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What will separate the good from the great?
Hello Chief Delphi,
What do you all think will separate the "good teams" from the "great teams" once the game starts being played at a high level?(regional championships/worlds). I'm predicting that that by regionals and worlds, the defenses will be breached every match, and the tower will be captured most matches. So if every alliance can do that, what will set the winners above? Last year, it was the recycling containers. Whoever got the most would win, because it was a given that each alliance could make enough 6 stacks that could be capped. This year, if it is a given that every alliance will breach and capture, here's what I think will set the winners apart. 1. Whoever scores the most in auto. 2. Whoever can scale 3. Whoever shoots high goals more reliably. What do you think? |
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Re: What will separate the good from the great?
In terms of shooting, I would say ball control and the robot's ability to deal with shot blocking robots and defense.
In terms of crossing the defenses, I would say how quickly and reliably the teams can cross them. As always, robot durability and reliability are also factors. Depending on how the robots fit around the tower, you could miss out on 10 incremental points if a robot can't scale |
Re: What will separate the good from the great?
I think that the alliance that will shoot more balls into the high goal will win the match, my guess is that at least 2 robots per alliance in high lvl will be able to scale the tower, so the defender bot will have huge impact on the game when we reach the worlds. auto is very important too, my guess about 50 points per alliance in auto when we reach the eliminations in worlds, if an alliance will fail auto they will loose the game.
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Once a ROBOT CROSSES a DEFENSE in AUTO, any additional DEFENSES that ROBOT REACHES or CROSSES during the AUTO period will not decrease DEFENSE STRENGTH nor contribute points to the ALLIANCE. |
Re: What will separate the good from the great?
I think consistent high goal shooting and consistent scaling will be what puts higher level teams ahead. High goal shooting would include getting more shots in than the 8 needed to weaken the tower.
Also, contrary to what seems to be a common thought on CD, I think a high level defender bot is possible, as this year requires an increased amount of defensive strategy and skill as far as I can tell. |
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Excellent intakes, scoring a boulder in auto and obtaining a second boulder even if it is held on to to be scored in telly, being able to score both high and low, never taking more than 2 seconds to cross their preferred obstacle, and finally being able to add a climber in time for elims.
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Re: What will separate the good from the great?
Most of the good robots will be able to perform all of the functions of the game. What will separate the good from the great will be the ability to shave seconds off of cycle times and work together with alliance partners to maximize efficiency. In effect " scouting, planning and execution".
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Re: What will separate the good from the great?
I'm inclined to think my shorthand will be the robots that can cross a defense (other than the low bar) and then score in autonomous. In order to do that, it means they have a robot that can quickly and accurately cross a defense (while holding a ball) without getting stuck, can acquire a target, and can accurately score in a goal.
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Re: What will separate the good from the great?
Normally I follow the "Jack of all trades master of none" mentality but this year with robots needing to be all over the place I think the more a robot can do well outweighs a robot who can do one thing super well. This game can be played very re-actively which I enjoy a lot.
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