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Flipping Rule
Hello at our competition in Midland Michigan this week some robots came close to tipping us over in the playoffs. I was wondering if there were any rules preventing them from doing so, or if there was a penalty if they did.
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That depends on where you are on the field and what time of the game is it. If you look at the centerline district, there's a match were a robot is totally flipped by a defensive bot.
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Being that we (TORC 2137) was playing D, which is allowed by the rules, and that the bot that was flipped, (don't remember number, it was in the semis "at Waterford" which I can not find posted on youtube) was actively engaging us, and other times we had hit them and backed off prior to flipping them, we were not penalized at all. |
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Then, I believe there is no foul unless it's in the last 20 seconds.
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There was a red card issued for flipping a robot during the QF at Seneca yesterday
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But I think the judge got it right in our case. We were playing hard D, which is allowed by the rules, it was not in the last 20 seconds. You don't get to score a goal uncontested, because you designed a tippy robot. |
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There was a good example of this in F2 at Lakeview. With about 50 seconds left, 85 and 5980 get into a head-on confrontation in front of the blue tower. BoB wins and the blue bot goes over backwards, out for the rest of the match. You can clearly see the Head Ref calling the foul (the only one assessed against red that match) a second or two later. No yellow card.
That same incident was featured in the Week 2 episode (Season 2 Episode 3) of RoboZone. 2:48. |
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If video ever shows up, it will be here: https://www.thebluealliance.com/match/2016njtab_qf4m1 |
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Forgot about robozone, here is our hit at Waterford, that was not flagged.
https://youtu.be/jWBjueiorZw?t=18m35s |
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In the course of a normal pushing match between robots with high traction wheels, especially with bumpers high above the drive line, momentary tips where one or both robots leave the ground for a fraction of a second are very normal. When this happens, the pushing driver should back off on the controls to prevent the robot from fully tipping and allowing it to come back down to the ground to rest. If this driver continues to push forward, particularly if they contact the bottom of the robot they are pushing, and then takes the robot off of their wheels, then it is possible that they will get the tipping penalty, depending on a variety of factors (how tippable the opposing robot is, when did the tipper robot back off, etc). |
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It could be a G24 "initiating deliberate contact" within the frame perimeter. When Blue tipped, it seems like Red might have contacted the bottom (within the frame perimeter) of the Blue Bot. |
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An alliance was assessed a yellow card in playoffs at North Shore after attempting to shove a defensive bot out of the way, an almost, but not, tipping them in the process. The head ref called it egregious and aggressive ramming, however the defensive bot was perfectly in tact afterwards. One other thing to note is that the entire situation occurred behind a sally port, making it impossible for the offensive alliance to see well what was happening.
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Our alliance got assessed a red card for G24 in our third semi at PNW Mt. Vernon. In this case we were on offense and our alliance partner flipped the defender. Video https://youtu.be/l-T_Vg--H8o?list=PL...6cgVS3_jh&t=63
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https://youtu.be/T4hh_PJwARw?t=21871 After 869 and 1279 got in the tent formation, 1279 continued to drive forward eventually resulting in a tip after some distance. This was judged G24 with incapacitation, so a FOUL and RED CARD. Other near tips in that match where 1279 backed off before finishing the tip were not penalized. |
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My understanding is if you flip a robot or start to flip a robot you have incap'd it and have prevented it from moving, this qualifies as a pin and doing so for an extended period of time is punishable. From the rules on pinning it sounds like you could start a flip and have it down as pinning, however finishing it or having the other robot flip themselves on you isn't covered anywhere in the rules as far as I can tell.
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We didn't need any defensive help flipping our robot. We were able to do it successfully all on our own in the very first match in Arkansas. You can see it at the 1:44 mark in this video. Fortunately it was our only flip of the tournament, things went pretty smoothly after that.
https://www.youtube.com/watch?v=lGjUA3AsTlo |
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If you hit a robot with a high CoG and it tips, then you clearly do not deserve to be penalized
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This has really been the year of the red card... at least 3 occasions of it happening, and another few where it could have happened. amazing what happens when there's a lot of defense/contact between robots, wedge shaped manipulators, and robots with high clearance drivetrains :v |
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My personal opinion on tipping penalties is that if a robot tips/flips due to normal bumper contact with another robot while both bots are flat on the carpet and there's no other interference, then it's the fault of the tipped robots team for building a robot that's too tippy and not the fault of the defender who is otherwise following all the rules. If this isn't the case, you could essentially build a robot that was easily tipped to draw yellow/red cards on other teams and just claim ignorance. If you don't want to tip, lower your bumpers as much as allowed (and practical given defenses), lower your CoG, and add ballast if you're under 120lbs. |
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It is very much like the hockey rule for high sticking where you are responsible for your stick. If it hits someone in the face... even if they weren't wearing a face shield, and even if you didn't mean to... heck, even if you didn't know you did it... you get the penalty. It's your stick, and it's your job to look after it. If these calls had all gone the other way, and the rulings were "you can tip robots so long as you make it look like you weren't really trying to tip them", then I can see defensive strategies being devised to take advantage of this. I totally get what you are saying... but congratulate the refs for sending a very clear message. Don't tip robots. You will be held responsible if you do. Even if you didn't really mean to. Just. Don't. Tip. Robots. Jason |
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I guess my argument would be that teams in this years game aught to be perfectly capable of designing robots that don't tip when legally defended (unlike in 2010 where the bumper rules basically caused virtually any sustained robot-to-robot contact to result in one or both bots tipping). If the team is, to a reasonably astute observer not maliciously trying to tip the other robot, and not violating any other rules, the refs should not be automatically giving out cards. Actually I find this topic somewhat similar to back in 2014 when people were complaining about defense being to rough and robot damage. I'm sorry, but if you don't want your frame crushed in during a game with a completely open playing field, don't build it out of <1/16" aluminum (or skipping an outer frame altogether and just using bumpers as the frame, like several teams did). A little common sense would go a long way for solving many of these issues. |
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That said, I wholeheartedly agree that robots that wish to engage in pushing battles should be designed to engage in pushing battles. I specifically advised a rookie team this year to keep their bumpers as low as possible in order to gain advantage should they end up in a pushing battle... and in 2010 we added hockey sticks as "roll bars" to the top our robot. It was self-righting in any position except flat on its back... we made sure that it couldn't end up flat on its back. (Yes! We were responsible for those hockey sticks, too... and the ones we had on our 2008 robot!) The point I wanted to make was that I appreciated the uniformity and clarity of the refs decisions. In the overall context of the game, delivering the message "don't tip robots" is much better than leaving it vague, or variable. Like you, I'd be fine if the decision consistently went the other way, too... but I think that might encourage teams to look at ways that their non-bumper mechanisms might 'accidentally' catch an opposing robot's bumper. A clear and consistent message of "don't tip" has been delivered and it is now up to teams (and other head refs) to see that it is followed. Jason (Besides, I always appreciate a 'no tipping' policy...) |
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"harm or incapacitation" could be a matter of interpretation because does incapacitation mean that the robot was broken such that it could not be fixed, or just unable to compete in the current match. The refs were seen discussing the match for several minutes before the red card was announced, so it must not be so automatic. The rules are not the same every year. Several years ago in my first year (2013), my first tournament, I was asked to coach a team so I was the rookie. In our first quarter final match we got into a pushing match with another robot. It started to tip so I specifically told the driver to tip it over. In that year, that was a violation of rule G28 which was a technical foul and a yellow card. Therefore we only lost points. The response from the crowd was mostly negative and I felt rather bad about it for a few days. Bringing it up on the forum I was surprised the response was mostly that the robot game had become wimpy compared to the old days. But there was also a response that this foul is more Un-GP than most other fouls. I found this dichotomy interesting. What is the psychology of this? In other sports, fouls are an expected part of the game. In basketball we see strategic fouls even to the point of a foul out. In soccer we see yellow cards and sometimes its for egregious behavior. But we don't see everyone crying about that. |
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Centerline flipping robot. No penalty, no card. The robot playing defense got flipped. |
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G24:
Strategies aimed at the destruction or inhibition of ROBOTS via attachment, damage, tipping ,entanglements, or deliberately putting a BOULDER on an opponent’s ROBOT are not allowed. Violation: FOUL and YELLOW CARD. If harm or incapacitation occurs as a result of the strategy, RED CARD Initiating deliberate or damaging contact with an opponent ROBOT on or inside the vertical extension of its FRAME PERIMETER is not allowed. |
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We had a different occasion than the one I described above, same year, no intent, not our stratagy; a top heavy robot tipped because we pushed on it. It rolled away and flipped. Same outcome, yellow card, penalty... protested, no change. Completely two different sides of the spectrum, no difference. From what I am seeing in these videos, getting one of these calls is a crap shoot. I don't see in G24 where it says this excludes the defender. If the robot on the offense pushes back then this isn't a "Strategy aimed at". Give me a break. If not everything a driving team is doing isn't strategy they shouldn't be out there. If it is based on intent or forethought, the refs can't know what that is so how do they decide? In reality, most of the rules are worded in a way which makes them elastic. G24 isn't immune. When I see these videos, hands down some teams were robbed when G24 wasn't enforced. Likewise they'll be times when it was enforced and shouldn't have been. So what else is new? |
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Below video at the 1 min mark is one of our partners accidentally flipping an opponent that we were red carded for. Since it was quarters, we were DQ'd for that match. It was a frustrating call because it does not appear to be excessive force - just a top heavy robot that went over very very quickly. They had their high shooting arm opposite the contact point and it just brought it over with what appears to be a mild push. We were hit and hit others much much harder then that.
https://www.youtube.com/watch?v=HGs0...rRujQ&index=12 We did have a great time, it's a great event, and we accomplished our goals while adhering to FIRST principals. In that respect, we win every year!! |
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Also, during the follow through there was contact within the frame perimeter (bottom) that finished the flip. Contrast that with this non-call from PNW Wilsonville finals match 2 where there is bumper-to-bumper contact that results in a flip but no contact within frame perimeter: https://youtu.be/DcdKqWhxtNI?t=70 I thought the red card in our match was a good call and the non-call against 4488 in the other match was also the right call. Obviously my team was disappointed at the red card but if we had been on the receiving end we would have been disappointed if a red card was not given. |
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How was the 2056 flip at Waterloo first match of the quarter finals different than the 2013 flip at Toronto East? Looked like the head ref had a long discussion. Tough position to be in.
I'm confused. |
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I'm from the team that got flipped. I have not seen the team 2013 north bay event. But I'm also confused by the call. They drove us from the secret passage to the center of field.
It's an unfortunate call. From the driver station it looked easy to call. But from the refs point of view, who knows. |
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Ok, I need some help explaining the flipping rules to my team. We were flipped over in Utah in the quarter finals while playing defense. There was no call and as hard as was being upside down I think it was a good call because I didn’t think it was intentional. Then we went Colorado. In the quarters we were being defended and flipped over a tall, tippy, narrow robot while they had us pinned on the defenses (I had the drivers view and it is a different perspective when seen from the side).
https://youtu.be/w34O_lqwKFk?t=1m21s Again the tip was not intentional however we were yellow carded but won the match. After the match one of the team members went to the question box and was told by the head ref that this was a warning and that in the same situation he would not give another yellow card. In the next match the same robot got in a pushing match with another of our team mates and ended up running over them and tipping to the side. https://youtu.be/HWX2U5jih0U?t=1m36s Our team mates were yellow carded. We won the match but the two yellow cards equaled a red card and we were DQ’ed. It crushed the kids. A few matches later 1619 gets hit from the side by 3288 playing aggressive defence and they are knocked over. https://youtu.be/lyw0_XmMduA?t=1m5s No yellow card. What do you tell the team? Seems pretty inconsistent a tough for the team to know what is going to happen to them in the same set of circumstances. |
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The Third one obviously the Courtyard ref called a FOUL on Blue and entered the foul, but after a few seconds the bot got righted. So perhaps the foul was discussed after the game betwen the refs and waived off? That is the only difference I see between Example 1 and Example 2 in comparison to Example 3 Same refs only difference is last example the bot got up and could play within 9 seconds so perhaps they felt it did not really affect the game that much , where in other two it seemed the tipped bots never recovered. In fact a RED CARD could have been issued on first or second tip against the entire alliance as per rules ------------------- G24 Strategies aimed at the destruction or inhibition of ROBOTS via attachment, damage, tipping, or entanglements are not allowed. Violation: FOUL and YELLOW CARD. If harm or incapacitation occurs as a result of the strategy, RED CARD |
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I feel like the call in the first match was strange because 3230, 2996, and 1977 got scale points AFTER they tipped us (for contact in the last 20 seconds) which won the match for them. If this is not a clear G11 violation I don't know what is. Also, niether flips were due to a "pushing match" both were intense T-bones. |
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What are you thoughts on this? The red alliance received a red card for this and there were no yellow cards prior to this match.
https://youtu.be/3bY5-YjrxgU?t=26s |
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Again Blue could have backed off..their drivers were close to the action, seems they chose to tip. |
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I think tip happened not planned and then they took smart advantage of the situation in the last 20 seconds. In reality ...your bot should have not been anywhere near there in last 20 seconds to tip. Teams have to realize... any robot on their side of the field including even more so a defense bot are HIGHLY subject to FOULS, TECH FOULS and CARDS as that is where the rules FAVOR the attacking alliance especially in last 20 seconds. |
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Once the video comes up you'll be able to see it, but Finals 1 at the Auburn District event (PNW) saw a double red card issued to the 1 seeded alliance for the intentional flipping of 2 robots in a single match, giving them a yellow card for the remaining matches (which they won).
Which is interesting, because I always thought that a red card was an automatic out - 1 and you're done. |
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The first tip (before the link starts) you could argue either way. The second tip you could possibly argue that red is trying to drive up blue. However, two tips against one alliance in the same match is something that would be highly indicative of a strategy. Gabe the Other, that's not quite how it works. A Red Card will give you (or your alliance) a result of NOTHING for the match. Should you already be on the wrong end of a 1-0 in the playoffs before the match, you are out. But if you're on the "right" end, it's now 1-1, but you need to be really really careful because you're now carrying a yellow card--any yellow card you get after that will automatically upgrade to a red card, and you could be out. |
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I think that if a robot is dead in their own courtyard you "force" the penalty on them by driving into them (in an action that is not a normal game function, such as an attempt to get onto the batter). Just check out the blue box under G11 Quote:
Also, flipping a robot better not be a "strategy consistent with standard gameplay". I will reiterate: Quote:
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And a red card is only a DQ for the current match. Always has been. Then you carry a yellow card for the rest of the time. |
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Were you, in any way, shape, or form, blocking access to the batter, as any "reasonably astute" observer should be able to tell? Note that I'm not asking about the initial tip. To put it another way: Would your opponent need to move/contact you to have a free shot at the batter? If the answer is "Yes", then G11 is unlikely to apply, because the opposing robots are trying to accomplish a game objective by running for the batter, and your robot just happens to be in the way. And because the GDC has specifically stated that disabled/tipped/otherwise non-functional robots are NOT exempt from fouls (presumably to thwart a couple of possible strategies aimed at breaking rules to block massive points--I won't go into those here, but one may be fairly obvious from the location I'm currently considering), then it becomes a case where the refs have no choice. Your BEST BET is to, if such a case happens, head for the question box and have this discussion with the head ref. |
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The tipping I do not see as being pre-meditated unless you have shown prior you are very tip-able and always have played defense so any alliance might plan and think lets tip them and get free scales...I sort of doubt that was the case. I think what happened is you played defense and got tipped in game play as defensive bot strategies usually are fairly aggressive...that is the the breaks. You had a choice of not playing defense too, and not risking as much direct contact. The fact teams later fouled you after being tipped is just smart game play IMO and kudos for them knowing the rules. I don't think anyone would not want a team to be opportunistic within the rules. Who is to determine best "path" to batter a straight line or a swerving one that touched a dead bot at less than 20 seconds? As for secret passage it should be pretty evident that a bot got pushed in it, even so that can be a tough call too if its just defense jostling near SP. |
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Both penalties are separate actions...and the rules are the rules and each infraction is separate. You had a choice not to play defense or to right yourself and get out of there to avoid the last 20 second penalties. Not sure where you are seeing a G11 unless you strongly feel it was pre-meditated. But in the end its what the ref crew feels that is important. As Erich stated the question box at end of the match is the final say and best place for an explanation. I think this is a good example of thinking twice about defensive strategies and the potential risks. Defensive bots need to know the risks, and should not be designed to be prone to tipping in their own courtyards... same with reversible bumpers that flip colors due to contact with other bots while playing defense..... every team makes choices that greatly increase their risks of a bad outcomes. Sometimes its best to avoid the risks or at least mitigate them. Many defensive bots will be top-heavy that is their choice and their risk. This is especially important with cheesecaked defense bots..it may change your center of gravity and make you more susceptible to tipping. You asked what to tell your team..I think that is the lesson, "make your own outcomes and mitigate risk" plus "rules are rules" I think they will understand. I feel that's a better lesson than some theoretical "what if G11" call. G11's are pretty rare because you must determine "intent" that's a high bar to set for any ref or ref crew. I don't think anyone could ever tip our bot and yes we played defense too when our shooter jammed...never tipped once in 24 or so matches and that's with tons of breaching too. |
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Look, I've seen some robots simply avoid those situations as best they could. Others take advantage. Your one and only chance is to talk it over with the head ref, who will tell you that there is nothing they can do, the rules require that they get free scales (though if your robot was incapacitated, bringing THAT up would likely be of interest to the head ref). Your next best chance it to tell the GDC in an email to frcteams@firstinspires.org that their ruling that it didn't matter who initiated contact caused your team to be (short version) screwed over. You'll probably get a nice email back something to the effect that they're sorry, but they will not change the rule or the match outcome, but will consider how to avoid that next year. |
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As far as the free scales are concerned, that same thing happened to us in quals in Denver, an alliance partner died in the court yard while playing defense and was repeatedly rammed after the 20 second buzzer resulting in 3 penalties AND a free scale for the robot that took advantage of the situation. So at least that call was somewhat consistent. |
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and thanks for the clarification - I did not know how that rule worked |
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https://youtu.be/e7_Ajjj9_As You fouled us in the defense. How is he supposed to cross if you just sit there? You could have easily avoided being run into by not blocking the defense. From his perspective he was trying to cross a defense and get to the low goal. You totally blocked the defense (of course that was not called either). |
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I think the flip was called correctly IMO as red finished the tip process. In fact a G11 for "inviting a tip penalty" could have been called the opposite way IMO Just lucky the other two red bots didn't tag Blue too for another 20 points in last 20 seconds. The last bot actually seemed to push Blue into SP to make room to reach the batter on right side , not sure they even knew about the free scale in watching that. So no G11 at all IMO Have those kids watch the video again with the rule book and they should be able to call it themselves. |
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Our students talked with the head ref. I'm proud that they held their own and were professional speaking with him (I asked the head ref how they were afterwards) but they were told it was too hard to tell from where the refs were standing. |
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We were pretty upset in weeks 1 and 2 having to cross defenses too many times for lights to go out (Portcullis especially the way we did that) ...that is a big deal too with ranking points. I was happy to see changes were made to be more aware of crossings and haven't read many complaints since. I think emails to first do get read and talked about, I'm not afraid to on behalf of our students to shoot then an email. Enough people do it changes get made. That is why I encourage all teams if they question a call to go to the question box by the head ref to be heard. If the call does not go your way and explanation did not satisfy your team then email first. Its also great to post about it as many refs and other support staff read these posts. In the end I think pretty much everyone wants every team to succeed and any missed calls, incorrectly made calls or missed points are really no ones fault, it happens but thankfully its rare. I understood playing in week 1 it would be interesting..it was while they worked the kinks out. Was much better in week 2 and definitely better this week watching the events . |
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Actually, from where I was standing due to the drawbridge, I had no idea we had just been driven into. I thought I ran into one of the dividers too fast, and I couldn't see 125 get tipped either. Luckily our partners were able to see well enough to contest the situation. |
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For the 2nd tip on 125, the tip happened in a very quick sequence during the pushing match. Our alliance was not intentionally trying to tip over anyone so we're really upset with the red card. We were also upset with the sequence of events that followed because of the contest with the officials from the red alliance after the match. Our alliance captain was not spoken to prior to the DQ for our version of what happened. When asked for an explanation they were told that we were DQ'd for intentionally tipping. Quote:
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2 tipped robots definitely look bad but that alone I don't think is necessarily indicative of strategy especially not one of harm or incapacitation. |
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I dont want to be simplistic, but I think we should just trust the referies and wait for them to make their rulings. you can challenge it if you think its not fair, but to do that you should look at the G- listed fouls in the manual. I myself have no actual information about it, other than that it is a foul if the team touched you when you crossed a defense of the outer works or while you were in your own secret passage. other than that, I would look into the rules about malicious gameplay (such as *cough* pinning) to see if it is listed there. Hope this helps somehow... although i dont know that it will... :/
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At the AZ North Regional we were rammed by another robot in the neutral zone while making a turn and tipped onto our side. The other robot then backed up and ran into us again and then turned to cross a defense.
No penalty was called which makes me think that flipping calls are mostly on intention. I doubt that the second hit was malicious and was probably just the other drive team trying to turn to the defense but missed their mark. I'm sure the refs caught this which is why there was no foul called. I trust the refs for the most part on making calls like this that deal with malicious intent, but if there is any doubt I would definetly dispute it. |
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I'm surprised there isn't a wobble check or wobble rules in place during a competition. I mean technically you could design a brilliant robot and test it out find out it wobbles, and is prone to tipping and you could go "Well if we leave it like this teams will think twice about defending against us because we could be flipped." Which is a strategically viable train of thought, but it is sloppy engineering, and it is the sports equivalent of faking an injury from another player.
That being said what the rules would be or how it would be enforced is I dunno, FLIPPING IMPOSSIBLE TO THINK OF! See what I did? No shame... |
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32 seconds in, you're already tipping yourself. Reading G24 do you believe the blue alliance intentionally tipped you? (and then the shoving match of 125/2262 causing an intentional flip) |
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Do I feel bad that this happened in such a critical match? Of course. Do I believe it was intentional? Not at all. Is it my call to make? Unfortunately not for the blue alliance. The fact of the matter is this is a game with a fair amount of gray areas, in which you must be extremely careful to not accidentally do something that looks purposeful. I doubt 4176 or 2262 meant to tip us or 125, but they did, and the refs used their best judgement at the time. [Edit]In fact, my team got a foul from our own tip for interfering with crossing. If anything, the 125 tip was more up in the air.[/Edit] Again, I am sorry this happened to the opposing alliance, and I understand their frustration, but I hope they don't take it too hard, as this is still only a game, and one they played very well regardless of the outcome of this match. |
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Personally, I think the first tip -- where Blue 4176 is just trying to cross back to the neutral zone and Red 2079 is just driving by, was completely inadvertent, and did not warrant a call. If anything Red 2079 was violating rule G43 by interfering with Blue 4176's crossing. The second tip -- where Blue 2262 repeatedly hits Red 125 was different. Here Blue 2262 is quite intentionally playing a very aggressive defense -- which results in tipping 125. But I have some problems with the award of the red card here. Part of it is that the very same Robot 2262 played similarly aggressive defense on us (2877) in the Quarter Finals and in fact damaged our robot in two straight matches. (see https://www.youtube.com/watch?v=edRyGRw-6G0?t=1m40s where they bash into us 4 times, after which we could no longer drive) -- which caused us to lose the match (and the one before it, which had a similar result) and get eliminated. But they didn't tip us, so we don't get the benefit of a card -- or even a foul. It would in fact, have been practically impossible to tip our robot, which is quite heavy and low to the ground. This is something that's bothered me for a number of years. In 2014 for example, there were some top-heavy robots that tipped easily. I believe that year, tipping a robot was a 50 point "technical foul". There was one robot I remember that was seriously top-heavy that benefited from that foul at least three times in one competition -- because nearly any contact would result in it tipping over. So my question is whether this rule is fair? A robot like 2262 presumably thought they were playing aggressive defense within the rules (or else that ref sure failed to give us a foul call he should have a couple of matches earlier). The same actions that are fine with one robot however, cause another to tip. If you look at the video -- 2262's driver had very little time to notice that 125 is starting to tip and react. So yes, you can argue that the third and fourth time they ram 125 was gratuitous and worthy of a foul -- but they only got it because 125's robot was somewhat tippy (I know 125 tipped at least once simply crossing a defense, and given the number of matches they played, I'll bet they tipped more than once.) Should it be the case that if you build a robot that tips easily, you get extra protection from being strongly defended? |
Re: Flipping Rule
Refs. Refs wear zebra stripes.
Us blue shirts don't know or really care much about events on the field. |
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Re: Flipping Rule
>robot configured in a low-bar compatible size
>under 15" at least >"top heavy" Once again I am left off the mailing list for the armchair physicists club and frankly I am offended. However this pales in comparison to no one notifying me of this convention of the armchair zebra club. Thanks for setting the record straight. I hope Andrew can remind his team of the rule you all cited. 125 clearly committed a G11 in this match and should have received a yellow card. They intentionally built their robot in a 22"x24"x13" configuration under 100 pounds so the strong independent toasters of New England could be trapped into tipping their robot and get themselves kicked out of eliminations. The only question I have is, when did 125 decide to flip themselves over to trap 2262? Was it after the first, second, third, or fourth hit? It's pretty clear that the fix was in for 125 to win the whole event for a fourth year in a row. |
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No one was claiming G11 or a fix, so really what is the point you are making? |
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You were making up wild assumptions about a robot and disregarding written rules in an attempt to build and defend a case. I am not alone when I say that I find the approach to exist on a spectrum of "needlessly petty" to "willfully fantastic" so naturally I assumed we were engaging in the grand Chief Delphi tradition of an absurdity duel. Not to be the person I hate and harken back to the olden times, but FIRST culture used to soundly reject the blatant self promotion of one's team I have seen in some threads and the fist-shaking "defenses" I have seen in this one. |
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You can be absurd if you want. If you think we deserved a red card, fine. I'm okay with that too. |
Re: Flipping Rule
Okay, let's take a breather. No use getting heated over completed matches.
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Re: Flipping Rule
These kinds of interaction are always bound to happen when you have a contact game.
I mean the obvious solution is we just go back to Recycle Rush... |
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https://youtu.be/P5PNV1LHjZk?list=PLH5vuk87UxfCAgOqHHcLdXVERgw9BDlx 4 |
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Re: Flipping Rule
I was wondering...
Let's say robot A is a tall robot with a high CG. Let's say robot B is a low bar robot. And C is a low bar robot able to upright itself If A gets tipped over easily, because of their design, is that a strategy aimed at giving opponents red cards? Should the refs be more indulgent about moderate defense played on A that causes tipping? If C gets tipped over, the same way B would get tipped over, but C is able to flip itself back on its wheels, would there still be a red card? What if C decides to stay in that flipped position, like B would do because they can't do otherwise, would that be a violation of G11? How unfair is it for teams who planned on being able to flip back if they got tipped over? |
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I really hate this rule, especially in this game. It should be clear to teams that tipping is a risk in this game, which leaves them with the options to either design a robot that doesn't tip, or design a robot that can right itself. This rule seems to reward teams who did not take this into account. I would much rather have this rule read Yellow card for strategies aimed at inhibition (though those means) and Red card tor strategies with the intent to incapacitate. I don't like that this has to be an eyeball test, but I like it more that giving a yellow card to a team who flipped a well designed robot, and a red card to one who flipped a robot with a design flaw. Quote:
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You'd be ok with a team flipping team A, team A self righting (prolly takes a couple seconds) then that same team flipping team A again repeatedly without a red card? The strategy is CLEARLY aimed at disabling or damaging A. And every time that team A goes over there's a risk of damage. I am a firm believer in Vex's rule that (paraphrased) gives the offensive teams the benefit of the doubt in any interaction. Face it, we get the game play we encourage - if we don't penalize teams playing extremely aggressive defense more teams will realize it's a good way to shut down scoring robots and, frankly, games will get BORING. (see 2003) |
Re: Flipping Rule
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I am not at all OK with that, see my earlier post. I think the rule is poorly written, however by the rule a red card is issued only when Damage or Incapacitation is the result of the strategy. My point (like MaGiC_PiKaChU's) is simply that the rule as written seems to unfairly punish teams who built a self righting robot. |
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Re: Flipping Rule
Has anyone seen the refs check the tipped robot's bumper height after a tipping incident, before giving a yellow or red card to the tipping robot?
It seems to me that if the tipped robot had bumpers that were above the 12" height limit, the tipping robot should not be penalized. I realize that all robots are inspected prior to playing in qualification matches, but I have seen several cases where bumper brackets become bent during a match from repeated collisions and are no longer within the 12" height limit by the end of the match. This just seems like something the ref's should be sure of when making a decision to give a yellow or red card. This is something that teams with already high bumpers should keep a close eye on as well. Unfortunately, this is yet another case where the rules call on the refs to judge the intent of a robot/driver. It's a bad deal all around, but I don't know a better way to assess a penalty for tipping in a physical game like Stronghold. It's a shame that there seems to be a lack of consistency between the Head Refs at different events on these "intent rules", and as a result, this has significantly changed the outcome of several events. |
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