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-   -   Universal Spy Hand Signals (http://www.chiefdelphi.com/forums/showthread.php?t=141244)

engunneer 09-01-2016 21:29

Re: Universal Spy Hand Signals
 
Quote:

Originally Posted by Chito (Post 1519523)
im not liking this whole hand signal idea

you don't have to, but if there becomes a standard set of signals, you may get some advantage from using them.

What's not to like?

JoshWilson 09-01-2016 21:31

Re: Universal Spy Hand Signals
 
A universal code is great, because it allows any alliance robot on your side to know what's going on. It won't help opponents, because they can already see what's going on, so that won't hurt much.

Here's the list of things that should be discernible:

•which way to move: a MUST. Without this, the spy is worthless.

•when your good and can fire/perform function: Also a must. I also suggest for some tasks, teams try to line up with guide lines so that spies can tell it when it's good for firing.

•What robot your talking to: of there are two robotics in the opponent's courtyard, then you need to be able to say which one your talking too. Otherwise, confusion will occur.

JacksonNguyen 09-01-2016 21:39

Re: Universal Spy Hand Signals
 
@Chito


Chito 09-01-2016 21:40

Re: Universal Spy Hand Signals
 
i like that jackson guy

MikLast 09-01-2016 21:42

Re: Universal Spy Hand Signals
 
Quote:

Originally Posted by JacksonNguyen (Post 1519545)
...

Post productive things, not whatever was before the image and the image itself, this does nothing but clutters the thread with useless replies.

The Ginger 09-01-2016 21:43

Re: Universal Spy Hand Signals
 
The think is, it doesn't matter if your opponent knows your code, everything that the spy is telling you is rate in front of their faces. they arn't learning anything from your spy that they don't already know/see.

Chito 09-01-2016 21:44

Re: Universal Spy Hand Signals
 
woah u dont talk to muh man jackson like that. calm down man

MikLast 09-01-2016 21:47

Re: Universal Spy Hand Signals
 
Quote:

Originally Posted by The Ginger (Post 1519560)
The think is, it doesn't matter if your opponent knows your code, everything that the spy is telling you is rate in front of their faces. they arn't learning anything from your spy that they don't already know/see.

The idea of hand signals is to relay info that the drive team may not be able to see (for example making sure the bot is lined up properly to shoot)

JacksonNguyen 09-01-2016 21:48

Re: Universal Spy Hand Signals
 




https://www.google.com/search?q=fusi...l7kMP_jrNYM%3A




Chito 09-01-2016 21:51

Re: Universal Spy Hand Signals
 
U AR RITE. HADN SNGLS R D BST.

katahar 09-01-2016 22:21

Re: Universal Spy Hand Signals
 
Is there anything in the rules against the spy holding up a big sign with an arrow on it? He/she would just have to rotate it in the right direction, and there would be almost no miscommunication.

NShep98 09-01-2016 22:26

Re: Universal Spy Hand Signals
 
Quote:

Originally Posted by JoshWilson (Post 1519529)
•What robot your talking to: of there are two robotics in the opponent's courtyard, then you need to be able to say which one your talking too. Otherwise, confusion will occur.

My idea for this would be to have three colored cards. Red = team 1, white = team 2, blue = team 3. With one hand, hold the corresponding card, with the other some sort of signal.

Teams are going to have to do a lot of communicating with partners on what signals should be used.

Collin Stiers 09-01-2016 22:30

Re: Universal Spy Hand Signals
 
what about the old semaphore flag signals armies used to use? most commonly the flags formed specific letters, but I know armies in the civil war used them to direct the movement of specific divisions.

MattOz 09-01-2016 22:31

Re: Universal Spy Hand Signals
 
Is the hand signals really that important since almost every robot has a camera or cameras to give visual aid to the drive team?:confused:

NShep98 09-01-2016 22:33

Re: Universal Spy Hand Signals
 
Quote:

Originally Posted by MattOz (Post 1519685)
Is the hand signals really that important since almost every robot has a camera or cameras to give visual aid to the drive team?:confused:

While that is a possibility, A) You can only see so much through a camera pointed in one direction, and B) Some teams may not be capable of getting a camera working.


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