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How many balls will you shoot during autonomous?
After seeing discussion on the low bar poll thread about how many teams will be able to do a two-ball auto, I wanted to see what teams are thinking without driving that thread farther off topic. How many balls is your team planning to score during autonomous per match at your first event? And don't worry, I made the poll results private, so you can tell the truth without fear of sharing secrets. :D
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I would be beyond thrilled with 18. ;)
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Im doubting that there will be a lot of shooting during autonomous especially high goal.
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We'll definitely be shooting one at the high goal...Once several routines are dialed in (different positions, different defenses) and our vision-tracking is consistent, we'll be exploring more interesting options that might involve multiple boulders.... Of course, we need to have more robot built than we have now to even think about it. |
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Sean's in the District system. He wants 12 quals, 2 quarters, 2 semis and 2 final matches. Shooting once in each.
Not sure how many balls everyone will shoot. Maybe we should count BOULDERS? ::rtm:: |
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"Shoot" and "score" are two very different things. I believe that many teams will shoot 1 ball in auto. Not many of those teams will be scoring though.
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I really think that the 2 ball auto is not as difficult as everyone thinks.
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The way we see it, if you can't score on a high goal in autonomous, you can't score on a high goal. There are just too many obstructions to aim from your own castle. It may be possible to do this using a teleop camera, but by the time you get enough resolution to take aim, your frame rate over the network is terrible, at least for a regular video stream.
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According to G13 you may not contact the Midline's volume. If that's where the boulders are located, how exactly are you planning on collecting more balls during auto, without any penalties?
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We had one of the better three-tote autonomous routines last year and, as we have analyzed this, we do think it will be trickier to pull off than last year's routine.... It can be done, but will the time it takes to develop it be justified by an extra 10 points a match? |
1 in the high goal....hopefully
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Look at how many teams consistently did a "shoot - get discs from midline - shoot" auto in 2013. Maybe 20 in the world?
Look at how many teams consistently did a 2 zone auto (including bump crossing and collecting/kicking balls in the second zone) in 2010. Maybe 10 in the world? A 2 ball auto in Stronghold basically requires doing both of these tasks sequentially...all in 15 seconds...with a much narrower margin for penalties...into a much smaller goal. Working 2 ball autonomous modes will exist but they will be more rare than multi-game piece autos in past games. You will never see one robot score three balls in a match in autonomous mode in Stronghold. Jar Nack has spoken. (Don't agree? Get out there and prove me wrong) |
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You also shouldn't need more than a single frame to figure out how much you need to turn to hit the goal, right? At least if you're using an auto-aim feature. This reduces network latency. |
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lol @ more than 2.
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10 auto points is a pretty big deal considering that auto is the first ranking tiebreaker.
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I think just being able to possess a second ball after scoring one in autonomous consistently will be a commendable action.
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I'm not saying that it's not worth the time investment - Heck, we are working on it. What I am saying is that there is a cost in time and teams will have to evaluate whether that cost in time is something they can afford when looking at the other needs their team might have. Regarding the climber: We've put the strong auto routine ahead of the climber for several reasons: 1) We plan to have a very good shooter. If we can manage to put two additional boulders in the tower in the time it would take us to climb (assuming we still challenge), we have overcome the need to climb. We figure that if our partners are both climbing, there should be boulders available. If our partners are still shooting, boulders will still be fed to us... In other words, we see climbing as "nice" but certainly not necessary. 2) Auto routines are done during a totally separate time period. We look at everything we can do during an auto period as "bonus." There is no downside to scoring more autonomous points. 3) Scoring in auto will not require an additional manipulator of any sort - this saves us on cost, construction time, robot space, and the number of things that might need repair later. The code can be tested on our practice bot after bag-and-tag and therefore continually developed. I've never said that a two-boulder autonomous can't or shouldn't be done - only that it will be difficult and require a significant time investment - at the cost of developing other parts of a team's game. For some teams it will be a good investment. For others (especially for those who don't get it figured out), it may be a poor investment in terms of robot performance. (Of course, that does not account of the potential learning that trying to figure it out will involve...) |
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Now, this is a challenge worth taking up.... **If** our two-boulder autonomous is up and running cleanly before our second district, I'll have to challenge to programmers to pull off a three-boulder routine... I can visualize our route and see it happening... We we can overcome all the challenges of a two-boulder routine, the only thing we'll have to do is go faster in order to pull off three... If there were 20 seconds, I bet we could do it... 15 will be difficult. |
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Category A: Portcullis may be slow, but easy to get consistent. Given the width of the defense and the width of typical robots, each bot on an alliance would be on its own (unlike category C). Cheval De Frise will be faster, but it's easy for the robot to come off at an angle and become misaligned. Category B: Single ball shooters will laugh when the moat is put in front of them and cry when the ramparts are put in front of them. Category C: They're slow to get through no matter what, but patience with autonomous mechanisms will inevitably show the way. Also don't rule out a team bringing one down for the partner in autonomous, then following that partner through. It will be fun to watch this happen. Category D: Rock Wall has a bit of indeterminate behavior depending on high-siding of the drive train, but should be consistent if the drivers are precise in robot orientation when they set the bot down. Rough terrain is easy once a good path is figured out, but that also requires proper setup of the robot. |
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Is anyone considering scoring their teammate's boulder in autonomous (given that they aren't planning on scoring it)? It seems that this is a safer alternative than getting a boulder from the center and risking G13, and it will accrue the same amount of points.
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A one boulder score from spy bot will be common by week 1
A one boulder score from low bar bot will be common by week 1 A two boulder score from teams that dialogue with each other will occur by week 3. Especially from those with rear ball intakes working with those who have front ball intakes. But it will be a feat claimed by advnced programming and sensors. |
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The 3 Boulder Auton is the Lochness Monster of 2016. Many people will claim it, but no one will actually achieve it.
Now, I have been wrong before.... |
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Even that would be a time crunch. |
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But your thing? Yeah, I can see whipping that autonomous ballet out over lunch. I can't wait for the grainy video evidence for that one. |
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this is a little off topic, but wouldn't you get the same number of point by crossing and extra defense as scoring a second ball?
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Personally, I believe that scoring two balls in autonomous will be unlikely for the majority of the competition season. It will more than likely not occur for the first few weeks and may become rare later.
One, you would somehow have to have a robot to retrieve the ball from the Midline without incurring a G13 infraction. This is possible to do, however extremely unlikely. After you score the first boulder, you will have to traverse a defense for the second time, which increases your chances of not lining up for the ball properly. (This will depend on your sensors for getting the ball.) Two, consider other robots in autonomous. Your robot would have to avoid colliding with other robots, which would ruin both your autos. How do you plan on preventing his? (At least in Quals, I see preventing it very difficult; in Elims it could be possible do to better strategy and general better robots.) Third, for a team considering picking up a boulder that an alliance member dropped, how do you plan on coordinating this? The alliance partner would have drop it roughly in the same spot, and it's possible that the boulder will roll away from the intended area. As well, it's possible that they may collide. (Possible in Elims, however I see it as very unlikely.) tl;dr Shooting two (or even more) boulders will be very unlikely, and difficult, however possible and the best teams will be able to surpass the challenge. |
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Correct me if I'm wrong, but I thought that a robot is only allowed to control one boulder at a time, inclusive of autonomous?
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1. Passing through the outer works 2. Shooting (and perhaps scoring) 3. Going back through the outer works 4. Collecting another boulder 5. Crossing the outer works for a third time 6. Shooting (and perhaps scoring) I don't mean to be a pessimist, but I have strong doubts anyone's going to try to do that in 15 seconds. |
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