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The Chokehold Strategy of 2016?
This was a strategy that was independently conceived by team 4476, and since we have now completed our season. Also credit to 610 who seems to have pulled this strategy out at GTR East for Semifinals Match 2-1. Basically this is a strategy to attempt to take down a high powered alliance at a regional/worlds
The whole concept is to block the opponents into their own secret passageway. ![]() We need to look up the relevant rules: Quote:
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The last part of the rules is the extreme grey area. "Generally, pins that exceed fifteen (15) seconds are considered extended and egregious, regardless of a pinning ROBOT’s mobility, however circumstances vary and the assesment is open to REFEREE discretion." If you prevent a robot from getting to where they want to go in the match, but still (technically) have 1/3 of the field to drive on. Quote:
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It can also be used to block the third robot from a capture, if you know that your defender can outdrive them, similarly to 2013 how you would block a hang and go hang last second. I consider this to be perfectly legal. What are your thoughts? Absolute worst case, you can only block them for 15 seconds. |
Re: The Chokehold Strategy of 2016?
You've gotten G21 flipped around. If the RED robot is in the BLUE passageway, they may not contact a BLUE robot.
If you are in your own passageway, you cannot draw a foul in that way |
Re: The Chokehold Strategy of 2016?
Can be a pretty effective defense but I don't really see it as a chokehold. Especially since the defending robot has to drive in an arc around the secret passage while the red robot could turn 45 degrees from where it is at now and simply drive forward or back depending on position of the defending robot. Red robots could also work together to keep the defense on one side of the arc. I know at Arizona North, 2122 was pushing robots trying to block team 125's vision.
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The current meta doesn't involve teams diving into the secret passage for balls when the human player can bowl them into the neutral. So yeah the strategy would kinda work but it isn't a choke hold. And as stated before you got G21 flipped around. If you ran this you would actually pull fouls because a robot has the right of way in their own secret passage in regards to an opposing robot. Also I'm agreeing with Rangel if that isn't clear dude knew his bidnizz in Arizona North |
Re: The Chokehold Strategy of 2016?
So you're suggesting there are drivers skilled enough to pin a robot in a corner for ~15 seconds and they wouldn't initiate a pin during that 15 seconds else the would be the ones required to disengage per G22. Oh and of course, cross a defense and challenge the tower in the last 5 seconds, hoping the other driver cant do the same. It's not going to happen, this strategy is mutually assured destruction.
This works in 1 situation. You're winning by less than 25 points. You haven't weakened the tower. Your opponent has weakened the tower. Your opponent doesn't have enough hanging capable robots to take the lead even without a capture. If you manage to get in that one insanely specific and unlikely place where you as the weaker alliance have a lead but have worse boulder score, go for it |
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Re: The Chokehold Strategy of 2016?
So to me this is just a smart way to defend a robot that cycled back into their own secret passage. I don't see this as a chokehold, but just a smart way to run a defensive robot.
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The robot sits there and blocks all the bowls. Pretty simple solution to that. Quote:
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Re: The Chokehold Strategy of 2016?
All I can say right now is that it is challenging to pull off without drawing penalties, but still definitely possible.
It's not a chokehold, per se, because if your opponents know how to react to it, they can still get boulders - albeit much slower. You need to make sure your team playing defence knows exactly what is allowed and what isn't, which is difficult to convey during Saturday lunch, without ever having practiced it. You also need to invest the time in explaining to the refs what you are doing so they are going to call it as expected. Some things can be subject to interpretation. Are you allowed to position yourself at the end of the opponent's SP and let opposing boulders bounce off you so they stay in the SP? You definitely should. Should you be able to play defence in the neutral zone to prevent your opponents from getting balls that are outside the SP? Yes, of course, but if there are balls near the opening of the SP that you are defending, things get murky. I also agree that you should be able to box opponents in to their own SP based on how the rules are currently written. You need to tell the refs exactly what you expect to happen as well... and what penalties should be called in what circumstances. Our attempt in SF2-1 at GTRE was not really well executed, but enough to prove the concept and learn how to improve on it. We held the opponent to 6 boulders scored, but there are a lot of penalty calls, so it's still very debatable. It wasn't a very close match when you see all the penalties. I think it will catch on more as the weeks go by, however. Not too many will try due to the penalty potential, but those who can successfully do it will be able to pull some upsets. It might be interesting to see 2nd picks at Champs focused on teams who can play defense in this way effectively. |
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Re: The Chokehold Strategy of 2016?
How doesn't this violate G11?
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Re: The Chokehold Strategy of 2016?
G43 has nothing to do with preventing robots from traversing their own defense. It only says you can't contact the opposing robot in your own Outerworks. But you can still traverse them yourself (Alliance 4's defense robot drove through their Sally Port during the last 30 seconds of the match when they were facing Alliance 1 at Lakeview and received no penalties).
Therefore, no chokehold. |
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