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Caleb Sykes 21-03-2016 20:20

top 25 teams by category
 
Using the data from my recently released database, I thought it would be fun to share the top 25 teams by category.

Subtracted tower strength
Code:

rank        team        subtracted tower strength
1        2056        7.18
2        233        6.64
3        2122        6.28
4        148        6.15
5        610        5.41
6        359        5.40
7        25        5.38
8        118        5.34
9        5254        5.27
10        4039        5.26
11        1986        5.07
12        3683        5.07
13        2619        5.00
14        6086        4.99
15        1114        4.95
16        708        4.91
17        2481        4.85
18        4982        4.80
19        3528        4.77
20        238        4.75
21        254        4.74
22        4334        4.73
23        2486        4.73
24        1648        4.68
25        2655        4.66

Auto points
Code:

rank        team        auto Points
1        2056        20.66
2        1114        19.78
3        1747        19.65
4        987        18.58
5        1986        17.45
6        4451        16.99
7        234        16.79
8        1736        16.50
9        3310        16.38
10        1619        16.08
11        3754        16.07
12        2481        15.75
13        359        15.67
14        2877        15.55
15        179        15.06
16        2013        14.64
17        1678        14.58
18        2046        14.44
19        5038        14.38
20        1288        14.16
21        3339        14.08
22        2122        14.04
23        4039        13.96
24        2537        13.85
25        5137        13.82

Teleop boulder points
Code:

rank        team        teleop Boulder Points
1        2056        31.33
2        148        28.34
3        118        25.02
4        4334        24.32
5        330        23.73
6        359        23.60
7        4982        22.57
8        1024        22.33
9        254        21.77
10        3238        21.74
11        2502        21.14
12        2771        20.51
13        4564        20.19
14        2481        19.89
15        876        19.79
16        5038        19.75
17        2393        19.71
18        2468        19.44
19        1986        19.35
20        133        19.04
21        180        18.92
22        359        18.85
23        1241        18.69
24        1024        18.63
25        1501        18.36

scale points
Code:

rank        team        teleop Scale Points
1        1876        16.13
2        1418        15.00
3        337        14.12
4        3937        13.94
5        2200        13.20
6        16        12.08
7        3683        11.81
8        2081        11.68
9        5413        11.09
10        4573        11.02
11        708        10.98
12        74        10.97
13        5509        10.96
14        1876        10.93
15        21        10.89
16        1983        10.87
17        217        10.64
18        1094        10.58
19        3990        10.37
20        71        10.27
21        3009        10.23
22        1662        9.49
23        876        9.40
24        1533        9.39
25        5172        9.23

2056's results are astounding, they are at the very top of 3 of these lists. That caliber of play in so many aspects of the game is completely unmatched.

There are very few consistent climbers. A 50-50 climber puts you in the top 50, and you can probably count on one hand the teams that have climbed in every qual match.

There are very few consistent boulder scoring autos out there. Some of the teams on this list may have never even scored boulders in auto. It is important to recognize that although some of the teams with boulder scoring autos may be scoring 20 autonomous points, they often are contributing far less than this if they require the low bar, because they are taking that low bar spot away from other teams who might not otherwise get a cross.

JohnFogarty 21-03-2016 21:11

Re: top 25 teams by category
 
Are teams with 100% breach rates common?

Caleb Sykes 21-03-2016 21:46

Re: top 25 teams by category
 
Quote:

Originally Posted by JohnFogarty (Post 1560745)
Are teams with 100% breach rates common?

That is an excellent question that my current database is ill-equipped to satisfactorily answer. Here's my best guess, maybe in the future I will have the tools to do better.

The average breaching contribution per team is .193. That is, three average teams together would average about 57% of a breach. Thus, teams with breach contributions of 1-(2*.193) = .614 could be expected to breach every match. 54 teams meet that criterion.

Obviously, this method has some major flaws, but it should give a decent ballpark estimate.

carpedav000 21-03-2016 21:48

Re: top 25 teams by category
 
Congrats to 1024 for being in the same list twice! :D

jajabinx124 21-03-2016 21:51

Re: top 25 teams by category
 
Quote:

Originally Posted by carpedav000 (Post 1560765)
Congrats to 1024 for being in the same list twice! :D

I'm guessing one of them is 1023.. typo maybe.

Caleb Sykes 21-03-2016 21:58

Re: top 25 teams by category
 
Quote:

Originally Posted by carpedav000 (Post 1560765)
Congrats to 1024 for being in the same list twice! :D

Quote:

Originally Posted by jajabinx124 (Post 1560768)
I'm guessing one of them is 1023.. typo maybe.

No typo. 1024 contributed 18.63 boulder points per match at the Tippecanoe district event, and 22.33 boulder points per match at the Walker-Warren district event.

carpedav000 21-03-2016 21:58

Re: top 25 teams by category
 
Quote:

Originally Posted by jajabinx124 (Post 1560768)
I'm guessing one of them is 1023.. typo maybe.

Now the question is.... Which one is 1023? Ima guess the lower one because 1024 would be above 2771

carpedav000 21-03-2016 21:59

Re: top 25 teams by category
 
Quote:

Originally Posted by Caleb Sykes (Post 1560770)
No typo. 1024 contributed 18.63 boulder points per match at the Tippecanoe district event, and 22.33 boulder points per match at the Walker-Warren district event.

Then wouldn't you average the two?

Caleb Sykes 21-03-2016 22:05

Re: top 25 teams by category
 
Quote:

Originally Posted by carpedav000 (Post 1560772)
Then wouldn't you average the two?

That would be one way to do it.

I was originally going to list both the team number and the event in these lists, but the code tags provided by CD's text editor were being annoying, so I just dropped the event information.

dirtbikerxz 21-03-2016 22:33

Re: top 25 teams by category
 
You should do a category of bots with the highest defense (defense breaching) points.

Caleb Sykes 21-03-2016 22:40

Re: top 25 teams by category
 
Quote:

Originally Posted by dirtbikerxz (Post 1560790)
You should do a category of bots with the highest defense (defense breaching) points.

As you wish.

Code:

rank        team        crossing points
1        1418        26.00
2        4061        25.76
3        11        24.57
4        1418        23.87
5        1746        23.56
6        3102        23.43
7        2637        23.36
8        4931        23.36
9        3937        23.34
10        4680        23.05
11        4468        23.05
12        4384        22.91
13        3999        22.91
14        2642        22.91
15        4680        22.74
16        5632        22.36
17        5587        22.33
18        2974        21.99
19        16        21.93
20        79        21.92
21        4911        21.83
22        818        21.81
23        4935        21.80
24        1797        21.72
25        3005        21.68

Be careful interpreting these though, remember that it is much easier to get high crossing points at weaker events.

lurker 21-03-2016 22:51

Re: top 25 teams by category
 
Does this data only include qualification numbers?

Caleb Sykes 21-03-2016 23:16

Re: top 25 teams by category
 
Quote:

Originally Posted by lurker (Post 1560802)
Does this data only include qualification numbers?

Yes.

Anthony Galea 21-03-2016 23:20

Re: top 25 teams by category
 
Quote:

Originally Posted by Caleb Sykes (Post 1560794)
As you wish.

Code:

rank        team        crossing points
[snip]
10        4680        23.05
[snip]
15        4680        22.74
[snip]

Be careful interpreting these though, remember that it is much easier to get high crossing points at weaker events.

For those of you who haven't seen 4680's robot yet, I would definitely check them out. They are probably the leading candidate for MCC this year IMHO. They have been the #6 pick and #5 captain at their first two events, respectively.

jspatz1 21-03-2016 23:46

Re: top 25 teams by category
 
Summing Caleb's four categories into a cumulative rank, where the points for each category =26-rank, the top 25 are:
  1. 2056 - 75
  2. 359 - 53
  3. 148 - 46
  4. 1986 - 43
  5. 118 - 41
  6. 1114 - 35
  7. 2481 - 35
  8. 3683 - 33
  9. 2122 - 27
  10. 4982 - 27
  11. 2122 - 27
  12. 4334 - 26
  13. 708 - 25
  14. 1876 - 25
  15. 233 - 24
  16. 1418 - 24
  17. 1747 - 23
  18. 337 - 23
  19. 254 - 22
  20. 987 - 22
  21. 3937 - 22
  22. 610 - 21
  23. 330 - 21
  24. 2200 - 21
  25. 4451 - 20

tindleroot 22-03-2016 00:02

Re: top 25 teams by category
 
Quote:

Originally Posted by carpedav000 (Post 1560772)
Then wouldn't you average the two?

Average would not necessarily be useful since every event is different - then again, we are trying to compare all of the teams worldwide, which have competed in dozens of different events. My personal choice for list would probably be to include teams only once, with their highest calculated performance, in order to have a unique top 25.

Bob Steele 22-03-2016 00:21

Re: top 25 teams by category
 
How does a team average higher than 15 in scale points?

?

Mike Schreiber 22-03-2016 00:29

Re: top 25 teams by category
 
Quote:

Originally Posted by Bob Steele (Post 1560850)
How does a team average higher than 15 in scale points?

?

If they play X matches there are more than X scales in those matches. Doesn't matter who actually scaled, this is all alliance based.

Caleb Sykes 22-03-2016 01:03

Re: top 25 teams by category
 
Quote:

Originally Posted by Bob Steele (Post 1560850)
How does a team average higher than 15 in scale points?

?

These values are calculated in the same way that OPR values are calculated. The numbers shown indicate a given team's average contribution to a given scoring category, which is not necessarily the amount that they themselves score in that category. The amount greater than 15 from 1876 could just be noise, but it could possibly indicate something deeper. For example, 1876 might have scaled from the side rungs, which left the easier center rung available for other climbers.

Spartan710 22-03-2016 10:14

Re: top 25 teams by category
 
At our event this weekend we went 13 for 15 in scaling. So to say that those teams are better isn't really correct. It just means that their alliances were better.

Breakaway3937 22-03-2016 10:39

Re: top 25 teams by category
 
Quote:

Originally Posted by Spartan710 (Post 1561001)
At our event this weekend we went 13 for 15 in scaling. So to say that those teams are better isn't really correct. It just means that their alliances were better.

Just remember that it depends on how you play the game. We go into every qualification match wanting to take down the tower and breach. It is hard to quantify a team this year by statistics since strategies are so different. Point in case, we are high in the rankings for defense points because we knew the value and ease of the breach ranking point so we made sure to tackle the defenses during qual matches and when we had alliance members that struggled with certain defenses, we would go and cover those thus taking our shooting scores down since we were no longer shooting. The key to this year's game is creating a robot that can fill the void where you may be missing alliance members. With this year's game, the numbers may not show how great your robot is in one specific area, but if you can cover the field in a case by case scenario, the ranking points sure will. It all depends on the quality of the regional. 2056 had a lot of opportunity to shot because of the quality of their alliance partners. If you are the best shooter, like 2056, and your other alliance partners can handle the necessary defenses, that takes a large load off of you. There are a lot of really good bots who may not be in any of these rankings due to varying their strategies match by match.

Caleb Sykes 22-03-2016 10:44

Re: top 25 teams by category
 
Quote:

Originally Posted by Spartan710 (Post 1561001)
At our event this weekend we went 13 for 15 in scaling. So to say that those teams are better isn't really correct. It just means that their alliances were better.

Firstly, these results only account for qualification matches. I'm not sure what your climb success rate was in quals, but the data potentially implies that your team was about 9/12.

Secondly, the calculated contribution results do a pretty good job of separating individual teams out from their random alliances given that the metric of interest is separable. Scale points are pretty separable, that is, whether or not a given robot on an alliance scales has little impact on whether another robot on this alliance scales. Crossing points are not so separable (which is why I did not originally post the crossing rankings) since a robot that can cross all defenses will almost never contribute 50 crossing points.

Spartan710 22-03-2016 11:00

Re: top 25 teams by category
 
I was not trying to pick it a part. In quals we went 10/12 and in elems went 3/3. I love work you put in to this, so sorry if you thought i was try to pick it apart. the only reason i said that is because the top teams average was above 15 that's all.

Caleb Sykes 22-03-2016 11:09

Re: top 25 teams by category
 
Quote:

Originally Posted by Spartan710 (Post 1561029)
I was not trying to pick it a part. In quals we went 10/12 and in elems went 3/3. I love work you put in to this, so sorry if you thought i was try to pick it apart. the only reason i said that is because the top teams average was above 15 that's all.

No problem, I just used your post as an opportunity to clear up some common misconceptions about these calculated contributions.

The exact rankings of teams should be taken with a grain of salt. However, the general relative positions of teams should be correct.

Bochek 25-03-2016 10:36

Re: top 25 teams by category
 
How can a team have more then 15 scaling points per match average?

Matt_Boehm_329 25-03-2016 11:39

Re: top 25 teams by category
 
I'm interested in how you are calculating these? Some teams have negative values for boulders scored. Are you trying to run these numbers the same way OPR and CCWM are calculated?


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