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Ball bouncing out of the high Goal
So I had this thought today as we were reviewing out prototyped shooters and I realized that we had a lot of force coming out of these shooters. My concern would be what would be the ruling if we shot the ball into the high goal, but there was so much force on the ball that it bounced off the backboard and rebounded back into the field. Would that still count as a score or would we have to shoot it back into the goal again?
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Re: Ball bouncing out of the high Goal
The BOULDER never counts as scored.
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There will be chains hanging inside the goal to absorb force, which will (hopefully!) prevent this from being much of a problem.
However, based on previous years experience, I believe that shots that bounce out will not count towards your score. |
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There are chains like in 2013 and 2010 to help mitigate the boulders bouncing out. That said, in your scenario, when the ball bounces off, it doesn't count as scored.
Have you considered shooting with less force? |
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I feel sorry for the team that that happened to in 2014. They shot a high goal, then it bounced on a table edge or something and came right back through the goal onto the field. Even that didn't count as scored...
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Thanks for the help. Yes we will be shooting with less force so hopefully that will not be an issue.
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Also, the backboard will also absorb some of the impact as shown here
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At the very least, it would be helpful if FIRST increased the amount or mass of the chains so that this would not happen as often. While we have been considering lowering the power of our shooter so that this does not happen as often, it just seems logical to ensure that shots made in the high goal are counted as accurately as possible. In the last competition, 107 experienced this issue recurrently, sometimes occurring up to three times in a single match.
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Re: Ball bouncing out of the high Goal
We also ran into problems with balls bouncing out of the high goal, and for us it always happened the same way.
If we lined up just to the right of the center goal (the same thing would probably happen from the the left of the goal), the ball would hit the back corner and bounce out the right goal. I believed this happened three times in Boston, and it caused us to lose our first quarterfinal match when it bounced out during auto. This video shows what happened. |
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I wish FIRST had modified the goals to reduce or eliminate bounce-outs early in the season. I think it is a bit late to do it now. Although the definition of a "scored boulder" addresses bounce-outs, I really hope that FIRST didn't intend to see this many. In an ideal world, you get credit for putting the boulder in the goal and not just for doing it with some preferred trajectory.
We have struggled with bounce-outs, but of a different sort. We shoot a high angle shot from the batter (like a lot of other teams), and unless we hit the top of the window, the backspin on the ball makes it roll down the chains, bounce off the framing at the bottom of the angled face of the castle, and then out. |
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My unscientific observation, after watching 314 Qual/Elim matches and ~100 practice matches field-side, is that a very hard shot causes the chains to not have time to move or absorb and actually act as a solid wall. More mass would actually cause that particular action to occur more than it does. They need to have some mass, or the boulder is going to blast right through them, but too much and they don't move at all. That missed shot wasn't what solely lost the match. After auto, you spent 23 seconds hung up on an alliance partner and then fired two high goal shots off of the tower facade (with one low goal in between). The red alliance also missed an auto shot on high goal. Two blue robots rolled off the batter at the end. Red alliance "should" have had a capture if one bot hadn't gotten stuck on the moat. Red also fully depleted the tower but didn't breach the defenses, which I can't think I have seen first hand in any of the 3 events I've FTA'd. The score (individually and combined) for the match was a good deal lower than the 2nd match of the series. Both alliances had a cavalcade of errors to point to for how it was lost and won. |
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In the real world, you get credit for finishing the job you are asked to do. In this case, your true objective is not really to get the Boulder to enter the opening of the Goal. It is to get the Boulder to trip the Counting Mechanism that is several feet below the opening of the Goal. As Andrew stated, "Field is working as designed and spec'd." This means that certain solutions will work successfully and others will not. It is up to those competing in this game to find the solutions that do work. |
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I've seen boulders shoot in one side upper goal and come out the other. I didn't know what to do at first, but the Refs do.
One thing I did, as a corral keeper, is make sure the boulders rolled thru the counter boxes once inside. If they got stuck in the upper goal, we have a pokie-stick to bring them down in the chutes. If there is boulders in the way for the lower goals, I'd make room for the chute. However, if a Human Player (teams to remain nameless) leaves a dozen or more boulders in the corral (yeah :ahh: !), blocking any more to come in, well, I tried my best to get them scored. Watching from the inside the goals, as it were, for the bottom goals I had the sensation of a pack of dogs shoving balls into my mouse hole (okay, bad mixed metaphor) or being inside someone's mouth while they are eating. |
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The strangest missed shot we had was when our spy bot shot went in the side goal and then bounced out the front.
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------- *One possible method: Head Ref and neutral zone ref are busy watching for G13 and other miscues, outer works refs are busy scoring auton crossings and reaches -- that leaves courtyard refs free to watch for oddballs like this one, and notify Head Ref so that the score missed by tower sensors can be entered manually. |
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It's part of the game, though it is annoying when it happens.
https://youtu.be/qjoAI0x324I?t=46s https://youtu.be/17JDcQaSIWw?t=26s |
Re: Ball bouncing out of the high Goal
I think FIRST should fix the high goal. They fixed the low bar because the field did not meet the intent of the games design. The fabric didn't keep the balls out of the court yard while still allowing robots to pass through. The intent of the chains is to stop the balls after being shot into the high goals. If the balls goes in one opening and out of another this seem to be a field design issue. I think logic dictates the purpose of the chains is to stop the balls. How hard could it be to add a few more chains or at minimum make sure the chains are not twisted before the match.
jim |
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Please show where the GDC has expressly stated that the intent of the chains is to stop the balls after being shot into the high goal. It is my belief (I have no proof) that the intent was to DAMPEN the shot, and that is what the chains do. |
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I know a number of teams have been warned about crossing the rock wall, because they're snapping of pins when they do. Shouldn't the same have happened to teams damaging the low bar curtain? I think if anything the assertion that FIRST should change the goal to accommodate the laser-rocket-boulder-launchers is probably a little excessive. I'd venture 1747 is in the top 10% in terms of boulder energy and we very irregularly miss shots because the ball bounces back out. Let's play the game we got the best we can and understand these are all considerations in the design process. |
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I just wish these balls would act predictably. But that's not FIRST's problem, that's a physics problem. FIRST even went out of their way this year to try to find a ball with a fairly consistent makeup. The way I see it, the chains are a fairly good solution to this problem that work most of the time, and while balls bouncing out can be annoying, it's just an unfortunate part of the game that can be, much of the time, mitigated.
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I just wish that FIRST would include drawings for the chains in both the full and low cost field diagrams.
Yes, the chains are a part of the game teams have to deal with, but if we're going to use that logic, then the low cost fields need to include them. Chains don't cost a lot! |
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If you have the choice between dampening a shot so it lands in roughly the same place, stopping a shot, or deflecting a shot. Which one is the most cost efficient? |
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The fundamental issue here is that the real field acts differently from what teams may have prototyped with. I imagine if you look back on games with simpler and cheaper field elements you will see less of this. This game specifically is much harder to make an adequate test environment for.
The difference between the fabric and this issue however is the frequency with which it happened. Evidently teams COULD have tested more rigorously, but FIRST could have also foreseen the issue through their own testing? When an issue like this happens with high frequency, I feel the conclusion should be that FIRST itself did not account for this, and should have either communicated to teams better regarding prototyping for the low bar, or designed it in such a way that teams don't see issues on the field that they wouldn't see while practicing (ie. damage to the low bar due to extended use.) When it happens with lower frequency (like the rejection issue) it can be reasoned that other teams DID foresee this issue, leading me to believe that FIRST did a better job of dealing with the issue before kickoff. This obviously doesn't mean they did a perfect job, but it seems right on the line of reasonable here. So the core question regarding balls bouncing out is: Did FIRST communicate the requirements regarding scoring and the interaction of the balls with the goal adequately. As this is a subjective metric, (and different individuals may have different definitions of "adequately") I don't believe we can say this question has an answer unless there is near unanimous agreement among the community. (as there was with the fabric) |
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By dampening rather than stopping the shot, it effectively limits the energy (speed) in the shot. JMHO |
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It would have been interesting if FIRST had lined the inside of the high goal with memory foam like 2010.
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I agree with you , call it Stopping ( probably a bad choice of words) or " dampen " many shots are going through one side and out the other. At West Michigan we put the boulder in the tower 10 times in one match , three times the chains did not dampen the shots. 30% failure rate is poor design. I think the chains are getting tangled at times because they need to be longer. The point is if the GDC wanted us to finesse the boulders into the tower why have chains at all. Saying that,I feel it up to the teams to adapt. Check before the match to see if the chains are twisted, change the angle of your shot or take a little power out of the shooter. |
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My Jagbots 4638 had a shot at Chesapeake Champs. Went in left side then out the right side. High goal. That should be ten points not zero points. Right guys? Amen
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The boulder has to stay in the goal to count for points, and exit through the corral. |
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The issue with the tower chains was dramatically highlighted during yesterday's semi-finals at New England champs. A high-goal shot resulted in one of the boulders getting hung up in the chains, and a subsequent shot knocked the wedged boulder back out of the tower. In this case, the refs called a field error, stopped the match and worked on the chains before restarting the match.
This was right after high drama where a boulder had not been accurately counted during a previous match, transferring the win to the other alliance. The now-losing alliance was able to effectively contest that the uncounted boulder was a field error and the match should be replayed. Who needs daytime soaps when one can watch FRC matches? ;) |
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I have lost count of how many balls we have had pop out. Still less than a dozen overall though I think. We do have a fairly strong shot. I think you just shrug and focus on getting those points back. I don't really think it is something that the GDC can completely eliminate. The chains certainly help. Most of the time I think, as someone mentioned, our shots just rolled across the back and out.
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We just don't shoot such that our (nearly 45 mph velocity) shot trajectory is perpendicular to the back board and we've stopped having bounce outs. Every shot that we took that went into the high goal at our state championship event stayed in.
This isn't just a FIRST lesson, it's a life lesson. A lot of times you just have to play with the cards you've been dealt and do your best despite unanticipated challenges. |
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