Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   Technical Discussion (http://www.chiefdelphi.com/forums/forumdisplay.php?f=22)
-   -   Tank Drive (http://www.chiefdelphi.com/forums/showthread.php?t=140381)

KohKohPuffs 18-12-2015 01:08

Tank Drive
 
One of my friends showed me this new product on Andymark: http://www.andymark.com/product-p/am-3322.htm

So I decided that I should try making my own (Naveed, I swear this will be my last drivetrain, and I'm also making intakes :p ). However, I have no clue where to start. Like:

-->How is the roughtop tread attached to the belt?
-->Where can I get a belt like that?

Electronica1 18-12-2015 01:13

Re: Tank Drive
 
Brecoflex has some good options with different backing options. You want to use self tracking belt so flanges don't dig into the carpet. Here is a team that has used the belts successfully before.

Or you could just wait for Andymark to sell their belt and pulley separate.

Charger 21-12-2015 16:22

Re: Tank Drive
 
wow, that product though. I think a game of climbing is incoming and it looks like teams need more and more pushing power. But one question in my mind? how much belts are useful in FRC? (instead of wheels)

EricH 21-12-2015 16:51

Re: Tank Drive
 
Quote:

Originally Posted by Charger (Post 1513982)
wow, that product though. I think a game of climbing is incoming and it looks like teams need more and more pushing power. But one question in my mind? how much belts are useful in FRC? (instead of wheels)

It has been a long time since a tank tread drive was actually useful. I want to say '06 or so, maybe as recently as '07.

Does a tread system have its advantages? Yes. They're good for dealing with obstacles and rough terrain, and good for lots of traction (in some circumstances). However, they tend to have a lot of disadvantages, the chief of which is that if something goes wrong, you lose half of your drivetrain. It's no fun spinning in circles...

Someone was discussing using a tread system last year to handle the scoring platforms in Recycle Rush. No fewer than two teams that had previously mastered treads (back when they were often useful) spoke up with "We could do them, but we DON'T."

carpedav000 21-12-2015 17:14

Re: Tank Drive
 
Quote:

Originally Posted by EricH (Post 1513987)
However, they tend to have a lot of disadvantages, the chief of which is that if something goes wrong, you lose half of your drivetrain. It's no fun spinning in circles...

This can be remedied. ::rtm::

carpedav000 21-12-2015 19:20

Re: Tank Drive
 
Quote:

Originally Posted by carpedav000 (Post 1513998)
This can be remedied. ::rtm::

Maybe I should explain my thought process here. Couldnt you use traction wheels in place of pulleys so that in the case of the belt breaking, the traction wheels take the place of the belt?

EricH 21-12-2015 19:22

Re: Tank Drive
 
Quote:

Originally Posted by carpedav000 (Post 1514025)
Maybe I should explain my thought process here. Couldnt you use traction wheels in place of pulleys so that in the case of the belt breaking, the traction wheels take the place of the belt?

In that case, pull a 706 and use 14 traction wheels and no treads. :p

The point is that for most tank track drives, ONE failure can cripple your drivetrain. Design that out if you can. Otherwise, I'd go with a 6WD or 8WD just about every time (game dependent of course).

asid61 21-12-2015 21:27

Re: Tank Drive
 
To be fair, I've never had a wheel fail during a match (or ever, really) and the only time we had DT problems was 2014 when we tried and failed a WCD for the first time.
If AM is selling these tank treads, I wouldn't doubt their strength in a match or be afraid of one side coming off.

Edxu 21-12-2015 22:50

Re: Tank Drive
 
Quote:

Originally Posted by EricH (Post 1514026)
In that case, pull a 706 and use 14 traction wheels and no treads. :p

The point is that for most tank track drives, ONE failure can cripple your drivetrain. Design that out if you can. Otherwise, I'd go with a 6WD or 8WD just about every time (game dependent of course).

Still waiting on that 8WD water game-optimized drivetrain...
#strongholdshavemoats
#watergame2016

Charger 29-12-2015 02:35

Re: Tank Drive
 
Quote:

Originally Posted by EricH (Post 1513987)
It has been a long time since a tank tread drive was actually useful. I want to say '06 or so, maybe as recently as '07.

Does a tread system have its advantages? Yes. They're good for dealing with obstacles and rough terrain, and good for lots of traction (in some circumstances). However, they tend to have a lot of disadvantages, the chief of which is that if something goes wrong, you lose half of your drivetrain. It's no fun spinning in circles...

Someone was discussing using a tread system last year to handle the scoring platforms in Recycle Rush. No fewer than two teams that had previously mastered treads (back when they were often useful) spoke up with "We could do them, but we DON'T."

Well, I thought tread system limits your maneuverability a lot. I think a ball shifter or a super shifter with traction wheels, will do the job. There was an offseason event in Turkey this year, and theme was 2006 Aim High. I was a volunteer there as a robot inspector. In 2006's end game, there is a ramp with 30 degrees that you need to climb. The only teams I have seen climbing the ramp safely, was the teams who use traction wheels.

EricH 29-12-2015 17:36

Re: Tank Drive
 
Quote:

Originally Posted by Charger (Post 1515140)
Well, I thought tread system limits your maneuverability a lot.

It doesn't. Trust me, it doesn't. *activates time machine* Back in 2003, I saw firsthand how fast a team could get out of the field. This tank-tracked robot started pointing one way, on one side of the field. In automode, it started straight, executed a beautiful 180-degree arc to the right, went up a nice copper-mesh ramp, fairly steep, across the HDPE on the top, down the other side, hung a 90-degree left turn, and went between the base of the field border and the wire to keep robots in. It ended up under the stands before anybody could hit an E-stop. Talk about fast and maneuverable! I think it took out a tote stack on the way to the ramp, too.
Quote:

In 2006's end game, there is a ramp with 30 degrees that you need to climb. The only teams I have seen climbing the ramp safely, was the teams who use traction wheels.
Played it. Just so you're aware, one of the world champions used tank tracks, and is seen in http://www.chiefdelphi.com/media/photos/27366 parked on top of an even steeper ramp (along with 1 robot from 2005; the ramp is part of the 2007 robot).

A well-executed set of tank tracks is a thing of beauty in form and function--but an un-necessary and/or poorly-executed set of tank tracks is bound to end badly eventually. My team doesn't talk about one of our robots... the one with 4 tank treads to help us get over a field obstacle...:cool:


All times are GMT -5. The time now is 16:33.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi