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Re: Is Stronghold the roughest game yet?
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Re: Is Stronghold the roughest game yet?
:confused: :( It is because there are so many challenges on just scoring points and playing "legal" defense
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Re: Is Stronghold the roughest game yet?
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Re: Is Stronghold the roughest game yet?
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Re: Is Stronghold the roughest game yet?
In recent years, games with more defense were more destructive... and fun. This game i honestly didn't see much defense, and got kinda bored. And after championships, ill take about all the negatives in my view of the game. Sure, people would break their robot by dukes of hazarding them over the defenses, but thats where the majority of the damage came from. So no, I do not believe this was the roughest game by any means...(In fact, if you look at 2010 and 2012, the robots easily fell off the mounds and teeter and that didn't end well at all, 2013 robots could fall from the top bar on the pyramid and literally end their season. 2014, again a lot of robot on robot action. 2009, static electricity discharge onto the cRio). Thats my opinion anyway.
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Re: Is Stronghold the roughest game yet?
I agree that this was not the roughest game ever. 159 has caused some serious robot damage in games that allowed for more speed+defense, enough that (although this might not be true) we look at rules sometimes and say "Oh! that rule exists because of what we did to (insert team # here) in (insert year here)."
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Re: Is Stronghold the roughest game yet?
Not sure if it's been the roughest game on the robots of all time, but, as others have alluded to above, taken into account the damage that has also occurred to field elements (balls, original low bar), I think the total carnage produced by this year's game has to be up towards the top of the list. I think the best example of this was at the Suffield Shakedown. Because the event did not end up getting access to an official FIRST field, we were stuck with using wooden defenses for the event. I'm pretty sure that by the end of the day, there were more defenses in the graveyard than there were on the field...
I'd still say that Aerial Assist was a little more violent on the bots than Stronghold. The rules regarding defenses and the inability to use the full length of the field to rev up to full speed before slamming into another robot appeared to have made the potential for damage smaller. At the very lest, this year, it seems like damage that occurs to the robots can be more often attributed to the driver, not the effects of other drivers (not to say that the latter is never the case though). |
Re: Is Stronghold the roughest game yet?
Ever since this thread started I've been just waiting for someone to say this – but no one has – so here goes:
Welp, if Stronghold isn't the roughest game yet, it sure has the roughest terrain. That is all. |
Re: Is Stronghold the roughest game yet?
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Re: Is Stronghold the roughest game yet?
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Edit: I'm gonna pretend this always meant for getting into your own courtyard. |
Re: Is Stronghold the roughest game yet?
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There was neither "rough"-ness nor "terrain" in Breakaway; therefore, I'll count my pun as still valid. :P |
Re: Is Stronghold the roughest game yet?
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Re: Is Stronghold the roughest game yet?
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Add into that the fact that while the bumps in 10 were certainly bigger you could fairly easily design around them. Compare at this year with the variety of defenses. |
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