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Kai_Shafe 09-01-2016 12:39

Spy communication
 
In the rules, it says that anyone within the castle (drivers stations) are not allowed to electronically communicate with anyone outside the castle. I also saw that the rules prohibit any wireless communication within the castle. What I can't seem to find is if the rules state that the spy box is within the castle or not, and if it is, then would I be allowed to have a wired communication device between the human player in the spy box and people in the drivers stations. Does anyone have any answers? all input would be appriciated :)

~Kai 5013

edit: there cannot be any wired connection between the human player in the spy box and the people in the castle

ATannahill 09-01-2016 12:43

Re: Spy communication
 
I suggest you look at the definition of the castle.

basketcaseace 09-01-2016 17:19

Re: Spy communication
 
The spy box does not count as inside of any team's castle.
Cool idea though!

MariOlsen 09-01-2016 17:21

Re: Spy communication
 
SEMAPHORE FLAGS

jamison511 09-01-2016 20:32

Re: Spy communication
 
I think it would be interesting if teams came together and developed a set of hand or flag signals in order for their spies to communicate with the drive teams. Thoughts?

Jay Burnett 09-01-2016 20:49

Re: Spy communication
 
It'd be useful for your alliance partners. But if it's truly standard, then your opponents can read your signals and use that to anticipate your robot's moves. That would allow them to preempt your evasive maneuvers while playing defense. Also, signals used for alliances in elims will probably be specific to their strategy.


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