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Cheesecaking a Defensive Robot
Is there anything against the rules for adding parts onto a robot to block shots? For example, adding chains so the ball hits it and falls down, something like that which shouldn't violate rules regarding blocking vision tracking. We are thinking about bringing parts to cheesecake our third alliance partner (assuming we are a captain again), and want to make sure there is nothing against the rules for adding a blocking attachment to a breaching style robot.
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Re: Cheesecaking a Defensive Robot
Our alliance 2122 & 125 decided to add some rails and fabric to our robot for the finals at Arizona North regional to try and block the vision tracking of our opponent. Its didn't work well but we did have to get re inspected and re weighed before returning to the field.
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Re: Cheesecaking a Defensive Robot
Essentially, as long as it either fits within some team's 30 pound withholding allowance or is built in the pits (or official machine shop) during the competition from COTS parts and doesn't break any other rules (e.g. having mercury), it's OK; see sentences I emphasized in R18 below. As noted above, the receiving robot will have to be reinspected (and more specifically re-weighed).
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Re: Cheesecaking a Defensive Robot
We cheesecaked our 3rd alliance member in playoffs at both Sacramento and Central Valley Regionals.
Out of 1678's 12 playoff matches to-date, our opponents have only captured the tower a total of once. We've had fantastic 3rd alliance members in 3970 and 5274 that have contributed many points to our win margin through solid defense. Defense, when played right, can be brutal. Many top-scoring teams can be shut down by some solid cheesecake. -Mike |
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Re: Cheesecaking a Defensive Robot
Okay, thank you for the help! I was either thinking of creating a kit that we could cut up and use that (so it doesn't count as withholding) that either contains a t shape of aluminum with chains hanging, or a sheet of lexan.
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Re: Cheesecaking a Defensive Robot
Lexan seems more viable to me since the amount of robots with enough spare weight to add a lexan shield on top seem to greatly exceed the amount of robots with enough spare weight for a metal chain setup. Good luck, in any case, with your defensive cheesecaking endeavors!
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We (and many other teams as I understand it) bring in "random" lengths and areas of various metal and other material stock that are left over from previous construction. Our general rule as a team is that all cuts on these items shall be square (no bevel or miter cuts) and that nothing shall be cut to a length that is meaningful on our robot. (E.g. if we have arms made of 29" lengths of 1"x1" aluminum, a 29" length is a "fabricated" length, and a 33" length is a "random" length. However, if our arms were 33" long, the reverse would probably be true.) While this may stretch the letter of the rules a bit, we feel it honors the full spirit of the rules, in that we must do just as much cutting on the COTS items we bring in as if they really were "full size" COTS parts. As it turns out, very little of our metal stock is delivered to our workshop in entirely "COTS as we bought it" condition. Apart from our Versaframe, we get most of our angle and c-channel from a local company (Bayou Metals) that sells in 20 foot lengths; we usually carry it the two or three miles to our workshop in roughly 10 foot lengths, because it is carried on top of an SUV or small pickup that is only about 14-16 feet long. If you want to be really strict on this, cut your "random" pieces to multiples of 12", and you can almost certainly justify your pieces to be COTS-equivalent as available from onlinemetals.com or a similar website. |
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Re: Cheesecaking a Defensive Robot
Use last year's pool noodles (the ones you didn't stick in your bumpers). And plenty of duct tape. Just make sure that you go through inspection with them on.
No, I'm not joking. 1452 sprouted a full head of green (pool noodle) hair between L.A. Finals 1 and L.A. Finals 2. Blocked a few shots... and that wasn't the part that failed when they needed it most. |
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