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Defense is Back in a Big (Good) Way
I'm creating this thread in response to this thread which was made during build season. I'll ask the same question that was asked then, now that we have seen a full week of Stronghold: Is anybody worried about defense ruining the game? I for one am not.
I just got done volunteering at the Duluth double regional. There wasn't a single robot out of the 123 robots at the 2 events that was built specifically to play defense. There wasn't more than a hand-full of quals matches where defense was played on the Lake Superior side. Defense most definitely didn't ruin the matches; it made them so much more exciting. Here is a video from Qual 78 on Lake Superior. Team 359, arguably the best offensive team at the event, and 6175, the 3rd robot on the winning alliance with 359, went up against 4607 playing defense. It could be that I'm biased, but I thought a team running interference made things so much more exciting. Here is another example in Qual 61 with 4607 against 4009, the number 1 alliance captain, and 1816 a second round pick. A defensive team can't prevent breaching effectively, only boulders scored. So quals essentially go uninterrupted because Captures are so rare anyways. Defense really only comes into play when you get to the playoffs and everybody is breaching, and everybody has the potential to capture. Defense is also the best way for a lower ranked alliance to beat the top alliances. On Lake Superior the 2 Seed vs. 7 Seed matches were incredibly close. Barring a cable snap, the 7 seed walks away with the win. They weakened the tower twice but didn't capture which would've won it. There's no way a lower seeded alliance can out-cycle the top teams at an event with similar depth. The only way to win is with defense. So is defense a good or a bad thing for Stronghold? Post videos of great defensive performances along with your opinion. |
Re: Defense is Back in a Big (Good) Way
There was a great semifinal match between alliances 4 and 1 at Kettering for just this. Previously, 1 had put up over 150 points in a match, but then got completely shut down once 4 applied killer defense, and still put up 130 points. It doesn't look like the match video is up just yet, but if you can find it I highly recommend giving it a look.
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But back to the point, I agree with you that defense will not ruin the game. Great defense will result in tons of upsets and 2nd seed vs 7th seed at lake superior was nearly one. I wish we could of seen a match of 1st seed vs 7th seed to see the results there at Lake Superior. Would of been interesting to see the results. |
Re: Defense is Back in a Big (Good) Way
I would say that as of Week 1, the game is in a very healthy state with regards to defense. Teams are rewarded for playing defense, but they sacrifice just as much by choosing not to play offensively and score.
I was watching the GTC regional, and I saw a robot specifically designed to play defense in the form of Team 5092. They were a very tall robot with wide blockers, allowing them to shut down and delay teams trying to shoot. In fact, I think that they single-handedly caused teams to focus on low goaling if they weren't already, because their defense was so strong. However, I believe that 5092, while playing defense, suffered in ranking because they chose not to contribute to the alliance's score directly. |
Re: Defense is Back in a Big (Good) Way
I'm still worried defense will lead to too many fouls, which really decrease the excitement of a game. Worse yet, I fear refs have too many things to watch and keep track of, resulting in inconsistently enforcement.
I haven't watched a ton of matches, but 2443 was probably the best defender I've seen so far. |
Re: Defense is Back in a Big (Good) Way
Watch the PNW West Valley district finals. 4495 (top seeded backup) was a defense bot and replaced 4082(?) for the semis/finals and beat 5920/4061/4120 (1st seeded alliance) in the finals because of 4495s defense. It was amazing to watch
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In my opinion, the rules of this years game makes defense extremely impractical unless you have a robot that cannot do anything else but drive and you're up against a skilled shooter. There are just too many ways to get penalized for touching someone at just the wrong time/place on the field. |
Re: Defense is Back in a Big (Good) Way
San Diego was fierce (in eliminations) with multiple (four) non-defense bots playing very aggressive defense and knocking many (a dozen or so) HG shots wide not by blocking but by ramming corners as hard as possible. We even mixed it up as a defensive bot when our shooter jammed as a low bot.
I think what will happen is exactly what I saw in San Diego, teams will look for "Hybrid hidden defenders" instead of "Specific defenders" as they are equally effective and can "do more" for your scoring. As re-purposed bots even without a cheescake just because they had a speedy drive train and mass Teams that only do one thing are toast |
Re: Defense is Back in a Big (Good) Way
Outerworks shooters suddenly become more important.
bumping a robot shooting into the low goal is a very effective way of slowing the cycle time down. |
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But in reality not sure the "efficiency" will be there 179 missed shots in week 0.5 and had a great shooter up close..in San Diego Agency was one of the most efficient shooters and missed up close a lot too. Both when not being harassed. Same for WARlords. Its hard to hit that HG and not waste time on missed shots. Lucky for the Agency (after declining to be #1's pick) they found two other fairly consistent boulder bots and all could cross defenses at least one would be not defended. They simply outscored everyone, many were LG I cannot see being even further back making HG's more likely in fact it may just be a longer time waster IMO after watching a live regional. |
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