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-   -   COTS: How far should it go? (http://www.chiefdelphi.com/forums/showthread.php?t=142573)

IG100MagnaGuard 26-01-2016 13:53

Re: COTS: How far should it go?
 
There seems to be a lot of talk about these pre-made assemblies helping lower resource teems be competitive, but it depends on who you're talking about. My brother was part of a team who had to survive on $200 a year, not nearly enough for any of these competitive COTS options. COTS parts only helps those who can afford them, and if teams have to spend $1000 to have a competitive drivetrain they are going to have to neglect putting money into resources that will help them in the long run.

Additionally, even if teams can afford these options does it actually help to inspire students? I know I at least do not enjoy building something that someone else came up with as much as something I designed myself. If the goal of FIRST is to get students engaged and inspired in building robots, why not let us design a robot? Even if it fails I can have pride in what I have accomplished.

This is not to say all COTS products are bad. The highest precision tools in my shop are a miter saw and a Drill Press (which I'm no longer sure is true). Having COTS gearboxes and parts whose precision I can trust are necessities in order for us to have a fully functioning robot. My argument is solely to say that I would rather have cheaper COTS parts that give me more design choices than larger, pre-made assemblies that only represent one good option.

Foster 26-01-2016 13:56

Re: COTS: How far should it go?
 
Quote:

Originally Posted by Andrew Schreiber (Post 1530334)

I'll stand by my claim.

And I'll stand next to you. Nothing is worse that spending 6 weeks working your fingers to the bone to build a robot that gets crushed all day Friday and Saturday morning. It can build inspiration the first year, not so much the second. You want to draw in students and parents and mentors. "We place in the bottom 5% we want to rise into the bottom 10% isn't a great elevator speech.

I'm one of the few people that voted for everything. Bring it on. Lets see an entire field of robot kits playing. Woody said "It's not about the robot.", so why are there 300 posts about it being all about the robot?

Gregor 26-01-2016 14:03

Re: COTS: How far should it go?
 
Summer CD is the worst...

notmattlythgoe 26-01-2016 14:17

Re: COTS: How far should it go?
 
Quote:

Originally Posted by Gregor (Post 1530414)
Summer CD is the worst...

Idk, I thought it was a pretty good CD...


cadandcookies 26-01-2016 14:22

Re: COTS: How far should it go?
 
I think I mentioned this in the other thread, but I'm seriously having difficulty seeing why people are taking issue with the AndyMark Intake kit. The kit consists of a motor, a couple gears, some shaft and some custom brackets. The only thing in there you couldn't buy previously is the custom brackets (okay, and maybe one of the gears). It's essentially just a package of stuff you'd already be ordering if you wanted to use AndyMark parts to make an intake, but now a bit more approachable so a new team doesn't have to connect all the dots without any numbers. In my opinion there's a huge difference between the intake kit and something designed specifically to play this year's game-- say, someone selling a catapult or a flywheel shooter, or the designs for any of those.

Personally, I'm not sure I'd even draw the line at the WCP MCC robot-- maybe if they were selling packaged mechanisms, but it looks like they're selling a few custom brackets they made and releasing a CAD model that uses a bunch of previously-available COTS parts in an interesting way as a resource. I don't really see that as an issue-- it's essentially what BuildBlitz did in 2014, and besides, Ri3D 1.0, and Team Indiana build a robot using their products every year anyway. WCP just put their design up on a product page instead of a blog post. Maybe I'm missing the point, but I just don't see the issues people are talking about.

Ginger Power 26-01-2016 14:43

Re: COTS: How far should it go?
 
Quote:

Originally Posted by Foster (Post 1530412)
I'm one of the few people that voted for everything. Bring it on. Lets see an entire field of robot kits playing. Woody said "It's not about the robot.", so why are there 300 posts about it being all about the robot?

I did as well for the same reasoning. To paraphrase a person that I respect very much: "If FIRST is going to keep growing, it needs to be sustainable, and not too difficult."

I'd love to be able to watch FRC on ESPN. The only way that's going to happen is if we raise the floor to an exciting level. That happens when there are easy solutions to the problem.

The MCC robot from WCP and the Ri3D robots help with this. I do agree that a line should be drawn when a rookie team can show up to a regional with a store bought robot and beat a bunch of mid-level teams. However, I sincerely doubt that even if there was a store bought solution, that teams would buy it and be satisfied. I've worked with 7 different teams for at least a short period of time. I'm positive that every single one of them would look to improve upon the store bought option.

Owen Sull 26-01-2016 14:48

Re: COTS: How far should it go?
 
So a general question: The price limit for a part is $400. Say I found a part for $399.99 without tax. Does this limit mean I cannot use this item because of tax (or shipping) or can I still use it?

cgmv123 26-01-2016 14:50

Re: COTS: How far should it go?
 
Quote:

Originally Posted by Owen Sull (Post 1530436)
So a general question: The price limit for a part is $400. Say I found a part for $399.99 without tax. Does this limit mean I cannot use this item because of tax (or shipping) or can I still use it?

Tax and shipping are not a measure of the value of the part. (Note that sale prices don't count for costing purposes; it has to be the "fair-market value".)

Owen Sull 26-01-2016 14:56

Re: COTS: How far should it go?
 
Quote:

Originally Posted by cgmv123 (Post 1530437)
Tax and shipping are not a measure of the value of the part. (Note that sale prices don't count for costing purposes; it has to be the "fair-market value".)

Awesome, thanks. I couldn't find that in the game rules or anywhere else.

Daniel_LaFleur 26-01-2016 15:25

Re: COTS: How far should it go?
 
Quote:

Originally Posted by Andrew Schreiber (Post 1530334)
You ever worked with a team that consistently failed to build a competitive robot? Seen the type of beating that losing constantly and missing eliminations brings? Ever tried to bring people up from that?

Winning feels good, it's inspiring. Going out and going 0-12 blows. It beats you up and you start to question if you're good enough. You start to think "I'm not smart enough for this" which is exactly the battle we're trying to fight. I never worked with a team that went 0-12... but did come close a few times. And let me tell, as an adult, someone who had, at that point, been involved in successful FRC teams for year, it rattled me. And I'm a lot more confident in my abilities than kids who have to deal with wondering if their house is gonna get broken into that night (again) who don't have clean water to drink or food on the table.

I'll stand by my claim.

Yes, I have been on teams that did poorly consistently.
Success on the field =/= inspiration.

I will agree that winning CAN inspire, but so can learning from those that beat you.

Ginger Power 26-01-2016 15:27

Re: COTS: How far should it go?
 
Quote:

Originally Posted by Daniel_LaFleur (Post 1530462)
Yes, I have been on teams that did poorly consistently.
Success on the field =/= inspiration.

I will agree that winning CAN inspire, but so can learning from those that beat you.

Repeated failure creates a lot more burnout, frustration, and anger than it does inspiration.

PayneTrain 26-01-2016 15:49

Re: COTS: How far should it go?
 
I'm pretty disappointed y'all went ahead and spun the Chief Delphi Wheel of Absurdity without me, so I'm just going to do my thing:

-Mentors can only be on the drive team if they look like students
-Students should design the robot and force the mentors to build it
-My region sucks but it's better than your unorganized POS
-FIRST HQ sucks except when they do stuff I like
-Samsung Galaxy Nexus is a misunderstood phone
-If your Chairman's submission includes the line "we don't build robots, we build people" you're a bad person
-We're gonna build a wall around FIRST suppliers and make Mexico pay for it

Andrew Schreiber 26-01-2016 15:51

Re: COTS: How far should it go?
 
Quote:

Originally Posted by PayneTrain (Post 1530471)
I'm pretty disappointed y'all went ahead and spun the Chief Delphi Wheel of Absurdity without me, so I'm just going to do my thing:

-Mentors can only be on the drive team if they look like students
-Students should design the robot and force the mentors to build it
-My region sucks but it's better than your unorganized POS
-FIRST HQ sucks except when they do stuff I like
-Samsung Galaxy Nexus is a misunderstood phone
-If your Chairman's submission includes the line "we don't build robots, we build people" you're a bad person
-We're gonna build a wall around FIRST suppliers and make Mexico pay for it


- Woo, 125 is good on drive coach. (Brando looks 15)
- Wait, that's not how it's supposed to be done? crap.
- I mean, #WeAreNE
- Duh?
- You lost me here
- Wait, by this metric I'm not a bad person woo!
- It's gonna be YUGE!


Edit... I just agreed with Will Payne, it's the Apocalypse... COTS and Dog Shifters living together...

PayneTrain 26-01-2016 15:56

Re: COTS: How far should it go?
 
Quote:

Originally Posted by Andrew Schreiber (Post 1530474)
- You lost me here

#throwback #toosoon

marshall 26-01-2016 15:59

Re: COTS: How far should it go?
 
I like this thread way more than the last one... the absurdity is high here. :)


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