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Ranking Points
My understanding from reading the rues is there are 2 things that give you points towards ranking.
1) Breaching the defenses. 2) Capturing the tower. Any thoughts? |
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so are these being used as the to determine Qual ranking, or is it still on points?
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5.3.3 Does state that they are used, but in what way will points (NOT RP) be used in qualification matches? are they useless then? |
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Does anyone know if it is illegal to travel over a defensive wall thing more than 2 times?
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P.S. so that someone with the same question can find it later, please call defenses by the official term. |
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The use of points (earned by scoring boulders in goals and by crossing defenses) in the qualification rounds is to determine win, lose, or tie. |
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These similar names are getting confusing.. Quote:
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Ranking Points are used to determine ranking as detailed in 5.3.3 and 5.3.4. You need to read the entire manual and use the information together to understand the game. It is hard to understand things with only bits and pieces of knowledge. |
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Can i please get an ELI5 of what Points and Ranking Points decide? |
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If you score the most points in a match, you win the match. Then you are given 2 ranking points for the win. (Or 1 ranking point for a tie.)
You also get additional ranking points for the BREACH and CAPTURE. That means you can earn up to 4 RP's per match. Once all the matches are complete, the team with the most RP's is ranked #1 for alliance selection. The next highest total is #2, etc. There are tiebreaker rules to determine the order of teams with the same number of ranking points. Once you hit the playoffs, there are no more ranking points. |
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Correct, and plenty of thoughts.... In order to accomplish those 2 goals you must as an alliance accomplish tasks firstly in order. Damage (by completely putting out the lights requiring 2 passes each (from the correct direction/ crossed as per 3.1.3 notes), at least 4 of the 5 Defenses). Known as Damaging the defenses and leading to Alliances Outer Works Are finally BREACHED. And, deposit correctly at least 8 boulders in the tower (as long as Fouls incurred by your alliance have not increased that amount required even further)....As only then, completing all of the above can you Challenge (and only in the last 20 seconds of the match), can you attempt to Capture the Tower during the end game period of a STRONGHOLD match. Then you can claim those much prized and sought after RP's... Then of course you have the Qualifying Ranking sort order tiebreakers...Which sort of really switch around differently for Playoff tiebreakers. __________________________________________________ _ Realistic Max Points possible? (Any guesses?) Not the top 1% bots, but a high expected average. My early Week 1~3 good alliance guestimates working together as a really decent 3 teams. (Most won't reach the 80~100 point range total though I suspect). Q: Auto in 15 seconds: 3 Approaches (Reaching a Defense) 6 Points or? (a few will do more) 3 Crossing an Undamaged Defense 30 Points (a few will do more) 3 Boulder High Tower Goals 30 Points *Unknown without a Q&A whether further boulders in auto will count after reading "G13 During AUTO, ROBOTS may not enter the volume above the MIDLINE", as you would need to vacuum off the balls sitting on rings on the midline or pluck them off without "entering the volume above the midline!" Perfectly plucking those balls in auto would be key...and quite tough to say the least. But, you only have the approx. 1/3 Hemisphere of the 10" ball / side facing you to safely do so, and don't damage the ball, don't enter that space (the volume), above the MIDLINE 2' wide gaffer's tape in so doing....LOL. Good luck pulling off that triple boulder bot auto this time folks. Tele in 135 seconds OW Breached (8 passes or more) 0 Points 1RP Combination Boulders High 4/Low 4(8~12 scored?) 28/38 Points Scale/Challenge 15/45 15/45 Points Plus other alliance penalty points added to your score ? Points (unk) Capture 1RP Win 2RP __________________________________________________ _________ Totals: 143 Points / 4RP Plus other alliance penalty points added to your score ? Points (unk) Predictions: *Avg. Great Team (Top 10% bot), contributes max. 65-80 points and 2RP/3RP/4RP. (This means that the RP Avg. carries a lot of lower teams higher like 2014). *Some 1% Teams contribute more than 100 points alone w/ multiple auto crossings/shots of 3 or more in 15 seconds using fantastic boulder/upper goal vision tracking/shooting and 4RP. By Champs these scorings are greatly increased as usual. (This means that the RP Avg. carries a lot of lower teams higher like 2014 did). *Another "who compliments you best alliance picking" leading to a lot of disappointed top 24 teams, but not necessarily top 8~12 qualifying teams. Not surprising if we see very deep in Q field mid-picks that do at least 1~2 thing(s) very, very well by themselves without fail, but had personal lousy overall Q efforts based on tough total alliance scores/tiebreakers. *MVP's to the High Goal no fail auto/boulder slingers/shooters & no fail Capture artists will be the bots that can handle breaching quickly all the defenses easily without fail (no sweat breaching), & PU/transporting a boulder, can contribute to auto score on a regular basis, and can capture/hang high with the best of em'! __________________________________________________ _________ Playoffs: (Of course points automatically jump as pairings are so much better/& complementary to each other, as is the resulting teamwork/results). Auto in 15 seconds: 3 Approaches (Reaching a Defense) 6 Points or (many will do more) 3 Crossing an Undamaged Defense 30 Points (many will do more) 3 Boulder High Tower Goals 30 Points *Unknown...See G13 note listed above. Tele in 135 seconds OW Breached (8 passes or more) 20 Points Combination Boulders High 12/Low 8 (12/8?) 60/16? 76/86 Points Scale/Challenge 15/45 15/45 Points Plus other alliance penalty points added to your score ? Points (unk) Capture 20 Points Win 0 Points __________________________________________________ _________ Totals: 231 Points Plus other alliance penalty points added to your score ? Points (unk) I do think early match/event penalties/penalty points are going to be a lot like the first weeks of Aerial Assault. Real HIGH! |
Re: Ranking Points
Stop. Before you post, please please please verify what the rules actually say!
There is NO requirement that the Defenses be Breached for the Tower to be Weakened! The Defenses have to be Crossed for Robots to launch Boulders, but there is absolutely no requirement that a Breach happens before the Tower can Weaken. It is likely to happen, but it's entirely possible that three robots use only the Low Bar to cross (or some other Defense) and ignore all other routes. Also, Fouls are +5 to your opponent; Tech Fouls are +5 to your opponent PLUS 1 Strength to their Tower. See 3.3.2. |
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