc.? Just two sentences I had noticed that seemed unusual... |
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I doubt there will be any goals near these standards as it would take away from the cool aesthetic of seeing banners above driver's stations. We're probably looking at a ground level, non-shooting game for 2016. |
Something known is its good to get kids hooked in robotics young so if a fun theme on top of a complex game is the way to do it I'm all for it.
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If any team was going to use the banners like that, it was going to be the Zebracorns. |
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Re: FRC Blog - Something New - Team 'Standards'
While looking over the design requirements for the standards this year, a student raised a good question. The requirements specify that the horizontal supports must have a diameter no larger than 1/2 inch. They specify diameter and to me that means that it has to be round, but they also say that the designs will not be inspected. To the student this means he can do whatever he wants as long as the vertical support is 1/2 inch OD. He has a clever design, but will it cause a problem to not use two round horizontal supports? Thoughts?
I would bring up the spec sheet, but with the new website changing the way all the old links work, I have to dig some more to find exact language and I never thought I would need to print it as it was available online. |
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Re: FRC Blog - Something New - Team 'Standards'
I guess the issue comes down to the fact that the language says what I said before. It specifies diameter so I read that as required to be round. But what harm would be caused by a square horizontal support?
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Re: FRC Blog - Something New - Team 'Standards'
While diameter is most frequently associated with circles, it is not exclusive to circles.
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A straight line going through the center of a circle connecting two points on the circumference. What other applications have you used? |
Re: FRC Blog - Something New - Team 'Standards'
Diameter can be applied to shapes that are not round.
Here is an interesting read on the subject. Diameter, more generally, is the shortest distance between two parallel lines that touch the figure being measured. For figures that are not round, diameter can vary with orientation; major diameter and minor diameter correspond the orientations that give the maximum and minimum measurements, respectively. |
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Re: FRC Blog - Something New - Team 'Standards'
![]() The UK 50p coin is a famous example of a constant diameter figure that is obviously not round. It fills the space between two parallel lines 27.3 mm apart regardless of orientation. |
Re: FRC Blog - Something New - Team 'Standards'
The links are gone on the FIRST site, or at least I cannot find them. Does anyon have the original document?
Thanks |
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Blog Post: http://archive.usfirst.org/roboticsp...team-standards Standard Document http://archive.usfirst.org/sites/def...s%20public.pdf |
Re: FRC Blog - Something New - Team 'Standards'
Medieval theme=capture the flag+battle bots?????
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You could however find some way to narrow it down so it could fit the hole, but even then theres a chance it won't fit too well. |
Re: FRC Blog - Something New - Team 'Standards'
Our team has already started on our standard. Really excited about it because we are Dragons!! I say that it's a great opportunity to have fun while also being creative and professional. If you're having trouble with it, look up medieval standards and just incorporate your team into a simple design. :)
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Re: FRC Blog - Something New - Team 'Standards'
lol
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Re: FRC Blog - Something New - Team 'Standards'
i love how you changed the snakes to dragons, that just made my day
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Re: FRC Blog - Something New - Team 'Standards'
If anyone is wanting to get a head-start or a template for their team standard, Robopromo is offering Team Standard Kits and Custom Cut Decals as a service this year. I'll put the link below:
http://www.robopromo.com/category_s/1831.htm |
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