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-   -   Universal Spy Hand Signals (http://www.chiefdelphi.com/forums/showthread.php?t=141244)

tyler9698 09-01-2016 21:01

Universal Spy Hand Signals
 
Our team is thinking about the benefits of making universal signals for the spies. If anyone has any useful spy signals please comment below.

Anthony Galea 09-01-2016 21:03

Re: Universal Spy Hand Signals
 
Just some quick thoughts

Hand to left: move to left
hand to right: move to right
Hands towards driver station: drive back
Hands up: drive forward
Arms to both left and right: You're good

Matt178 09-01-2016 21:03

Re: Universal Spy Hand Signals
 
We have a few members/mentors who know ASL and are thinking of making a universal FIRST Stronghold ASL Dictionary just for this.

Cuog 09-01-2016 21:03

Re: Universal Spy Hand Signals
 
I'd consider adapting hand signals used in rigging and crane operation. It may give a nice place to start.

medofbr 09-01-2016 21:03

Re: Universal Spy Hand Signals
 
Wouldn't that defeat the perpose of it being a spy

engunneer 09-01-2016 21:08

Re: Universal Spy Hand Signals
 
I think this will have to evolve. Start a list here of what things should be signaled.
  1. Boulder locations (One fist raised, other hand pointing to location)
  2. Defensive robot location (hand open, palm facing drivers, other hand pointing at location of defensive robot)
  3. Move away from spy (two hands pushing robot away from spy, palms facing robot)
  4. Move closer from spy (two hands pulling robot away to spy, palms facing spy)

mjbaek 09-01-2016 21:08

Re: Universal Spy Hand Signals
 
The difficulty with having specialized spy signals per team is that only one spy is in the spy box (from what I have read), so by having team-centralized spy signals, the spy will only be able to provide input to one of the offensive teams.

Technologyman00 09-01-2016 21:11

Re: Universal Spy Hand Signals
 
Couldn't It just Be:

2 hands up = Forward
2 hands left = Turn Left
2 hands Right = Turn Right
2 hands Down = Back Up
1 hand left; 1 hand right = Good

Ryan Hu 09-01-2016 21:13

Re: Universal Spy Hand Signals
 
I love your idea, T. Curtis.

MikLast 09-01-2016 21:15

Re: Universal Spy Hand Signals
 
Quote:

Originally Posted by medofbr (Post 1519468)
Wouldn't that defeat the perpose of it being a spy

spys have codes though. Anyways, there are bound to be teams that dont browse CD and will never see this...

Harmandeep 09-01-2016 21:15

Re: Universal Spy Hand Signals
 
I believe a universal hand signal is a simple yet great way for both sides to succeed.

Ryan Hu 09-01-2016 21:17

Re: Universal Spy Hand Signals
 
Look, it's not like it's productive at all to scream directions down the court. This idea is something that will definitely speed up communication. Now even if it isn't a universal signal, being able to read your own spy's means you can translate for your alliance anyway. It's a solid idea either way.

Ryan Hu 09-01-2016 21:18

Re: Universal Spy Hand Signals
 
Quote:

Originally Posted by Harmandeep (Post 1519499)
I believe a universal hand signal is a simple yet great way for both sides to succeed.

I love that forward thinking you have.

tyler9698 09-01-2016 21:21

Re: Universal Spy Hand Signals
 
Universal hand signals would be able to help your alliance maximize your score since not every team can have their own spy. In the spirit of Gracious Professionalism, this would benefit all teams, and opposing alliances would most likely not try to cheat this system because they will be preoccupied with their own robots.

Chito 09-01-2016 21:27

Re: Universal Spy Hand Signals
 
im not liking this whole hand signal idea


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