Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   Programming (http://www.chiefdelphi.com/forums/forumdisplay.php?f=51)
-   -   Shooter Aiming with Tables (http://www.chiefdelphi.com/forums/showthread.php?t=143008)

btcshields6 06-02-2016 15:30

Re: Shooter Aiming with Tables
 
@Turing'sEgo Thank you!

@Ether That is my plan. Sometime this week we'll be able to begin testing with our actual shooter.

I am not actually sure how to write code to reference a lookup table. I was going to start looking for related Labview documentation. If anyone has a link they can post here I'd appreciate it.

Thanks,

Benjamin

Mark McLeod 06-02-2016 16:56

Re: Shooter Aiming with Tables
 
Here is an example of lookup tables from the NI developer community:
This one is good for use with a spreadsheet.
https://decibel.ni.com/content/docs/DOC-14653
It may need a bit of updating to LabVIEW 2015 (what we're using for FRC 2016).

A little less complex is something like Interpolate 1D Array found in the palettes under Programming->Array
or maybe Search Ordered Table.vi found under Mathematics->Interpolation & Extrapolation

Greg McKaskle 06-02-2016 21:54

Re: Shooter Aiming with Tables
 
Mark beat me to it, but I generally use the Interpolate 1D function.

Your lookup table is an array of number. They can be typed into a constant or be read from a file as a 1D array. Be sure to run the subVI and enter some values by hand and ensure that the output values make sense.

Greg McKaskle

btcshields6 13-02-2016 13:01

Re: Shooter Aiming with Tables
 
So I'm looking into using the Interpolate 1D Array. How can I convert my spreadsheet into the 'array of numbers or points' that the function requires? Also, should I store the file in the project folder?

Thanks.


All times are GMT -5. The time now is 03:28.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi