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-   -   WCP MCC Robot 2016 powered by VEXpro! (http://www.chiefdelphi.com/forums/showthread.php?t=142356)

MrBasse 22-01-2016 19:27

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by nuclearnerd (Post 1528630)
Very nice design. Definitely a worthy contender. I especially like how the rotation manages to stay within the frame perimeter extension rules during the scale.

Unfortunately the CAD links are broken, otherwise I'd love to dig into it more.

Does it stay in? That sure looks way over 15" to me off the back/top of the robot.

R.C. 22-01-2016 19:30

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by Ty Tremblay (Post 1528676)
From the website:


What does this mean? How close to a game specific solution are these kits?

Sorry need to put more info, most if not all of the robot is COTS components sold through VEXpro or WCP. There are a few pieces we had to custom make and have had customers ask us if we'd have those parts available. We are hoping to make specific parts available that teams can't easily produce.

Ty Tremblay 22-01-2016 19:31

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by R.C. (Post 1528683)
Sorry need to put more info, most if not all of the robot is COTS components sold through VEXpro or WCP. There are a few pieces we had to custom make and have had customers ask us if we'd have those parts available. We are hoping to make specific parts available that teams can't easily produce.

Whew. Glad to hear that this didn't mean WCP would be selling a bot-in-a-box.

R.C. 22-01-2016 19:38

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by Ty Tremblay (Post 1528684)
Whew. Glad to hear that this didn't mean WCP would be selling a bot-in-a-box.

Ty,

Yeah we don't want to sell pre boxed g2g solutions. We've been getting a ton of customer calls and emails about how to integrate the PTO and how to do various other tasks in this game. We thought it would help teams if we were able to put something together.

Jared Russell 22-01-2016 20:33

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by Chris is me (Post 1528677)
Really, I think it's far more important to be able to do this than it is to be able to hang, which isn't really something I think an MCC robot must be able to do. Some competitive robots won't be able to hang.

Absolutely. This is a great example and resource for the community, but there certainly exists a "Minimum-er Competitive Concept".

The true minimal set of capabilities is something like:
  • Be able to cross at least one group of terrain reliably
  • Be able to contribute something to the boulder aspect of the game (whether moving balls, scoring them, or playing defense on opponents attempting to score)
  • Be able to help the alliance achieve the CAPTURE bonus

This boils down to a well-executed drivetrain and some sort of ball manipulator, which as this video shows is totally doable using COTS parts. Every team in FRC should be able to accomplish these tasks (though I'm sure some will not).

Hanging and going under the low bar are certainly nice features to have and may make you more attractive to alliances, but that's just gravy.

Jeremy Germita 22-01-2016 21:11

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by PayneTrain (Post 1528678)
Nah, there isn't any questionable use of an elevator anywhere on here.

I don't think their newer robots have enough fourbar. :)

Eugene Fang 22-01-2016 21:23

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by Jeremy Germita (Post 1528716)
I don't think their newer robots have enough fourbar. :)


Karthik 22-01-2016 21:54

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Great song choice.

PayneTrain 22-01-2016 22:05

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by Eugene Fang (Post 1528718)

The kind of design that has the GDC quaking in their boots.

"Guys, we never saw the four bar in a shooting game coming? How could we have been so blind? We have to change the way we design games!"

I mean, I'm not saying that 1323 caused Recycle Rush; I just want to know if there is any evidence to the contrary that could counteract a potential smear campaign.

(I'm snowed in and really bored)

Akash Rastogi 22-01-2016 22:15

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Those wheels look absolutely gorgeous.

Great stuff RC & co.

Collin Stiers 22-01-2016 22:41

Re: WCP MCC Robot 2016 powered by VEXpro!
 
watching the video something was slightly unclear, how do the hooks detach from the extanda-climber thing, is it painters tape, because that's what it looked like in the video

Fusion_Clint 22-01-2016 23:30

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Nice concept, however it looks like you extended past 15" during scaling.

evanperryg 22-01-2016 23:51

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by Karthik (Post 1528725)
Great song choice.

I may or may not have nerded out at the King Crimson samples... :D
praise to our lord and savior Robert Fripp

Anyway, this is really impressive for how simple it is. I really like the climber design, I'm definitely going to take a closer look at it.

CalTran 22-01-2016 23:59

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by R.C. (Post 1528619)
[*]The hanger was done to show what can be done with COTS parts, we encourage teams to improve upon it and make it more visibly legal

Quote:

Originally Posted by MrBasse (Post 1528679)
Does it stay in? That sure looks way over 15" to me off the back/top of the robot.

Quote:

Originally Posted by Fusion_Clint (Post 1528764)
Nice concept, however it looks like you extended past 15" during scaling.

They're aware that it's not exactly legal. They didn't want to do all the work. ::rolleyes::

Eugene Fang 23-01-2016 01:23

Re: WCP MCC Robot 2016 powered by VEXpro!
 
Quote:

Originally Posted by Fusion_Clint (Post 1528764)
Nice concept, however it looks like you extended past 15" during scaling.

It looks like only the telescoping part of the arm that initially latches the hook extends past 15". If that retracted during the hang, it would stay within 15"


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