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Re: Category A Crossing?
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XD |
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I believe it would be legal for you to hold the door for your teammates. Is this your interpretation as well? |
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This particular Crossing method will only net you one Crossing, thus one "hit" to the Defense. |
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Personally I buy the argument that a mechanism could be created for both Category A defenses, I do not see, however, given the available expansion space and geometry of the Category A and C defenses how you could also open the Category C defenses without a second mechanism or some secondary actuation on the first mechanism. IMO, since Category A is the only set of defenses that cannot be defeated by robot that can only drive, so prioritize mechanisms for those defenses first and if you have the extra weight after you're done, add something for Category C, otherwise just work with your alliance partners. |
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Total apologies to our French FRC friends, just attempting some word association games....My last name? Lucier Yes, it is French. |
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Re: Category A Crossing?
In our game analysis we developed a match gameplan for three types of matches:
- Quals at district event (our robot and 2 minimally functional partners) - Elims case 1 (us and 2 pretty good partners) - Elims case 2 (us, 1 other excellent partner and one minimally functional partner) In all three of these gameplans, the first two actions are: 1) autonomous drive across an easy defense (score goal if technically possible) 2) open door/drawbridge for partners to drive through This ensures that seconds into teleop we will have a minimum of 20 points on the board and 3 of the 8 required defense crossings completed, even if our partners are only boxes on wheels that can just drive. |
Re: Category A Crossing?
Category A
Pork Cutlet (portcullis) Cheese Fries (cheval de frise) Category B Root Beer Moat (moat) Jam Tarts (ramparts) Category C Salad Fork (sally port) Raw Cabbage (drawbridge) Category D Gumball (rock wall) Hunger Pang (rough terrain) Permanent Defense Steak Tartare (low bar) |
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