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-   -   Beantown Blitz 2016 (http://www.chiefdelphi.com/forums/showthread.php?t=148398)

bkahl 16-06-2016 18:31

Re: Beantown Blitz 2016
 
Quote:

Originally Posted by FrisbeeFunTime (Post 1592844)
Is this event open for people to go to and watch from the stands or is it only open for the teams that have registered and the people affiliated with those teams? I was thinking of coming down and watching this event as it seems like a whole lot of fun.

The event is open to the public!


Rule Updates:

1. 3.1.4 Tower Strength = 10 for all matches.

2. 5.5.10 - In QUALIFICATIONS - Defenses will be randomly selected / placed per the details below, and matched on each side of the field. The placement will be defined in advance and will change every 10-12 matches to match the robot cycles. There will be no Audience Selection of Defenses.
A. Cheval de Frise
B. Ramparts or Moat
C. Sally Port
D. Rough Terrain or Rock Wall
E. Low Bar (Always in play and in position 1.)

3. 5.5.10 - In ELIMINATIONS - Defenses will be selected by the opposing alliance (Category and Placement, except Low Bar) per the categories below. There will be no Audience Selection of Defenses.
A. Cheval de Frise
B. Ramparts or Moat
C. Sally Port
D. Rough Terrain or Rock Wall

4. The "Golden Boulder" - The ALLIANCE with the highest score directly following the end of the AUTONOMOUS period will be granted a GOLDEN BOULDER. The GOLDEN BOULDER will be placed into the human player station of the higher autonomous scoring alliance.

In the event of a tie coming out of AUTONOMOUS mode, each ALLIANCE will be given a GOLDEN BOULDER.

This GOLDEN BOULDER will be worth 2x the point value of a normal BOULDER. 4 points for every LOW GOAL scored and 10 points for every HIGH GOAL scored. Each GOLDEN BOULDER scored will do -1 DAMAGE to the TOWER.

The GOLDEN BOULDER can be scored indefinitely throughout the match. The GOLDEN BOULDER counts as a normal BOULDER in a driver station. Meaning, an ALLIANCE must not have more than a total of 6 BOULDERS and GOLDEN BOULDERS in their station at anytime.


5. G38 Clarification - Driving over or getting stuck on a boulder while holding another bolder will not be a violation of G38.

6. G13 Exception – G13 Applies, however, AFTER a robot has fully crossed a defense and returned to the midline, a robot may cross the midline with no foul and contact with an opposing alliance robot will not be an additional foul.

Any questions can be sent to myself or Brando here or at nutrons@gmail.com

We look forward to seeing everyone Saturday!

thatprogrammer 16-06-2016 19:39

Re: Beantown Blitz 2016
 
Quote:

Originally Posted by bkahl (Post 1593121)
This GOLDEN BOULDER will be worth 2x the point value of a normal BOULDER. 4 points for every LOW GOAL scored and 10 points for every HIGH GOAL scored. Each GOLDEN BOULDER scored will do -1 DAMAGE to the TOWER!

In other words, each golden boulder will actually add strength to the tower?

bkahl 16-06-2016 19:46

Re: Beantown Blitz 2016
 
Quote:

Originally Posted by thatprogrammer (Post 1593128)
In other words, each golden boulder will actually add strength to the tower?

The points value of the Golden Boulder is twice that of a normal ball (4 for low, 10 for high). However, the Golden Boulder only weakens the tower by one ball's worth.

It does not add any strength to the tower.

thatprogrammer 16-06-2016 19:52

Re: Beantown Blitz 2016
 
Quote:

Originally Posted by bkahl (Post 1593130)
The points value of the Golden Boulder is twice that of a normal ball (4 for low, 10 for high). However, the Golden Boulder only weakens the tower by one ball's worth.

It does not add any strength to the tower.

Thank you! My confusion on how the golden boulder affected the tower stemmed from the sentence: "Each GOLDEN BOULDER scored will do -1 DAMAGE to the TOWER."
The wording of this sentence had lead me to think that that the tower would take -1 damage for each golden boulder scored, increasing its health by 1.
Thanks for clarifying.
-Ahad

PreztoElite 17-06-2016 19:18

Re: Beantown Blitz 2016
 
Is there any chance there would be a practice goal set up somewhere near the pits?

Brian Maher 17-06-2016 22:04

Re: Beantown Blitz 2016
 
Will there be a web stream?

Brandon Holley 18-06-2016 11:10

Re: Beantown Blitz 2016
 
Webcast is live on NEFIRST Red's Twitch stream: https://www.twitch.tv/nefirst_red

-Brando

simon-andrews 19-06-2016 17:45

Re: Beantown Blitz 2016
 
Anyone have a copy of the match schedule? Thanks.

PreztoElite 19-06-2016 19:30

Re: Beantown Blitz 2016
 
Quote:

Originally Posted by simon-andrews (Post 1593456)
Anyone have a copy of the match schedule? Thanks.

Isn't it a little late for that?

Koko Ed 19-06-2016 19:47

Re: Beantown Blitz 2016
 
Quote:

Originally Posted by simon-andrews (Post 1593456)
Anyone have a copy of the match schedule? Thanks.

I threw mine away. Sorry.

Damiaen_Florian 19-06-2016 20:55

Re: Beantown Blitz 2016
 
1 Attachment(s)
Quote:

Originally Posted by simon-andrews (Post 1593456)
Anyone have a copy of the match schedule? Thanks.

Mine's a bit marked up, but this should work

Attachment 20855

jwfoss 20-06-2016 10:03

Re: Beantown Blitz 2016
 
For those of us who couldn't make it to the event this year, what were the alliances and who took the win?

Brandon Holley 20-06-2016 10:40

Re: Beantown Blitz 2016
 
Quote:

Originally Posted by jwfoss (Post 1593502)
For those of us who couldn't make it to the event this year, what were the alliances and who took the win?

Let me try and grab the full alliances - but the event winners were 195, 2648 and 9877 (Team 2877s 2nd robot).

-Brando

prensing 21-06-2016 22:08

Re: Beantown Blitz 2016
 
Kudos to the Nutrons for putting on a great event. And high praise for bowing out of the alliance selection when there were only 25 teams! Definitely a prime display of GP.

prensing 21-06-2016 22:11

Re: Beantown Blitz 2016
 
BTW some of the matches can be seen on the LigerBots youTube channel:
https://www.youtube.com/channel/UCgN...7d58dVR-80DCGA
Sorry, not all of them, but the mentor matches are there ;)


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