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-   -   Palmetto Regional Week 0.5 (http://www.chiefdelphi.com/forums/showthread.php?t=142315)

Sperkowsky 26-02-2016 16:40

Quote:

Originally Posted by Ginger Power (Post 1547618)
I would prefer that...

Agreed.

pmangels17 26-02-2016 16:45

Re: Palmetto Regional Week 0.5
 
I have seen very few tower captures or high goal shots at all. It'll be interesting to see how the game dynamics change when the boulders start flying.

CalTran 26-02-2016 17:02

Re: Palmetto Regional Week 0.5
 
Quote:

Originally Posted by pmangels17 (Post 1547627)
I have seen very few tower captures or high goal shots at all. It'll be interesting to see how the game dynamics change when the boulders start flying.

Which Palmetto are you watching? :P There haven't been any captures yet because it seems scoring 8 boulders is much more difficult that expected. Lowest health I've seen a tower at is 1, in match 22.

pmangels17 26-02-2016 17:13

Re: Palmetto Regional Week 0.5
 
Quote:

Originally Posted by CalTran (Post 1547632)
Which Palmetto are you watching? :P There haven't been any captures yet because it seems scoring 8 boulders is much more difficult that expected. Lowest health I've seen a tower at is 1, in match 22.

I should clarify, very few high goal shots and no captures. I've only been able to watch ~15 matches because of class and things, so I didn't want to confirm/deny any absolutes about the event. It certainly does seem harder than expected to score, though obviously that will change as we get further into the season. I have also noticed, however, that the field seems pretty dimly lit on the webcast. I wonder if is drastically affecting camera feeds and vision tracking for drivers (not that this is what is causing the low boulder scores).

waialua359 26-02-2016 17:24

Re: Palmetto Regional Week 0.5
 
What a crazy chain of events today.
Instead of robots going back to the pit for repairs, its the game elements after almost every match. :ahh:

For our regional, looks like we need a pit for the Game Elements Team 9999!

Boltman 26-02-2016 17:26

Re: Palmetto Regional Week 0.5
 
There have been plenty of High Goal Shots in fact its about even or more than Low goal Shots

As for Challenges quite a few

Auto seems 30 is the high 3 bots crossing saw one match where it was 30/30

Scaling is fairly rare

Lots of stuck broken or frozen bots

Flags too happen often enough most for walking over defenses

Match 52 RED almost captured so close...down to 1 strength all three bots challenge with one having a boulder could not pop it in.

Drakxii 26-02-2016 17:35

Re: Palmetto Regional Week 0.5
 
It's interesting that many teams seem very focused on defeating the defenses and just ignore the tower till the 4 defenses are down.

Thad House 26-02-2016 17:41

Re: Palmetto Regional Week 0.5
 
There have been a lot of G5 Yellow Cards handed out today. Teams really need to be careful, and know that they can only use the Secret Passage to get between the gates and the middle of the field.

Rombus 26-02-2016 18:14

Re: Palmetto Regional Week 0.5
 
Q56 - Blue team got the red tower to -3!!!

Navid Shafa 26-02-2016 18:16

Re: Palmetto Regional Week 0.5
 
Quote:

Originally Posted by Drakxii (Post 1547648)
It's interesting that many teams seem very focused on defeating the defenses and just ignore the tower till the 4 defenses are down.

Quote:

Originally Posted by Boltman (Post 1547644)
Match 52 RED almost captured so close...down to 1 strength all three bots challenge with one having a boulder could not pop it in.

The extra RP from breaching is key. Until alliances can capture a tower reliably (or at all for that matter), goal scoring really only serves the purpose of padding the victory margin. Winning is important, don't get me wrong and breaching itself adds a fair amount of points to your score...

Redo91 26-02-2016 18:18

Re: Palmetto Regional Week 0.5
 
Quote:

Originally Posted by Drakxii (Post 1547648)
It's interesting that many teams seem very focused on defeating the defenses and just ignore the tower till the 4 defenses are down.

One team is able to earn the Ranking Point on their own by breaching the defenses, where it requires all 3 robots to earn the Ranking Point for a captured tower.

markmcgary 26-02-2016 18:26

Re: Palmetto Regional Week 0.5
 
Triple Tortuga for Red in that last match, Q58.

Classified* 26-02-2016 18:29

Re: Palmetto Regional Week 0.5
 
Quote:

Triple Tortuga for Red in that last match.
I'm wondering how they got into that tent formation... :ahh:

Rombus 26-02-2016 18:31

Re: Palmetto Regional Week 0.5
 
Quote:

Originally Posted by markmcgary (Post 1547662)
Triple Tortuga for Red in that last match, Q58.

Can we get a ruling on that? What was up with the other bot not actually only the drawbridge?

If its a true Triple T, who would have though the first one would happen on the SAME Defense?! Stronghold is an awesome and crazy game.

markmcgary 26-02-2016 18:36

Re: Palmetto Regional Week 0.5
 
Quote:

Originally Posted by Classified* (Post 1547667)
I'm wondering how they got into that tent formation... :ahh:

They all three followed each other through the drawbridge from the courtyard. Number one (6222) died getting rammed from behind. Number three (4748) got stuck sideways in the gate. Number two (4823) tried to push number three back into the courtyard and ended up tenting. At least that's the way I saw it at 240p.

NOPE: There is video over at the Tortuga Contest thread which shows what really happened... I was close, but not exact. 4823 went through first, followed by 6222 then 4748. 6222 appeared to be pinned by the drawbridge. Too funny.


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