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-   -   Hardcore Auto Warning (http://www.chiefdelphi.com/forums/showthread.php?t=145180)

Amy33Amy33 04-03-2016 17:48

Hardcore Auto Warning
 
Noticing that at Lake Superior that some autonomouses hit the wall so hard that it knocks the drivers station off the table. There was a round where it happened to us and it cost us about 20 seconds at the begining of the match. Be aware of that at your regionals.

CalTran 04-03-2016 17:59

Re: Hardcore Auto Warning
 
I would like to point out to teams that, while normally your driveteam should never jump the line during autonomous, G15 does have a clause stating "during AUTO, DRIVE TEAM members in the CASTLE may not contact anything in front of the STARTING LINE, unless for personal or equipment safety."
If your operator console is falling, you have every right to leap forward and catch it.

Roger 04-03-2016 18:06

Re: Hardcore Auto Warning
 
One match at Merrimack Week Zero a robot banged the Driver Station wall so hard the E-Stop button dropped and e-stopped a robot. Guess they forgot to velcro them down?

EmileH 04-03-2016 18:30

Re: Hardcore Auto Warning
 
Simple fix: use the rough side of the velcro that's in the driver stations to prevent exactly that ;)

Jalerre 04-03-2016 19:38

Re: Hardcore Auto Warning
 
This happened several times at Palmetto my team included. I highly recommend velcroing your driver station to the shelf.

GeeTwo 04-03-2016 20:51

Re: Hardcore Auto Warning
 
OK, I'm curious. I think I've read about as many firsthand and witnessed driver station unseats in three days of 2016 competition than in my browsing of the whole history of Chief Delphi over the past sixteen months. Is this a 2016 strategy, perhaps designed to humble two years of "bumper rookies", or is there some other reason that ramming the alliance castle wall is a reasonable thing to do this year?

cgmv123 04-03-2016 20:56

Re: Hardcore Auto Warning
 
Quote:

Originally Posted by GeeTwo (Post 1551471)
Is this a 2016 strategy, perhaps designed to humble two years of "bumper rookies", or is there some other reason that ramming the alliance castle wall is a reasonable thing to do this year?

It's just a consequence of the structure of autonomous. Teams don't think they need to bother setting different autonomous modes for each defense, so they just set the robots to go full power for several seconds to ensure they cross. If they cross with time to spare, the extra time is spent crossing the courtyard. And if they cross the courtyard at full speed with time to spare...

Richard Wallace 04-03-2016 21:41

Re: Hardcore Auto Warning
 
Quote:

Originally Posted by cgmv123 (Post 1551473)
It's just a consequence of the structure of autonomous. Teams don't think they need to bother setting different autonomous modes for each defense, so they just set the robots to go full power for several seconds to ensure they cross. If they cross with time to spare, the extra time is spent crossing the courtyard. And if they cross the courtyard at full speed with time to spare...

I think this is exactly what is happening. And I think there should be consequences.

IMHO these incidents should be dealt with in a manner similar to G24 violations; i.e., foul and yellow card, red card if it causes incapacitation. Lazy auto programming should not be rewarded.

In years past, the equivalent of G24 included the language "not in the spirit of the FIRST Robotic Competition." Ramming the opposing castle wall is exactly that: not in the spirit. My answer to Gus's question is, no this is not a reasonable thing to do.

Fauge7 05-03-2016 03:03

Re: Hardcore Auto Warning
 
Quote:

Originally Posted by Richard Wallace (Post 1551488)
Lazy auto programming should not be rewarded.

I agree, HOWEVER whatever works you know?

sanddrag 05-03-2016 03:23

Re: Hardcore Auto Warning
 
It's almost as if the field should have a standard form bumper.

FrankJ 05-03-2016 04:54

Re: Hardcore Auto Warning
 
Put bigger bumpers on the robot?


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