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Re: How Hard is FIRST Stronghold?
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Re: How Hard is FIRST Stronghold?
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Re: How Hard is FIRST Stronghold?
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This is why teams building the real field features on their own, or teams pooling resources to do so, is so critical. |
Re: How Hard is FIRST Stronghold?
We didn't build the real field elements...but we did a little bit of modifying of the team field elements to make them more realistic. Added plastic and metal. It does make a difference!
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Re: How Hard is FIRST Stronghold?
I want to point out something that very few people pay attention to on CD (as far as i've noticed). Drive team skill. The skill of a driver and drive team is a very very crucial factor in the performance of a bot, especially in a complex game such as Stronghold. A team could have a extremely well engineered bot, but with a not so skilled drive team, they might not be able to make it to the "higher levels". And vice versa a team with a not so well engineered bot might be able to make it to the "higher levels" if their drive team is skilled enough.
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Re: How Hard is FIRST Stronghold?
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Re: How Hard is FIRST Stronghold?
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Most of the time that you get to think that you can depend on your alliance partners, but that this specific tactic will be the one least implemented and most needed, you're likely to find out that you are one of the seventeen people who brought potato salad to the picnic, and only four brought meat dishes. While a primary goal is a good thing, having a secondary role or two that you can fill is well worth the investment. |
Re: How Hard is FIRST Stronghold?
My gut says it's on the harder end-- somewhere north of Ultimate Ascent in terms of difficulty.
I'll reserve my judgement until I've actually seen some match play, though. Most of the teams I've talked to seem to think they're in a better place than usual compared to most other years, so we'll have to wait for verification on the field to see if this is just the usual delusions or teams are actually performing better than usual (I hope it's the latter). |
Re: How Hard is FIRST Stronghold?
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The main difference in the other defenses is traction. Pushing up plywood ramps to climb wooden obstacles is tremendously easier than pushing up polycarbonate ramps to climb steel obstacles. Steel is slippery in all the ways that wood is not. |
Re: How Hard is FIRST Stronghold?
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My concern is that scoring is still dependent on getting something done on the competition field. The videos I have seen so far show a lot of robots that get over wooden defenses after some struggling and shooting boulders in the high goal where the shooter has been lined up by hand. I suspect that once robots get onto the real competition fields, many will struggle greatly and the outcome of a particular match will depend a lot on chance. I also understand that the teams posting on CD are only a fraction of the teams that will be competing and we are extrapolating from what we see here to the general population. This feels a bit like a class I took in college where the average scores from the exams was in the 20% range and the professor had to "bell-curve" like crazy so that 95% of the class would not fail. I am also concerned about the number of questions regarding bumper rules that we are seeing here on CD. I suspect there will be quite a few teams that will have to spend a lot of time re-designing and re-building their robots on the Practice Day. Even then, many of these will end up with robots that don't/can't perform as well as they had expected because the longer bumper pieces get in the way of some mechanism. |
Re: How Hard is FIRST Stronghold?
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I would guess it would be the moat, rock wall, ramparts and rough terrain. |
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Other than that your guesses are spot on. The ramparts in particular are *much* tougher when steel on a polycarb base rather than plywood. |
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